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/*
* Copyright © 2019 Advanced Driver Information Technology GmbH
* Copyright © 2020 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "wth-receiver-comm.h"
#include "wth-receiver-seat.h"
/*
* APIs to send touch events to waltham client
*/
void
waltham_touch_down(struct window *window, uint32_t serial,
uint32_t time, int32_t id,
wl_fixed_t x_w, wl_fixed_t y_w)
{
struct surface *surface = window->receiver_surf;
struct seat *seat = window->receiver_seat;
struct touch *touch = seat->touch;
if (touch->obj) {
fprintf(stdout, "waltham_touch_down() sending touch_down\n");
wthp_touch_send_down(touch->obj, serial, time, surface->obj, id, x_w, y_w);
}
return;
}
void
waltham_touch_up(struct window *window, uint32_t serial,
uint32_t time, int32_t id)
{
struct seat *seat = window->receiver_seat;
struct touch *touch = seat->touch;
if (touch->obj) {
fprintf(stdout, "waltham_touch_motion() sending touch_up\n");
wthp_touch_send_up(touch->obj, serial, time, id);
}
return;
}
void
waltham_touch_motion(struct window *window, uint32_t time,
int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct seat *seat = window->receiver_seat;
struct touch *touch = seat->touch;
if (touch->obj) {
fprintf(stdout, "waltham_touch_motion() sending touch_motion\n");
wthp_touch_send_motion(touch->obj, time, id, x_w, y_w);
}
}
void
waltham_touch_frame(struct window *window)
{
struct seat *seat = window->receiver_seat;
struct touch *touch = seat->touch;
if (touch->obj) {
fprintf(stdout, "waltham_touch_frame() sending frame\n");
wthp_touch_send_frame(touch->obj);
}
}
void
waltham_touch_cancel(struct window *window)
{
struct seat *seat = window->receiver_seat;
struct touch *touch = seat->touch;
if (touch->obj) {
fprintf(stdout, "waltham_touch_cancel() sending cancel\n");
wthp_touch_send_cancel(touch->obj);
}
}
/*
* APIs to send pointer events to waltham client
*/
void
waltham_pointer_enter(struct window *window, uint32_t serial,
wl_fixed_t sx, wl_fixed_t sy)
{
struct surface *surface = window->receiver_surf;
struct seat *seat = window->receiver_seat;
struct pointer *pointer = seat->pointer;
if (pointer->obj) {
fprintf(stdout, "waltham_pointer_enter() sending enter\n");
wthp_pointer_send_enter(pointer->obj, serial, surface->obj, sx, sy);
}
}
void
waltham_pointer_leave(struct window *window, uint32_t serial)
{
struct surface *surface = window->receiver_surf;
struct seat *seat = window->receiver_seat;
struct pointer *pointer = seat->pointer;
if (pointer->obj) {
fprintf(stdout, "waltham_pointer_leave() sending leave\n");
wthp_pointer_send_leave(pointer->obj, serial, surface->obj);
}
}
void
waltham_pointer_motion(struct window *window, uint32_t time,
wl_fixed_t sx, wl_fixed_t sy)
{
struct seat *seat = window->receiver_seat;
struct pointer *pointer = seat->pointer;
if (pointer->obj) {
fprintf(stdout, "waltham_pointer_motion() sending motion\n");
wthp_pointer_send_motion(pointer->obj, time, sx, sy);
}
}
void
waltham_pointer_button(struct window *window, uint32_t serial,
uint32_t time, uint32_t button,
uint32_t state)
{
struct seat *seat = window->receiver_seat;
struct pointer *pointer = seat->pointer;
if (pointer->obj) {
fprintf(stdout, "waltham_pointer_button() sending button\n");
wthp_pointer_send_button(pointer->obj, serial, time, button, state);
}
}
void
waltham_pointer_axis(struct window *window, uint32_t time,
