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/*
 * Copyright (C) 2016 "IoT.bzh"
 * Author Fulup Ar Foll <fulup@iot.bzh>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * ref: 
 *  http://www.troubleshooters.com/codecorn/lua/lua_c_calls_lua.htm#_Anatomy_of_a_Lua_Call
 *  http://acamara.es/blog/2012/08/passing-variables-from-lua-5-2-to-c-and-vice-versa/
 *  https://john.nachtimwald.com/2014/07/12/wrapping-a-c-library-in-lua/
 *  https://gist.github.com/SONIC3D/10388137
 */

#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>


#include "ctl-binding.h"
#include "wrap-json.h"

#define LUA_FIST_ARG 2  // when using luaL_newlib calllback receive libtable as 1st arg
#define LUA_MSG_MAX_LENGTH 512
#define JSON_ERROR (json_object*)-1
static afb_req NULL_AFBREQ = {};


static  lua_State* luaState;

#define CTX_MAGIC 123456789
#define CTX_TOKEN "AFB_ctx"

typedef struct {
    char *name;
    int  count;
    afb_event event;
} LuaAfbEvent;
static LuaAfbEvent *luaDefaultEvt;

typedef struct {
    int ctxMagic;
    afb_req request;
    void *handle;
    char *info;
} LuaAfbContextT;

typedef struct {
  const char *callback; 
  json_object *context;  
  void *handle;  
} LuaCallServiceT;

typedef enum {
    AFB_MSG_INFO,
    AFB_MSG_WARNING,
    AFB_MSG_NOTICE,      
    AFB_MSG_DEBUG,      
    AFB_MSG_ERROR,      
} LuaAfbMessageT;

/*
 * Note(Fulup): I fail to use luaL_setmetatable and replaced it with a simple opaque
 * handle while waiting for someone smarter than me to find a better solution
 *  https://stackoverflow.com/questions/45596493/lua-using-lua-newuserdata-from-lua-pcall
 */

STATIC LuaAfbContextT *LuaCtxCheck (lua_State *luaState, int index) {
  LuaAfbContextT *afbContext;
  //luaL_checktype(luaState, index, LUA_TUSERDATA);
  //afbContext = (LuaAfbContextT *)luaL_checkudata(luaState, index, CTX_TOKEN);
  luaL_checktype(luaState, index, LUA_TLIGHTUSERDATA);
  afbContext = (LuaAfbContextT *) lua_touserdata(luaState, index);
  if (afbContext == NULL && afbContext->ctxMagic != CTX_MAGIC) {
      luaL_error(luaState, "Fail to retrieve user data context=%s", CTX_TOKEN);
      AFB_ERROR ("afbContextCheck error retrieving afbContext");
      return NULL;
  }
  return afbContext;
}

STATIC LuaAfbContextT *LuaCtxPush (lua_State *luaState, afb_req request, void *handle, const char* info) {
  // LuaAfbContextT *afbContext = (LuaAfbContextT *)lua_newuserdata(luaState, sizeof(LuaAfbContextT));
  // luaL_setmetatable(luaState, CTX_TOKEN);
  LuaAfbContextT *afbContext = (LuaAfbContextT *)calloc(1, sizeof(LuaAfbContextT));
  lua_pushlightuserdata(luaState, afbContext);
  if (!afbContext) {
      AFB_ERROR ("LuaCtxPush fail to allocate user data context");
      return NULL;
  }
  afbContext->ctxMagic=CTX_MAGIC;
  afbContext->info=strdup(info);
  afbContext->request= request;
  afbContext->handle= handle;
  return afbContext;
}

STATIC void LuaCtxFree (LuaAfbContextT *afbContext) {   
    free(afbContext->info);
    free(afbContext);
}

// Push a json structure on the stack as a LUA table
STATIC int LuaPushArgument (json_object *argsJ) {
    
    //AFB_NOTICE("LuaPushArgument argsJ=%s", json_object_get_string(argsJ));
  
    json_type jtype= json_object_get_type(argsJ);
    switch (jtype) {
        case json_type_object: {
            lua_newtable (luaState);
            json_object_object_foreach (argsJ, key, val) {
                int done = LuaPushArgument (val);
                if (done) {
                    lua_setfield(luaState,-2, key);  
                }
            }
            break;
        }
        case json_type_array: {
            int length= json_object_array_length(argsJ);
            lua_newtable (luaState);
            for (int idx=0; idx < length; idx ++) {
                json_object *val=json_object_array_get_idx(argsJ, idx);
                LuaPushArgument (val);
                lua_seti (luaState,-2, idx);
            }
            break;
        }
        case json_type_int:
            lua_pushinteger(luaState, json_object_get_int(argsJ));
            break;
        case json_type_string:
            lua_pushstring(luaState, json_object_get_string(argsJ));
            break;
        case json_type_boolean:
            lua_pushboolean(luaState, json_object_get_boolean(argsJ));
            break;
        case json_type_double:
            lua_pushnumber(luaState, json_object_get_double(argsJ));
            break;
        case json_type_null:
            AFB_WARNING("LuaPushArgument: NULL object type %s", json_object_get_string(argsJ));
            return 0;
            break;
            
