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.highlight .mb { color: #0000DD; font-weight: bold } /* Li#pragma once
#include <cstdio>
#include <mutex>
#include <condition_variable>
#include <grpc/grpc.h>
#include <grpcpp/grpcpp.h>
#include <grpcpp/server.h>
#include <grpcpp/server_builder.h>
#include <grpcpp/server_context.h>
#include <grpcpp/ext/proto_server_reflection_plugin.h>
#include <grpcpp/health_check_service_interface.h>
#include "agl_shell.grpc.pb.h"
typedef void (*Callback)(agl_shell_ipc::AppStateResponse app_response, void *data);
class Reader : public grpc::ClientReadReactor<::agl_shell_ipc::AppStateResponse> {
public:
Reader(agl_shell_ipc::AglShellManagerService::Stub *stub)
: m_stub(stub)
{
}
void AppStatusState(Callback callback, void *_data)
{
::agl_shell_ipc::AppStateRequest request;
// set up the callback
m_callback = callback;
m_data = _data;
m_stub->async()->AppStatusState(&m_context, &request, this);
StartRead(&m_app_state);
StartCall();
}
void OnReadDone(bool ok) override
{
if (ok) {
m_callback(m_app_state, m_data);
// blocks in StartRead() if the server doesn't send
// antyhing
StartRead(&m_app_state);
}
}
void SetDone()
{
fprintf(stderr, "%s()\n", __func__);
std::unique_lock<std::mutex> l(m_mutex);
m_done = true;
}
void OnDone(const grpc::Status& s) override
{
fprintf(stderr, "%s()\n", __func__);
std::unique_lock<std::mutex> l(m_mutex);
m_status = s;
fprintf(stderr, "%s() done\n", __func__);
m_cv.notify_one();
}
grpc::Status Await()
{
std::unique_lock<std::mutex> l(m_mutex);
m_cv.wait(l, [this] { return m_done; });
return std::move(m_status);
}
private:
grpc::ClientContext m_context;
::agl_shell_ipc::AppStateResponse m_app_state;
void *m_data;
agl_shell_ipc::AglShellManagerService::Stub *m_stub;
Callback m_callback;
std::mutex m_mutex;
std::condition_variable m_cv;
grpc::Status m_status;
bool m_done = false;
};
class GrpcClient {
public:
GrpcClient();
void WaitForConnected(int wait_time_ms, int tries_timeout);
bool ActivateApp(const std::string& app_id, const std::string& output_name);
bool DeactivateApp(const std::string& app_id);
bool SetAppFloat(const std::string& app_id, int32_t x_pos, int32_t y_pos);
bool SetAppFullscreen(const std::string& app_id);
bool SetAppOnOutput(const std::string& app_id, const std::string& output);
bool SetAppNormal(const std::string& app_id);
bool SetAppPosition(const std::string& app_id, int32_t x, int32_t y);
bool SetAppScale(const std::string& app_id, int32_t width, int32_t height);
std::vector<std::string> GetOutputs();
void GetAppState();
void AppStatusState(Callback callback, void *data);
grpc::Status Wait();
private:
Reader *reader;
std::unique_ptr<agl_shell_ipc::AglShellManagerService::Stub> m_stub;
std::shared_ptr<grpc::Channel> m_channel;
};
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