summaryrefslogtreecommitdiffstats
path: root/afb-client/bower_components/angular-animate
diff options
context:
space:
mode:
Diffstat (limited to 'afb-client/bower_components/angular-animate')
-rw-r--r--afb-client/bower_components/angular-animate/.bower.json19
-rw-r--r--afb-client/bower_components/angular-animate/README.md68
-rw-r--r--afb-client/bower_components/angular-animate/angular-animate.js2142
-rw-r--r--afb-client/bower_components/angular-animate/angular-animate.min.js33
-rw-r--r--afb-client/bower_components/angular-animate/angular-animate.min.js.map8
-rw-r--r--afb-client/bower_components/angular-animate/bower.json9
-rw-r--r--afb-client/bower_components/angular-animate/index.js2
-rw-r--r--afb-client/bower_components/angular-animate/package.json26
8 files changed, 2307 insertions, 0 deletions
diff --git a/afb-client/bower_components/angular-animate/.bower.json b/afb-client/bower_components/angular-animate/.bower.json
new file mode 100644
index 0000000..f34908f
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/.bower.json
@@ -0,0 +1,19 @@
+{
+ "name": "angular-animate",
+ "version": "1.3.20",
+ "main": "./angular-animate.js",
+ "ignore": [],
+ "dependencies": {
+ "angular": "1.3.20"
+ },
+ "homepage": "https://github.com/angular/bower-angular-animate",
+ "_release": "1.3.20",
+ "_resolution": {
+ "type": "version",
+ "tag": "v1.3.20",
+ "commit": "a0d4208f770315df80866fcb449eff913efbbbdc"
+ },
+ "_source": "git://github.com/angular/bower-angular-animate.git",
+ "_target": "~1.3.4",
+ "_originalSource": "angular-animate"
+} \ No newline at end of file
diff --git a/afb-client/bower_components/angular-animate/README.md b/afb-client/bower_components/angular-animate/README.md
new file mode 100644
index 0000000..8313da6
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/README.md
@@ -0,0 +1,68 @@
+# packaged angular-animate
+
+This repo is for distribution on `npm` and `bower`. The source for this module is in the
+[main AngularJS repo](https://github.com/angular/angular.js/tree/master/src/ngAnimate).
+Please file issues and pull requests against that repo.
+
+## Install
+
+You can install this package either with `npm` or with `bower`.
+
+### npm
+
+```shell
+npm install angular-animate
+```
+
+Then add `ngAnimate` as a dependency for your app:
+
+```javascript
+angular.module('myApp', [require('angular-animate')]);
+```
+
+### bower
+
+```shell
+bower install angular-animate
+```
+
+Then add a `<script>` to your `index.html`:
+
+```html
+<script src="/bower_components/angular-animate/angular-animate.js"></script>
+```
+
+Then add `ngAnimate` as a dependency for your app:
+
+```javascript
+angular.module('myApp', ['ngAnimate']);
+```
+
+## Documentation
+
+Documentation is available on the
+[AngularJS docs site](http://docs.angularjs.org/api/ngAnimate).
+
+## License
+
+The MIT License
+
+Copyright (c) 2010-2015 Google, Inc. http://angularjs.org
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/afb-client/bower_components/angular-animate/angular-animate.js b/afb-client/bower_components/angular-animate/angular-animate.js
new file mode 100644
index 0000000..d0a3f54
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/angular-animate.js
@@ -0,0 +1,2142 @@
+/**
+ * @license AngularJS v1.3.20
+ * (c) 2010-2014 Google, Inc. http://angularjs.org
+ * License: MIT
+ */
+(function(window, angular, undefined) {'use strict';
+
+/* jshint maxlen: false */
+
+/**
+ * @ngdoc module
+ * @name ngAnimate
+ * @description
+ *
+ * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
+ *
+ * <div doc-module-components="ngAnimate"></div>
+ *
+ * # Usage
+ *
+ * To see animations in action, all that is required is to define the appropriate CSS classes
+ * or to register a JavaScript animation via the `myModule.animation()` function. The directives that support animation automatically are:
+ * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
+ * by using the `$animate` service.
+ *
+ * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
+ *
+ * | Directive | Supported Animations |
+ * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
+ * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
+ * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
+ * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
+ * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
+ * | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
+ * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
+ * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
+ * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
+ * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
+ * | {@link module:ngMessages#animations ngMessage} | enter and leave |
+ *
+ * You can find out more information about animations upon visiting each directive page.
+ *
+ * Below is an example of how to apply animations to a directive that supports animation hooks:
+ *
+ * ```html
+ * <style type="text/css">
+ * .slide.ng-enter, .slide.ng-leave {
+ * -webkit-transition:0.5s linear all;
+ * transition:0.5s linear all;
+ * }
+ *
+ * .slide.ng-enter { } /&#42; starting animations for enter &#42;/
+ * .slide.ng-enter.ng-enter-active { } /&#42; terminal animations for enter &#42;/
+ * .slide.ng-leave { } /&#42; starting animations for leave &#42;/
+ * .slide.ng-leave.ng-leave-active { } /&#42; terminal animations for leave &#42;/
+ * </style>
+ *
+ * <!--
+ * the animate service will automatically add .ng-enter and .ng-leave to the element
+ * to trigger the CSS transition/animations
+ * -->
+ * <ANY class="slide" ng-include="..."></ANY>
+ * ```
+ *
+ * Keep in mind that, by default, if an animation is running, any child elements cannot be animated
+ * until the parent element's animation has completed. This blocking feature can be overridden by
+ * placing the `ng-animate-children` attribute on a parent container tag.
+ *
+ * ```html
+ * <div class="slide-animation" ng-if="on" ng-animate-children>
+ * <div class="fade-animation" ng-if="on">
+ * <div class="explode-animation" ng-if="on">
+ * ...
+ * </div>
+ * </div>
+ * </div>
+ * ```
+ *
+ * When the `on` expression value changes and an animation is triggered then each of the elements within
+ * will all animate without the block being applied to child elements.
+ *
+ * ## Are animations run when the application starts?
+ * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
+ * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
+ * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
+ * layout changes in the application will trigger animations as normal.
+ *
+ * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
+ * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
+ * are complete.
+ *
+ * ## CSS-defined Animations
+ * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
+ * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
+ * and can be used to play along with this naming structure.
+ *
+ * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
+ *
+ * ```html
+ * <style type="text/css">
+ * /&#42;
+ * The animate class is apart of the element and the ng-enter class
+ * is attached to the element once the enter animation event is triggered
+ * &#42;/
+ * .reveal-animation.ng-enter {
+ * -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
+ * transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
+ *
+ * /&#42; The animation preparation code &#42;/
+ * opacity: 0;
+ * }
+ *
+ * /&#42;
+ * Keep in mind that you want to combine both CSS
+ * classes together to avoid any CSS-specificity
+ * conflicts
+ * &#42;/
+ * .reveal-animation.ng-enter.ng-enter-active {
+ * /&#42; The animation code itself &#42;/
+ * opacity: 1;
+ * }
+ * </style>
+ *
+ * <div class="view-container">
+ * <div ng-view class="reveal-animation"></div>
+ * </div>
+ * ```
+ *
+ * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
+ *
+ * ```html
+ * <style type="text/css">
+ * .reveal-animation.ng-enter {
+ * -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
+ * animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
+ * }
+ * @-webkit-keyframes enter_sequence {
+ * from { opacity:0; }
+ * to { opacity:1; }
+ * }
+ * @keyframes enter_sequence {
+ * from { opacity:0; }
+ * to { opacity:1; }
+ * }
+ * </style>
+ *
+ * <div class="view-container">
+ * <div ng-view class="reveal-animation"></div>
+ * </div>
+ * ```
+ *
+ * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
+ *
+ * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
+ * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
+ * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
+ * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
+ * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
+ * has no CSS transition/animation classes applied to it.
+ *
+ * ### Structural transition animations
+ *
+ * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
+ * value to force the browser into rendering the styles defined in the setup (`.ng-enter`, `.ng-leave`
+ * or `.ng-move`) class. This means that any active transition animations operating on the element
+ * will be cut off to make way for the enter, leave or move animation.
+ *
+ * ### Class-based transition animations
+ *
+ * Class-based transitions refer to transition animations that are triggered when a CSS class is
+ * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
+ * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
+ * They are different when compared to structural animations since they **do not cancel existing
+ * animations** nor do they **block successive transitions** from rendering on the same element.
+ * This distinction allows for **multiple class-based transitions** to be performed on the same element.
+ *
+ * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
+ * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
+ * developer in further styling the element throughout the transition animation. Earlier versions
+ * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
+ * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
+ * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
+ * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
+ * class transitions are compatible with ngAnimate.
+ *
+ * There is, however, one special case when dealing with class-based transitions in ngAnimate.
+ * When rendering class-based transitions that make use of the setup and active CSS classes
+ * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
+ * the transition value **on the active CSS class** and not the setup class.
+ *
+ * ```css
+ * .fade-add {
+ * /&#42; remember to place a 0s transition here
+ * to ensure that the styles are applied instantly
+ * even if the element already has a transition style &#42;/
+ * transition:0s linear all;
+ *
+ * /&#42; starting CSS styles &#42;/
+ * opacity:1;
+ * }
+ * .fade-add.fade-add-active {
+ * /&#42; this will be the length of the animation &#42;/
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
+ * has a duration of zero. This may not be required, however, incase the browser is unable to render
+ * the styling present in this CSS class instantly then it could be that the browser is attempting
+ * to perform an unnecessary transition.
+ *
+ * This workaround, however, does not apply to standard class-based transitions that are rendered
+ * when a CSS class containing a transition is applied to an element:
+ *
+ * ```css
+ * /&#42; this works as expected &#42;/
+ * .fade {
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
+ * Also, try not to mix the two class-based animation flavors together since the CSS code may become
+ * overly complex.
+ *
+ *
+ * ### Preventing Collisions With Third Party Libraries
+ *
+ * Some third-party frameworks place animation duration defaults across many element or className
+ * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
+ * is expecting actual animations on these elements and has to wait for their completion.
+ *
+ * You can prevent this unwanted behavior by using a prefix on all your animation classes:
+ *
+ * ```css
+ * /&#42; prefixed with animate- &#42;/
+ * .animate-fade-add.animate-fade-add-active {
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * You then configure `$animate` to enforce this prefix:
+ *
+ * ```js
+ * $animateProvider.classNameFilter(/animate-/);
+ * ```
+ * </div>
+ *
+ * ### CSS Staggering Animations
+ * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
+ * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
+ * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
+ * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
+ * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
+ *
+ * ```css
+ * .my-animation.ng-enter {
+ * /&#42; standard transition code &#42;/
+ * -webkit-transition: 1s linear all;
+ * transition: 1s linear all;
+ * opacity:0;
+ * }
+ * .my-animation.ng-enter-stagger {
+ * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
+ * -webkit-transition-delay: 0.1s;
+ * transition-delay: 0.1s;
+ *
+ * /&#42; in case the stagger doesn't work then these two values
+ * must be set to 0 to avoid an accidental CSS inheritance &#42;/
+ * -webkit-transition-duration: 0s;
+ * transition-duration: 0s;
+ * }
+ * .my-animation.ng-enter.ng-enter-active {
+ * /&#42; standard transition styles &#42;/
+ * opacity:1;
+ * }
+ * ```
+ *
+ * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
+ * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
+ * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
+ * will also be reset if more than 10ms has passed after the last animation has been fired.
+ *
+ * The following code will issue the **ng-leave-stagger** event on the element provided:
+ *
+ * ```js
+ * var kids = parent.children();
+ *
+ * $animate.leave(kids[0]); //stagger index=0
+ * $animate.leave(kids[1]); //stagger index=1
+ * $animate.leave(kids[2]); //stagger index=2
+ * $animate.leave(kids[3]); //stagger index=3
+ * $animate.leave(kids[4]); //stagger index=4
+ *
+ * $timeout(function() {
+ * //stagger has reset itself
+ * $animate.leave(kids[5]); //stagger index=0
+ * $animate.leave(kids[6]); //stagger index=1
+ * }, 100, false);
+ * ```
+ *
+ * Stagger animations are currently only supported within CSS-defined animations.
+ *
+ * ## JavaScript-defined Animations
+ * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
+ * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
+ *
+ * ```js
+ * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
+ * var ngModule = angular.module('YourApp', ['ngAnimate']);
+ * ngModule.animation('.my-crazy-animation', function() {
+ * return {
+ * enter: function(element, done) {
+ * //run the animation here and call done when the animation is complete
+ * return function(cancelled) {
+ * //this (optional) function will be called when the animation
+ * //completes or when the animation is cancelled (the cancelled
+ * //flag will be set to true if cancelled).
+ * };
+ * },
+ * leave: function(element, done) { },
+ * move: function(element, done) { },
+ *
+ * //animation that can be triggered before the class is added
+ * beforeAddClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered after the class is added
+ * addClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered before the class is removed
+ * beforeRemoveClass: function(element, className, done) { },
+ *
+ * //animation that can be triggered after the class is removed
+ * removeClass: function(element, className, done) { }
+ * };
+ * });
+ * ```
+ *
+ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
+ * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
+ * the element's CSS class attribute value and then run the matching animation event function (if found).
+ * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
+ * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
+ *
+ * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
+ * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
+ * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
+ * or transition code that is defined via a stylesheet).
+ *
+ *
+ * ### Applying Directive-specific Styles to an Animation
+ * In some cases a directive or service may want to provide `$animate` with extra details that the animation will
+ * include into its animation. Let's say for example we wanted to render an animation that animates an element
+ * towards the mouse coordinates as to where the user clicked last. By collecting the X/Y coordinates of the click
+ * (via the event parameter) we can set the `top` and `left` styles into an object and pass that into our function
+ * call to `$animate.addClass`.
+ *
+ * ```js
+ * canvas.on('click', function(e) {
+ * $animate.addClass(element, 'on', {
+ * to: {
+ * left : e.client.x + 'px',
+ * top : e.client.y + 'px'
+ * }
+ * }):
+ * });
+ * ```
+ *
+ * Now when the animation runs, and a transition or keyframe animation is picked up, then the animation itself will
+ * also include and transition the styling of the `left` and `top` properties into its running animation. If we want
+ * to provide some starting animation values then we can do so by placing the starting animations styles into an object
+ * called `from` in the same object as the `to` animations.
+ *
+ * ```js
+ * canvas.on('click', function(e) {
+ * $animate.addClass(element, 'on', {
+ * from: {
+ * position: 'absolute',
+ * left: '0px',
+ * top: '0px'
+ * },
+ * to: {
+ * left : e.client.x + 'px',
+ * top : e.client.y + 'px'
+ * }
+ * }):
+ * });
+ * ```
+ *
+ * Once the animation is complete or cancelled then the union of both the before and after styles are applied to the
+ * element. If `ngAnimate` is not present then the styles will be applied immediately.
+ *
+ */
+
+angular.module('ngAnimate', ['ng'])
+
+ /**
+ * @ngdoc provider
+ * @name $animateProvider
+ * @description
+ *
+ * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
+ * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
+ * the provided name value.
+ *
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
+ *
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ *
+ */
+ .directive('ngAnimateChildren', function() {
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
+ return function(scope, element, attrs) {
+ var val = attrs.ngAnimateChildren;
+ if (angular.isString(val) && val.length === 0) { //empty attribute
+ element.data(NG_ANIMATE_CHILDREN, true);
+ } else {
+ scope.$watch(val, function(value) {
+ element.data(NG_ANIMATE_CHILDREN, !!value);
+ });
+ }
+ };
+ })
+
+ //this private service is only used within CSS-enabled animations
+ //IE8 + IE9 do not support rAF natively, but that is fine since they
+ //also don't support transitions and keyframes which means that the code
+ //below will never be used by the two browsers.
+ .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
+ var bod = $document[0].body;
+ return function(fn) {
+ //the returned function acts as the cancellation function
+ return $$rAF(function() {
+ //the line below will force the browser to perform a repaint
+ //so that all the animated elements within the animation frame
+ //will be properly updated and drawn on screen. This is
+ //required to perform multi-class CSS based animations with
+ //Firefox. DO NOT REMOVE THIS LINE. DO NOT OPTIMIZE THIS LINE.
+ //THE MINIFIER WILL REMOVE IT OTHERWISE WHICH WILL RESULT IN AN
+ //UNPREDICTABLE BUG THAT IS VERY HARD TO TRACK DOWN AND WILL
+ //TAKE YEARS AWAY FROM YOUR LIFE!