        default:
            AFB_ERROR("LuaPushArgument: unsupported Json object type %s", json_object_get_string(argsJ));
            return 0;
    }   
    return 1;
}

STATIC  json_object *LuaPopOneArg (lua_State* luaState, int idx);

STATIC json_object *LuaTableToJson (lua_State* luaState, int index) {
    int idx;
    #define LUA_KEY_INDEX -2
    #define LUA_VALUE_INDEX -1
    
    json_object *tableJ= json_object_new_object();
    const char *key;
    char number[3];
    lua_pushnil(luaState); // 1st key
    if (index < 0) index--; // nested table https://stackoverflow.com/questions/45699144/lua-nested-table-from-lua-to-c
    for (idx=1; lua_next(luaState, index) != 0; idx++) {

        // uses 'key' (at index -2) and 'value' (at index -1)
        if (lua_type(luaState,LUA_KEY_INDEX) == LUA_TSTRING) key= lua_tostring(luaState, LUA_KEY_INDEX);
        else {
            snprintf(number, sizeof(number),"%d", idx);
            key=number;
        } 
        json_object *argJ= LuaPopOneArg(luaState, LUA_VALUE_INDEX);
        json_object_object_add(tableJ, key, argJ);
        lua_pop(luaState, 1); // removes 'value'; keeps 'key' for next iteration 
    } 
    
    // Query is empty free empty json object
    if (idx == 1) {
        json_object_put(tableJ);
        return NULL;
    }
    return tableJ;
}

STATIC  json_object *LuaPopOneArg (lua_State* luaState, int idx) {
    json_object *value=NULL;

    int luaType = lua_type(luaState, idx);
    switch(luaType)  {
        case LUA_TNUMBER: {
            lua_Number number= lua_tonumber(luaState, idx);;
            int nombre = (int)number; // evil trick to determine wether n fits in an integer. (stolen from ltcl.c)
            if (number == nombre) {
                value= json_object_new_int((int)number);
            } else {
                value= json_object_new_double(number);
            }
            break;
        }
        case LUA_TBOOLEAN:
            value=  json_object_new_boolean(lua_toboolean(luaState, idx));
            break;
        case LUA_TSTRING:
           value=  json_object_new_string(lua_tostring(luaState, idx)); 
            break;
        case LUA_TTABLE: 
            value= LuaTableToJson(luaState, idx);
            break;                
        case LUA_TNIL:
            value=json_object_new_string("nil") ;
            break;
        case LUA_TUSERDATA:
            value=json_object_new_int64((int64_t)lua_touserdata(luaState, idx)); // store userdata as int !!!
            break;
            
        default:
            AFB_NOTICE ("LuaPopOneArg: script returned Unknown/Unsupported idx=%d type:%d/%s", idx, luaType, lua_typename(luaState, luaType));
            value=NULL;
    }

    return value;    
}
    
static json_object *LuaPopArgs (lua_State* luaState, int start) {    
    json_object *responseJ;
    
    int stop = lua_gettop(luaState);
    if(stop-start <0) return NULL;
    
    // start at 2 because we are using a function array lib
    if (start == stop) {
        responseJ=LuaPopOneArg (luaState, start);
    } else {
        // loop on remaining return arguments
        responseJ= json_object_new_array();
        for (int idx=start; idx <= stop; idx++) {
            json_object *argJ=LuaPopOneArg (luaState, idx);
            if (!argJ) goto OnErrorExit;
            json_object_array_add(responseJ, argJ);     
       }
    }
    
    return responseJ;
    
  OnErrorExit:
    return NULL;
}   


STATIC int LuaFormatMessage(lua_State* luaState, LuaAfbMessageT action) {
    char *message;

    json_object *responseJ= LuaPopArgs(luaState, LUA_FIST_ARG);
    
    if (!responseJ) {
        luaL_error(luaState,"LuaFormatMessage empty message");
        goto OnErrorExit;
    }
        
    // if we have only on argument just return the value.
    if (json_object_get_type(responseJ)!=json_type_array || json_object_array_length(responseJ) <2) {
        message= (char*)json_object_get_string(responseJ);
        goto PrintMessage;
    }
    
