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#include "audiorole.hpp"
AudioRole::AudioRole(QObject* parent)
: QObject(parent)
, m_Name{""}
, m_Value{0}
, m_Updating{0}
{
}
AudioRole::AudioRole(const QString& name, int value, QObject* parent)
: QObject(parent)
, m_Name{name}
, m_Value{value}
, m_Updating{0}
{
}
QString AudioRole::Name() const
{
return m_Name;
}
void AudioRole::setName(const QString& name)
{
m_Name = name;
emit NameChanged();
}
int AudioRole::Value() const
{
return m_Value;
}
void AudioRole::setValue(int value)
{
if (m_Value != value)
{
m_Value = value;
emit ValueChanged();
}
}
void AudioRole::BeginUpdate()
{
m_Updating++;
}
bool AudioRole::EndUpdate()
{
if (m_Updating > 0) {
m_Updating--;
return true;
}
return false;
}
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