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diff --git a/old-docs/afb-bindings-overview.md b/old-docs/afb-bindings-overview.md new file mode 100644 index 00000000..c79e17f4 --- /dev/null +++ b/old-docs/afb-bindings-overview.md @@ -0,0 +1,180 @@ + +Overview of bindings shipped with AFB-Daemon +=========================================== + +List of bindings +--------------- + +Here are the bindings shipped in the source tree: + +* Hello World +* Authentication +* Tic Tac Toe +* Audio _(2 backends: ALSA/PulseAudio)_ +* Radio _(1 backend: RTLSDR RTL2832U)_ +* Media _(1 backend: Rygel UPnP)_ + +All bindings may not be built, depending on the development libraries present on +the system at build time. + + +Detail of bindings +----------------- + +### Hello World + +A sample Hello World binding for demonstration and learning purposes. + +This binding provides a few unauthenticated requests, all beginning with +"ping", to demonstrate basic binder capabilities. + +**Verbs**: + +* _ping:_ returns a success response +* _pingfail:_ returns a failure response +* _pingnull:_ returns a success response, with an empty JSON response field +* _pingbug:_ does a memory violation (intercepted by the binder) +* _pingJson:_ returns a success response, with a complex JSON response field +* _pingevent:_ broadcasts a global event + +<br /> + + +### Authentication + +A sample Authentication binding for demonstration purposes. + +This binding provides a few requests to demonstrate the binder's token-based +security mechanism. + +Calling "_connect_" with a security token will initiate a session, calling +"_refresh_" will issue a new token and invalidate the previous one, calling +"_logout_" will invalidate all tokens and close the session. + +**Verbs**: + +* _ping:_ returns a success response +* _connect:_ creates a session and returns a new token +* _refresh:_ returns a new token +* _check:_ verifies the passed token is valid +* _logout:_ closes the session + +<br /> + + +### Tic Tac Toe + +A sample Tic Tac Toe game binding. + +This binding provides an interactive Tic Tac Toe game where the binder returns +the grid as a JSON response. + +**Verbs**: + +* _new:_ starts a new game +* _play:_ asks the server to play +* _move:_ gives a client move +* _board:_ gets the current board state, as a JSON structure +* _level_: sets the server level +* _join_: joins an existing board +* _undo_: undo the last move +* _wait_: wait for a move + +<br /> + + +### Audio + +A sample Audio binding with 2 backends: + +* ALSA (mandatory) +* PulseAudio (optional) + +This binding is able to initialize a specific soundcard, define volume levels, +channels (mono/stereo...), mute sound, and play a 22,050 Hz PCM stream. + +**Verbs**: + +* _ping:_ returns a success response +* _init:_ initializes backend, on the "default" sound card +* _volume:_ gets or sets volume, in % (0-100) +* _channels:_ gets or sets channels count (1-8) +* _mute:_ gets or sets the mute status (on-off) +* _play_: gets or sets the playing status (on-off) + +_(if PulseAudio development libraries are not found at build time, only ALSA +will be available)_ + +_(if a PulseAudio server is not found at runtime, the binding will dynamically +fall back to ALSA)_ + +_(a specifc backend can be forced by using this syntax before running afb-daemon +: **$ export AFB_AUDIO_OUTPUT=Alsa**)_ + +<br /> + + +### Radio + +A sample AM/FM Radio binding with 1 backend: + +* RTLSDR - Realtek RTL2832U dongles (mandatory) + +This binding is able to initialize specific RTL2832U dongles, switch between +AM/FM modes, define frequency, mute sound, and play sound (if combining with +the **audio** binding). + +**Verbs**: + +* _ping:_ returns a success response +* _init:_ initializes backend, looking for plugged-in devices +* _power:_ sets device power status (on-off) +* _mode:_ sets device reception mode (AM-FM) +* _freq:_ sets device frequency (in Hz) +* _mute_: sets device mute status (on-off) +* _play_: sets device playing status (on-off) + +_(if rtlsdr development libraries are not found at build time, this binding will +not be built)_ + +<br /> + +### Media + +A sample Media Server binding with 1 backend: + + * Rygel + +This binding is able to detect a local Rygel UPnP media server, list audio +files, select an audio file for playback, play/pause/seek in this file, upload +an audio file to the server. + +**Verbs**: + +* _ping:_ returns a success response +* _init:_ initializes backend, looking for an active local UPnP server +* _list:_ returns list of audio files, as a JSON structure +* _select:_ select an audio files, by index number (001-...) +* _play:_ plays the currently selected audio file +* _stop:_ stops the currently selected audio file +* _pause:_ pauses the currently selected audio file +* _seek:_ seeks in the currently selected audio file, in seconds +* _upload:_ uploads an audio file, with a POST request + +_(if GUPnP/GSSDP development libraries are not found at build time, this binding +will not be built)_ + +<br /> + + +--- +<br /> + +Sample command-line applications: _afb-client-demo_ (built by default) + +Sample HTML5 applications: +**test/*.html**, +**[afb-client](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/app-framework-demo.git;a=tree)**, +**[afb-radio](https://github.com/iotbzh/afb-radio)** + +Sample Qt/QML applications: *test/token-websock.qml* |