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/*
* Copyright (C) 2015, 2016, 2017 "IoT.bzh"
* Author "Manuel Bachmann"
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AUDIO_API_H
#define AUDIO_API_H
/* global plugin handle, should store everything we may need */
typedef struct {
int devCount;
} pluginHandleT;
/* private client context [will be destroyed when client leaves] */
typedef struct {
void *audio_dev; /* handle to implementation (ALSA, PulseAudio...) */
char *name; /* name of the audio card */
int idx; /* audio card index within global array */
unsigned int volume[8]; /* audio volume (8 channels) : 0-100 */
unsigned int channels; /* audio channels : 1(mono)/2(stereo)... */
unsigned char mute; /* audio muted : 0(false)/1(true) */
unsigned char is_playing; /* audio is playing: 0(false)/1(true) */
} audioCtxHandleT;
#endif /* AUDIO_API_H */
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