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authorMarius Vlad <marius.vlad@collabora.com>2021-11-04 17:32:28 +0200
committerMarius Vlad <marius.vlad@collabora.com>2021-11-12 18:49:34 +0200
commit10d2c1d637e9ef8759e1756ef626ab24aed7c668 (patch)
treeb2a33ebe3d89ff3f581b68d801e7981db2f2136f /meson.build
parentbd4c81d5f90d466df8019d19dca4856aa7a5fa80 (diff)
shell: Fix passing maximized state from the start
We've added an optimization where we where sending to regular (desktop) surfaces from the beginning the maximized state, together with the size whenever the client signaled that it is ready to present. That optimization failed to take into account other potential roles, more importanly, the pop-op role which should not be getting any window state, and implicitly shouldn't be getting any surface dimensions, leaving it to the client to decide that. Patch checks all pending lists to make sure we're not skipping any on purpose. Bug-AGL: SPEC-4119 Signed-off-by: Marius Vlad <marius.vlad@collabora.com> Change-Id: I4f8c62af545c5955e7fa41c3fd73f52d6c73b600
Diffstat (limited to 'meson.build')
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