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diff --git a/Controller-afb/README.md b/Controller-afb/README.md new file mode 100644 index 0000000..9bab485 --- /dev/null +++ b/Controller-afb/README.md @@ -0,0 +1,344 @@ +Controler AAAA(AGL Advance Audio Controler) and more. +------------------------------------------------------------ + + * Object: Generic Controler to handle Policy,Small Business Logic, Glue in between components, ... + * Status: Release Candidate + * Author: Fulup Ar Foll fulup@iot.bzh + * Date : August-2017 + +## Functionalities: + - Create an application dedicate controller from a JSON config file + - Each controls (eg: navigation, multimedia, ...) is a suite of actions. When all actions succeed control is granted, if one fail control acces is denied. + - Actions can either be: + + Invocation to an other binding API, either internal or external (eg: a policy service, Alsa UCM, ...) + + C routines from a user provider plugin (eg: policy routine, proprietary code, ...) + + Lua script function. Lua provides access to every AGL appfw functionalities and can be extended from C user provided plugins. + +## Installation + - Controler is a native part of AGL Advance Audio Framework but may be used independently with any other service or application binder. + - Dependencies: the only dependencies are audio-common for JSON-WRAP and Filescan-utils capabilities. + - Controler relies on Lua-5.3, when not needed Lua might be removed at compilation time. + +## Config + +Configuration is loaded dynamically during startup time. The controller scans CONTROL_CONFIG_PATH for a file corresponding to pattern +"onload-bindername-xxxxx.json". When controller runs within AAAA binder it searches for "onload-audio-xxxx.json". First file found in the path the loaded +any other files corresponding to the same pather are ignored and only generate a warning. + +Each bloc in the configuration file are defined with + * label: must be provided is used either for debugging or as input for the action (eg: signal name, control name, ...) + * info: optional used for documentation purpose only + +Note by default controller config search path is defined at compilation time, but path might be overloaded with CONTROL_CONFIG_PATH +environment variable. Setenv 'CONTROL_ONLOAD_PROFILE'=xxxx to overload 'onload-default-profile' initialisation sequence. + +### Config is organised in 4 sections: + + * metadata + * onload defines the set of action to be executed at startup time + * control defines the set of controls with corresponding actions + * event define the set of actions to be executed when receiving a given signal + +### Metadata + +As today matadata is only used for documentation purpose. + * label + version mandatory + * info optional + +### OnLoad section + +Defines startup time configuration. Onload may provide multiple initialisation profiles, each with a different label. + * label is mandatory. Label is used to select onload profile at initialisation through DispatchOneOnLoad("onload-label") API; + * info is optional + * plugin provides optional unique plugin name. Plugin should follow "onload-bindername-xxxxx.ctlso" patern + and are search into CONTROL_PLUGIN_PATH. When defined controller will execute user provided function context=CTLP_ONLOAD(label,version,info). + The context returned by this routine is provided back to any C routines call later by the controller. Note that Lua2C function + are prefix in Lua script with plugin label (eg: MyPlug: in following config sample) + * lua2c list of Lua commands shipped with provided plugin. + * require list of binding that should be initialised before the controller starts. Note that some listed requirer binding might be absent, + nevertheless any present binding from this list will be started before controller binding, missing ones generate a warning. + * action the list of action to execute during loadtime. Any failure in action will prevent controller binding from starting. + +### Control section + +Defines a list of controls that are accessible through (api="control", verb="request", control="control-label"). + + * label mandatory + * info optional + * permissions Cynara needed privileges to request this control (same as AppFw-V2) + * action the list of actions + +### Event section + +Defines a list of actions to be executed on event reception. Even can do anything a controller can (change state, +send back signal, ...) eg: if a controller subscribes to vehicule speed, then speed-event may ajust master-volume to speed. + + * label mandatory + * info optional + * action the list of actions + +### Actions Categories + +Controler support tree categories of actions. Each action return a status status where 0=success and 1=failure. + * AppFw API, Provides a generic model to request other bindings. Requested binding can be local (eg: ALSA/UCM) or + external (eg: vehicle signalling). + * api provides requested binding API name + * verb provides verb to requested binding + * args optionally provides a jsonc object for targeted binding API. Note that 'args' are statically defined + in JSON configuration file. Controler client may also provided its own arguments from the query list. Targeted + binding receives both arguments defined in the config file and the argument provided by controller client. + * C-API, when defined in the onload section, the plugin may provided C native