+ fn(bod.offsetWidth);
+ });
+ };
+ }])
+
+ .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
+ var noop = angular.noop;
+ var forEach = angular.forEach;
+ var selectors = $animateProvider.$$selectors;
+ var isArray = angular.isArray;
+ var isString = angular.isString;
+ var isObject = angular.isObject;
+
+ var ELEMENT_NODE = 1;
+ var NG_ANIMATE_STATE = '$$ngAnimateState';
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
+ var NG_ANIMATE_CLASS_NAME = 'ng-animate';
+ var rootAnimateState = {running: true};
+
+ function extractElementNode(element) {
+ for (var i = 0; i < element.length; i++) {
+ var elm = element[i];
+ if (elm.nodeType == ELEMENT_NODE) {
+ return elm;
+ }
+ }
+ }
+
+ function prepareElement(element) {
+ return element && angular.element(element);
+ }
+
+ function stripCommentsFromElement(element) {
+ return angular.element(extractElementNode(element));
+ }
+
+ function isMatchingElement(elm1, elm2) {
+ return extractElementNode(elm1) == extractElementNode(elm2);
+ }
+ var $$jqLite;
+ $provide.decorator('$animate',
+ ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest', '$$jqLite',
+ function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest, $$$jqLite) {
+
+ $$jqLite = $$$jqLite;
+ $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
+
+ // Wait until all directive and route-related templates are downloaded and
+ // compiled. The $templateRequest.totalPendingRequests variable keeps track of
+ // all of the remote templates being currently downloaded. If there are no
+ // templates currently downloading then the watcher will still fire anyway.
+ var deregisterWatch = $rootScope.$watch(
+ function() { return $templateRequest.totalPendingRequests; },
+ function(val, oldVal) {
+ if (val !== 0) return;
+ deregisterWatch();
+
+ // Now that all templates have been downloaded, $animate will wait until
+ // the post digest queue is empty before enabling animations. By having two
+ // calls to $postDigest calls we can ensure that the flag is enabled at the
+ // very end of the post digest queue. Since all of the animations in $animate
+ // use $postDigest, it's important that the code below executes at the end.
+ // This basically means that the page is fully downloaded and compiled before
+ // any animations are triggered.
+ $rootScope.$$postDigest(function() {
+ $rootScope.$$postDigest(function() {
+ rootAnimateState.running = false;
+ });
+ });
+ }
+ );
+
+ var globalAnimationCounter = 0;
+ var classNameFilter = $animateProvider.classNameFilter();
+ var isAnimatableClassName = !classNameFilter
+ ? function() { return true; }
+ : function(className) {
+ return classNameFilter.test(className);
+ };
+
+ function classBasedAnimationsBlocked(element, setter) {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ if (setter) {
+ data.running = true;
+ data.structural = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ return data.disabled || (data.running && data.structural);
+ }
+
+ function runAnimationPostDigest(fn) {
+ var cancelFn, defer = $$q.defer();
+ defer.promise.$$cancelFn = function() {
+ cancelFn && cancelFn();
+ };
+ $rootScope.$$postDigest(function() {
+ cancelFn = fn(function() {
+ defer.resolve();
+ });
+ });
+ return defer.promise;
+ }
+
+ function parseAnimateOptions(options) {
+ // some plugin code may still be passing in the callback
+ // function as the last param for the $animate methods so
+ // it's best to only allow string or array values for now
+ if (isObject(options)) {
+ if (options.tempClasses && isString(options.tempClasses)) {
+ options.tempClasses = options.tempClasses.split(/\s+/);
+ }
+ return options;
+ }
+ }
+
+ function resolveElementClasses(element, cache, runningAnimations) {
+ runningAnimations = runningAnimations || {};
+
+ var lookup = {};
+ forEach(runningAnimations, function(data, selector) {
+ forEach(selector.split(' '), function(s) {
+ lookup[s]=data;
+ });
+ });
+
+ var hasClasses = Object.create(null);
+ forEach((element.attr('class') || '').split(/\s+/), function(className) {
+ hasClasses[className] = true;
+ });
+
+ var toAdd = [], toRemove = [];
+ forEach((cache && cache.classes) || [], function(status, className) {
+ var hasClass = hasClasses[className];
+ var matchingAnimation = lookup[className] || {};
+
+ // When addClass and removeClass is called then $animate will check to
+ // see if addClass and removeClass cancel each other out. When there are
+ // more calls to removeClass than addClass then the count falls below 0
+ // and then the removeClass animation will be allowed. Otherwise if the
+ // count is above 0 then that means an addClass animation will commence.
+ // Once an animation is allowed then the code will also check to see if
+ // there exists any on-going animation that is already adding or remvoing
+ // the matching CSS class.
+ if (status === false) {
+ //does it have the class or will it have the class
+ if (hasClass || matchingAnimation.event == 'addClass') {
+ toRemove.push(className);
+ }
+ } else if (status === true) {
+ //is the class missing or will it be removed?
+ if (!hasClass || matchingAnimation.event == 'removeClass') {
+ toAdd.push(className);
+ }
+ }
+ });
+
+ return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
+ }
+
+ function lookup(name) {
+ if (name) {
+ var matches = [],
+ flagMap = {},
+ classes = name.substr(1).split('.');
+
+ //the empty string value is the default animation
+ //operation which performs CSS transition and keyframe
+ //animations sniffing. This is always included for each
+ //element animation procedure if the browser supports
+ //transitions and/or keyframe animations. The default
+ //animation is added to the top of the list to prevent
+ //any previous animations from affecting the element styling
+ //prior to the element being animated.
+ if ($sniffer.transitions || $sniffer.animations) {
+ matches.push($injector.get(selectors['']));
+ }
+
+ for (var i=0; i < classes.length; i++) {
+ var klass = classes[i],
+ selectorFactoryName = selectors[klass];
+ if (selectorFactoryName && !flagMap[klass]) {
+ matches.push($injector.get(selectorFactoryName));
+ flagMap[klass] = true;
+ }
+ }
+ return matches;
+ }
+ }
+
+ function animationRunner(element, animationEvent, className, options) {
+ //transcluded directives may sometimes fire an animation using only comment nodes
+ //best to catch this early on to prevent any animation operations from occurring
+ var node = element[0];
+ if (!node) {
+ return;
+ }
+
+ if (options) {
+ options.to = options.to || {};
+ options.from = options.from || {};
+ }
+
+ var classNameAdd;
+ var classNameRemove;
+ if (isArray(className)) {
+ classNameAdd = className[0];
+ classNameRemove = className[1];
+ if (!classNameAdd) {
+ className = classNameRemove;
+ animationEvent = 'removeClass';
+ } else if (!classNameRemove) {
+ className = classNameAdd;
+ animationEvent = 'addClass';
+ } else {
+ className = classNameAdd + ' ' + classNameRemove;
+ }
+ }
+
+ var isSetClassOperation = animationEvent == 'setClass';
+ var isClassBased = isSetClassOperation
+ || animationEvent == 'addClass'
+ || animationEvent == 'removeClass'
+ || animationEvent == 'animate';
+
+ var currentClassName = element.attr('class');
+ var classes = currentClassName + ' ' + className;
+ if (!isAnimatableClassName(classes)) {
+ return;
+ }
+
+ var beforeComplete = noop,
+ beforeCancel = [],
+ before = [],
+ afterComplete = noop,
+ afterCancel = [],
+ after = [];
+
+ var animationLookup = (' ' + classes).replace(/\s+/g,'.');
+ forEach(lookup(animationLookup), function(animationFactory) {
+ var created = registerAnimation(animationFactory, animationEvent);
+ if (!created && isSetClassOperation) {
+ registerAnimation(animationFactory, 'addClass');
+ registerAnimation(animationFactory, 'removeClass');
+ }
+ });
+
+ function registerAnimation(animationFactory, event) {
+ var afterFn = animationFactory[event];
+ var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
+ if (afterFn || beforeFn) {
+ if (event == 'leave') {
+ beforeFn = afterFn;
+ //when set as null then animation knows to skip this phase
+ afterFn = null;
+ }
+ after.push({
+ event: event, fn: afterFn
+ });
+ before.push({
+ event: event, fn: beforeFn
+ });
+ return true;
+ }
+ }
+
+ function run(fns, cancellations, allCompleteFn) {
+ var animations = [];
+ forEach(fns, function(animation) {
+ animation.fn && animations.push(animation);
+ });
+
+ var count = 0;
+ function afterAnimationComplete(index) {
+ if (cancellations) {
+ (cancellations[index] || noop)();
+ if (++count < animations.length) return;
+ cancellations = null;
+ }
+ allCompleteFn();
+ }
+
+ //The code below adds directly to the array in order to work with
+ //both sync and async animations. Sync animations are when the done()
+ //operation is called right away. DO NOT REFACTOR!
+ forEach(animations, function(animation, index) {
+ var progress = function() {
+ afterAnimationComplete(index);
+ };
+ switch (animation.event) {
+ case 'setClass':
+ cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress, options));
+ break;
+ case 'animate':
+ cancellations.push(animation.fn(element, className, options.from, options.to, progress));
+ break;
+ case 'addClass':
+ cancellations.push(animation.fn(element, classNameAdd || className, progress, options));
+ break;
+ case 'removeClass':
+ cancellations.push(animation.fn(element, classNameRemove || className, progress, options));
+ break;
+ default:
+ cancellations.push(animation.fn(element, progress, options));
+ break;
+ }
+ });
+
+ if (cancellations && cancellations.length === 0) {
+ allCompleteFn();
+ }
+ }
+
+ return {
+ node: node,
+ event: animationEvent,
+ className: className,
+ isClassBased: isClassBased,
+ isSetClassOperation: isSetClassOperation,
+ applyStyles: function() {
+ if (options) {
+ element.css(angular.extend(options.from || {}, options.to || {}));
+ }
+ },
+ before: function(allCompleteFn) {
+ beforeComplete = allCompleteFn;
+ run(before, beforeCancel, function() {
+ beforeComplete = noop;
+ allCompleteFn();
+ });
+ },
+ after: function(allCompleteFn) {
+ afterComplete = allCompleteFn;
+ run(after, afterCancel, function() {
+ afterComplete = noop;
+ allCompleteFn();
+ });
+ },
+ cancel: function() {
+ if (beforeCancel) {
+ forEach(beforeCancel, function(cancelFn) {
+ (cancelFn || noop)(true);
+ });
+ beforeComplete(true);
+ }
+ if (afterCancel) {
+ forEach(afterCancel, function(cancelFn) {
+ (cancelFn || noop)(true);
+ });
+ afterComplete(true);
+ }
+ }
+ };
+ }
+
+ /**
+ * @ngdoc service
+ * @name $animate
+ * @kind object
+ *
+ * @description
+ * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
+ * When any of these operations are run, the $animate service
+ * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
+ * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
+ *
+ * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
+ * will work out of the box without any extra configuration.
+ *
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
+ *
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ * ## Callback Promises
+ * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
+ * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
+ * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
+ * call the resolve function of the animation.)
+ *
+ * ```js
+ * $animate.enter(element, container).then(function() {
+ * //...this is called once the animation is complete...
+ * });
+ * ```
+ *
+ * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
+ * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
+ * `$scope.$apply(...)`;
+ *
+ * ```js
+ * $animate.leave(element).then(function() {
+ * $scope.$apply(function() {
+ * $location.path('/new-page');
+ * });
+ * });
+ * ```
+ *
+ * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
+ * promise that was returned when the animation was started.
+ *
+ * ```js
+ * var promise = $animate.addClass(element, 'super-long-animation');
+ * promise.then(function() {
+ * //this will still be called even if cancelled
+ * });
+ *
+ * element.on('click', function() {
+ * //tooo lazy to wait for the animation to end
+ * $animate.cancel(promise);
+ * });
+ * ```
+ *
+ * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
+ * general cannot be cancelled.)
+ *
+ */
+ return {
+ /**
+ * @ngdoc method
+ * @name $animate#animate
+ * @kind function
+ *
+ * @description
+ * Performs an inline animation on the element which applies the provided `to` and `from` CSS styles to the element.
+ * If any detected CSS transition, keyframe or JavaScript matches the provided `className` value then the animation
+ * will take on the provided styles. For example, if a transition animation is set for the given className then the
+ * provided `from` and `to` styles will be applied alongside the given transition. If a JavaScript animation is
+ * detected then the provided styles will be given in as function paramters.
+ *
+ * ```js
+ * ngModule.animation('.my-inline-animation', function() {
+ * return {
+ * animate : function(element, className, from, to, done) {
+ * //styles
+ * }
+ * }
+ * });
+ * ```
+ *
+ * Below is a breakdown of each step that occurs during the `animate` animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|
+ * | 1. `$animate.animate(...)` is called | `class="my-animation"` |
+ * | 2. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 3. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 4. the `className` class value is added to the element | `class="my-animation ng-animate className"` |
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate className"` |
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.className` class styling is applied right away| `class="my-animation ng-animate className"` |
+ * | 7. `$animate` applies the provided collection of `from` CSS styles to the element | `class="my-animation ng-animate className"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate className"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate className"` |
+ * | 10. the `className-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate className className-active"` |
+ * | 11. `$animate` applies the collection of `to` CSS styles to the element which are then handled by the transition | `class="my-animation ng-animate className className-active"` |
+ * | 12. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate className className-active"` |
+ * | 13. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 14. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the enter animation
+ * @param {object} from a collection of CSS styles that will be applied to the element at the start of the animation
+ * @param {object} to a collection of CSS styles that the element will animate towards
+ * @param {string=} className an optional CSS class that will be added to the element for the duration of the animation (the default class is `ng-inline-animate`)
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ animate: function(element, from, to, className, options) {
+ className = className || 'ng-inline-animate';
+ options = parseAnimateOptions(options) || {};
+ options.from = to ? from : null;
+ options.to = to ? to : from;
+
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('animate', className, stripCommentsFromElement(element), null, null, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#enter
+ * @kind function
+ *
+ * @description
+ * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
+ * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during enter animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
+ * | 1. `$animate.enter(...)` is called | `class="my-animation"` |
+ * | 2. element is inserted into the `parentElement` element or beside the `afterElement` element | `class="my-animation"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 5. the `.ng-enter` class is added to the element | `class="my-animation ng-animate ng-enter"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-enter"` |
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-enter` class styling is applied right away | `class="my-animation ng-animate ng-enter"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-enter"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-enter"` |
+ * | 10. the `.ng-enter-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the enter animation
+ * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ enter: function(element, parentElement, afterElement, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+ parentElement = prepareElement(parentElement);
+ afterElement = prepareElement(afterElement);
+
+ classBasedAnimationsBlocked(element, true);
+ $delegate.enter(element, parentElement, afterElement);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#leave
+ * @kind function
+ *
+ * @description
+ * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during leave animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
+ * | 1. `$animate.leave(...)` is called | `class="my-animation"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. the `.ng-leave` class is added to the element | `class="my-animation ng-animate ng-leave"` |
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-leave"` |
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.ng-leave` class styling is applied right away | `class="my-animation ng-animate ng-leave"` |
+ * | 7. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-leave"` |
+ * | 8. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-leave"` |
+ * | 9. the `.ng-leave-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
+ * | 10. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
+ * | 11. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 12. The element is removed from the DOM | ... |
+ * | 13. The returned promise is resolved. | ... |
+ *
+ * @param {DOMElement} element the element that will be the focus of the leave animation
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ leave: function(element, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+
+ cancelChildAnimations(element);
+ classBasedAnimationsBlocked(element, true);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
+ $delegate.leave(element);
+ }, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#move
+ * @kind function
+ *
+ * @description
+ * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
+ * add the element directly after the afterElement element if present. Then the move animation will be run. Once
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
+ *
+ * Below is a breakdown of each step that occurs during move animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
+ * | 1. `$animate.move(...)` is called | `class="my-animation"` |
+ * | 2. element is moved into the parentElement element or beside the afterElement element | `class="my-animation"` |
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 5. the `.ng-move` class is added to the element | `class="my-animation ng-animate ng-move"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-move"` |
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-move` class styling is applied right away | `class="my-animation ng-animate ng-move"` |
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-move"` |
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-move"` |
+ * | 10. the `.ng-move-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-move ng-move-active"` |
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-move ng-move-active"` |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
+ *
+ * @param {DOMElement} element the element that will be the focus of the move animation
+ * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ move: function(element, parentElement, afterElement, options) {
+ options = parseAnimateOptions(options);
+ element = angular.element(element);
+ parentElement = prepareElement(parentElement);
+ afterElement = prepareElement(afterElement);
+
+ cancelChildAnimations(element);
+ classBasedAnimationsBlocked(element, true);
+ $delegate.move(element, parentElement, afterElement);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#addClass
+ *
+ * @description
+ * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
+ * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
+ * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
+ * or keyframes are defined on the -add-active or base CSS class).