uint32_t axis, wl_fixed_t value)
{
struct seat *seat = window->receiver_seat;
struct pointer *pointer = seat->pointer;
if (pointer->obj) {
fprintf(stdout, "waltham_pointer_axis() sending pointer_axis\n");
wthp_pointer_send_axis(pointer->obj, time, axis, value);
}
}
/*
* waltham seat implementation
*/
/*
* waltham touch implementation
*/
static void
touch_release(struct wthp_touch *wthp_touch)
{
struct touch *touch = wth_object_get_user_data((struct wth_object *)wthp_touch);
fprintf(stdout, "touch_release %p touch %p\n", wthp_touch, touch);
}
static const struct wthp_touch_interface touch_implementation = {
touch_release,
};
/*
* waltham pointer implementation
*/
static void
pointer_set_cursor(struct wthp_pointer *wthp_pointer, uint32_t serial, struct wthp_surface *surface,
int32_t hotspot_x, int32_t hotspot_y)
{
}
static void
pointer_release(struct wthp_pointer *wthp_pointer)
{
}
static const struct wthp_pointer_interface pointer_implementation = {
pointer_set_cursor,
pointer_release
};
static void
seat_get_pointer(struct wthp_seat *wthp_seat, struct wthp_pointer *wthp_pointer)
{
fprintf(stdout, "wthp_seat %p get_pointer(%p)\n", wthp_seat, wthp_pointer);
struct seat *seat = wth_object_get_user_data((struct wth_object *)wthp_seat);
struct pointer *pointer;
pointer = zalloc(sizeof *pointer);
if (!pointer) {
client_post_out_of_memory(seat->client);
return;
}
pointer->obj = wthp_pointer;
pointer->seat = seat;
seat->pointer = pointer;
wl_list_insert(&seat->client->pointer_list, &pointer->link);
wthp_pointer_set_interface(wthp_pointer, &pointer_implementation, pointer);
}
static void
seat_get_touch(struct wthp_seat *wthp_seat, struct wthp_touch *wthp_touch)
{
struct seat *seat = wth_object_get_user_data((struct wth_object *)wthp_seat);
struct touch *touch;
fprintf(stdout, "wthp_seat %p get_touch(%p)\n", wthp_seat, wthp_touch);
touch = zalloc(sizeof(*touch));
if (!touch) {
client_post_out_of_memory(seat->client);
return;
}
touch->obj = wthp_touch;
touch->seat = seat;
seat->touch = touch;
fprintf(stdout, "seat_get_touch() with obj %p\n", touch->obj);
wl_list_insert(&seat->client->touch_list, &touch->link);
wthp_touch_set_interface(wthp_touch, &touch_implementation, touch);
}
static void
seat_get_keyboard(struct wthp_seat *wthp_seat, struct wthp_keyboard *kid)
{
(void) wthp_seat;
(void) kid;
}
static void
seat_release(struct wthp_seat *wthp_seat)
{
}
static const struct wthp_seat_interface seat_implementation = {
seat_get_pointer,
seat_get_keyboard,
seat_get_touch,
seat_release,
};
void
seat_send_updated_caps(struct seat *seat)
{
enum wthp_seat_capability caps = 0;
caps |= WTHP_SEAT_CAPABILITY_POINTER;
fprintf(stdout, "WTHP_SEAT_CAPABILITY_POINTER %d\n", caps);
caps |= WTHP_SEAT_CAPABILITY_TOUCH;
fprintf(stdout, "WTHP_SEAT_CAPABILITY_TOUCH %d\n", caps);
wthp_seat_send_capabilities(seat->obj, caps);
}
void
client_bind_seat(struct client *c, struct wthp_seat *obj)
{
struct seat *seat;
seat = zalloc(sizeof *seat);
if (!seat) {
client_post_out_of_memory(c);
return;
}
seat->obj = obj;
seat->client = c;
wl_list_insert(&c->seat_list, &seat->link);
fprintf(stdout, "wthp_seat object=%p and seat=%p\n",obj,seat);
wthp_seat_set_interface(obj, &seat_implementation, seat);
fprintf(stdout, "client %p bound wthp_seat\n", c);
seat_send_updated_caps(seat);
}
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