API with CTLP-CAPI(apiname, label, args, query, context). + Plugin may also create Lua command with CTLP-Lua2C(LuaFuncName, label, args, query, context). Where args+query are JSONC object + and context the value return from CTLP_ONLOAD function. Any missing value is set to NULL. + * Lua-API, when compiled with Lua option, the controller support action defined directly in Lua script. During "onload" phase the + controller search in CONTROL_Lua_PATH file with pattern "onload-bindername-xxxx.lua". Any file corresponding to this pattern + is automatically loaded. Any function defined in those Lua script can be called through a controller action. Lua functions receive + three parameters (label, args, query). + +Note: Lua added functions systematically prefix. AGL standard AppFw functions are prefixed with AGL: (eg: AGL:notice(), AGL_success(), ...). +User Lua functions added though the plugin and CTLP_Lua2C are prefix with plugin label (eg: MyPlug:HelloWorld1). + +### Avaliable Application Framework Commands + +Each Lua AppFw commands should be prefixed by AFB: + + * AFB:notice ("format", arg1,... argn) LUA table are print directly as json string with '%s'. + AFB:error, AFB:warning, AFB:info, AFB:debug work on the same model. Printed message are limited to 512 characters. + + * AFB:service ('API', 'VERB', {query}, "Lua_Callback_Name", {context}) asynchronous call to an other binding. When empty query/context should be set to '{}' + and not to 'nil'. When 'nil' Lua does not send 'NULL' value but remove arguments to calling stack. WARNING:"Callback" + is the name of the callback as a string and not a pointer to the callback. (If someone as a solution to fix this, please + let me known). Callback is call as LUA "function Alsa_Get_Hal_CB (error, result, context)" where: + * error is a Boolean + * result is the full answer from AppFw (do not forget to extract response) + * context is a copy of the Lua table pas as argument (warning it's a copy not a pointer to original table) + + * error,result=AFB:servsync('API', 'VERB', {query}) Save as previous but for synchronous call. Note that Lua accept multiple + return. AFB:servsync return both the error message and the response as a Lua table. Like for AFB:service user should not + forget to extract response from result. + + * AFB:success(request, response) request is the opaque handle pass when Lua is called from (api="control", verb="docall"). + Response is a Lua table that will be return to client. + + * AFB:fail(request, response) same as for success. Note that LUA generate automatically the error code from Lua function name. + The response is tranformed to a json string before being return to client. + + * EventHandle=AFB:evtmake("MyEventName") Create an event and return the handle as an opaque handle. Note that due to a limitation + of json_object this opaque handle cannot be passed as argument in a callback context. + + * AFB:subscribe(request, MyEventHandle) Subscribe a given client to previously created event. + + * AFB:evtpush (MyEventHandle, MyEventData) Push an event to every subscribed client. MyEventData is a Lua table that will be + send as a json object to corresponding clients. + + * timerHandle=AFB:timerset (MyTimer, "Timer_Test_CB", context) Initialise a timer from MyTimer Lua table. This table should contend 3 elements: + MyTimer={[l"abel"]="MyTimerName", ["delay"]=timeoutInMs, ["count"]=nBOfCycles}. Note that is count==0 then timer is cycle + infinitively. Context is a standard Lua table. This function return an opaque handle to be use to further control the timer. + + * AFB:timerclear(timerHandle) Kill an existing timer. Return an error when timer does not exit. + + * MyTimer=AFB:timerget(timerHandle) Return Label, Delay and Count of an active timer. Return an error when timerHandle does not + point on an active timer. + +Note: Except for function call during binding initialisation period. Lua call are protected and should return clean message + even when improperly used. If you find bug please report. + +### Adding Lua command from User Plugin + +User Plugin is optional and may provide either native C-action accessible directly from controller actions as defined in +JSON config file, or alternatively may provide at set of Lua commands usable inside any script (onload, control,event). A simple +plugin that provide both natice C API and Lua commands is provided as example (see ctl-plugin-sample.c). Technically a +plugin is a simple sharelibrary and any code fitting in sharelib might be used as a plugin. Developer should nevertheless +not forget that except when no-concurrency flag was at binding construction time, any binding should to be thread safe. + +A plugin must be declare with CTLP_REGISTER("MyCtlSamplePlugin"). This entry point defines a special structure that is check +at plugin load time by the controller. Then you have an optional init routine declare with CTLP_ONLOAD(label, version, info). +This init routine receives controller onload profile as selected by DispatchOnLoad("profile"). The init routine may create +a plugin context that is later one presented to every plugin API this for both LUA and native C ones. Then each: + + * C API declare with CTLP_CAPI (MyCFunction, label, argsJ, queryJ, context) {your code}. Where: + * MyFunction is your function + * Label is a string containing the name of your function + * ArgsJ a json_object