+ *
+ * Below is a breakdown of each step that occurs during addClass animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |--------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
+ * | 1. `$animate.addClass(element, 'super')` is called | `class="my-animation"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
+ * | 3. the `.super-add` class is added to the element | `class="my-animation ng-animate super-add"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate super-add"` |
+ * | 5. the `.super` and `.super-add-active` classes are added (this triggers the CSS transition/animation) | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super super-add super-add-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation super"` |
+ * | 9. The super class is kept on the element | `class="my-animation super"` |
+ * | 10. The returned promise is resolved. | `class="my-animation super"` |
+ *
+ * @param {DOMElement} element the element that will be animated
+ * @param {string} className the CSS class that will be added to the element and then animated
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ addClass: function(element, className, options) {
+ return this.setClass(element, className, [], options);
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#removeClass
+ *
+ * @description
+ * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
+ * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
+ * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
+ * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
+ *
+ * Below is a breakdown of each step that occurs during removeClass animation:
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
+ * | 1. `$animate.removeClass(element, 'super')` is called | `class="my-animation super"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation super ng-animate"` |
+ * | 3. the `.super-remove` class is added to the element | `class="my-animation super ng-animate super-remove"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation super ng-animate super-remove"` |
+ * | 5. the `.super-remove-active` classes are added and `.super` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super-remove super-remove-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
+ * | 9. The returned promise is resolved. | `class="my-animation"` |
+ *
+ *
+ * @param {DOMElement} element the element that will be animated
+ * @param {string} className the CSS class that will be animated and then removed from the element
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ removeClass: function(element, className, options) {
+ return this.setClass(element, [], className, options);
+ },
+
+ /**
+ *
+ * @ngdoc method
+ * @name $animate#setClass
+ *
+ * @description Adds and/or removes the given CSS classes to and from the element.
+ * Once complete, the `done()` callback will be fired (if provided).
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------|
+ * | 1. `$animate.setClass(element, 'on', 'off')` is called | `class="my-animation off"` |
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate off"` |
+ * | 3. the `.on-add` and `.off-remove` classes are added to the element | `class="my-animation ng-animate on-add off-remove off"` |
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate on-add off-remove off"` |
+ * | 5. the `.on`, `.on-add-active` and `.off-remove-active` classes are added and `.off` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation on"` |
+ * | 9. The returned promise is resolved. | `class="my-animation on"` |
+ *
+ * @param {DOMElement} element the element which will have its CSS classes changed
+ * removed from it
+ * @param {string} add the CSS classes which will be added to the element
+ * @param {string} remove the CSS class which will be removed from the element
+ * CSS classes have been set on the element
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
+ * @return {Promise} the animation callback promise
+ */
+ setClass: function(element, add, remove, options) {
+ options = parseAnimateOptions(options);
+
+ var STORAGE_KEY = '$$animateClasses';
+ element = angular.element(element);
+ element = stripCommentsFromElement(element);
+
+ if (classBasedAnimationsBlocked(element)) {
+ return $delegate.$$setClassImmediately(element, add, remove, options);
+ }
+
+ // we're using a combined array for both the add and remove
+ // operations since the ORDER OF addClass and removeClass matters
+ var classes, cache = element.data(STORAGE_KEY);
+ var hasCache = !!cache;
+ if (!cache) {
+ cache = {};
+ cache.classes = {};
+ }
+ classes = cache.classes;
+
+ add = isArray(add) ? add : add.split(' ');
+ forEach(add, function(c) {
+ if (c && c.length) {
+ classes[c] = true;
+ }
+ });
+
+ remove = isArray(remove) ? remove : remove.split(' ');
+ forEach(remove, function(c) {
+ if (c && c.length) {
+ classes[c] = false;
+ }
+ });
+
+ if (hasCache) {
+ if (options && cache.options) {
+ cache.options = angular.extend(cache.options || {}, options);
+ }
+
+ //the digest cycle will combine all the animations into one function
+ return cache.promise;
+ } else {
+ element.data(STORAGE_KEY, cache = {
+ classes: classes,
+ options: options
+ });
+ }
+
+ return cache.promise = runAnimationPostDigest(function(done) {
+ var cache, parentNode, parentElement, elementNode = extractElementNode(element);
+ if (elementNode) {
+ cache = element.data(STORAGE_KEY);
+ element.removeData(STORAGE_KEY);
+
+ parentElement = element.parent();
+ parentNode = elementNode.parentNode;
+ }
+
+ // TODO(matsko): move this code into the animationsDisabled() function once #8092 is fixed
+ if (!parentNode || parentNode['$$NG_REMOVED'] || elementNode['$$NG_REMOVED']) {
+ done();
+ return;
+ }
+
+ var state = element.data(NG_ANIMATE_STATE) || {};
+ var classes = resolveElementClasses(element, cache, state.active);
+ return !classes
+ ? done()
+ : performAnimation('setClass', classes, element, parentElement, null, function() {
+ if (classes[0]) $delegate.$$addClassImmediately(element, classes[0]);
+ if (classes[1]) $delegate.$$removeClassImmediately(element, classes[1]);
+ }, cache.options, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#cancel
+ * @kind function
+ *
+ * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
+ *
+ * @description
+ * Cancels the provided animation.
+ */
+ cancel: function(promise) {
+ promise.$$cancelFn();
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#enabled
+ * @kind function
+ *
+ * @param {boolean=} value If provided then set the animation on or off.
+ * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
+ * @return {boolean} Current animation state.
+ *
+ * @description
+ * Globally enables/disables animations.
+ *
+ */
+ enabled: function(value, element) {
+ switch (arguments.length) {
+ case 2:
+ if (value) {
+ cleanup(element);
+ } else {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ data.disabled = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ break;
+
+ case 1:
+ rootAnimateState.disabled = !value;
+ break;
+
+ default:
+ value = !rootAnimateState.disabled;
+ break;
+ }
+ return !!value;
+ }
+ };
+
+ /*
+ all animations call this shared animation triggering function internally.
+ The animationEvent variable refers to the JavaScript animation event that will be triggered
+ and the className value is the name of the animation that will be applied within the
+ CSS code. Element, `parentElement` and `afterElement` are provided DOM elements for the animation
+ and the onComplete callback will be fired once the animation is fully complete.
+ */
+ function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, options, doneCallback) {
+ var noopCancel = noop;
+ var runner = animationRunner(element, animationEvent, className, options);
+ if (!runner) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ closeAnimation();
+ return noopCancel;
+ }
+
+ animationEvent = runner.event;
+ className = runner.className;
+ var elementEvents = angular.element._data(runner.node);
+ elementEvents = elementEvents && elementEvents.events;
+
+ if (!parentElement) {
+ parentElement = afterElement ? afterElement.parent() : element.parent();
+ }
+
+ //skip the animation if animations are disabled, a parent is already being animated,
+ //the element is not currently attached to the document body or then completely close
+ //the animation if any matching animations are not found at all.
+ //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
+ if (animationsDisabled(element, parentElement)) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ closeAnimation();
+ return noopCancel;
+ }
+
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
+ var runningAnimations = ngAnimateState.active || {};
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
+ var lastAnimation = ngAnimateState.last;
+ var skipAnimation = false;
+
+ if (totalActiveAnimations > 0) {
+ var animationsToCancel = [];
+ if (!runner.isClassBased) {
+ if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
+ skipAnimation = true;
+ } else {
+ //cancel all animations when a structural animation takes place
+ for (var klass in runningAnimations) {
+ animationsToCancel.push(runningAnimations[klass]);
+ }
+ ngAnimateState = {};
+ cleanup(element, true);
+ }
+ } else if (lastAnimation.event == 'setClass') {
+ animationsToCancel.push(lastAnimation);
+ cleanup(element, className);
+ } else if (runningAnimations[className]) {
+ var current = runningAnimations[className];
+ if (current.event == animationEvent) {
+ skipAnimation = true;
+ } else {
+ animationsToCancel.push(current);
+ cleanup(element, className);
+ }
+ }
+
+ if (animationsToCancel.length > 0) {
+ forEach(animationsToCancel, function(operation) {
+ operation.cancel();
+ });
+ }
+ }
+
+ if (runner.isClassBased
+ && !runner.isSetClassOperation
+ && animationEvent != 'animate'
+ && !skipAnimation) {
+ skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
+ }
+
+ if (skipAnimation) {
+ fireDOMOperation();
+ fireBeforeCallbackAsync();
+ fireAfterCallbackAsync();
+ fireDoneCallbackAsync();
+ return noopCancel;
+ }
+
+ runningAnimations = ngAnimateState.active || {};
+ totalActiveAnimations = ngAnimateState.totalActive || 0;
+
+ if (animationEvent == 'leave') {
+ //there's no need to ever remove the listener since the element
+ //will be removed (destroyed) after the leave animation ends or
+ //is cancelled midway
+ element.one('$destroy', function(e) {
+ var element = angular.element(this);
+ var state = element.data(NG_ANIMATE_STATE);
+ if (state) {
+ var activeLeaveAnimation = state.active['ng-leave'];
+ if (activeLeaveAnimation) {
+ activeLeaveAnimation.cancel();
+ cleanup(element, 'ng-leave');
+ }
+ }
+ });
+ }
+
+ //the ng-animate class does nothing, but it's here to allow for
+ //parent animations to find and cancel child animations when needed
+ $$jqLite.addClass(element, NG_ANIMATE_CLASS_NAME);
+ if (options && options.tempClasses) {
+ forEach(options.tempClasses, function(className) {
+ $$jqLite.addClass(element, className);
+ });
+ }
+
+ var localAnimationCount = globalAnimationCounter++;
+ totalActiveAnimations++;
+ runningAnimations[className] = runner;
+
+ element.data(NG_ANIMATE_STATE, {
+ last: runner,
+ active: runningAnimations,
+ index: localAnimationCount,
+ totalActive: totalActiveAnimations
+ });
+
+ //first we run the before animations and when all of those are complete
+ //then we perform the DOM operation and run the next set of animations
+ fireBeforeCallbackAsync();
+ runner.before(function(cancelled) {
+ var data = element.data(NG_ANIMATE_STATE);
+ cancelled = cancelled ||
+ !data || !data.active[className] ||
+ (runner.isClassBased && data.active[className].event != animationEvent);
+
+ fireDOMOperation();
+ if (cancelled === true) {
+ closeAnimation();
+ } else {
+ fireAfterCallbackAsync();
+ runner.after(closeAnimation);
+ }
+ });
+
+ return runner.cancel;
+
+ function fireDOMCallback(animationPhase) {
+ var eventName = '$animate:' + animationPhase;
+ if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
+ $$asyncCallback(function() {
+ element.triggerHandler(eventName, {
+ event: animationEvent,
+ className: className
+ });
+ });
+ }
+ }
+
+ function fireBeforeCallbackAsync() {
+ fireDOMCallback('before');
+ }
+
+ function fireAfterCallbackAsync() {
+ fireDOMCallback('after');
+ }
+
+ function fireDoneCallbackAsync() {
+ fireDOMCallback('close');
+ doneCallback();
+ }
+
+ //it is less complicated to use a flag than managing and canceling
+ //timeouts containing multiple callbacks.
+ function fireDOMOperation() {
+ if (!fireDOMOperation.hasBeenRun) {
+ fireDOMOperation.hasBeenRun = true;
+ domOperation();
+ }
+ }
+
+ function closeAnimation() {
+ if (!closeAnimation.hasBeenRun) {
+ if (runner) { //the runner doesn't exist if it fails to instantiate
+ runner.applyStyles();
+ }
+
+ closeAnimation.hasBeenRun = true;
+ if (options && options.tempClasses) {
+ forEach(options.tempClasses, function(className) {
+ $$jqLite.removeClass(element, className);
+ });
+ }
+
+ var data = element.data(NG_ANIMATE_STATE);
+ if (data) {
+
+ /* only structural animations wait for reflow before removing an
+ animation, but class-based animations don't. An example of this
+ failing would be when a parent HTML tag has a ng-class attribute
+ causing ALL directives below to skip animations during the digest */
+ if (runner && runner.isClassBased) {
+ cleanup(element, className);
+ } else {
+ $$asyncCallback(function() {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+ if (localAnimationCount == data.index) {
+ cleanup(element, className, animationEvent);
+ }
+ });
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ }
+ fireDoneCallbackAsync();
+ }
+ }
+ }
+
+ function cancelChildAnimations(element) {
+ var node = extractElementNode(element);
+ if (node) {
+ var nodes = angular.isFunction(node.getElementsByClassName) ?
+ node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
+ node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
+ forEach(nodes, function(element) {
+ element = angular.element(element);
+ var data = element.data(NG_ANIMATE_STATE);
+ if (data && data.active) {
+ forEach(data.active, function(runner) {
+ runner.cancel();
+ });
+ }
+ });
+ }
+ }
+
+ function cleanup(element, className) {
+ if (isMatchingElement(element, $rootElement)) {
+ if (!rootAnimateState.disabled) {
+ rootAnimateState.running = false;
+ rootAnimateState.structural = false;
+ }
+ } else if (className) {
+ var data = element.data(NG_ANIMATE_STATE) || {};
+
+ var removeAnimations = className === true;
+ if (!removeAnimations && data.active && data.active[className]) {
+ data.totalActive--;
+ delete data.active[className];
+ }
+
+ if (removeAnimations || !data.totalActive) {
+ $$jqLite.removeClass(element, NG_ANIMATE_CLASS_NAME);
+ element.removeData(NG_ANIMATE_STATE);
+ }
+ }
+ }
+
+ function animationsDisabled(element, parentElement) {
+ if (rootAnimateState.disabled) {
+ return true;
+ }
+
+ if (isMatchingElement(element, $rootElement)) {
+ return rootAnimateState.running;
+ }
+
+ var allowChildAnimations, parentRunningAnimation, hasParent;
+ do {
+ //the element did not reach the root element which means that it
+ //is not apart of the DOM. Therefore there is no reason to do
+ //any animations on it
+ if (parentElement.length === 0) break;
+
+ var isRoot = isMatchingElement(parentElement, $rootElement);
+ var state = isRoot ? rootAnimateState : (parentElement.data(NG_ANIMATE_STATE) || {});
+ if (state.disabled) {
+ return true;
+ }
+
+ //no matter what, for an animation to work it must reach the root element
+ //this implies that the element is attached to the DOM when the animation is run
+ if (isRoot) {
+ hasParent = true;
+ }
+
+ //once a flag is found that is strictly false then everything before
+ //it will be discarded and all child animations will be restricted
+ if (allowChildAnimations !== false) {
+ var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
+ if (angular.isDefined(animateChildrenFlag)) {
+ allowChildAnimations = animateChildrenFlag;
+ }
+ }
+
+ parentRunningAnimation = parentRunningAnimation ||
+ state.running ||
+ (state.last && !state.last.isClassBased);
+ }
+ while (parentElement = parentElement.parent());
+
+ return !hasParent || (!allowChildAnimations && parentRunningAnimation);
+ }
+ }]);
+
+ $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
+ function($window, $sniffer, $timeout, $$animateReflow) {
+ // Detect proper transitionend/animationend event names.
+ var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
+
+ // If unprefixed events are not supported but webkit-prefixed are, use the latter.
+ // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
+ // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
+ // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
+ // Register both events in case `window.onanimationend` is not supported because of that,
+ // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
+ // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
+ // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
+ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
+ CSS_PREFIX = '-webkit-';
+ TRANSITION_PROP = 'WebkitTransition';
+ TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
+ } else {
+ TRANSITION_PROP = 'transition';
+ TRANSITIONEND_EVENT = 'transitionend';
+ }
+
+ if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
+ CSS_PREFIX = '-webkit-';
+ ANIMATION_PROP = 'WebkitAnimation';
+ ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
+ } else {
+ ANIMATION_PROP = 'animation';
+ ANIMATIONEND_EVENT = 'animationend';
+ }
+
+ var DURATION_KEY = 'Duration';
+ var PROPERTY_KEY = 'Property';
+ var DELAY_KEY = 'Delay';
+ var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
+ var ANIMATION_PLAYSTATE_KEY = 'PlayState';
+ var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
+ var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
+ var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
+ var CLOSING_TIME_BUFFER = 1.5;
+ var ONE_SECOND = 1000;
+
+ var lookupCache = {};
+ var parentCounter = 0;
+ var animationReflowQueue = [];
+ var cancelAnimationReflow;
+ function clearCacheAfterReflow() {
+ if (!cancelAnimationReflow) {
+ cancelAnimationReflow = $$animateReflow(function() {
+ animationReflowQueue = [];
+ cancelAnimationReflow = null;
+ lookupCache = {};
+ });
+ }
+ }
+
+ function afterReflow(element, callback) {
+ if (cancelAnimationReflow) {
+ cancelAnimationReflow();
+ }
+ animationReflowQueue.push(callback);
+ cancelAnimationReflow = $$animateReflow(function() {
+ forEach(animationReflowQueue, function(fn) {
+ fn();
+ });
+
+ animationReflowQueue = [];
+ cancelAnimationReflow = null;
+ lookupCache = {};
+ });
+ }
+
+ var closingTimer = null;
+ var closingTimestamp = 0;
+ var animationElementQueue = [];
+ function animationCloseHandler(element, totalTime) {
+ var node = extractElementNode(element);
+ element = angular.element(node);
+
+ //this item will be garbage collected by the closing
+ //animation timeout
+ animationElementQueue.push(element);
+
+ //but it may not need to cancel out the existing timeout
+ //if the timestamp is less than the previous one
+ var futureTimestamp = Date.now() + totalTime;
+ if (futureTimestamp <= closingTimestamp) {
+ return;
+ }
+
+ $timeout.cancel(closingTimer);
+
+ closingTimestamp = futureTimestamp;
+ closingTimer = $timeout(function() {
+ closeAllAnimations(animationElementQueue);
+ animationElementQueue = [];
+ }, totalTime, false);
+ }
+
+ function closeAllAnimations(elements) {
+ forEach(elements, function(element) {
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (elementData) {
+ forEach(elementData.closeAnimationFns, function(fn) {
+ fn();
+ });
+ }
+ });
+ }
+
+ function getElementAnimationDetails(element, cacheKey) {
+ var data = cacheKey ? lookupCache[cacheKey] : null;
+ if (!data) {
+ var transitionDuration = 0;
+ var transitionDelay = 0;
+ var animationDuration = 0;
+ var animationDelay = 0;
+
+ //we want all the styles defined before and after
+ forEach(element, function(element) {
+ if (element.nodeType == ELEMENT_NODE) {
+ var elementStyles = $window.getComputedStyle(element) || {};
+
+ var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
+ transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
+
+ var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
+ transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
+
+ var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
+ animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
+
+ var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
+
+ if (aDuration > 0) {
+ aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
+ }
+ animationDuration = Math.max(aDuration, animationDuration);
+ }
+ });
+ data = {
+ total: 0,
+ transitionDelay: transitionDelay,
+ transitionDuration: transitionDuration,
+ animationDelay: animationDelay,
+ animationDuration: animationDuration
+ };
+ if (cacheKey) {
+ lookupCache[cacheKey] = data;
+ }
+ }
+ return data;
+ }
+
+ function parseMaxTime(str) {
+ var maxValue = 0;
+ var values = isString(str) ?
+ str.split(/\s*,\s*/) :
+ [];
+ forEach(values, function(value) {
+ maxValue = Math.max(parseFloat(value) || 0, maxValue);
+ });
+ return maxValue;
+ }
+
+ function getCacheKey(element) {
+ var parentElement = element.parent();
+ var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
+ if (!parentID) {
+ parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
+ parentID = parentCounter;
+ }
+ return parentID + '-' + extractElementNode(element).getAttribute('class');
+ }
+
+ function animateSetup(animationEvent, element, className, styles) {
+ var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
+
+ var cacheKey = getCacheKey(element);
+ var eventCacheKey = cacheKey + ' ' + className;
+ var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
+
+ var stagger = {};
+ if (itemIndex > 0) {
+ var staggerClassName = className + '-stagger';
+ var staggerCacheKey = cacheKey + ' ' + staggerClassName;
+ var applyClasses = !lookupCache[staggerCacheKey];
+
+ applyClasses && $$jqLite.addClass(element, staggerClassName);
+
+ stagger = getElementAnimationDetails(element, staggerCacheKey);
+
+ applyClasses && $$jqLite.removeClass(element, staggerClassName);
+ }
+
+ $$jqLite.addClass(element, className);
+
+ var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
+ var timings = getElementAnimationDetails(element, eventCacheKey);
+ var transitionDuration = timings.transitionDuration;
+ var animationDuration = timings.animationDuration;
+
+ if (structural && transitionDuration === 0 && animationDuration === 0) {
+ $$jqLite.removeClass(element, className);
+ return false;
+ }
+
+ var blockTransition = styles || (structural && transitionDuration > 0);
+ var blockAnimation = animationDuration > 0 &&
+ stagger.animationDelay > 0 &&
+ stagger.animationDuration === 0;
+
+ var closeAnimationFns = formerData.closeAnimationFns || [];
+ element.data(NG_ANIMATE_CSS_DATA_KEY, {
+ stagger: stagger,
+ cacheKey: eventCacheKey,
+ running: formerData.running || 0,
+ itemIndex: itemIndex,
+ blockTransition: blockTransition,
+ closeAnimationFns: closeAnimationFns
+ });
+
+ var node = extractElementNode(element);
+
+ if (blockTransition) {
+ blockTransitions(node, true);
+ if (styles) {
+ element.css(styles);
+ }
+ }
+
+ if (blockAnimation) {
+ blockAnimations(node, true);
+ }
+
+ return true;
+ }
+
+ function animateRun(animationEvent, element, className, activeAnimationComplete, styles) {
+ var node = extractElementNode(element);
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
+ activeAnimationComplete();
+ return;
+ }
+
+ var activeClassName = '';
+ var pendingClassName = '';
+ forEach(className.split(' '), function(klass, i) {
+ var prefix = (i > 0 ? ' ' : '') + klass;
+ activeClassName += prefix + '-active';
+ pendingClassName += prefix + '-pending';
+ });
+
+ var style = '';
+ var appliedStyles = [];
+ var itemIndex = elementData.itemIndex;
+ var stagger = elementData.stagger;
+ var staggerTime = 0;
+ if (itemIndex > 0) {
+ var transitionStaggerDelay = 0;
+ if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
+ transitionStaggerDelay = stagger.transitionDelay * itemIndex;
+ }
+
+ var animationStaggerDelay = 0;
+ if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
+ animationStaggerDelay = stagger.animationDelay * itemIndex;
+ appliedStyles.push(CSS_PREFIX + 'animation-play-state');
+ }
+
+ staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
+ }
+
+ if (!staggerTime) {
+ $$jqLite.addClass(element, activeClassName);
+ if (elementData.blockTransition) {
+ blockTransitions(node, false);
+ }
+ }
+
+ var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
+ var timings = getElementAnimationDetails(element, eventCacheKey);
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
+ if (maxDuration === 0) {
+ $$jqLite.removeClass(element, activeClassName);
+ animateClose(element, className);
+ activeAnimationComplete();
+ return;
+ }
+
+ if (!staggerTime && styles && Object.keys(styles).length > 0) {
+ if (!timings.transitionDuration) {
+ element.css('transition', timings.animationDuration + 's linear all');
+ appliedStyles.push('transition');
+ }
+ element.css(styles);
+ }
+
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
+ var maxDelayTime = maxDelay * ONE_SECOND;
+
+ if (appliedStyles.length > 0) {
+ //the element being animated may sometimes contain comment nodes in
+ //the jqLite object, so we're safe to use a single variable to house
+ //the styles since there is always only one element being animated
+ var oldStyle = node.getAttribute('style') || '';
+ if (oldStyle.charAt(oldStyle.length - 1) !== ';') {
+ oldStyle += ';';
+ }
+ node.setAttribute('style', oldStyle + ' ' + style);
+ }
+
+ var startTime = Date.now();
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
+
+ var staggerTimeout;
+ if (staggerTime > 0) {
+ $$jqLite.addClass(element, pendingClassName);
+ staggerTimeout = $timeout(function() {
+ staggerTimeout = null;
+
+ if (timings.transitionDuration > 0) {
+ blockTransitions(node, false);
+ }
+ if (timings.animationDuration > 0) {
+ blockAnimations(node, false);
+ }
+
+ $$jqLite.addClass(element, activeClassName);
+ $$jqLite.removeClass(element, pendingClassName);
+
+ if (styles) {
+ if (timings.transitionDuration === 0) {
+ element.css('transition', timings.animationDuration + 's linear all');
+ }
+ element.css(styles);
+ appliedStyles.push('transition');
+ }
+ }, staggerTime * ONE_SECOND, false);
+ }
+
+ element.on(css3AnimationEvents, onAnimationProgress);
+ elementData.closeAnimationFns.push(function() {
+ onEnd();
+ activeAnimationComplete();
+ });
+
+ elementData.running++;
+ animationCloseHandler(element, totalTime);
+ return onEnd;
+
+ // This will automatically be called by $animate so
+ // there is no need to attach this internally to the
+ // timeout done method.
+ function onEnd() {
+ element.off(css3AnimationEvents, onAnimationProgress);
