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This adds basic movement for floating type of windows. The window needs
to be a floating type for this request to work out.
For the agl-shell protocol, this adds a set_app_float() request while
for gRPC it adds a SetAppPosition() request.
Bug-AGL: SPEC-4863
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: I5ecc4257c3e84d15a8cabb183757753be37867f5
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This is identical to the remote role, but I feel this conveys more
information than remote role, as remote denotes that the output is
displayed on another device, which it isn't always the case (the
system has multiple outputs all connected directly).
This introduces two new additions to the agl-shell protocol, a request
to use a different output to display/show the application and an event
to inform the shell client to use as a map between the application id
and its output. The event is necessary to let the shell client know
which output to activate the application on.
This requests implements a wrapper for gRPC that maps 1-to-1 to the
agl-shell request. There's no gRPC subscription similar to the event
though.
Bug-AGL: SPEC-4673
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: I070e9fdbafd5616f3a98415193bf846aeaee9a4a
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This implements set_app_fullscreen which clients can set-up before being
mapped.
The worthwhile change here was the fact that transitioning between
fullscreen, normal, and float would cause invalid tracking of the active
window when switching between these states. This would make floating
operation display the incorrect active window, so in order to reconcile
that, we only update the previous surface if it is different that the
current active one. Otherwise this fairly similar to set_app_float.
Bug-AGL: SPEC-4673
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Ie912c86ff7ac38d034cf4d97b2adbc5ef47ce9d3
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This request allows transitioning back from other roles like
float/split/fullscreen to regular maximized, normal state.
Bug-AGL: SPEC-4673
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Id7f04ffee193677621bd32860998457498acc388
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This brings in support for accessing agl-shell protocol indirectly by
using a gRPC interface which bridges the communication between a
particular client (the client issuing gRPC requests) and the AGL
compositor which does that by re-using the same agl-shell protocol.
In order to achieve that, and further more, to avoid having ifdefs code
in the compositor and deal with threading, we instead resorted to using
a helper client.
On one side this helper implements the gRPC server API,
and on the other, a wayland native client that implements the
agl_shell interface.
It uses the agl_shell_ext interface added
previously to communicate with the compositor that it requires access
to agl_shell interface as well. The helper expects that agl_shell interface
was already bounded to another client before starting it so it waits
until that happens and then it implements the protocol specification,
for each interface.
Launching the helper client automatically can be done by adding the
following entry to the ini file:
[shell-client-ext]
command=/path/to/agl-shell-grpc-server
The gRPC server implementation only handles the agl_shell interface
until to this point, specifically, the activate_app request, and the
events that were adedd with version 3 of the agl-shell protocol.
Also the implementation uses the Reactor pattern, with Callback service
that greatly simplifies the async version and avoids putting locks to
to handle multiple clients. This should allow multiple clients being
connected to the gRPC server and receive events / send requests.
Bug-AGL: SPEC-4503
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Ie870da3caa138394d8dd30f9d22a5552d585d63a
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