    // extract format and push all other parameter on the stack
    message = alloca (LUA_MSG_MAX_LENGTH);
    const char *format = json_object_get_string(json_object_array_get_idx(responseJ, 0));
    
    int arrayIdx=1;
    int targetIdx=0;
    
    for (int idx=0; format[idx] !='\0'; idx++) {
        
        if (format[idx]=='%' && format[idx] !='\0') {
            json_object *slotJ= json_object_array_get_idx(responseJ, arrayIdx);
            //if (slotJ) AFB_NOTICE("**** idx=%d slotJ=%s", arrayIdx, json_object_get_string(slotJ));
            

            switch (format[++idx]) {
                case 'd':
                    if (slotJ) targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"%d", json_object_get_int(slotJ)); 
                    else  targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"nil");
                    arrayIdx++;
                    break;
                case 'f':
                    if (slotJ) targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"%f", json_object_get_double(slotJ)); 
                    else  targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"nil");
                    arrayIdx++;
                    break;
                    
                case'%':
                    message[targetIdx]='%';
                    targetIdx++;
                    break;
                    
                case 's':
                default:
                    if (slotJ) targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"%s", json_object_get_string(slotJ));                     
                    else  targetIdx += snprintf (&message[targetIdx], LUA_MSG_MAX_LENGTH-targetIdx,"nil");
                    arrayIdx++;
                }
            
        } else {
            if (targetIdx >= LUA_MSG_MAX_LENGTH) {
                AFB_WARNING ("LuaFormatMessage: message[%s] owerverflow LUA_MSG_MAX_LENGTH=%d", format, LUA_MSG_MAX_LENGTH);
                targetIdx --; // move backward for EOL
                break;
            } else {
                message[targetIdx++] = format[idx];
            }
        }
    }
    message[targetIdx]='\0';

PrintMessage:    
    switch (action) {
        case  AFB_MSG_WARNING:
            AFB_WARNING (message);
            break;
        case AFB_MSG_NOTICE:
            AFB_NOTICE (message);
            break;
        case AFB_MSG_DEBUG:
            AFB_DEBUG (message);
            break;
        case AFB_MSG_INFO:
            AFB_INFO (message);
            break;
        case AFB_MSG_ERROR:       
        default:
            AFB_ERROR (message);            
    }
    return 0;  // nothing return to lua
    
  OnErrorExit: // on argument to return (the error message)
    return 1;
}

STATIC int LuaPrintInfo(lua_State* luaState) { 
    int err=LuaFormatMessage (luaState, AFB_MSG_INFO);
    return err; 
}

STATIC int LuaPrintError(lua_State* luaState) { 
    int err=LuaFormatMessage (luaState, AFB_MSG_ERROR);
    return err; // no value return
}

STATIC int LuaPrintWarning(lua_State* luaState) { 
    int err=LuaFormatMessage (luaState, AFB_MSG_WARNING);
    return err;
}

STATIC int LuaPrintNotice(lua_State* luaState) { 
    int err=LuaFormatMessage (luaState, AFB_MSG_NOTICE);
    return err;
}

STATIC int LuaPrintDebug(lua_State* luaState) {
    int err=LuaFormatMessage (luaState, AFB_MSG_DEBUG);
    return err;
}

STATIC int LuaAfbSuccess(lua_State* luaState) {
    LuaAfbContextT *afbContext= LuaCtxCheck(luaState, LUA_FIST_ARG);
    if (!afbContext) goto OnErrorExit;
    
    // ignore context argument
    json_object *responseJ= LuaPopArgs(luaState, LUA_FIST_ARG+1);
    if (responseJ == JSON_ERROR) return 1;
        
    afb_req_success(afbContext->request, responseJ, NULL);

    LuaCtxFree(afbContext);
    return 0;
 
 OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC int LuaAfbFail(lua_State* luaState) {
    LuaAfbContextT *afbContext= LuaCtxCheck(luaState, LUA_FIST_ARG);
    if (!afbContext) goto OnErrorExit;
    
    json_object *responseJ= LuaPopArgs(luaState, LUA_FIST_ARG+1);
    if (responseJ == JSON_ERROR) return 1;

    afb_req_fail(afbContext->request, afbContext->info, json_object_get_string(responseJ));
    
    LuaCtxFree(afbContext);    
    return 0;   

 OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC void LuaAfbServiceCB(void *handle, int iserror, struct json_object *responseJ) { 
    LuaCallServiceT *contextCB= (LuaCallServiceT*)handle;
    int count=1;
    
    lua_getglobal(luaState, contextCB->callback);
    
