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/*
* Copyright (C) 2015 "IoT.bzh"
* Author "Manuel Bachmann"
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AUDIO_API_H
#define AUDIO_API_H
#include "audio-alsa.h"
/* global plugin handle, should store everything we may need */
typedef struct {
int devCount;
} pluginHandleT;
/* structure holding one audio card with current usage status */
typedef struct {
char *name;
void *handle; /* handle to implementation (ALSA, PulseAudio...) */
} audioDevT;
/* private client context [will be destroyed when client leaves] */
typedef struct {
audioDevT *radio; /* pointer to client audio card */
int idx; /* audio card index within global array */
unsigned int volume; /* audio volume : 0-100 */
unsigned int channels; /* audio channels : 1(mono)/2(stereo)... */
unsigned char mute; /* audio muted : 0(false)/1(true) */
unsigned char is_playing; /* audio is playing: 0(false)/1(true) */
} audioCtxHandleT;
#endif /* AUDIO_API_H */
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