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/*
* Copyright © 2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "ivi-compositor.h"
#include <assert.h>
#include <string.h>
#include <libweston-6/compositor.h>
#include <libweston-6/libweston-desktop.h>
#define AGL_COMP_DEBUG
static void
ivi_background_init(struct ivi_compositor *ivi, struct ivi_output *output)
{
struct weston_output *woutput = output->output;
struct ivi_surface *bg = output->background;
struct weston_view *view;
if (!bg) {
weston_log("WARNING: Output does not have a background\n");
return;
}
assert(bg->role == IVI_SURFACE_ROLE_BACKGROUND);
view = bg->view;
weston_view_set_output(view, woutput);
weston_view_set_position(view, woutput->x, woutput->y);
#ifdef AGL_COMP_DEBUG
weston_log("(background) position view %p, x %d, y %d\n", view,
woutput->x, woutput->y);
#endif
view->is_mapped = true;
view->surface->is_mapped = true;
weston_layer_entry_insert(&ivi->background.view_list, &view->layer_link);
}
static void
ivi_panel_init(struct ivi_compositor *ivi, struct ivi_output *output,
struct ivi_surface *panel)
{
struct weston_output *woutput = output->output;
struct weston_desktop_surface *dsurface;
struct weston_view *view;
struct weston_geometry geom;
int x = woutput->x;
int y = woutput->y;
if (!panel)
return;
assert(panel->role == IVI_SURFACE_ROLE_PANEL);
dsurface = panel->dsurface;
view = panel->view;
geom = weston_desktop_surface_get_geometry(dsurface);
#ifdef AGL_COMP_DEBUG
weston_log("geom.width %d, geom.height %d, geom.x %d, geom.y %d\n",
geom.width, geom.height, geom.x, geom.y);
#endif
switch (panel->panel.edge) {
case AGL_SHELL_EDGE_TOP:
output->area.y += geom.height;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_BOTTOM:
y += woutput->height - geom.height;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_LEFT:
output->area.x += geom.width;
output->area.width -= geom.width;
break;
case AGL_SHELL_EDGE_RIGHT:
x += woutput->width - geom.width;
output->area.width -= geom.width;
break;
}
x -= geom.x;
y -= geom.y;
weston_view_set_output(view, woutput);
weston_view_set_position(view, x, y);
#ifdef AGL_COMP_DEBUG
weston_log("(panel) edge %d position view %p, x %d, y %d\n",
panel->panel.edge, view, x, y);
#endif
view->is_mapped = true;
view->surface->is_mapped = true;
weston_layer_entry_insert(&ivi->panel.view_list, &view->layer_link);
}
/*
* Initializes all static parts of the layout, i.e. the background and panels.
*/
void
ivi_layout_init(struct ivi_compositor *ivi, struct ivi_output *output)
{
ivi_background_init(ivi, output);
output->area.x = 0;
output->area.y = 0;
output->area.width = output->output->width;
output->area.height = output->output->height;
ivi_panel_init(ivi, output, output->top);
ivi_panel_init(ivi, output, output->bottom);
ivi_panel_init(ivi, output, output->left);
ivi_panel_init(ivi, output, output->right);
weston_compositor_schedule_repaint(ivi->compositor);
weston_log("Usable area: %dx%d+%d,%d\n",
output->area.width, output->area.height,
output->area.x, output->area.y);
}
static struct ivi_surface *
ivi_find_app(struct ivi_compositor *ivi, const char *app_id)
{
struct ivi_surface *surf;
const char *id;
wl_list_for_each(surf, &ivi->surfaces, link) {
id = weston_desktop_surface_get_app_id(surf->dsurface);
if (id && strcmp(app_id, id) == 0)
return surf;
}
return NULL;
}
static void
ivi_layout_activate_complete(struct ivi_output *output,
struct ivi_surface *surf)
{
struct ivi_compositor *ivi = output->ivi;
struct weston_output *woutput = output->output;
struct weston_view *view = surf->view;
if (weston_view_is_mapped(view)) {
weston_layer_entry_remove(&view->layer_link);
}
weston_view_set_output(view, woutput);
weston_view_set_position(view,
woutput->x + output->area.x,
woutput->y + output->area.y);
view->is_mapped = true;
view->surface->is_mapped = true;
if (output->active) {
output->active->view->is_mapped = false;
output->active->view->surface->is_mapped = false;
weston_layer_entry_remove(&output->active->view->layer_link);
}
output->active = surf;
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
weston_view_update_transform(view);
/* force repaint of the entire output */
weston_output_damage(output->output);
surf->desktop.pending_output = NULL;
}
static struct ivi_output *
ivi_layout_find_bg_output(struct ivi_compositor *ivi)
{
struct ivi_output *out;
wl_list_for_each(out, &ivi->outputs, link) {
if (out->background &&
out->background->role == IVI_SURFACE_ROLE_BACKGROUND)
return out;
}
return NULL;
}
void
ivi_layout_desktop_committed(struct ivi_surface *surf)
{
struct weston_desktop_surface *dsurf = surf->dsurface;
struct weston_geometry geom = weston_desktop_surface_get_geometry(dsurf);
struct ivi_output *output;
assert(surf->role == IVI_SURFACE_ROLE_DESKTOP);
output = surf->desktop.pending_output;
if (!output) {
struct ivi_output *ivi_bg_output;
/* FIXME: This should be changed to determine if the policy
* database allows that to happen */
if (!surf->ivi->quirks.activate_apps_by_default)
return;
ivi_bg_output = ivi_layout_find_bg_output(surf->ivi);
/* use the output of the bg to activate the app on start-up by
* default */
if (surf->view && ivi_bg_output) {
const char *app_id =
weston_desktop_surface_get_app_id(dsurf);
if (app_id && ivi_bg_output)
ivi_layout_activate(ivi_bg_output, app_id);
}
return;
}
if (!weston_desktop_surface_get_maximized(dsurf) ||
geom.width != output->area.width ||
geom.height != output->area.height)
return;
ivi_layout_activate_complete(output, surf);
}
void
ivi_layout_activate(struct ivi_output *output, const char *app_id)
{
struct ivi_compositor *ivi = output->ivi;
struct ivi_surface *surf;
struct weston_desktop_surface *dsurf;
struct weston_view *view;
struct weston_geometry geom;
surf = ivi_find_app(ivi, app_id);
if (!surf)
return;
#ifdef AGL_COMP_DEBUG
weston_log("Found app_id %s\n", app_id);
#endif
if (surf == output->active)
return;
dsurf = surf->dsurface;
view = surf->view;
geom = weston_desktop_surface_get_geometry(dsurf);
if (weston_desktop_surface_get_maximized(dsurf) &&
geom.width == output->area.width &&
geom.height == output->area.height) {
ivi_layout_activate_complete(output, surf);
return;
}
weston_desktop_surface_set_maximized(dsurf, true);
weston_desktop_surface_set_size(dsurf,
output->area.width,
output->area.height);
/*
* If the view isn't mapped, we put it onto the hidden layer so it will
* start receiving frame events, and will be able to act on our
* configure event.
*/
if (!weston_view_is_mapped(view)) {
view->is_mapped = true;
view->surface->is_mapped = true;
weston_view_set_output(view, output->output);
weston_layer_entry_insert(&ivi->hidden.view_list, &view->layer_link);
/* force repaint of the entire output */
weston_output_damage(output->output);
}
surf->desktop.pending_output = output;
}
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