containing the argument attach the this control in JSON config file. + * context your C context as return from CTLP_ONLOAD + + * Lua API declarewith TLP_LUA2C (MyLuaCFunction, label, argsJ, context) {your code}. Where + * MyLuaCFunction is both the name of your C function and Lua command + * Label your function name as a string + * Args the arguments passed this time from Lua script and not from Json config file. + * Query is not provided as LuaC function are called from a script and not directly from controller action list. + +Warning: Lua samples use with controller enforce strict mode. As a result every variables should be declare either as +local or as global. Unfortunately "luac" is not smart enough to handle strict mode at build time and errors only appear +at run time. Because of this strict mode every global variables (which include functions) should be prefix by '_'. +Note that LUA require an initialisation value for every variables and declaring something like "local myvar" wont +allocate "myvar" + +### Debugging Facilities + +Controler Lua script are check for syntax from CMAKE template with Luac. When needed to go further an developer API allow to +execute directly Lua command within controller context from Rest/Ws (api=control, verb=lua_doscript). DoScript API takes two +other optional arguments func=xxxx where xxxx is the function to execute within Lua script and args a JSON object to provide +input parameter. When funcname is not given by default the controller try to execute middle filename doscript-xxxx-????.lua. + +When executed from controller Lua script may use any AppFw Apis as well as any L2C user defined commands in plugin. + +### Running as Standalone Controller + +Controller is a standard binding and can then be started independently of AAAA. When started with from build repository with +``` +afb-daemon --port=1234 --workdir=. --roothttp=../htdocs --tracereq=common --token= --verbose --binding=./Controller-afb/afb-control-afb.so +``` + +Afb-Daemon only load controller bindings without search for the other binding. In this case the name of the process is not change +to afb-audio and controller binding will search for a configuration file name 'onload-daemon-xxx.json'. This model can be used +to implement for testing purpose or simply to act as the glue in between a UI and other binder/services. + +## Config Sample + +Here after a simple configuration sample. + +``` +{ + "$schema": "ToBeDone", + "metadata": { + "label": "sample-audio-control", + "info": "Provide Default Audio Policy for Multimedia, Navigation and Emergency", + "version": "1.0" + }, + "onload": [{ + "label": "onload-default", + "info": "onload initialisation config", + "plugin": { + "label" : "MyPlug", + "sharelib": "ctl-audio-plugin-sample.ctlso", + "lua2c": ["Lua2cHelloWorld1", "Lua2cHelloWorld2"] + }, + "require": ["intel-hda", "jabra-usb", "scarlett-usb"], + "actions": [ + { + "label": "onload-sample-cb", + "info": "Call control sharelib install entrypoint", + "callback": "SamplePolicyInit", + "args": { + "arg1": "first_arg", + "nextarg": "second arg value" + } + }, { + "label": "onload-sample-api", + "info": "Assert AlsaCore Presence", + "api": "alsacore", + "verb": "ping", + "args": "test" + }, { + "label": "onload-hal-lua", + "info": "Load avaliable HALs", + "lua": "Audio_Init_Hal" + } + ] + }], + "controls": + [ + { + "label": "multimedia", + "permissions": "urn:AGL:permission:audio:public:mutimedia", + "actions": { + "label": "multimedia-control-lua", + "info": "Call Lua Script function Test_Lua_Engin", + "lua": "Audio_Set_Multimedia" + } + }, { + "label": "navigation", + "permissions": "urn:AGL:permission:audio:public:navigation", + "actions": { + "label": "navigation-control-lua", + "info": "Call Lua Script to set Navigation", + "lua": "Audio_Set_Navigation" + } + }, { + "label": "emergency", + "permissions": "urn:AGL:permission:audio:public:emergency", + "actions": { + "label": "emergency-control-ucm", + "lua": "Audio_Set_Emergency" + } + }, { + "label": "multi-step-sample", + "info" : "all actions must succeed for control to be accepted", + "actions": [{ + "label": "multimedia-control-cb", + "info": "Call Sharelib Sample Callback", + "callback": "sampleControlNavigation", + "args": { + "arg1": "snoopy", + "arg2": "toto" + } + }, { + "label": "navigation-control-ucm", + "api": "alsacore", + "verb": "ping", + "args": { + "test": "navigation" + } + }, { + "label": "navigation-control-lua", + "info": "Call Lua Script to set Navigation", + "lua": "Audio_Set_Navigation" + }] + } + ], + "events": + [ + { + "label": "Vehicle-Speed", + "info": "Action when Vehicule speed change", + "actions": [ + { + "label": "speed-action-1", + "callback": "Blink-when-over-130", + "args": { + "speed": 130 + "blink-speed": 1000 + } + }, { + "label": "Adjust-Volume", + "lua": "Adjust_Volume_To_Speed", + } + ] + }, + { + "label": "Reverse-Engage", + "info": "When Reverse Gear is Engage", + "actions": [ + { + "label": "Display-Rear-Camera", + "callback": "Display-Rear-Camera", + }, { + "label": "Prevent-Phone-Call", + "api" : "phone", + "verb" : "status", + "args": { + "call-accepted": false + } + } + ] + }, + { + "label": "Neutral-Engage", + "info": "When Reverse Neutral is Engage", + "actions": [ + { + "label": "Authorize-Video", + "api" : "video", + "verb" : "status", + "args": { + "tv-accepted": true + } + } + ] + } + ] +} + +``` + |