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author | Marius Vlad <marius.vlad@collabora.com> | 2022-08-03 16:14:17 +0300 |
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committer | Marius Vlad <marius.vlad@collabora.com> | 2022-08-31 23:07:05 +0300 |
commit | 3e72564852a6f34120311091d1208f61bcd641f4 (patch) | |
tree | ac052ca708ac696aebc325d62783809ab12f4518 /protocol/agl-screenshooter.xml | |
parent | f96fc9e91ab950c674a11a056be7d2d475e6b2d7 (diff) |
agl-shell: Add bound_ok and bound_fail events and a default destructor
As we're increasing the amount of combinations we could have in the AGL
platforms, in which we're mixing various platforms, we require a way
to tell clients that there's already a shell client which in charge.
We can't really have multiple shell clients managing the windows and
surfaces, but in the same time we don't want to sever the wayland
connection the way it happens currently. Racy alternatives might exist,
which avoid advertising the interface altogether once a
client did bind to the interface but that's not really a
viable solution.
So instead of doing that, this patch introduces two new events which
tells the client that it was either successful, and it can continue
issue requests and receive events or a that it the bind failed. The
client can chose to wait and try later and abandon to bind to the
agl_shell intefface, and behave like a regular client.
While doing an update to protocol to add those two events this patch add
also a default destructor for the protocol.
Bug-AGL: SPEC-4502
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Iacb86a668d1c4630724eecdb18e4b4c2d4e8e34a
Diffstat (limited to 'protocol/agl-screenshooter.xml')
0 files changed, 0 insertions, 0 deletions