+ $$jqLite.removeClass(element, activeClassName);
+ $$jqLite.removeClass(element, pendingClassName);
+ if (staggerTimeout) {
+ $timeout.cancel(staggerTimeout);
+ }
+ animateClose(element, className);
+ var node = extractElementNode(element);
+ for (var i in appliedStyles) {
+ node.style.removeProperty(appliedStyles[i]);
+ }
+ }
+
+ function onAnimationProgress(event) {
+ event.stopPropagation();
+ var ev = event.originalEvent || event;
+ var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
+
+ /* Firefox (or possibly just Gecko) likes to not round values up
+ * when a ms measurement is used for the animation */
+ var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
+
+ /* $manualTimeStamp is a mocked timeStamp value which is set
+ * within browserTrigger(). This is only here so that tests can
+ * mock animations properly. Real events fallback to event.timeStamp,
+ * or, if they don't, then a timeStamp is automatically created for them.
+ * We're checking to see if the timeStamp surpasses the expected delay,
+ * but we're using elapsedTime instead of the timeStamp on the 2nd
+ * pre-condition since animations sometimes close off early */
+ if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
+ activeAnimationComplete();
+ }
+ }
+ }
+
+ function blockTransitions(node, bool) {
+ node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
+ }
+
+ function blockAnimations(node, bool) {
+ node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
+ }
+
+ function animateBefore(animationEvent, element, className, styles) {
+ if (animateSetup(animationEvent, element, className, styles)) {
+ return function(cancelled) {
+ cancelled && animateClose(element, className);
+ };
+ }
+ }
+
+ function animateAfter(animationEvent, element, className, afterAnimationComplete, styles) {
+ if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
+ return animateRun(animationEvent, element, className, afterAnimationComplete, styles);
+ } else {
+ animateClose(element, className);
+ afterAnimationComplete();
+ }
+ }
+
+ function animate(animationEvent, element, className, animationComplete, options) {
+ //If the animateSetup function doesn't bother returning a
+ //cancellation function then it means that there is no animation
+ //to perform at all
+ var preReflowCancellation = animateBefore(animationEvent, element, className, options.from);
+ if (!preReflowCancellation) {
+ clearCacheAfterReflow();
+ animationComplete();
+ return;
+ }
+
+ //There are two cancellation functions: one is before the first
+ //reflow animation and the second is during the active state
+ //animation. The first function will take care of removing the
+ //data from the element which will not make the 2nd animation
+ //happen in the first place
+ var cancel = preReflowCancellation;
+ afterReflow(element, function() {
+ //once the reflow is complete then we point cancel to
+ //the new cancellation function which will remove all of the
+ //animation properties from the active animation
+ cancel = animateAfter(animationEvent, element, className, animationComplete, options.to);
+ });
+
+ return function(cancelled) {
+ (cancel || noop)(cancelled);
+ };
+ }
+
+ function animateClose(element, className) {
+ $$jqLite.removeClass(element, className);
+ var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
+ if (data) {
+ if (data.running) {
+ data.running--;
+ }
+ if (!data.running || data.running === 0) {
+ element.removeData(NG_ANIMATE_CSS_DATA_KEY);
+ }
+ }
+ }
+
+ return {
+ animate: function(element, className, from, to, animationCompleted, options) {
+ options = options || {};
+ options.from = from;
+ options.to = to;
+ return animate('animate', element, className, animationCompleted, options);
+ },
+
+ enter: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('enter', element, 'ng-enter', animationCompleted, options);
+ },
+
+ leave: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('leave', element, 'ng-leave', animationCompleted, options);
+ },
+
+ move: function(element, animationCompleted, options) {
+ options = options || {};
+ return animate('move', element, 'ng-move', animationCompleted, options);
+ },
+
+ beforeSetClass: function(element, add, remove, animationCompleted, options) {
+ options = options || {};
+ var className = suffixClasses(remove, '-remove') + ' ' +
+ suffixClasses(add, '-add');
+ var cancellationMethod = animateBefore('setClass', element, className, options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ beforeAddClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ beforeRemoveClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), options.from);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ clearCacheAfterReflow();
+ animationCompleted();
+ },
+
+ setClass: function(element, add, remove, animationCompleted, options) {
+ options = options || {};
+ remove = suffixClasses(remove, '-remove');
+ add = suffixClasses(add, '-add');
+ var className = remove + ' ' + add;
+ return animateAfter('setClass', element, className, animationCompleted, options.to);
+ },
+
+ addClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted, options.to);
+ },
+
+ removeClass: function(element, className, animationCompleted, options) {
+ options = options || {};
+ return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted, options.to);
+ }
+ };
+
+ function suffixClasses(classes, suffix) {
+ var className = '';
+ classes = isArray(classes) ? classes : classes.split(/\s+/);
+ forEach(classes, function(klass, i) {
+ if (klass && klass.length > 0) {
+ className += (i > 0 ? ' ' : '') + klass + suffix;
+ }
+ });
+ return className;
+ }
+ }]);
+ }]);
+
+
+})(window, window.angular);
diff --git a/afb-client/bower_components/angular-animate/angular-animate.min.js b/afb-client/bower_components/angular-animate/angular-animate.min.js
new file mode 100644
index 0000000..70c25a3
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/angular-animate.min.js
@@ -0,0 +1,33 @@
+/*
+ AngularJS v1.3.20
+ (c) 2010-2014 Google, Inc. http://angularjs.org
+ License: MIT
+*/
+(function(N,f,W){'use strict';f.module("ngAnimate",["ng"]).directive("ngAnimateChildren",function(){return function(X,r,g){g=g.ngAnimateChildren;f.isString(g)&&0===g.length?r.data("$$ngAnimateChildren",!0):X.$watch(g,function(f){r.data("$$ngAnimateChildren",!!f)})}}).factory("$$animateReflow",["$$rAF","$document",function(f,r){var g=r[0].body;return function(r){return f(function(){r(g.offsetWidth)})}}]).config(["$provide","$animateProvider",function(X,r){function g(f){for(var n=0;n<f.length;n++){var g=
+f[n];if(1==g.nodeType)return g}}function ba(f,n){return g(f)==g(n)}var t=f.noop,n=f.forEach,ca=r.$$selectors,aa=f.isArray,da=f.isString,ga=f.isObject,w={running:!0},u;X.decorator("$animate",["$delegate","$$q","$injector","$sniffer","$rootElement","$$asyncCallback","$rootScope","$document","$templateRequest","$$jqLite",function(O,N,M,Y,y,I,P,W,Z,Q){function R(a,c){var b=a.data("$$ngAnimateState")||{};c&&(b.running=!0,b.structural=!0,a.data("$$ngAnimateState",b));return b.disabled||b.running&&b.structural}
+function D(a){var c,b=N.defer();b.promise.$$cancelFn=function(){c&&c()};P.$$postDigest(function(){c=a(function(){b.resolve()})});return b.promise}function J(a){if(ga(a))return a.tempClasses&&da(a.tempClasses)&&(a.tempClasses=a.tempClasses.split(/\s+/)),a}function S(a,c,b){b=b||{};var d={};n(b,function(e,a){n(a.split(" "),function(a){d[a]=e})});var h=Object.create(null);n((a.attr("class")||"").split(/\s+/),function(e){h[e]=!0});var f=[],k=[];n(c&&c.classes||[],function(e,a){var b=h[a],c=d[a]||{};!1===
+e?(b||"addClass"==c.event)&&k.push(a):!0===e&&(b&&"removeClass"!=c.event||f.push(a))});return 0<f.length+k.length&&[f.join(" "),k.join(" ")]}function T(a){if(a){var c=[],b={};a=a.substr(1).split(".");(Y.transitions||Y.animations)&&c.push(M.get(ca[""]));for(var d=0;d<a.length;d++){var f=a[d],l=ca[f];l&&!b[f]&&(c.push(M.get(l)),b[f]=!0)}return c}}function U(a,c,b,d){function h(e,a){var b=e[a],c=e["before"+a.charAt(0).toUpperCase()+a.substr(1)];if(b||c)return"leave"==a&&(c=b,b=null),u.push({event:a,
+fn:b}),fa.push({event:a,fn:c}),!0}function l(c,k,x){var E=[];n(c,function(a){a.fn&&E.push(a)});var m=0;n(E,function(c,f){var p=function(){a:{if(k){(k[f]||t)();if(++m<E.length)break a;k=null}x()}};switch(c.event){case "setClass":k.push(c.fn(a,e,A,p,d));break;case "animate":k.push(c.fn(a,b,d.from,d.to,p));break;case "addClass":k.push(c.fn(a,e||b,p,d));break;case "removeClass":k.push(c.fn(a,A||b,p,d));break;default:k.push(c.fn(a,p,d))}});k&&0===k.length&&x()}var k=a[0];if(k){d&&(d.to=d.to||{},d.from=
+d.from||{});var e,A;aa(b)&&(e=b[0],A=b[1],e?A?b=e+" "+A:(b=e,c="addClass"):(b=A,c="removeClass"));var x="setClass"==c,E=x||"addClass"==c||"removeClass"==c||"animate"==c,p=a.attr("class")+" "+b;if(B(p)){var G=t,m=[],fa=[],g=t,s=[],u=[],p=(" "+p).replace(/\s+/g,".");n(T(p),function(a){!h(a,c)&&x&&(h(a,"addClass"),h(a,"removeClass"))});return{node:k,event:c,className:b,isClassBased:E,isSetClassOperation:x,applyStyles:function(){d&&a.css(f.extend(d.from||{},d.to||{}))},before:function(a){G=a;l(fa,m,function(){G=
+t;a()})},after:function(a){g=a;l(u,s,function(){g=t;a()})},cancel:function(){m&&(n(m,function(a){(a||t)(!0)}),G(!0));s&&(n(s,function(a){(a||t)(!0)}),g(!0))}}}}}function H(a,c,b,d,h,l,k,e){function A(e){var k="$animate:"+e;g&&g[k]&&0<g[k].length&&I(function(){b.triggerHandler(k,{event:a,className:c})})}function x(){A("before")}function E(){A("after")}function p(){p.hasBeenRun||(p.hasBeenRun=!0,l())}function G(){if(!G.hasBeenRun){m&&m.applyStyles();G.hasBeenRun=!0;k&&k.tempClasses&&n(k.tempClasses,
+function(a){u.removeClass(b,a)});var x=b.data("$$ngAnimateState");x&&(m&&m.isClassBased?C(b,c):(I(function(){var e=b.data("$$ngAnimateState")||{};ea==e.index&&C(b,c,a)}),b.data("$$ngAnimateState",x)));A("close");e()}}var m=U(b,a,c,k);if(!m)return p(),x(),E(),G(),t;a=m.event;c=m.className;var g=f.element._data(m.node),g=g&&g.events;d||(d=h?h.parent():b.parent());if(z(b,d))return p(),x(),E(),G(),t;d=b.data("$$ngAnimateState")||{};var L=d.active||{},s=d.totalActive||0,q=d.last;h=!1;if(0<s){s=[];if(m.isClassBased)"setClass"==