    // push error status & response
    lua_pushboolean(luaState, iserror);
    count+= LuaPushArgument(responseJ);
    count+= LuaPushArgument(contextCB->context);

    int err=lua_pcall(luaState, count, LUA_MULTRET, 0);
    if (err) {
        AFB_ERROR ("LUA-SERICE-CB:FAIL response=%s err=%s", json_object_get_string(responseJ), lua_tostring(luaState,-1) );
    }
    
    free (contextCB);
}


STATIC int LuaAfbService(lua_State* luaState) {
    int count = lua_gettop(luaState);
    
    // note: argument start at 2 because of AFB: table
    if (count <5 || !lua_isstring(luaState, 2) || !lua_isstring(luaState, 3) || !lua_istable(luaState, 4) || !lua_isstring(luaState, 5)) {
        lua_pushliteral (luaState, "LuaAfbServiceCall-Syntax is AFB:service_call (api, verb, query, callback, handle ....");
        goto OnErrorExit;        
    }
    
    // get api/verb+query
    const char *api = lua_tostring(luaState,2);
    const char *verb= lua_tostring(luaState,3);
    json_object *queryJ= LuaTableToJson(luaState, 4);
    if (queryJ == JSON_ERROR) return 1;
    
    LuaCallServiceT *contextCB = calloc (1, sizeof(LuaCallServiceT));  
    contextCB->callback= lua_tostring(luaState, 5);
    contextCB->context =  LuaPopArgs(luaState, 6);
    
    afb_service_call(api, verb, queryJ, LuaAfbServiceCB, contextCB);
    
    return 0; // no value return
 
  OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC int LuaAfbServiceSync(lua_State* luaState) {
    int count = lua_gettop(luaState);
    json_object *responseJ;
    
    // note: argument start at 2 because of AFB: table
    if (count <3 || !lua_isstring(luaState, 2) || !lua_isstring(luaState, 3) || !lua_istable(luaState, 4)) {
        lua_pushliteral (luaState, "LuaAfbServiceSync-Syntax is error,data=AFB:service_call (api, verb, query)");
        goto OnErrorExit;        
    }
    
    // get api/verb+query
    const char *api = lua_tostring(luaState,2);
    const char *verb= lua_tostring(luaState,3);
    json_object *queryJ= LuaTableToJson(luaState, 4);
    
    int iserror=afb_service_call_sync (api, verb, queryJ, &responseJ);
    
    // push error status & response
    count=1; lua_pushboolean(luaState, iserror);
    count+= LuaPushArgument(responseJ);

    return count; // return count values
 
  OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC int LuaAfbEventPush(lua_State* luaState) {
    LuaAfbEvent *afbevt;
    int index;
    
    // if no private event handle then use default binding event
    if (lua_islightuserdata(luaState, LUA_FIST_ARG)) {
        afbevt = (LuaAfbEvent*) lua_touserdata(luaState, LUA_FIST_ARG);
        index=LUA_FIST_ARG+1;
    } else {
        index=LUA_FIST_ARG;
        afbevt=luaDefaultEvt;
    }

    if (!afb_event_is_valid(afbevt->event)) {
        lua_pushliteral (luaState, "LuaAfbMakePush-Fail invalid event");
        goto OnErrorExit;
    }
    
    json_object *ctlEventJ= LuaTableToJson(luaState, index);
    if (!ctlEventJ) {
        lua_pushliteral (luaState, "LuaAfbEventPush-Syntax is AFB:signal ([evtHandle], {lua table})");
        goto OnErrorExit;        
    }
    
    int done = afb_event_push(afbevt->event, ctlEventJ);
    if (!done) {
        lua_pushliteral (luaState, "LuaAfbEventPush-Fail No Subscriber to event");
        AFB_ERROR ("LuaAfbEventPush-Fail name subscriber event=%s count=%d", afbevt->name, afbevt->count);
        goto OnErrorExit;
    }
    afbevt->count++;
    return 0; 
 
  OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC int LuaAfbEventSubscribe(lua_State* luaState) {
    LuaAfbEvent *afbevt;
    
    LuaAfbContextT *afbContext= LuaCtxCheck(luaState, LUA_FIST_ARG);
    if (!afbContext) {
        lua_pushliteral (luaState, "LuaAfbEventSubscribe-Fail Invalid request handle");
        goto OnErrorExit;
    }
    
