diff options
author | José Bollo <jose.bollo@iot.bzh> | 2016-05-30 17:53:10 +0200 |
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committer | José Bollo <jose.bollo@iot.bzh> | 2016-05-30 17:53:10 +0200 |
commit | 8902bb356f6b67c31e54cb23c27cd375f2f4ccdb (patch) | |
tree | eecdfd2301afad777bcaa19214f4e08bd3a55851 /doc/afb-plugins-overview.html | |
parent | ec667b3dfe10945dc6fa140ef5acaaf10a437db9 (diff) |
Improves documentation
Change-Id: I7a93b69d56912f396aa7819149038746aa59e620
Signed-off-by: José Bollo <jose.bollo@iot.bzh>
Diffstat (limited to 'doc/afb-plugins-overview.html')
-rw-r--r-- | doc/afb-plugins-overview.html | 162 |
1 files changed, 101 insertions, 61 deletions
diff --git a/doc/afb-plugins-overview.html b/doc/afb-plugins-overview.html index b3236886..8c7b50fa 100644 --- a/doc/afb-plugins-overview.html +++ b/doc/afb-plugins-overview.html @@ -15,13 +15,17 @@ Author: Manuel Bachmann <a name="List.of.plugins"></a> <h2>List of plugins</h2> -<p> Here are the plugins shipped in the source tree: - * Hello World - * Authentication - * Tic Tac Toe - * Audio <em>(2 backends: ALSA/PulseAudio)</em> - * Radio <em>(1 backend: RTLSDR RTL2832U)</em> - * Media <em>(1 backend: Rygel UPnP)</em></p> +<p>Here are the plugins shipped in the source tree:</p> + +<ul> +<li>Hello World</li> +<li>Authentication</li> +<li>Tic Tac Toe</li> +<li>Audio <em>(2 backends: ALSA/PulseAudio)</em></li> +<li>Radio <em>(1 backend: RTLSDR RTL2832U)</em></li> +<li>Media <em>(1 backend: Rygel UPnP)</em></li> +</ul> + <p>All plugins may not be built, depending on the development libraries present on the system at build time.</p> @@ -35,13 +39,17 @@ Author: Manuel Bachmann <p>This plugin provides a few unauthenticated requests, all beginning with “ping”, to demonstrate basic binder capabilities.</p> -<p><strong>Verbs</strong>: -* <em>ping:</em> returns a success response -* <em>pingfail:</em> returns a failure response -* <em>pingnull:</em> returns a success response, with an empty JSON response field -* <em>pingbug:</em> does a memory violation (intercepted by the binder) -* <em>pingJson:</em> returns a success response, with a complex JSON response field -* <em>pingevent:</em> broadcasts a global event</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>ping:</em> returns a success response</li> +<li><em>pingfail:</em> returns a failure response</li> +<li><em>pingnull:</em> returns a success response, with an empty JSON response field</li> +<li><em>pingbug:</em> does a memory violation (intercepted by the binder)</li> +<li><em>pingJson:</em> returns a success response, with a complex JSON response field</li> +<li><em>pingevent:</em> broadcasts a global event</li> +</ul> + <p><br /></p> @@ -54,12 +62,16 @@ Author: Manuel Bachmann <p>Calling “<em>connect</em>” with a security token will initiate a session, calling “<em>refresh</em>” will issue a new token and invalidate the previous one, calling “<em>logout</em>” will invalidate all tokens and close the session.</p> -<p><strong>Verbs</strong>: -* <em>ping:</em> returns a success response -* <em>connect:</em> creates a session and returns a new token -* <em>refresh:</em> returns a new token -* <em>check:</em> verifies the passed token is valid -* <em>logout:</em> closes the session</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>ping:</em> returns a success response</li> +<li><em>connect:</em> creates a session and returns a new token</li> +<li><em>refresh:</em> returns a new token</li> +<li><em>check:</em> verifies the passed token is valid</li> +<li><em>logout:</em> closes the session</li> +</ul> + <p><br /></p> @@ -70,34 +82,46 @@ Author: Manuel Bachmann <p>This plugin provides an interactive Tic Tac Toe game where the binder returns the grid as a JSON response.</p> -<p><strong>Verbs</strong>: -* <em>new:</em> starts a new game -* <em>play:</em> asks the server to play -* <em>move:</em> gives a client move -* <em>board:</em> gets the current board state, as a JSON structure -* <em>level</em>: sets the server level -* <em>join</em>: joins an existing board -* <em>undo</em>: undo the last move -* <em>wait</em>: wait for a move</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>new:</em> starts a new game</li> +<li><em>play:</em> asks the server to play</li> +<li><em>move:</em> gives a client move</li> +<li><em>board:</em> gets the current board state, as a JSON structure</li> +<li><em>level</em>: sets the server level</li> +<li><em>join</em>: joins an existing board</li> +<li><em>undo</em>: undo the last move</li> +<li><em>wait</em>: wait for a move</li> +</ul> + <p><br /></p> <a name="Audio"></a> <h3>Audio</h3> -<p>A sample Audio plugin with 2 backends: - * ALSA (mandatory) - * PulseAudio (optional)</p> +<p>A sample Audio plugin with 2 backends:</p> + +<ul> +<li>ALSA (mandatory)</li> +<li>PulseAudio (optional)</li> +</ul> + <p>This plugin is able to initialize a specific soundcard, define volume levels, channels (mono/stereo…), mute sound, and play a 22,050 Hz PCM stream.