+q.event?(s.push(q),C(b,c)):L[c]&&(v=L[c],v.event==a?h=!0:(s.push(v),C(b,c)));else if("leave"==a&&L["ng-leave"])h=!0;else{for(var v in L)s.push(L[v]);d={};C(b,!0)}0<s.length&&n(s,function(a){a.cancel()})}!m.isClassBased||m.isSetClassOperation||"animate"==a||h||(h="addClass"==a==b.hasClass(c));if(h)return p(),x(),E(),A("close"),e(),t;L=d.active||{};s=d.totalActive||0;if("leave"==a)b.one("$destroy",function(a){a=f.element(this);var e=a.data("$$ngAnimateState");e&&(e=e.active["ng-leave"])&&(e.cancel(),
+C(a,"ng-leave"))});u.addClass(b,"ng-animate");k&&k.tempClasses&&n(k.tempClasses,function(a){u.addClass(b,a)});var ea=K++;s++;L[c]=m;b.data("$$ngAnimateState",{last:m,active:L,index:ea,totalActive:s});x();m.before(function(e){var k=b.data("$$ngAnimateState");e=e||!k||!k.active[c]||m.isClassBased&&k.active[c].event!=a;p();!0===e?G():(E(),m.after(G))});return m.cancel}function q(a){if(a=g(a))a=f.isFunction(a.getElementsByClassName)?a.getElementsByClassName("ng-animate"):a.querySelectorAll(".ng-animate"),
+n(a,function(a){a=f.element(a);(a=a.data("$$ngAnimateState"))&&a.active&&n(a.active,function(a){a.cancel()})})}function C(a,c){if(ba(a,y))w.disabled||(w.running=!1,w.structural=!1);else if(c){var b=a.data("$$ngAnimateState")||{},d=!0===c;!d&&b.active&&b.active[c]&&(b.totalActive--,delete b.active[c]);if(d||!b.totalActive)u.removeClass(a,"ng-animate"),a.removeData("$$ngAnimateState")}}function z(a,c){if(w.disabled)return!0;if(ba(a,y))return w.running;var b,d,g;do{if(0===c.length)break;var l=ba(c,y),
+k=l?w:c.data("$$ngAnimateState")||{};if(k.disabled)return!0;l&&(g=!0);!1!==b&&(l=c.data("$$ngAnimateChildren"),f.isDefined(l)&&(b=l));d=d||k.running||k.last&&!k.last.isClassBased}while(c=c.parent());return!g||!b&&d}u=Q;y.data("$$ngAnimateState",w);var $=P.$watch(function(){return Z.totalPendingRequests},function(a,c){0===a&&($(),P.$$postDigest(function(){P.$$postDigest(function(){w.running=!1})}))}),K=0,V=r.classNameFilter(),B=V?function(a){return V.test(a)}:function(){return!0};return{animate:function(a,
+c,b,d,h){d=d||"ng-inline-animate";h=J(h)||{};h.from=b?c:null;h.to=b?b:c;return D(function(b){return H("animate",d,f.element(g(a)),null,null,t,h,b)})},enter:function(a,c,b,d){d=J(d);a=f.element(a);c=c&&f.element(c);b=b&&f.element(b);R(a,!0);O.enter(a,c,b);return D(function(h){return H("enter","ng-enter",f.element(g(a)),c,b,t,d,h)})},leave:function(a,c){c=J(c);a=f.element(a);q(a);R(a,!0);return D(function(b){return H("leave","ng-leave",f.element(g(a)),null,null,function(){O.leave(a)},c,b)})},move:function(a,
+c,b,d){d=J(d);a=f.element(a);c=c&&f.element(c);b=b&&f.element(b);q(a);R(a,!0);O.move(a,c,b);return D(function(h){return H("move","ng-move",f.element(g(a)),c,b,t,d,h)})},addClass:function(a,c,b){return this.setClass(a,c,[],b)},removeClass:function(a,c,b){return this.setClass(a,[],c,b)},setClass:function(a,c,b,d){d=J(d);a=f.element(a);a=f.element(g(a));if(R(a))return O.$$setClassImmediately(a,c,b,d);var h,l=a.data("$$animateClasses"),k=!!l;l||(l={classes:{}});h=l.classes;c=aa(c)?c:c.split(" ");n(c,
+function(a){a&&a.length&&(h[a]=!0)});b=aa(b)?b:b.split(" ");n(b,function(a){a&&a.length&&(h[a]=!1)});if(k)return d&&l.options&&(l.options=f.extend(l.options||{},d)),l.promise;a.data("$$animateClasses",l={classes:h,options:d});return l.promise=D(function(e){var k,b,c,d=g(a);d&&(k=a.data("$$animateClasses"),a.removeData("$$animateClasses"),c=a.parent(),b=d.parentNode);if(!b||b.$$NG_REMOVED||d.$$NG_REMOVED)e();else{b=a.data("$$ngAnimateState")||{};var f=S(a,k,b.active);return f?H("setClass",f,a,c,null,
+function(){f[0]&&O.$$addClassImmediately(a,f[0]);f[1]&&O.$$removeClassImmediately(a,f[1])},k.options,e):e()}})},cancel:function(a){a.$$cancelFn()},enabled:function(a,c){switch(arguments.length){case 2:if(a)C(c);else{var b=c.data("$$ngAnimateState")||{};b.disabled=!0;c.data("$$ngAnimateState",b)}break;case 1:w.disabled=!a;break;default:a=!w.disabled}return!!a}}}]);r.register("",["$window","$sniffer","$timeout","$$animateReflow",function(r,w,M,Y){function y(){b||(b=Y(function(){c=[];b=null;B={}}))}
+function I(a,e){b&&b();c.push(e);b=Y(function(){n(c,function(a){a()});c=[];b=null;B={}})}function P(a,e){var b=g(a);a=f.element(b);l.push(a);b=Date.now()+e;b<=h||(M.cancel(d),h=b,d=M(function(){X(l);l=[]},e,!1))}function X(a){n(a,function(a){(a=a.data("$$ngAnimateCSS3Data"))&&n(a.closeAnimationFns,function(a){a()})})}function Z(a,e){var b=e?B[e]:null;if(!b){var c=0,d=0,f=0,g=0;n(a,function(a){if(1==a.nodeType){a=r.getComputedStyle(a)||{};c=Math.max(Q(a[z+"Duration"]),c);d=Math.max(Q(a[z+"Delay"]),
+d);g=Math.max(Q(a[K+"Delay"]),g);var e=Q(a[K+"Duration"]);0<e&&(e*=parseInt(a[K+"IterationCount"],10)||1);f=Math.max(e,f)}});b={total:0,transitionDelay:d,transitionDuration:c,animationDelay:g,animationDuration:f};e&&(B[e]=b)}return b}function Q(a){var e=0;a=da(a)?a.split(/\s*,\s*/):[];n(a,function(a){e=Math.max(parseFloat(a)||0,e)});return e}function R(b,e,c,d){b=0<=["ng-enter","ng-leave","ng-move"].indexOf(c);var f,p=e.parent(),h=p.data("$$ngAnimateKey");h||(p.data("$$ngAnimateKey",++a),h=a);f=h+
+"-"+g(e).getAttribute("class");var p=f+" "+c,h=B[p]?++B[p].total:0,m={};if(0<h){var n=c+"-stagger",m=f+" "+n;(f=!B[m])&&u.addClass(e,n);m=Z(e,m);f&&u.removeClass(e,n)}u.addClass(e,c);var n=e.data("$$ngAnimateCSS3Data")||{},l=Z(e,p);f=l.transitionDuration;l=l.animationDuration;if(b&&0===f&&0===l)return u.removeClass(e,c),!1;c=d||b&&0<f;b=0<l&&0<m.animationDelay&&0===m.animationDuration;e.data("$$ngAnimateCSS3Data",{stagger:m,cacheKey:p,running:n.running||0,itemIndex:h,blockTransition:c,closeAnimationFns:n.closeAnimationFns||
+[]});p=g(e);c&&(J(p,!0),d&&e.css(d));b&&(p.style[K+"PlayState"]="paused");return!0}function D(a,e,b,c,d){function f(){e.off(D,h);u.removeClass(e,l);u.removeClass(e,t);z&&M.cancel(z);H(e,b);var a=g(e),c;for(c in s)a.style.removeProperty(s[c])}function h(a){a.stopPropagation();var b=a.originalEvent||a;a=b.$manualTimeStamp||b.timeStamp||Date.now();b=parseFloat(b.elapsedTime.toFixed(3));Math.max(a-I,0)>=B&&b>=y&&c()}var m=g(e);a=e.data("$$ngAnimateCSS3Data");if(-1!=m.getAttribute("class").indexOf(b)&&
+a){var l="",t="";n(b.split(" "),function(a,b){var e=(0<b?" ":"")+a;l+=e+"-active";t+=e+"-pending"});var s=[],q=a.itemIndex,v=a.stagger,r=0;if(0<q){r=0;0<v.transitionDelay&&0===v.transitionDuration&&(r=v.transitionDelay*q);var w=0;0<v.animationDelay&&0===v.animationDuration&&(w=v.animationDelay*q,s.push(C+"animation-play-state"));r=Math.round(100*Math.max(r,w))/100}r||(u.addClass(e,l),a.blockTransition&&J(m,!1));var F=Z(e,a.cacheKey+" "+l),y=Math.max(F.transitionDuration,F.animationDuration);if(0===
+y)u.removeClass(e,l),H(e,b),c();else{!r&&d&&0<Object.keys(d).length&&(F.transitionDuration||(e.css("transition",F.animationDuration+"s linear all"),s.push("transition")),e.css(d));var q=Math.max(F.transitionDelay,F.animationDelay),B=1E3*q;0<s.length&&(v=m.getAttribute("style")||"",";"!==v.charAt(v.length-1)&&(v+=";"),m.setAttribute("style",v+" "));var I=Date.now(),D=V+" "+$,q=1E3*(r+1.5*(q+y)),z;0<r&&(u.addClass(e,t),z=M(function(){z=null;0<F.transitionDuration&&J(m,!1);0<F.animationDuration&&(m.style[K+
+"PlayState"]="");u.addClass(e,l);u.removeClass(e,t);d&&(0===F.transitionDuration&&e.css("transition",F.animationDuration+"s linear all"),e.css(d),s.push("transition"))},1E3*r,!1));e.on(D,h);a.closeAnimationFns.push(function(){f();c()});a.running++;P(e,q);return f}}else c()}function J(a,b){a.style[z+"Property"]=b?"none":""}function S(a,b,c,d){if(R(a,b,c,d))return function(a){a&&H(b,c)}}function T(a,b,c,d,f){if(b.data("$$ngAnimateCSS3Data"))return D(a,b,c,d,f);H(b,c);d()}function U(a,b,c,d,f){var g=
+S(a,b,c,f.from);if(g){var h=g;I(b,function(){h=T(a,b,c,d,f.to)});return function(a){(h||t)(a)}}y();d()}function H(a,b){u.removeClass(a,b);var c=a.data("$$ngAnimateCSS3Data");c&&(c.running&&c.running--,c.running&&0!==c.running||a.removeData("$$ngAnimateCSS3Data"))}function q(a,b){var c="";a=aa(a)?a:a.split(/\s+/);n(a,function(a,d){a&&0<a.length&&(c+=(0<d?" ":"")+a+b)});return c}var C="",z,$,K,V;N.ontransitionend===W&&N.onwebkittransitionend!==W?(C="-webkit-",z="WebkitTransition",$="webkitTransitionEnd transitionend"):
+(z="transition",$="transitionend");N.onanimationend===W&&N.onwebkitanimationend!==W?(C="-webkit-",K="WebkitAnimation",V="webkitAnimationEnd animationend"):(K="animation",V="animationend");var B={},a=0,c=[],b,d=null,h=0,l=[];return{animate:function(a,b,c,d,f,g){g=g||{};g.from=c;g.to=d;return U("animate",a,b,f,g)},enter:function(a,b,c){c=c||{};return U("enter",a,"ng-enter",b,c)},leave:function(a,b,c){c=c||{};return U("leave",a,"ng-leave",b,c)},move:function(a,b,c){c=c||{};return U("move",a,"ng-move",
+b,c)},beforeSetClass:function(a,b,c,d,f){f=f||{};b=q(c,"-remove")+" "+q(b,"-add");if(f=S("setClass",a,b,f.from))return I(a,d),f;y();d()},beforeAddClass:function(a,b,c,d){d=d||{};if(b=S("addClass",a,q(b,"-add"),d.from))return I(a,c),b;y();c()},beforeRemoveClass:function(a,b,c,d){d=d||{};if(b=S("removeClass",a,q(b,"-remove"),d.from))return I(a,c),b;y();c()},setClass:function(a,b,c,d,f){f=f||{};c=q(c,"-remove");b=q(b,"-add");return T("setClass",a,c+" "+b,d,f.to)},addClass:function(a,b,c,d){d=d||{};return T("addClass",
+a,q(b,"-add"),c,d.to)},removeClass:function(a,b,c,d){d=d||{};return T("removeClass",a,q(b,"-remove"),c,d.to)}}}])}])})(window,window.angular);
+//# sourceMappingURL=angular-animate.min.js.map
diff --git a/afb-client/bower_components/angular-animate/angular-animate.min.js.map b/afb-client/bower_components/angular-animate/angular-animate.min.js.map
new file mode 100644
index 0000000..b9ada6b
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/angular-animate.min.js.map
@@ -0,0 +1,8 @@
+{
+"version":3,
+"file":"angular-animate.min.js",
+"lineCount":32,