    // if no private event handle then use default binding event
    if (lua_islightuserdata(luaState, LUA_FIST_ARG+1)) {
        afbevt = (LuaAfbEvent*) lua_touserdata(luaState, LUA_FIST_ARG+1);
    } else {
        afbevt=luaDefaultEvt;
    }

    if (!afb_event_is_valid(afbevt->event)) {
        lua_pushliteral (luaState, "LuaAfbMakePush-Fail invalid event handle");
        goto OnErrorExit;
    }
       
    int err = afb_req_subscribe(afbContext->request, afbevt->event);
    if (err) {
        lua_pushliteral (luaState, "LuaAfbEventSubscribe-Fail No Subscriber to event");
        AFB_ERROR ("LuaAfbEventPush-Fail name subscriber event=%s count=%d", afbevt->name, afbevt->count);
        goto OnErrorExit;
    }
    afbevt->count++;
    return 0; 
 
  OnErrorExit:  
        lua_error(luaState);
        return 1;
}

STATIC int LuaAfbEventMake(lua_State* luaState) {
    int count = lua_gettop(luaState);
    LuaAfbEvent *afbevt=calloc(1,sizeof(LuaAfbEvent));
    
    if (count != LUA_FIST_ARG || !lua_isstring(luaState, LUA_FIST_ARG)) {
        lua_pushliteral (luaState, "LuaAfbEventMake-Syntax is evtHandle= AFB:event ('myEventName')");
        goto OnErrorExit;        
    }
    
    // event name should be the only argument
    afbevt->name= strdup (lua_tostring(luaState,LUA_FIST_ARG));

    // create a new binder event
    afbevt->event = afb_daemon_make_event(afbevt->name);
    if (!afb_event_is_valid(afbevt->event)) {
        lua_pushliteral (luaState, "LuaAfbEventMake-Fail to Create Binder event");
        goto OnErrorExit;
    }

    // push event handler as a LUA opaque handle
    lua_pushlightuserdata(luaState, afbevt);
    return 1; 
 
  OnErrorExit:  
        lua_error(luaState);
        return 1;
}

// Function call from LUA when lua2c plugin L2C is used 
PUBLIC int Lua2cWrapper(lua_State* luaState, char *funcname, Lua2cFunctionT callback, void *context) {
    
    json_object *argsJ= LuaPopArgs(luaState, LUA_FIST_ARG);
    int response = (*callback) (funcname, argsJ, context);
    
    // push response to LUA
    lua_pushinteger(luaState, response);
    return 1; 
}

// Generated some fake event based on watchdog/counter
PUBLIC int LuaCallFunc (DispatchActionT *action, json_object *queryJ) {
    
    int err, count;

    json_object* argsJ  = action->argsJ;
    const char*  func   = action->call;
    
    // load function (should exist in CONTROL_PATH_LUA
    lua_getglobal(luaState, func);

    // push argsJ on the stack
    count=0;
    if (!argsJ) {
        lua_pushnil(luaState);
        count++;
    } else { 
        count+= LuaPushArgument (argsJ);
    }
    
    // push queryJ on the stack
    if (!queryJ) {
        lua_pushnil(luaState);
        count++;
    } else { 
        count+= LuaPushArgument (queryJ);
    } 

    // effectively exec LUA script code 
    err=lua_pcall(luaState, count, 1, 0);
    if (err)  {
        AFB_ERROR("LuaCallFunc Fail calling %s error=%s", func, lua_tostring(luaState,-1));
        goto OnErrorExit;
    }
    
    // return LUA script value
    int rc= (int)lua_tointeger(luaState, -1); 
    return rc;

  OnErrorExit:
    return -1;
}


// Execute LUA code from received API request 
STATIC void LuaDoAction (LuaDoActionT action, afb_req request) {
    
    int err, count=0;
        
    json_object* queryJ = afb_req_json(request);  
    
    switch (action) {
        
        case LUA_DOSTRING: {
            const char *script = json_object_get_string(queryJ);
            err=luaL_loadstring(luaState, script);
            if (err) {
                AFB_ERROR ("LUA-DO-COMPILE:FAIL String=%s err=%s", script, lua_tostring(luaState,-1) );
                goto OnErrorExit;
            }
            // Push AFB client context on the stack
            LuaAfbContextT *afbContext= LuaCtxPush(luaState, request,NULL,script);
            if (!afbContext) goto OnErrorExit;
            
            break;
        }
    
        case LUA_DOCALL: {
            const char *func;
            json_object *argsJ=NULL;
            
            err= wrap_json_unpack (queryJ, "{s:s, s?o !}", "func", &func, "args", &argsJ);
            if (err) {
                AFB_ERROR ("LUA-DOCALL-SYNTAX missing func|args query=%s", json_object_get_string(queryJ));
                goto OnErrorExit;
            }

            // load function (should exist in CONTROL_PATH_LUA
            lua_getglobal(luaState, func);
                          
