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authorJan-Simon Moeller <jsmoeller@linuxfoundation.org>2018-12-20 19:56:49 +0000
committerGerrit Code Review <gerrit@automotivelinux.org>2018-12-20 19:56:49 +0000
commit4589c04f8bfb120f2bf89adaaa17bde846a45ba9 (patch)
tree0836e97af58b126a4771c6a9308ad4ee81615487
parent082863ed552455fd6d04e2141ecf415559a7a861 (diff)
parent9cab31565840a6cdf8eea481d4cff98f6e0b3981 (diff)
Merge "Use Event_ShowWindow instead of Event_TapShortcut"guppy_6.99.3guppy/6.99.36.99.3
-rw-r--r--app/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/app/main.cpp b/app/main.cpp
index aa3a4bf..2c8c01b 100644
--- a/app/main.cpp
+++ b/app/main.cpp
@@ -108,9 +108,9 @@ int main(int argc, char *argv[])
// HomeScreen
hs->init(port, token.c_str());
- // Set the event handler for Event_TapShortcut which will activate the surface for windowmanager
- hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [qwm, &graphic_role](json_object *object){
- qDebug("Surface %s got tapShortcut\n", graphic_role.toStdString().c_str());
+ // Set the event handler for Event_ShowWindow which will activate the surface for windowmanager
+ hs->set_event_handler(LibHomeScreen::Event_ShowWindow, [qwm, &graphic_role](json_object *object){
+ qDebug("Surface %s got showWindow\n", graphic_role.toStdString().c_str());
qwm->activateWindow(graphic_role);
});