diff options
author | 2020-04-06 22:30:55 +0300 | |
---|---|---|
committer | 2020-05-12 21:56:35 +0300 | |
commit | d0b4585202c46be21b415c664b9d010057c37686 (patch) | |
tree | 6be0a37532ed10562c7da081abd6b4b5ef3a787d /src/layout.c | |
parent | 410d47884ffedce08a987b948429d9d13bc4f551 (diff) |
agl-shell-desktop: Add the ability to hide client windows
This would be particularly useful to pop-up kind of window(s).
It implements the 'deactivate_app' request. For the pop-up role we
just remove the view from the layer while for the desktop we store
the previous surface and re-use it if that's set. Otherwise we just
display the background surface.
As we now allow to hide client windows, we need to able to activate/show
them back so this also adds a slight modification to take care to handle
the pop-up role separately when calling the 'activate_app' request.
Bug-AGL: SPEC-3269
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Iec5ccbe2815f4b0e32086fd49856f5f338147f79
Diffstat (limited to 'src/layout.c')
-rw-r--r-- | src/layout.c | 102 |
1 files changed, 101 insertions, 1 deletions
diff --git a/src/layout.c b/src/layout.c index 55509e4..0e7aaaf 100644 --- a/src/layout.c +++ b/src/layout.c @@ -206,6 +206,7 @@ ivi_layout_activate_complete(struct ivi_output *output, weston_layer_entry_remove(&output->active->view->layer_link); } + output->previous_active = output->active; output->active = surf; weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link); @@ -313,12 +314,33 @@ ivi_layout_popup_committed(struct ivi_surface *surface) weston_layer_entry_insert(&ivi->popup.view_list, &view->layer_link); weston_view_update_transform(view); - weston_view_schedule_repaint(view); + weston_view_damage_below(view); wsurface->is_mapped = true; surface->view->is_mapped = true; } +static void +ivi_layout_popup_re_add(struct ivi_surface *surface) +{ + assert(surface->role == IVI_SURFACE_ROLE_POPUP); + struct weston_view *view = surface->view; + struct ivi_compositor *ivi = surface->ivi; + + if (weston_view_is_mapped(view)) { + struct weston_desktop_surface *dsurface = surface->dsurface; + struct weston_surface *wsurface = + weston_desktop_surface_get_surface(dsurface); + + weston_layer_entry_remove(&view->layer_link); + + wsurface->is_mapped = false; + view->is_mapped = false; + } + + ivi_layout_popup_committed(surface); +} + void ivi_layout_panel_committed(struct ivi_surface *surface) { @@ -408,6 +430,12 @@ ivi_layout_activate(struct ivi_output *output, const char *app_id) #ifdef AGL_COMP_DEBUG weston_log("Found app_id %s\n", app_id); #endif + + if (surf->role == IVI_SURFACE_ROLE_POPUP) { + ivi_layout_popup_re_add(surf); + return; + } + if (surf == output->active) return; @@ -444,3 +472,75 @@ ivi_layout_activate(struct ivi_output *output, const char *app_id) } } + +static struct ivi_output * +ivi_layout_get_output_from_surface(struct ivi_surface *surf) +{ + struct ivi_output *ivi_output = NULL; + + switch (surf->role) { + case IVI_SURFACE_ROLE_DESKTOP: + if (surf->desktop.pending_output) + ivi_output = surf->desktop.pending_output; + else + ivi_output = surf->desktop.last_output; + break; + case IVI_SURFACE_ROLE_POPUP: + ivi_output = surf->popup.output; + break; + default: + case IVI_SURFACE_ROLE_BACKGROUND: + case IVI_SURFACE_ROLE_PANEL: + case IVI_SURFACE_ROLE_NONE: + break; + } + + return ivi_output; +} + +void +ivi_layout_deactivate(struct ivi_compositor *ivi, const char *app_id) +{ + struct ivi_surface *surf; + struct ivi_output *ivi_output; + + surf = ivi_find_app(ivi, app_id); + if (!surf) + return; + + ivi_output = ivi_layout_get_output_from_surface(surf); + weston_log("deactiving %s\n", app_id); + + if (surf->role == IVI_SURFACE_ROLE_DESKTOP) { + struct ivi_surface *previous_active; + + previous_active = ivi_output->previous_active; + if (!previous_active) { + /* we don't have a previous active it means we should + * display the bg */ + if (ivi_output->active) { + struct weston_view *view; + + view = ivi_output->active->view; + view->is_mapped = false; + view->surface->is_mapped = false; + + weston_layer_entry_remove(&view->layer_link); + weston_output_damage(ivi_output->output); + } + } else { + struct weston_desktop_surface *dsurface; + const char *previous_active_app_id; + + dsurface = previous_active->dsurface; + previous_active_app_id = + weston_desktop_surface_get_app_id(dsurface); + ivi_layout_activate(ivi_output, previous_active_app_id); + } + } else if (surf->role == IVI_SURFACE_ROLE_POPUP) { + struct weston_view *view = surf->view; + + weston_layer_entry_remove(&view->layer_link); + weston_view_damage_below(view); + } +} |