            // Push AFB client context on the stack
            LuaAfbContextT *afbContext= LuaCtxPush(luaState, request, NULL, func);
            if (!afbContext) goto OnErrorExit;

            // push query on the stack
            if (!argsJ) {
                lua_pushnil(luaState);
                count++;
            } else { 
                count+= LuaPushArgument (argsJ);
            }
            
            break;
        }
            
        case LUA_DOSCRIPT: {   // Fulup need to fix argument passing
            const char *script;
            char*func=NULL;
            char *filename; char*fullpath;
            char luaScriptPath[CONTROL_MAXPATH_LEN];
            json_object *argsJ=NULL;
            int index;
            
            // scan luascript search path once
            static json_object *luaScriptPathJ =NULL;

            err= wrap_json_unpack (queryJ, "{s:s, s?s s?o !}", "script", &script,"func", &func, "args", &argsJ);
            if (err) {
                AFB_ERROR ("LUA-DOSCRIPT-SYNTAX:missing script|(args,arg) query=%s", json_object_get_string(queryJ));
                goto OnErrorExit;
            }

            // search for filename=script in CONTROL_LUA_PATH
            if (!luaScriptPathJ)  luaScriptPathJ= ScanForConfig(CONTROL_LUA_PATH , CTL_SCAN_RECURSIVE,CONTROL_DOSCRIPT_PRE "-", script);
            for (index=0; index < json_object_array_length(luaScriptPathJ); index++) {
                json_object *entryJ=json_object_array_get_idx(luaScriptPathJ, index);  
                
                err= wrap_json_unpack (entryJ, "{s:s, s:s !}", "fullpath",  &fullpath,"filename", &filename);
                if (err) {
                    AFB_ERROR ("LUA-DOSCRIPT-SCAN:HOOPs invalid config file path = %s", json_object_get_string(entryJ));
                    goto OnErrorExit;
                }
                
                if (index > 0) AFB_WARNING("LUA-DOSCRIPT-SCAN:Ignore second script=%s path=%s", filename, fullpath);
                else {
                    strncpy (luaScriptPath, fullpath, sizeof(luaScriptPath));
                    strncat (luaScriptPath, "/", sizeof(luaScriptPath));
                    strncat (luaScriptPath, filename, sizeof(luaScriptPath)); 
                }               
            }
            
            err= luaL_loadfile(luaState, luaScriptPath);   
            if (err) {
                AFB_ERROR ("LUA-DOSCRIPT HOOPs Error in LUA loading scripts=%s err=%s", luaScriptPath, lua_tostring(luaState,-1));
                goto OnErrorExit;
            }
        
            // script was loaded we need to parse to make it executable
            err=lua_pcall(luaState, 0, 0, 0);
            if (err) {
                AFB_ERROR ("LUA-DOSCRIPT:FAIL to load %s", luaScriptPath);
                goto OnErrorExit;
            }
            
            // if no func name given try to deduct from filename
            if (!func) func= (char*)GetMidleName(filename);
            if (!func) {
                AFB_ERROR ("LUA-DOSCRIPT:FAIL to deduct funcname from %s", filename);
                goto OnErrorExit;                
            }
            
            // load function (should exist in CONTROL_PATH_LUA
            lua_getglobal(luaState, func);
                          
            // Push AFB client context on the stack
            LuaAfbContextT *afbContext= LuaCtxPush(luaState, request, NULL, func);
            if (!afbContext) goto OnErrorExit;
            
            // push function arguments
            if (!argsJ) {
                lua_pushnil(luaState);
                count++;
            } else { 
                count+= LuaPushArgument(argsJ);
            }
            
            break;
        }
                
        default: 
            AFB_ERROR ("LUA-DOSCRIPT-ACTION unknown query=%s", json_object_get_string(queryJ));
            goto OnErrorExit;
    }
       
    // effectively exec LUA code (afb_reply/fail done later from callback) 
    err=lua_pcall(luaState, count+1, 0, 0);
    if (err) {
        AFB_ERROR ("LUA-DO-EXEC:FAIL query=%s err=%s", json_object_get_string(queryJ), lua_tostring(luaState,-1));
        goto OnErrorExit;
    }
    return;
    
 OnErrorExit:
    afb_req_fail(request,"LUA:ERROR", lua_tostring(luaState,-1));
    return;
}

PUBLIC void ctlapi_lua_dostring (afb_req request) {       
    LuaDoAction (LUA_DOSTRING, request);
}

PUBLIC void ctlapi_lua_docall (afb_req request) {
    LuaDoAction (LUA_DOCALL, request);
}

PUBLIC void ctlapi_lua_doscript (afb_req request) {
    LuaDoAction (LUA_DOSCRIPT, request);
}