</p> -<p><strong>Verbs</strong>: -* <em>ping:</em> returns a success response -* <em>init:</em> initializes backend, on the “default” sound card -* <em>volume:</em> gets or sets volume, in % (0-100) -* <em>channels:</em> gets or sets channels count (1-8) -* <em>mute:</em> gets or sets the mute status (on-off) -* <em>play</em>: gets or sets the playing status (on-off)</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>ping:</em> returns a success response</li> +<li><em>init:</em> initializes backend, on the “default” sound card</li> +<li><em>volume:</em> gets or sets volume, in % (0-100)</li> +<li><em>channels:</em> gets or sets channels count (1-8)</li> +<li><em>mute:</em> gets or sets the mute status (on-off)</li> +<li><em>play</em>: gets or sets the playing status (on-off)</li> +</ul> + <p><em>(if PulseAudio development libraries are not found at build time, only ALSA will be available)</em></p> @@ -110,19 +134,27 @@ Author: Manuel Bachmann <a name="Radio"></a> <h3>Radio</h3> -<p>A sample AM/FM Radio plugin with 1 backend: - * RTLSDR - Realtek RTL2832U dongles (mandatory)</p> +<p>A sample AM/FM Radio plugin with 1 backend:</p> + +<ul> +<li>RTLSDR - Realtek RTL2832U dongles (mandatory)</li> +</ul> + <p>This plugin is able to initialize specific RTL2832U dongles, switch between AM/FM modes, define frequency, mute sound, and play sound (if combining with the <strong>audio</strong> plugin).</p> -<p><strong>Verbs</strong>: -* <em>ping:</em> returns a success response -* <em>init:</em> initializes backend, looking for plugged-in devices -* <em>power:</em> sets device power status (on-off) -* <em>mode:</em> sets device reception mode (AM-FM) -* <em>freq:</em> sets device frequency (in Hz) -* <em>mute</em>: sets device mute status (on-off) -* <em>play</em>: sets device playing status (on-off)</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>ping:</em> returns a success response</li> +<li><em>init:</em> initializes backend, looking for plugged-in devices</li> +<li><em>power:</em> sets device power status (on-off)</li> +<li><em>mode:</em> sets device reception mode (AM-FM)</li> +<li><em>freq:</em> sets device frequency (in Hz)</li> +<li><em>mute</em>: sets device mute status (on-off)</li> +<li><em>play</em>: sets device playing status (on-off)</li> +</ul> + <p><em>(if rtlsdr development libraries are not found at build time, this plugin will not be built)</em></p> @@ -131,21 +163,29 @@ Author: Manuel Bachmann <a name="Media"></a> <h3>Media</h3> -<p>A sample Media Server plugin with 1 backend: - * Rygel</p> +<p>A sample Media Server plugin with 1 backend:</p> + +<ul> +<li>Rygel</li> +</ul> + <p>This plugin is able to detect a local Rygel UPnP media server, list audio files, select an audio file for playback, play/pause/seek in this file, upload an audio file to the server.</p> -<p><strong>Verbs</strong>: -* <em>ping:</em> returns a success response -* <em>init:</em> initializes backend, looking for an active local UPnP server -* <em>list:</em> returns list of audio files, as a JSON structure -* <em>select:</em> select an audio files, by index number (001-…) -* <em>play:</em> plays the currently selected audio file -* <em>stop:</em> stops the currently selected audio file -* <em>pause:</em> pauses the currently selected audio file -* <em>seek:</em> seeks in the currently selected audio file, in seconds -* <em>upload:</em> uploads an audio file, with a POST request</p> +<p><strong>Verbs</strong>:</p> + +<ul> +<li><em>ping:</em> returns a success response</li> +<li><em>init:</em> initializes backend, looking for an active local UPnP server</li> +<li><em>list:</em> returns list of audio files, as a JSON structure</li> +<li><em>select:</em> select an audio files, by index number (001-…)</li> +<li><em>play:</em> plays the currently selected audio file</li> +<li><em>stop:</em> stops the currently selected audio file</li> +<li><em>pause:</em> pauses the currently selected audio file</li> +<li><em>seek:</em> seeks in the currently selected audio file, in seconds</li> +<li><em>upload:</em> uploads an audio file, with a POST request</li> +</ul> + <p><em>(if GUPnP/GSSDP development libraries are not fund at build time, this plugin will not be built)</em></p> |