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import QtQuick 2.0
//turn by turn board view
Item {
id: tbt_board
property bool showboard: false
// the backgroud image(the small one)
Image {
id: whitebackgroud
visible: !showboard
anchors.top: parent.top
width:turnDirection.width
height:turnDirection.height + distance.height
source: "qrc:simple-background-white.png"
z: 1
}
// turn direction arrow board image(the small one)
Image {
id: turnDirection
visible: !showboard
anchors.top: parent.top
z: 3
}
// the distance to the next crossing road(textview)(the small one)
Text {
id: distance
visible: !showboard
anchors.top: turnDirection.bottom
z: 3
font.pixelSize: 23
width:turnDirection.width
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
font.family: "Lato"
font.weight: Font.Light
color: "#000000"
}
// the backgroud image
Image {
id: backgroudBoard
visible: showboard
anchors.fill: parent
source: "qrc:simple-bottom-background-black.png"
z: 1
}
// turn direction arrow board image
Image {
id: turnDirectionBoard
visible: showboard
width : parent.height - turnInstructionsBoard.height - distanceBoard.height
height: parent.height - turnInstructionsBoard.height - distanceBoard.height
anchors.centerIn: parent
z: 3
}
// the distance to the next crossing road(textview)
Text {
id: distanceBoard
visible: showboard
anchors.bottom: turnInstructionsBoard.top
z: 3
font.pixelSize: 45
width:tbt_board.width
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
font.family: "Lato"
font.weight: Font.Light
color: "#FFFFFF"
}
// the description of the next crossing road(textview)
Text {
id: turnInstructionsBoard
visible: showboard
anchors.bottom: parent.bottom
z: 3
font.pixelSize: 30
width:tbt_board.width
wrapMode: Text.Wrap
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
font.family: "Lato"
font.weight: Font.Light
color: "#FFFFFF"
}
// the cases of direction arrow board
states: [
State {
name: "arriveDest" //arrive the destination
PropertyChanges { target: turnDirectionBoard; source: "qrc:destination_full.png" }
PropertyChanges { target: turnDirection; source: "qrc:destination.png" }
},
State {
name: "0" // NoDirection
PropertyChanges { target: turnDirectionBoard; source: "" }
PropertyChanges { target: turnDirection; source: "" }
},
State {
name: "1" // DirectionForward
PropertyChanges { target: turnDirectionBoard; source: "" }
PropertyChanges { target: turnDirection; source: "" }
},
State {
name: "2" // DirectionBearRight
PropertyChanges { target: turnDirectionBoard; source: "" }
PropertyChanges { target: turnDirection; source: "" }
},
State {
name: "3" // DirectionLightRight
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-r-30-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-r-30-large.png" }
},
State {
name: "4" // DirectionRight
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-r-45-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-r-45-large.png" }
},
State {
name: "5" // DirectionHardRight
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-r-75-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-r-75-large.png" }
},
State {
name: "6" // DirectionUTurnRight
//TODO modify qtlocation U-Turn best.For test, change app source.
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-l-180-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-l-180-large.png" }
},
State {
name: "7" // DirectionUTurnLeft
//TODO modify qtlocation U-Turn best.For test, change app source.
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-r-180-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-r-180-large.png" }
},
State {
name: "8" // DirectionHardLeft
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-l-75-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-l-75-large.png" }
},
State {
name: "9" // DirectionLeft
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-l-45-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-l-45-large.png" }
},
State {
name: "10" // DirectionLightLeft
PropertyChanges { target: turnDirectionBoard; source: "qrc:arrow-l-30-full.png" }
PropertyChanges { target: turnDirection; source: "qrc:arrow-l-30-large.png" }
},
State {
name: "11" // DirectionBearLeft
PropertyChanges { target: turnDirectionBoard; source: "" }
PropertyChanges { target: turnDirection; source: "" }
}
]
// Set distance
function do_setDistance(dis) {
if(dis > 1000)
{
distanceBoard.text = (dis / 1000).toFixed(1) + " km"
}
else
{
distanceBoard.text = dis + " m"
}
distance.text = (((dis/100).toFixed(0))*100) +"m"
}
//set turnInstructions
function do_setTurnInstructions(turnInstructions) {
turnInstructionsBoard.text = turnInstructions
}
//show the tbt board(the big one)
function do_showTbtboard(mvisible) {
showboard = mvisible
}
}
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