STATIC int LuaTimerClear (lua_State* luaState) {
    
    // Get Timer Handle
    LuaAfbContextT *afbContext= LuaCtxCheck(luaState, LUA_FIST_ARG);
    if (!afbContext) goto OnErrorExit;
    
    // retrieve useful information opaque handle 
    TimerHandleT *timerHandle = (TimerHandleT*)afbContext->handle;
    
    AFB_NOTICE ("LuaTimerClear timer=%s", timerHandle->label);
    TimerEvtStop(timerHandle);
    
    return 0; //happy end
   
OnErrorExit:
    return 1;
}
STATIC int LuaTimerGet (lua_State* luaState) {
    
    // Get Timer Handle
    LuaAfbContextT *afbContext= LuaCtxCheck(luaState, LUA_FIST_ARG);
    if (!afbContext) goto OnErrorExit;
    
    // retrieve useful information opaque handle 
    TimerHandleT *timerHandle = (TimerHandleT*)afbContext->handle;
    
    // create response as a JSON object
    json_object *responseJ= json_object_new_object();
    json_object_object_add(responseJ,"label", json_object_new_string(timerHandle->label));   
    json_object_object_add(responseJ,"delay", json_object_new_int(timerHandle->delay));   
    json_object_object_add(responseJ,"count", json_object_new_int(timerHandle->count));   
    
    // return JSON object as Lua table
    int count=LuaPushArgument(responseJ);
    
    // free json object
    json_object_put(responseJ);
    
    return count; // return argument
   
OnErrorExit:
    return 0;
}

// Timer Callback

// Set timer 
STATIC int LuaTimerSetCB (void *handle) {
    LuaCallServiceT *contextCB =(LuaCallServiceT*) handle;
    TimerHandleT *timerHandle = (TimerHandleT*) contextCB->handle;
    int count;
    
    // push timer handle and user context on Lua stack
    lua_getglobal(luaState, contextCB->callback);
    
    // Push timer handle
    LuaAfbContextT *afbContext= LuaCtxPush(luaState, NULL_AFBREQ, contextCB->handle, timerHandle->label);
    if (!afbContext) goto OnErrorExit;
    count=1;
    
    // Push user Context
    count+= LuaPushArgument(contextCB->context);  
    
    int err=lua_pcall(luaState, count, LUA_MULTRET, 0); 
    if (err) {
        AFB_ERROR ("LUA-TIMER-CB:FAIL response=%s err=%s", json_object_get_string(contextCB->context), lua_tostring(luaState,-1));
        goto OnErrorExit;
    }
    
    // get return parameter
    if (!lua_isboolean(luaState, -1)) {
        return (lua_toboolean(luaState, -1)); 
    }

    // timer last run free context resource
    if (timerHandle->count == 1) {
        LuaCtxFree(afbContext);
    }
    return 0;  // By default we are happy
 
 OnErrorExit:
    return 1;  // stop timer
}

STATIC int LuaTimerSet(lua_State* luaState) {
    const char *label=NULL, *info=NULL;
    int delay=0, count=0;

    json_object *timerJ = LuaPopOneArg(luaState, LUA_FIST_ARG);
    const char *callback = lua_tostring(luaState, LUA_FIST_ARG + 1);
    json_object *contextJ = LuaPopOneArg(luaState, LUA_FIST_ARG + 2);

    if (lua_gettop(luaState) != LUA_FIST_ARG+2 || !timerJ || !callback || !contextJ) {
        lua_pushliteral(luaState, "LuaTimerSet-Syntax timerset (timerT, 'callback', contextT)");
        goto OnErrorExit;
    }
    
    int err = wrap_json_unpack(timerJ, "{ss, s?s si, si !}", "label", &label, "info", &info, "delay", &delay, "count", &count);
    if (err) {
        lua_pushliteral(luaState, "LuaTimerSet-Syntax timerT={label:xxx delay:ms, count:xx}");
        goto OnErrorExit;
    }
    
    // everything look fine create timer structure
    TimerHandleT *timerHandle = malloc (sizeof (TimerHandleT));
    timerHandle->delay=delay;
    timerHandle->count=count;
    timerHandle->label=label;

    // Allocate handle to store context and callback
    LuaCallServiceT *contextCB = calloc (1, sizeof(LuaCallServiceT));  
    contextCB->callback= callback;
    contextCB->context = contextJ;
    contextCB->handle  = timerHandle;

    // fire timer
    TimerEvtStart (timerHandle, LuaTimerSetCB, contextCB);
    
    return 0;  // Happy No Return Function

OnErrorExit:
    lua_error(luaState);
    return 1; // return error code
}

// Register a new L2c list of LUA user plugin commands
PUBLIC void LuaL2cNewLib(const char *label, luaL_Reg *l2cFunc, int count) {
    // luaL_newlib(luaState, l2cFunc); macro does not work with pointer :(
    luaL_checkversion(luaState);
    lua_createtable(luaState, 0, count+1);
    luaL_setfuncs(luaState,l2cFunc,0);
    lua_setglobal(luaState, label);
}

static const luaL_Reg afbFunction[] = {
    {"timerclear", LuaTimerClear},
    {"timerget"  , LuaTimerGet},
    {"timerset"  , LuaTimerSet},
    {"notice"    , LuaPrintNotice},
    {"info"      , LuaPrintInfo},
    {"warning"   , LuaPrintWarning},
    {"debug"     , LuaPrintDebug},
    {"error"     , LuaPrintError},
    {"callsync"  , LuaAfbServiceSync},
    {"service"   , LuaAfbService},
    {"success"   , LuaAfbSuccess},
    {"fail"      , LuaAfbFail},
    {"subscribe" , LuaAfbEventSubscribe},
    {"evtmake"   , LuaAfbEventMake},
    {"evtpush"   , LuaAfbEventPush},
    
    {NULL, NULL}  /* sentinel */
};

// Create Binding Event at Init
PUBLIC int LuaLibInit () {
    int err, index;
    
    // search for default policy config file
    char fullprefix[CONTROL_MAXPATH_LEN];
    strncpy (fullprefix, CONTROL_CONFIG_PRE "-", sizeof(fullprefix));
    strncat (fullprefix, GetBinderName(), sizeof(fullprefix));
    strncat (fullprefix, "-", sizeof(fullprefix));
    
    json_object *luaScriptPathJ = ScanForConfig(CONTROL_LUA_PATH , CTL_SCAN_RECURSIVE, fullprefix, "lua");
    
    // open a new LUA interpretor
    luaState = luaL_newstate();
    if (!luaState)  {
        AFB_ERROR ("LUA_INIT: Fail to open lua interpretor");
        goto OnErrorExit;
    }
    
    // load auxiliary libraries
    luaL_openlibs(luaState);

    // redirect print to AFB_NOTICE    
    luaL_newlib(luaState, afbFunction);
    lua_setglobal(luaState, "AFB");
    
    // create default lua event to send test pause/resume
    luaDefaultEvt=calloc(1,sizeof(LuaAfbEvent));
    luaDefaultEvt->name=CONTROL_LUA_EVENT;
    luaDefaultEvt->event = afb_daemon_make_event(CONTROL_LUA_EVENT);
    if (!afb_event_is_valid(luaDefaultEvt->event)) {
        AFB_ERROR ("POLCTL_INIT: Cannot register lua-events=%s ", CONTROL_LUA_EVENT);
        goto OnErrorExit;;
    }
        
    // load+exec any file found in LUA search path
    for (index=0; index < json_object_array_length(luaScriptPathJ); index++) {
        json_object *entryJ=json_object_array_get_idx(luaScriptPathJ, index);
        
        char *filename; char*fullpath;
        err= wrap_json_unpack (entryJ, "{s:s, s:s !}", "fullpath",  &fullpath,"filename", &filename);
        if (err) {
            AFB_ERROR ("LUA-INIT HOOPs invalid config file path = %s", json_object_get_string(entryJ));
            goto OnErrorExit;
        }
        
        char filepath[CONTROL_MAXPATH_LEN];
        strncpy(filepath, fullpath, sizeof(filepath)); 
        strncat(filepath, "/", sizeof(filepath)); 
        strncat(filepath, filename, sizeof(filepath)); 
        err= luaL_loadfile(luaState, filepath);   
        if (err) {
            AFB_ERROR ("LUA-LOAD HOOPs Error in LUA loading scripts=%s err=%s", filepath, lua_tostring(luaState,-1));
            goto OnErrorExit;
        }
        
        // exec/compil script
        err = lua_pcall(luaState, 0, 0, 0);
        if (err) {
            AFB_ERROR ("LUA-LOAD HOOPs Error in LUA exec scripts=%s err=%s", filepath, lua_tostring(luaState,-1));
            goto OnErrorExit;
        }    
    }
    
    // no policy config found remove control API from binder
    if (index == 0)  {
        AFB_WARNING ("POLICY-INIT:WARNING No Control LUA file in path=[%s]", CONTROL_LUA_PATH);
    }
       
    AFB_DEBUG ("Audio control-LUA Init Done");
    return 0;
    
 OnErrorExit:    
    return 1;
}