+"mappings":"A;;;;;aAKC,SAAQ,CAACA,CAAD,CAASC,CAAT,CAAkBC,CAAlB,CAA6B,CAwYtCD,CAAAE,OAAA,CAAe,WAAf,CAA4B,CAAC,IAAD,CAA5B,CAAAC,UAAA,CAgBa,mBAhBb,CAgBkC,QAAQ,EAAG,CAEzC,MAAO,SAAQ,CAACC,CAAD,CAAQC,CAAR,CAAiBC,CAAjB,CAAwB,CACjCC,CAAAA,CAAMD,CAAAE,kBACNR,EAAAS,SAAA,CAAiBF,CAAjB,CAAJ,EAA4C,CAA5C,GAA6BA,CAAAG,OAA7B,CACEL,CAAAM,KAAA,CAJsBC,qBAItB,CAAkC,CAAA,CAAlC,CADF,CAGER,CAAAS,OAAA,CAAaN,CAAb,CAAkB,QAAQ,CAACO,CAAD,CAAQ,CAChCT,CAAAM,KAAA,CAPoBC,qBAOpB,CAAkC,CAAEE,CAAAA,CAApC,CADgC,CAAlC,CALmC,CAFE,CAhB7C,CAAAC,QAAA,CAkCW,iBAlCX,CAkC8B,CAAC,OAAD,CAAU,WAAV,CAAuB,QAAQ,CAACC,CAAD,CAAQC,CAAR,CAAmB,CAC5E,IAAIC,EAAMD,CAAA,CAAU,CAAV,CAAAE,KACV,OAAO,SAAQ,CAACC,CAAD,CAAK,CAElB,MAAOJ,EAAA,CAAM,QAAQ,EAAG,CAStBI,CAAA,CAAGF,CAAAG,YAAH,CATsB,CAAjB,CAFW,CAFwD,CAAlD,CAlC9B,CAAAC,OAAA,CAoDU,CAAC,UAAD,CAAa,kBAAb,CAAiC,QAAQ,CAACC,CAAD,CAAWC,CAAX,CAA6B,CAc5EC,QAASA,EAAkB,CAACpB,CAAD,CAAU,CACnC,IAAS,IAAAqB,EAAI,CAAb,CAAgBA,CAAhB,CAAoBrB,CAAAK,OAApB,CAAoCgB,CAAA,EAApC,CAAyC,CACvC,IAAIC;AAAMtB,CAAA,CAAQqB,CAAR,CACV,IATeE,CASf,EAAID,CAAAE,SAAJ,CACE,MAAOF,EAH8B,CADN,CAiBrCG,QAASA,GAAiB,CAACC,CAAD,CAAOC,CAAP,CAAa,CACrC,MAAOP,EAAA,CAAmBM,CAAnB,CAAP,EAAmCN,CAAA,CAAmBO,CAAnB,CADE,CA9BvC,IAAIC,EAAOjC,CAAAiC,KAAX,CACIC,EAAUlC,CAAAkC,QADd,CAEIC,GAAYX,CAAAY,YAFhB,CAGIC,GAAUrC,CAAAqC,QAHd,CAII5B,GAAWT,CAAAS,SAJf,CAKI6B,GAAWtC,CAAAsC,SALf,CAWIC,EAAmB,CAACC,QAAS,CAAA,CAAV,CAXvB,CAiCIC,CACJlB,EAAAmB,UAAA,CAAmB,UAAnB,CACI,CAAC,WAAD,CAAc,KAAd,CAAqB,WAArB,CAAkC,UAAlC,CAA8C,cAA9C,CAA8D,iBAA9D,CAAiF,YAAjF,CAA+F,WAA/F,CAA4G,kBAA5G,CAAgI,UAAhI,CACP,QAAQ,CAACC,CAAD,CAAcC,CAAd,CAAqBC,CAArB,CAAkCC,CAAlC,CAA8CC,CAA9C,CAA8DC,CAA9D,CAAiFC,CAAjF,CAA+FhC,CAA/F,CAA4GiC,CAA5G,CAAgIC,CAAhI,CAA2I,CAsC9IC,QAASA,EAA2B,CAAC/C,CAAD,CAAUgD,CAAV,CAAkB,CACpD,IAAI1C,EAAON,CAAAM,KAAA,CAnEQ2C,kBAmER,CAAP3C,EAAyC,EACzC0C,EAAJ,GACE1C,CAAA6B,QAEA,CAFe,CAAA,CAEf,CADA7B,CAAA4C,WACA,CADkB,CAAA,CAClB,CAAAlD,CAAAM,KAAA,CAvEiB2C,kBAuEjB,CAA+B3C,CAA/B,CAHF,CAKA,OAAOA,EAAA6C,SAAP,EAAyB7C,CAAA6B,QAAzB,EAAyC7B,CAAA4C,WAPW,CAtCwF;AAgD9IE,QAASA,EAAsB,CAACrC,CAAD,CAAK,CAAA,IAC9BsC,CAD8B,CACpBC,EAAQf,CAAAe,MAAA,EACtBA,EAAAC,QAAAC,WAAA,CAA2BC,QAAQ,EAAG,CACpCJ,CAAA,EAAYA,CAAA,EADwB,CAGtCT,EAAAc,aAAA,CAAwB,QAAQ,EAAG,CACjCL,CAAA,CAAWtC,CAAA,CAAG,QAAQ,EAAG,CACvBuC,CAAAK,QAAA,EADuB,CAAd,CADsB,CAAnC,CAKA,OAAOL,EAAAC,QAV2B,CAapCK,QAASA,EAAmB,CAACC,CAAD,CAAU,CAIpC,GAAI5B,EAAA,CAAS4B,CAAT,CAAJ,CAIE,MAHIA,EAAAC,YAGGD,EAHoBzD,EAAA,CAASyD,CAAAC,YAAT,CAGpBD,GAFLA,CAAAC,YAEKD,CAFiBA,CAAAC,YAAAC,MAAA,CAA0B,KAA1B,CAEjBF,EAAAA,CAR2B,CAYtCG,QAASA,EAAqB,CAAChE,CAAD,CAAUiE,CAAV,CAAiBC,CAAjB,CAAoC,CAChEA,CAAA,CAAoBA,CAApB,EAAyC,EAEzC,KAAIC,EAAS,EACbtC,EAAA,CAAQqC,CAAR,CAA2B,QAAQ,CAAC5D,CAAD,CAAO8D,CAAP,CAAiB,CAClDvC,CAAA,CAAQuC,CAAAL,MAAA,CAAe,GAAf,CAAR,CAA6B,QAAQ,CAACM,CAAD,CAAI,CACvCF,CAAA,CAAOE,CAAP,CAAA,CAAU/D,CAD6B,CAAzC,CADkD,CAApD,CAMA,KAAIgE,EAAaC,MAAAC,OAAA,CAAc,IAAd,CACjB3C,EAAA,CAAQkC,CAAC/D,CAAAyE,KAAA,CAAa,OAAb,CAADV,EAA0B,EAA1BA,OAAA,CAAoC,KAApC,CAAR,CAAoD,QAAQ,CAACW,CAAD,CAAY,CACtEJ,CAAA,CAAWI,CAAX,CAAA,CAAwB,CAAA,CAD8C,CAAxE,CAXgE,KAe5DC,EAAQ,EAfoD,CAehDC,EAAW,EAC3B/C,EAAA,CAASoC,CAAT,EAAkBA,CAAAY,QAAlB,EAAoC,EAApC,CAAwC,QAAQ,CAACC,CAAD,CAASJ,CAAT,CAAoB,CAClE,IAAIK,EAAWT,CAAA,CAAWI,CAAX,CAAf,CACIM,EAAoBb,CAAA,CAAOO,CAAP,CAApBM,EAAyC,EAU9B,EAAA,CAAf;AAAIF,CAAJ,EAEMC,CAFN,EAE6C,UAF7C,EAEkBC,CAAAC,MAFlB,GAGIL,CAAAM,KAAA,CAAcR,CAAd,CAHJ,CAKsB,CAAA,CALtB,GAKWI,CALX,GAOOC,CAPP,EAO8C,aAP9C,EAOmBC,CAAAC,MAPnB,EAQIN,CAAAO,KAAA,CAAWR,CAAX,CARJ,CAZkE,CAApE,CAyBA,OAA0C,EAA1C,CAAQC,CAAAtE,OAAR,CAAuBuE,CAAAvE,OAAvB,EAA+C,CAACsE,CAAAQ,KAAA,CAAW,GAAX,CAAD,CAAkBP,CAAAO,KAAA,CAAc,GAAd,CAAlB,CAzCiB,CA4ClEhB,QAASA,EAAM,CAACiB,CAAD,CAAO,CACpB,GAAIA,CAAJ,CAAU,CAAA,IACJC,EAAU,EADN,CAEJC,EAAU,EACVT,EAAAA,CAAUO,CAAAG,OAAA,CAAY,CAAZ,CAAAxB,MAAA,CAAqB,GAArB,CAUd,EAAItB,CAAA+C,YAAJ,EAA4B/C,CAAAgD,WAA5B,GACEJ,CAAAH,KAAA,CAAa1C,CAAAkD,IAAA,CAAc5D,EAAA,CAAU,EAAV,CAAd,CAAb,CAGF,KAAS,IAAAT,EAAE,CAAX,CAAcA,CAAd,CAAkBwD,CAAAxE,OAAlB,CAAkCgB,CAAA,EAAlC,CAAuC,CAAA,IACjCsE,EAAQd,CAAA,CAAQxD,CAAR,CADyB,CAEjCuE,EAAsB9D,EAAA,CAAU6D,CAAV,CACtBC,EAAJ,EAA4B,CAAAN,CAAA,CAAQK,CAAR,CAA5B,GACEN,CAAAH,KAAA,CAAa1C,CAAAkD,IAAA,CAAcE,CAAd,CAAb,CACA,CAAAN,CAAA,CAAQK,CAAR,CAAA,CAAiB,CAAA,CAFnB,CAHqC,CAQvC,MAAON,EAzBC,CADU,CA8BtBQ,QAASA,EAAe,CAAC7F,CAAD,CAAU8F,CAAV,CAA0BpB,CAA1B,CAAqCb,CAArC,CAA8C,CAyDpEkC,QAASA,EAAiB,CAACC,CAAD,CAAmBf,CAAnB,CAA0B,CAClD,IAAIgB,EAAUD,CAAA,CAAiBf,CAAjB,CAAd,CACIiB,EAAWF,CAAA,CAAiB,QAAjB,CAA4Bf,CAAAkB,OAAA,CAAa,CAAb,CAAAC,YAAA,EAA5B,CAA4DnB,CAAAM,OAAA,CAAa,CAAb,CAA5D,CACf,IAAIU,CAAJ,EAAeC,CAAf,CAYE,MAXa,OAWN,EAXHjB,CAWG,GAVLiB,CAEA,CAFWD,CAEX,CAAAA,CAAA,CAAU,IAQL,EANPI,CAAAnB,KAAA,CAAW,CACTD,MAAOA,CADE;AACKlE,GAAIkF,CADT,CAAX,CAMO,CAHPK,EAAApB,KAAA,CAAY,CACVD,MAAOA,CADG,CACIlE,GAAImF,CADR,CAAZ,CAGO,CAAA,CAAA,CAfyC,CAmBpDK,QAASA,EAAG,CAACC,CAAD,CAAMC,CAAN,CAAqBC,CAArB,CAAoC,CAC9C,IAAIjB,EAAa,EACjB5D,EAAA,CAAQ2E,CAAR,CAAa,QAAQ,CAACG,CAAD,CAAY,CAC/BA,CAAA5F,GAAA,EAAgB0E,CAAAP,KAAA,CAAgByB,CAAhB,CADe,CAAjC,CAIA,KAAIC,EAAQ,CAaZ/E,EAAA,CAAQ4D,CAAR,CAAoB,QAAQ,CAACkB,CAAD,CAAYE,CAAZ,CAAmB,CAC7C,IAAIC,EAAWA,QAAQ,EAAG,CAbW,CAAA,CAAA,CACrC,GAAIL,CAAJ,CAAmB,CACjB,CAACA,CAAA,CAYsBI,CAZtB,CAAD,EAAyBjF,CAAzB,GACA,IAAI,EAAEgF,CAAN,CAAcnB,CAAApF,OAAd,CAAiC,MAAA,CACjCoG,EAAA,CAAgB,IAHC,CAKnBC,CAAA,EANqC,CAaX,CAG1B,QAAQC,CAAA1B,MAAR,EACE,KAAK,UAAL,CACEwB,CAAAvB,KAAA,CAAmByB,CAAA5F,GAAA,CAAaf,CAAb,CAAsB+G,CAAtB,CAAoCC,CAApC,CAAqDF,CAArD,CAA+DjD,CAA/D,CAAnB,CACA,MACF,MAAK,SAAL,CACE4C,CAAAvB,KAAA,CAAmByB,CAAA5F,GAAA,CAAaf,CAAb,CAAsB0E,CAAtB,CAAiCb,CAAAoD,KAAjC,CAA+CpD,CAAAqD,GAA/C,CAA2DJ,CAA3D,CAAnB,CACA,MACF,MAAK,UAAL,CACEL,CAAAvB,KAAA,CAAmByB,CAAA5F,GAAA,CAAaf,CAAb,CAAsB+G,CAAtB,EAAsCrC,CAAtC,CAAqDoC,CAArD,CAA+DjD,CAA/D,CAAnB,CACA,MACF,MAAK,aAAL,CACE4C,CAAAvB,KAAA,CAAmByB,CAAA5F,GAAA,CAAaf,CAAb,CAAsBgH,CAAtB,EAAyCtC,CAAzC,CAAqDoC,CAArD,CAA+DjD,CAA/D,CAAnB,CACA,MACF,SACE4C,CAAAvB,KAAA,CAAmByB,CAAA5F,GAAA,CAAaf,CAAb,CAAsB8G,CAAtB,CAAgCjD,CAAhC,CAAnB,CAdJ,CAJ6C,CAA/C,CAuBI4C,EAAJ,EAA8C,CAA9C,GAAqBA,CAAApG,OAArB,EACEqG,CAAA,EA3C4C,CAzEhD,IAAIS,EAAOnH,CAAA,CAAQ,CAAR,CACX,IAAKmH,CAAL,CAAA,CAIItD,CAAJ,GACEA,CAAAqD,GACA,CADarD,CAAAqD,GACb,EAD2B,EAC3B,CAAArD,CAAAoD,KAAA;AAAepD,CAAAoD,KAAf,EAA+B,EAFjC,CAKA,KAAIF,CAAJ,CACIC,CACAhF,GAAA,CAAQ0C,CAAR,CAAJ,GACEqC,CAEA,CAFerC,CAAA,CAAU,CAAV,CAEf,CADAsC,CACA,CADkBtC,CAAA,CAAU,CAAV,CAClB,CAAKqC,CAAL,CAGYC,CAAL,CAILtC,CAJK,CAIOqC,CAJP,CAIsB,GAJtB,CAI4BC,CAJ5B,EACLtC,CACA,CADYqC,CACZ,CAAAjB,CAAA,CAAiB,UAFZ,CAHP,EACEpB,CACA,CADYsC,CACZ,CAAAlB,CAAA,CAAiB,aAFnB,CAHF,CAcA,KAAIsB,EAAwC,UAAxCA,EAAsBtB,CAA1B,CACIuB,EAAeD,CAAfC,EACoC,UADpCA,EACkBvB,CADlBuB,EAEoC,aAFpCA,EAEkBvB,CAFlBuB,EAGoC,SAHpCA,EAGkBvB,CAJtB,CAOIjB,EADmB7E,CAAAyE,KAAA6C,CAAa,OAAbA,CACnBzC,CAA6B,GAA7BA,CAAmCH,CACvC,IAAK6C,CAAA,CAAsB1C,CAAtB,CAAL,CAAA,CArCoE,IAyChE2C,EAAiB5F,CAzC+C,CA0ChE6F,EAAe,EA1CiD,CA2ChEnB,GAAS,EA3CuD,CA4ChEoB,EAAgB9F,CA5CgD,CA6ChE+F,EAAc,EA7CkD,CA8ChEtB,EAAQ,EA9CwD,CAgDhEuB,EAAkBC,CAAC,GAADA,CAAOhD,CAAPgD,SAAA,CAAwB,MAAxB,CAA+B,GAA/B,CACtBhG,EAAA,CAAQsC,CAAA,CAAOyD,CAAP,CAAR,CAAiC,QAAQ,CAAC5B,CAAD,CAAmB,CAC5C8B,CAAA/B,CAAA+B,CAAkB9B,CAAlB8B,CAAoChC,CAApCgC,CACd,EAAgBV,CAAhB,GACErB,CAAA,CAAkBC,CAAlB,CAAoC,UAApC,CACA,CAAAD,CAAA,CAAkBC,CAAlB,CAAoC,aAApC,CAFF,CAF0D,CAA5D,CA0EA,OAAO,CACLmB,KAAMA,CADD,CAELlC,MAAOa,CAFF,CAGLpB,UAAWA,CAHN,CAIL2C,aAAcA,CAJT,CAKLD,oBAAqBA,CALhB,CAMLW,YAAaA,QAAQ,EAAG,CAClBlE,CAAJ,EACE7D,CAAAgI,IAAA,CAAYrI,CAAAsI,OAAA,CAAepE,CAAAoD,KAAf,EAA+B,EAA/B,CAAmCpD,CAAAqD,GAAnC,EAAiD,EAAjD,CAAZ,CAFoB,CANnB,CAWLZ,OAAQA,QAAQ,CAACI,CAAD,CAAgB,CAC9Bc,CAAA,CAAiBd,CACjBH,EAAA,CAAID,EAAJ,CAAYmB,CAAZ,CAA0B,QAAQ,EAAG,CACnCD,CAAA;AAAiB5F,CACjB8E,EAAA,EAFmC,CAArC,CAF8B,CAX3B,CAkBLL,MAAOA,QAAQ,CAACK,CAAD,CAAgB,CAC7BgB,CAAA,CAAgBhB,CAChBH,EAAA,CAAIF,CAAJ,CAAWsB,CAAX,CAAwB,QAAQ,EAAG,CACjCD,CAAA,CAAgB9F,CAChB8E,EAAA,EAFiC,CAAnC,CAF6B,CAlB1B,CAyBLwB,OAAQA,QAAQ,EAAG,CACbT,CAAJ,GACE5F,CAAA,CAAQ4F,CAAR,CAAsB,QAAQ,CAACpE,CAAD,CAAW,CACvC,CAACA,CAAD,EAAazB,CAAb,EAAmB,CAAA,CAAnB,CADuC,CAAzC,CAGA,CAAA4F,CAAA,CAAe,CAAA,CAAf,CAJF,CAMIG,EAAJ,GACE9F,CAAA,CAAQ8F,CAAR,CAAqB,QAAQ,CAACtE,CAAD,CAAW,CACtC,CAACA,CAAD,EAAazB,CAAb,EAAmB,CAAA,CAAnB,CADsC,CAAxC,CAGA,CAAA8F,CAAA,CAAc,CAAA,CAAd,CAJF,CAPiB,CAzBd,CAtFP,CAjCA,CAJoE,CA6oBtES,QAASA,EAAgB,CAACrC,CAAD,CAAiBpB,CAAjB,CAA4B1E,CAA5B,CAAqCoI,CAArC,CAAoDC,CAApD,CAAkEC,CAAlE,CAAgFzE,CAAhF,CAAyF0E,CAAzF,CAAuG,CAkJ9HC,QAASA,EAAe,CAACC,CAAD,CAAiB,CACvC,IAAIC,EAAY,WAAZA,CAA0BD,CAC1BE,EAAJ,EAAqBA,CAAA,CAAcD,CAAd,CAArB,EAAmF,CAAnF,CAAiDC,CAAA,CAAcD,CAAd,CAAArI,OAAjD,EACEsC,CAAA,CAAgB,QAAQ,EAAG,CACzB3C,CAAA4I,eAAA,CAAuBF,CAAvB,CAAkC,CAChCzD,MAAOa,CADyB,CAEhCpB,UAAWA,CAFqB,CAAlC,CADyB,CAA3B,CAHqC,CAYzCmE,QAASA,EAAuB,EAAG,CACjCL,CAAA,CAAgB,QAAhB,CADiC,CAInCM,QAASA,EAAsB,EAAG,CAChCN,CAAA,CAAgB,OAAhB,CADgC,CAWlCO,QAASA,EAAgB,EAAG,CACrBA,CAAAC,WAAL,GACED,CAAAC,WACA,CAD8B,CAAA,CAC9B,CAAAV,CAAA,EAFF,CAD0B,CAO5BW,QAASA,EAAc,EAAG,CACxB,GAAKD,CAAAC,CAAAD,WAAL,CAAgC,CAC1BE,CAAJ,EACEA,CAAAnB,YAAA,EAGFkB,EAAAD,WAAA,CAA4B,CAAA,CACxBnF,EAAJ,EAAeA,CAAAC,YAAf,EACEjC,CAAA,CAAQgC,CAAAC,YAAR;AAA6B,QAAQ,CAACY,CAAD,CAAY,CAC/CtC,CAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0E,CAA9B,CAD+C,CAAjD,CAKF,KAAIpE,EAAON,CAAAM,KAAA,CA7/BI2C,kBA6/BJ,CACP3C,EAAJ,GAMM4I,CAAJ,EAAcA,CAAA7B,aAAd,CACE+B,CAAA,CAAQpJ,CAAR,CAAiB0E,CAAjB,CADF,EAGE/B,CAAA,CAAgB,QAAQ,EAAG,CACzB,IAAIrC,EAAON,CAAAM,KAAA,CAxgCF2C,kBAwgCE,CAAP3C,EAAyC,EACzC+I,GAAJ,EAA2B/I,CAAAuG,MAA3B,EACEuC,CAAA,CAAQpJ,CAAR,CAAiB0E,CAAjB,CAA4BoB,CAA5B,CAHuB,CAA3B,CAMA,CAAA9F,CAAAM,KAAA,CA7gCW2C,kBA6gCX,CAA+B3C,CAA/B,CATF,CANF,CA3BFkI,EAAA,CAAgB,OAAhB,CACAD,EAAA,EAagC,CADR,CAlL1B,IAAIW,EAASrD,CAAA,CAAgB7F,CAAhB,CAAyB8F,CAAzB,CAAyCpB,CAAzC,CAAoDb,CAApD,CACb,IAAKqF,CAAAA,CAAL,CAKE,MAJAH,EAAA,EAHenH,CAIfiH,CAAA,EAJejH,CAKfkH,CAAA,EALelH,CAMfqH,CAAA,EANerH,CAAAA,CAUjBkE,EAAA,CAAiBoD,CAAAjE,MACjBP,EAAA,CAAYwE,CAAAxE,UACZ,KAAIiE,EAAgBhJ,CAAAK,QAAAsJ,MAAA,CAAsBJ,CAAA/B,KAAtB,CAApB,CACAwB,EAAgBA,CAAhBA,EAAiCA,CAAAY,OAE5BnB,EAAL,GACEA,CADF,CACkBC,CAAA,CAAeA,CAAAmB,OAAA,EAAf,CAAuCxJ,CAAAwJ,OAAA,EADzD,CAQA,IAAIC,CAAA,CAAmBzJ,CAAnB,CAA4BoI,CAA5B,CAAJ,CAKE,MAJAW,EAAA,EAxBenH,CAyBfiH,CAAA,EAzBejH,CA0BfkH,CAAA,EA1BelH,CA2BfqH,CAAA,EA3BerH,CAAAA,CA+Bb8H,EAAAA,CAAkB1J,CAAAM,KAAA,CA51BH2C,kBA41BG,CAAlByG,EAAoD,EACxD,KAAIxF,EAAwBwF,CAAAC,OAAxBzF,EAAiD,EAArD,CACI0F,EAAwBF,CAAAG,YAAxBD,EAAsD,CAD1D,CAEIE,EAAwBJ,CAAAK,KACxBC,EAAAA,CAAgB,CAAA,CAEpB,IAA4B,CAA5B,CAAIJ,CAAJ,CAA+B,CACzBK,CAAAA,CAAqB,EACzB,IAAKf,CAAA7B,aAAL,CAWkC,UAA3B;AAAIyC,CAAA7E,MAAJ,EACLgF,CAAA/E,KAAA,CAAwB4E,CAAxB,CACA,CAAAV,CAAA,CAAQpJ,CAAR,CAAiB0E,CAAjB,CAFK,EAGIR,CAAA,CAAkBQ,CAAlB,CAHJ,GAIDwF,CACJ,CADchG,CAAA,CAAkBQ,CAAlB,CACd,CAAIwF,CAAAjF,MAAJ,EAAqBa,CAArB,CACEkE,CADF,CACkB,CAAA,CADlB,EAGEC,CAAA/E,KAAA,CAAwBgF,CAAxB,CACA,CAAAd,CAAA,CAAQpJ,CAAR,CAAiB0E,CAAjB,CAJF,CALK,CAXP,KACE,IAAsB,OAAtB,EAAIoB,CAAJ,EAAiC5B,CAAA,CAAkB,UAAlB,CAAjC,CACE8F,CAAA,CAAgB,CAAA,CADlB,KAEO,CAEL,IAASrE,IAAAA,CAAT,GAAkBzB,EAAlB,CACE+F,CAAA/E,KAAA,CAAwBhB,CAAA,CAAkByB,CAAlB,CAAxB,CAEF+D,EAAA,CAAiB,EACjBN,EAAA,CAAQpJ,CAAR,CAAiB,CAAA,CAAjB,CANK,CAqBuB,CAAhC,CAAIiK,CAAA5J,OAAJ,EACEwB,CAAA,CAAQoI,CAAR,CAA4B,QAAQ,CAACE,CAAD,CAAY,CAC9CA,CAAAjC,OAAA,EAD8C,CAAhD,CA3B2B,CAiC3Bb,CAAA6B,CAAA7B,aAAJ,EACQ6B,CAAA9B,oBADR,EAEyB,SAFzB,EAEOtB,CAFP,EAGQkE,CAHR,GAIEA,CAJF,CAIqC,UAJrC,EAImBlE,CAJnB,EAIoD9F,CAAA+E,SAAA,CAAiBL,CAAjB,CAJpD,CAOA,IAAIsF,CAAJ,CAKE,MAJAjB,EAAA,EA9EenH,CA+EfiH,CAAA,EA/EejH,CAgFfkH,CAAA,EAhFelH,CAsKf4G,CAAA,CAAgB,OAAhB,CAtKe5G,CAuKf2G,CAAA,EAvKe3G,CAAAA,CAqFjBsC,EAAA,CAAwBwF,CAAAC,OAAxB,EAAiD,EACjDC,EAAA,CAAwBF,CAAAG,YAAxB,EAAsD,CAEtD,IAAsB,OAAtB,EAAI/D,CAAJ,CAIE9F,CAAAoK,IAAA,CAAY,UAAZ,CAAwB,QAAQ,CAACC,CAAD,CAAI,CAC9BrK,CAAAA,CAAUL,CAAAK,QAAA,CAAgB,IAAhB,CACd,KAAIsK,EAAQtK,CAAAM,KAAA,CA35BG2C,kBA25BH,CACRqH,EAAJ,GACMC,CADN,CAC6BD,CAAAX,OAAA,CAAa,UAAb,CAD7B,IAGIY,CAAArC,OAAA,EACA;AAAAkB,CAAA,CAAQpJ,CAAR,CAAiB,UAAjB,CAJJ,CAHkC,CAApC,CAeFoC,EAAAoI,SAAA,CAAkBxK,CAAlB,CAt6BwByK,YAs6BxB,CACI5G,EAAJ,EAAeA,CAAAC,YAAf,EACEjC,CAAA,CAAQgC,CAAAC,YAAR,CAA6B,QAAQ,CAACY,CAAD,CAAY,CAC/CtC,CAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B0E,CAA3B,CAD+C,CAAjD,CAKF,KAAI2E,GAAsBqB,CAAA,EAC1Bd,EAAA,EACA1F,EAAA,CAAkBQ,CAAlB,CAAA,CAA+BwE,CAE/BlJ,EAAAM,KAAA,CAn7BmB2C,kBAm7BnB,CAA+B,CAC7B8G,KAAMb,CADuB,CAE7BS,OAAQzF,CAFqB,CAG7B2C,MAAOwC,EAHsB,CAI7BQ,YAAaD,CAJgB,CAA/B,CASAf,EAAA,EACAK,EAAA5C,OAAA,CAAc,QAAQ,CAACqE,CAAD,CAAY,CAChC,IAAIrK,EAAON,CAAAM,KAAA,CA97BM2C,kBA87BN,CACX0H,EAAA,CAAYA,CAAZ,EACc,CAACrK,CADf,EACuB,CAACA,CAAAqJ,OAAA,CAAYjF,CAAZ,CADxB,EAEewE,CAAA7B,aAFf,EAEsC/G,CAAAqJ,OAAA,CAAYjF,CAAZ,CAAAO,MAFtC,EAEsEa,CAEtEiD,EAAA,EACkB,EAAA,CAAlB,GAAI4B,CAAJ,CACE1B,CAAA,EADF,EAGEH,CAAA,EACA,CAAAI,CAAA7C,MAAA,CAAa4C,CAAb,CAJF,CAPgC,CAAlC,CAeA,OAAOC,EAAAhB,OAhJuH,CAyNhI0C,QAASA,EAAqB,CAAC5K,CAAD,CAAU,CAEtC,GADImH,CACJ,CADW/F,CAAA,CAAmBpB,CAAnB,CACX,CACM6K,CAGJ,CAHYlL,CAAAmL,WAAA,CAAmB3D,CAAA4D,uBAAnB,CAAA,CACV5D,CAAA4D,uBAAA,CAvhCoBN,YAuhCpB,CADU,CAEVtD,CAAA6D,iBAAA,CAAsB,aAAtB,CACF;AAAAnJ,CAAA,CAAQgJ,CAAR,CAAe,QAAQ,CAAC7K,CAAD,CAAU,CAC/BA,CAAA,CAAUL,CAAAK,QAAA,CAAgBA,CAAhB,CAEV,EADIM,CACJ,CADWN,CAAAM,KAAA,CA7hCI2C,kBA6hCJ,CACX,GAAY3C,CAAAqJ,OAAZ,EACE9H,CAAA,CAAQvB,CAAAqJ,OAAR,CAAqB,QAAQ,CAACT,CAAD,CAAS,CACpCA,CAAAhB,OAAA,EADoC,CAAtC,CAJ6B,CAAjC,CANoC,CAkBxCkB,QAASA,EAAO,CAACpJ,CAAD,CAAU0E,CAAV,CAAqB,CACnC,GAAIjD,EAAA,CAAkBzB,CAAlB,CAA2B0C,CAA3B,CAAJ,CACOR,CAAAiB,SAAL,GACEjB,CAAAC,QACA,CAD2B,CAAA,CAC3B,CAAAD,CAAAgB,WAAA,CAA8B,CAAA,CAFhC,CADF,KAKO,IAAIwB,CAAJ,CAAe,CACpB,IAAIpE,EAAON,CAAAM,KAAA,CA9iCM2C,kBA8iCN,CAAP3C,EAAyC,EAA7C,CAEI2K,EAAiC,CAAA,CAAjCA,GAAmBvG,CAClBuG,EAAAA,CAAL,EAAyB3K,CAAAqJ,OAAzB,EAAwCrJ,CAAAqJ,OAAA,CAAYjF,CAAZ,CAAxC,GACEpE,CAAAuJ,YAAA,EACA,CAAA,OAAOvJ,CAAAqJ,OAAA,CAAYjF,CAAZ,CAFT,CAKA,IAAIuG,CAAJ,EAAyBpB,CAAAvJ,CAAAuJ,YAAzB,CACEzH,CAAA+G,YAAA,CAAqBnJ,CAArB,CArjCoByK,YAqjCpB,CACA,CAAAzK,CAAAkL,WAAA,CAxjCejI,kBAwjCf,CAXkB,CANa,CAsBrCwG,QAASA,EAAkB,CAACzJ,CAAD,CAAUoI,CAAV,CAAyB,CAClD,GAAIlG,CAAAiB,SAAJ,CACE,MAAO,CAAA,CAGT,IAAI1B,EAAA,CAAkBzB,CAAlB,CAA2B0C,CAA3B,CAAJ,CACE,MAAOR,EAAAC,QANyC,KAS9CgJ,CAT8C,CASxBC,CATwB,CASAC,CAClD,GAAG,CAID,GAA6B,CAA7B,GAAIjD,CAAA/H,OAAJ,CAAgC,KAEhC,KAAIiL,EAAS7J,EAAA,CAAkB2G,CAAlB,CAAiC1F,CAAjC,CAAb;AACI4H,EAAQgB,CAAA,CAASpJ,CAAT,CAA6BkG,CAAA9H,KAAA,CA9kCxB2C,kBA8kCwB,CAA7B,EAAqE,EACjF,IAAIqH,CAAAnH,SAAJ,CACE,MAAO,CAAA,CAKLmI,EAAJ,GACED,CADF,CACc,CAAA,CADd,CAM6B,EAAA,CAA7B,GAAIF,CAAJ,GACMI,CACJ,CAD0BnD,CAAA9H,KAAA,CA3lCRC,qBA2lCQ,CAC1B,CAAIZ,CAAA6L,UAAA,CAAkBD,CAAlB,CAAJ,GACEJ,CADF,CACyBI,CADzB,CAFF,CAOAH,EAAA,CAAyBA,CAAzB,EACyBd,CAAAnI,QADzB,EAE0BmI,CAAAP,KAF1B,EAEwC,CAACO,CAAAP,KAAA1C,aA7BxC,CAAH,MA+BOe,CA/BP,CA+BuBA,CAAAoB,OAAA,EA/BvB,CAiCA,OAAO,CAAC6B,CAAR,EAAsB,CAACF,CAAvB,EAA+CC,CA3CG,CA/hCpDhJ,CAAA,CAAWU,CACXJ,EAAApC,KAAA,CA/BqB2C,kBA+BrB,CAAoCf,CAApC,CAMA,KAAIuJ,EAAkB7I,CAAApC,OAAA,CACpB,QAAQ,EAAG,CAAE,MAAOqC,EAAA6I,qBAAT,CADS,CAEpB,QAAQ,CAACxL,CAAD,CAAMyL,CAAN,CAAc,CACR,CAAZ,GAAIzL,CAAJ,GACAuL,CAAA,EASA,CAAA7I,CAAAc,aAAA,CAAwB,QAAQ,EAAG,CACjCd,CAAAc,aAAA,CAAwB,QAAQ,EAAG,CACjCxB,CAAAC,QAAA,CAA2B,CAAA,CADM,CAAnC,CADiC,CAAnC,CAVA,CADoB,CAFF,CAAtB,CAqBIuI,EAAyB,CArB7B,CAsBIkB,EAAkBzK,CAAAyK,gBAAA,EAtBtB,CAuBIrE,EAAyBqE,CAAD,CAElB,QAAQ,CAAClH,CAAD,CAAY,CACpB,MAAOkH,EAAAC,KAAA,CAAqBnH,CAArB,CADa,CAFF,CAClB,QAAQ,EAAG,CAAE,MAAO,CAAA,CAAT,CAmVrB,OAAO,CAiDLoH,QAASA,QAAQ,CAAC9L,CAAD;AAAUiH,CAAV,CAAgBC,CAAhB,CAAoBxC,CAApB,CAA+Bb,CAA/B,CAAwC,CACvDa,CAAA,CAAYA,CAAZ,EAAyB,mBACzBb,EAAA,CAAUD,CAAA,CAAoBC,CAApB,CAAV,EAA0C,EAC1CA,EAAAoD,KAAA,CAAeC,CAAA,CAAKD,CAAL,CAAY,IAC3BpD,EAAAqD,GAAA,CAAeA,CAAA,CAAKA,CAAL,CAAUD,CAEzB,OAAO7D,EAAA,CAAuB,QAAQ,CAAC2I,CAAD,CAAO,CAC3C,MAAO5D,EAAA,CAAiB,SAAjB,CAA4BzD,CAA5B,CArbN/E,CAAAK,QAAA,CAAgBoB,CAAA,CAqbsDpB,CArbtD,CAAhB,CAqbM,CAA0E,IAA1E,CAAgF,IAAhF,CAAsF4B,CAAtF,CAA4FiC,CAA5F,CAAqGkI,CAArG,CADoC,CAAtC,CANgD,CAjDpD,CA6FLC,MAAOA,QAAQ,CAAChM,CAAD,CAAUoI,CAAV,CAAyBC,CAAzB,CAAuCxE,CAAvC,CAAgD,CAC7DA,CAAA,CAAUD,CAAA,CAAoBC,CAApB,CACV7D,EAAA,CAAUL,CAAAK,QAAA,CAAgBA,CAAhB,CACVoI,EAAA,CAA+BA,CAA/B,EAjeczI,CAAAK,QAAA,CAieiBoI,CAjejB,CAkedC,EAAA,CAA8BA,CAA9B,EAlec1I,CAAAK,QAAA,CAkegBqI,CAlehB,CAoedtF,EAAA,CAA4B/C,CAA5B,CAAqC,CAAA,CAArC,CACAsC,EAAA0J,MAAA,CAAgBhM,CAAhB,CAAyBoI,CAAzB,CAAwCC,CAAxC,CACA,OAAOjF,EAAA,CAAuB,QAAQ,CAAC2I,CAAD,CAAO,CAC3C,MAAO5D,EAAA,CAAiB,OAAjB,CAA0B,UAA1B,CAneNxI,CAAAK,QAAA,CAAgBoB,CAAA,CAmeqDpB,CAnerD,CAAhB,CAmeM,CAAyEoI,CAAzE,CAAwFC,CAAxF,CAAsGzG,CAAtG,CAA4GiC,CAA5G,CAAqHkI,CAArH,CADoC,CAAtC,CARsD,CA7F1D,CAyILE,MAAOA,QAAQ,CAACjM,CAAD,CAAU6D,CAAV,CAAmB,CAChCA,CAAA,CAAUD,CAAA,CAAoBC,CAApB,CACV7D,EAAA,CAAUL,CAAAK,QAAA,CAAgBA,CAAhB,CAEV4K,EAAA,CAAsB5K,CAAtB,CACA+C,EAAA,CAA4B/C,CAA5B,CAAqC,CAAA,CAArC,CACA,OAAOoD,EAAA,CAAuB,QAAQ,CAAC2I,CAAD,CAAO,CAC3C,MAAO5D,EAAA,CAAiB,OAAjB,CAA0B,UAA1B,CA7gBNxI,CAAAK,QAAA,CAAgBoB,CAAA,CA6gBqDpB,CA7gBrD,CAAhB,CA6gBM,CAAyE,IAAzE,CAA+E,IAA/E,CAAqF,QAAQ,EAAG,CACrGsC,CAAA2J,MAAA,CAAgBjM,CAAhB,CADqG,CAAhG,CAEJ6D,CAFI,CAEKkI,CAFL,CADoC,CAAtC,CANyB,CAzI7B,CAwLLG,KAAMA,QAAQ,CAAClM,CAAD;AAAUoI,CAAV,CAAyBC,CAAzB,CAAuCxE,CAAvC,CAAgD,CAC5DA,CAAA,CAAUD,CAAA,CAAoBC,CAApB,CACV7D,EAAA,CAAUL,CAAAK,QAAA,CAAgBA,CAAhB,CACVoI,EAAA,CAA+BA,CAA/B,EA5jBczI,CAAAK,QAAA,CA4jBiBoI,CA5jBjB,CA6jBdC,EAAA,CAA8BA,CAA9B,EA7jBc1I,CAAAK,QAAA,CA6jBgBqI,CA7jBhB,CA+jBduC,EAAA,CAAsB5K,CAAtB,CACA+C,EAAA,CAA4B/C,CAA5B,CAAqC,CAAA,CAArC,CACAsC,EAAA4J,KAAA,CAAelM,CAAf,CAAwBoI,CAAxB,CAAuCC,CAAvC,CACA,OAAOjF,EAAA,CAAuB,QAAQ,CAAC2I,CAAD,CAAO,CAC3C,MAAO5D,EAAA,CAAiB,MAAjB,CAAyB,SAAzB,CA/jBNxI,CAAAK,QAAA,CAAgBoB,CAAA,CA+jBmDpB,CA/jBnD,CAAhB,CA+jBM,CAAuEoI,CAAvE,CAAsFC,CAAtF,CAAoGzG,CAApG,CAA0GiC,CAA1G,CAAmHkI,CAAnH,CADoC,CAAtC,CATqD,CAxLzD,CAoOLvB,SAAUA,QAAQ,CAACxK,CAAD,CAAU0E,CAAV,CAAqBb,CAArB,CAA8B,CAC9C,MAAO,KAAAsI,SAAA,CAAcnM,CAAd,CAAuB0E,CAAvB,CAAkC,EAAlC,CAAsCb,CAAtC,CADuC,CApO3C,CAsQLsF,YAAaA,QAAQ,CAACnJ,CAAD,CAAU0E,CAAV,CAAqBb,CAArB,CAA8B,CACjD,MAAO,KAAAsI,SAAA,CAAcnM,CAAd,CAAuB,EAAvB,CAA2B0E,CAA3B,CAAsCb,CAAtC,CAD0C,CAtQ9C,CAsSLsI,SAAUA,QAAQ,CAACnM,CAAD,CAAUoM,CAAV,CAAeC,CAAf,CAAuBxI,CAAvB,CAAgC,CAChDA,CAAA,CAAUD,CAAA,CAAoBC,CAApB,CAGV7D,EAAA,CAAUL,CAAAK,QAAA,CAAgBA,CAAhB,CACVA,EAAA,CAxqBGL,CAAAK,QAAA,CAAgBoB,CAAA,CAwqBgBpB,CAxqBhB,CAAhB,CA0qBH,IAAI+C,CAAA,CAA4B/C,CAA5B,CAAJ,CACE,MAAOsC,EAAAgK,sBAAA,CAAgCtM,CAAhC,CAAyCoM,CAAzC,CAA8CC,CAA9C,CAAsDxI,CAAtD,CARuC,KAa5CgB,CAb4C,CAanCZ,EAAQjE,CAAAM,KAAA,CAVHiM,kBAUG,CAb2B,CAc5CC,EAAW,CAAEvI,CAAAA,CACZA,EAAL,GACEA,CADF,CACU,CACF,QAAU,EADR,CADV,CAIAY,EAAA,CAAUZ,CAAAY,QAEVuH,EAAA,CAAMpK,EAAA,CAAQoK,CAAR,CAAA,CAAeA,CAAf,CAAqBA,CAAArI,MAAA,CAAU,GAAV,CAC3BlC,EAAA,CAAQuK,CAAR;AAAa,QAAQ,CAACK,CAAD,CAAI,CACnBA,CAAJ,EAASA,CAAApM,OAAT,GACEwE,CAAA,CAAQ4H,CAAR,CADF,CACe,CAAA,CADf,CADuB,CAAzB,CAMAJ,EAAA,CAASrK,EAAA,CAAQqK,CAAR,CAAA,CAAkBA,CAAlB,CAA2BA,CAAAtI,MAAA,CAAa,GAAb,CACpClC,EAAA,CAAQwK,CAAR,CAAgB,QAAQ,CAACI,CAAD,CAAI,CACtBA,CAAJ,EAASA,CAAApM,OAAT,GACEwE,CAAA,CAAQ4H,CAAR,CADF,CACe,CAAA,CADf,CAD0B,CAA5B,CAMA,IAAID,CAAJ,CAME,MALI3I,EAKGN,EALQU,CAAAJ,QAKRN,GAJLU,CAAAJ,QAIKN,CAJW5D,CAAAsI,OAAA,CAAehE,CAAAJ,QAAf,EAAgC,EAAhC,CAAoCA,CAApC,CAIXN,EAAAU,CAAAV,QAEPvD,EAAAM,KAAA,CAxCgBiM,kBAwChB,CAA0BtI,CAA1B,CAAkC,CAChCY,QAASA,CADuB,CAEhChB,QAASA,CAFuB,CAAlC,CAMF,OAAOI,EAAAV,QAAP,CAAuBH,CAAA,CAAuB,QAAQ,CAAC2I,CAAD,CAAO,CAAA,IACvD9H,CADuD,CAChDyI,CADgD,CACpCtE,CADoC,CACrBuE,EAAcvL,CAAA,CAAmBpB,CAAnB,CAChD2M,EAAJ,GACE1I,CAIA,CAJQjE,CAAAM,KAAA,CAjDMiM,kBAiDN,CAIR,CAHAvM,CAAAkL,WAAA,CAlDcqB,kBAkDd,CAGA,CADAnE,CACA,CADgBpI,CAAAwJ,OAAA,EAChB,CAAAkD,CAAA,CAAaC,CAAAD,WALf,CASA,IAAKA,CAAAA,CAAL,EAAmBA,CAAA,aAAnB,EAAiDC,CAAA,aAAjD,CACEZ,CAAA,EADF,KAAA,CAKIzB,CAAAA,CAAQtK,CAAAM,KAAA,CAvvBG2C,kBAuvBH,CAARqH,EAA0C,EAC9C,KAAIzF,EAAUb,CAAA,CAAsBhE,CAAtB,CAA+BiE,CAA/B,CAAsCqG,CAAAX,OAAtC,CACd,OAAQ9E,EAAD,CAEHsD,CAAA,CAAiB,UAAjB,CAA6BtD,CAA7B,CAAsC7E,CAAtC,CAA+CoI,CAA/C,CAA8D,IAA9D;AAAoE,QAAQ,EAAG,CACzEvD,CAAA,CAAQ,CAAR,CAAJ,EAAgBvC,CAAAsK,sBAAA,CAAgC5M,CAAhC,CAAyC6E,CAAA,CAAQ,CAAR,CAAzC,CACZA,EAAA,CAAQ,CAAR,CAAJ,EAAgBvC,CAAAuK,yBAAA,CAAmC7M,CAAnC,CAA4C6E,CAAA,CAAQ,CAAR,CAA5C,CAF6D,CAA/E,CAGGZ,CAAAJ,QAHH,CAGkBkI,CAHlB,CAFG,CACHA,CAAA,EARJ,CAX2D,CAAtC,CAjDyB,CAtS7C,CA4XL7D,OAAQA,QAAQ,CAAC3E,CAAD,CAAU,CACxBA,CAAAC,WAAA,EADwB,CA5XrB,CA6YLsJ,QAASA,QAAQ,CAACrM,CAAD,CAAQT,CAAR,CAAiB,CAChC,OAAQ+M,SAAA1M,OAAR,EACE,KAAK,CAAL,CACE,GAAII,CAAJ,CACE2I,CAAA,CAAQpJ,CAAR,CADF,KAEO,CACL,IAAIM,EAAON,CAAAM,KAAA,CAnyBA2C,kBAmyBA,CAAP3C,EAAyC,EAC7CA,EAAA6C,SAAA,CAAgB,CAAA,CAChBnD,EAAAM,KAAA,CAryBW2C,kBAqyBX,CAA+B3C,CAA/B,CAHK,CAKT,KAEA,MAAK,CAAL,CACE4B,CAAAiB,SAAA,CAA4B,CAAC1C,CAC/B,MAEA,SACEA,CAAA,CAAQ,CAACyB,CAAAiB,SAhBb,CAmBA,MAAO,CAAE1C,CAAAA,CApBuB,CA7Y7B,CApXuI,CAD5I,CADJ,CAklCAU,EAAA6L,SAAA,CAA0B,EAA1B,CAA8B,CAAC,SAAD,CAAY,UAAZ,CAAwB,UAAxB,CAAoC,iBAApC,CACP,QAAQ,CAACC,CAAD,CAAYxK,CAAZ,CAAwByK,CAAxB,CAAoCC,CAApC,CAAqD,CA6ClFC,QAASA,EAAqB,EAAG,CAC1BC,CAAL,GACEA,CADF,CAC0BF,CAAA,CAAgB,QAAQ,EAAG,CACjDG,CAAA,CAAuB,EACvBD,EAAA,CAAwB,IACxBE,EAAA,CAAc,EAHmC,CAA3B,CAD1B,CAD+B,CA7CiD;AAuDlFC,QAASA,EAAW,CAACxN,CAAD,CAAUyN,CAAV,CAAoB,CAClCJ,CAAJ,EACEA,CAAA,EAEFC,EAAApI,KAAA,CAA0BuI,CAA1B,CACAJ,EAAA,CAAwBF,CAAA,CAAgB,QAAQ,EAAG,CACjDtL,CAAA,CAAQyL,CAAR,CAA8B,QAAQ,CAACvM,CAAD,CAAK,CACzCA,CAAA,EADyC,CAA3C,CAIAuM,EAAA,CAAuB,EACvBD,EAAA,CAAwB,IACxBE,EAAA,CAAc,EAPmC,CAA3B,CALc,CAmBxCG,QAASA,EAAqB,CAAC1N,CAAD,CAAU2N,CAAV,CAAqB,CACjD,IAAIxG,EAAO/F,CAAA,CAAmBpB,CAAnB,CACXA,EAAA,CAAUL,CAAAK,QAAA,CAAgBmH,CAAhB,CAIVyG,EAAA1I,KAAA,CAA2BlF,CAA3B,CAII6N,EAAAA,CAAkBC,IAAAC,IAAA,EAAlBF,CAA+BF,CAC/BE,EAAJ,EAAuBG,CAAvB,GAIAd,CAAAhF,OAAA,CAAgB+F,CAAhB,CAGA,CADAD,CACA,CADmBH,CACnB,CAAAI,CAAA,CAAef,CAAA,CAAS,QAAQ,EAAG,CACjCgB,CAAA,CAAmBN,CAAnB,CACAA,EAAA,CAAwB,EAFS,CAApB,CAGZD,CAHY,CAGD,CAAA,CAHC,CAPf,CAXiD,CAwBnDO,QAASA,EAAkB,CAACC,CAAD,CAAW,CACpCtM,CAAA,CAAQsM,CAAR,CAAkB,QAAQ,CAACnO,CAAD,CAAU,CAElC,CADIoO,CACJ,CADkBpO,CAAAM,KAAA,CAhEQ+N,qBAgER,CAClB,GACExM,CAAA,CAAQuM,CAAAE,kBAAR,CAAuC,QAAQ,CAACvN,CAAD,CAAK,CAClDA,CAAA,EADkD,CAApD,CAHgC,CAApC,CADoC,CAWtCwN,QAASA,EAA0B,CAACvO,CAAD,CAAUwO,CAAV,CAAoB,CACrD,IAAIlO,EAAOkO,CAAA,CAAWjB,CAAA,CAAYiB,CAAZ,CAAX,CAAmC,IAC9C,IAAKlO,CAAAA,CAAL,CAAW,CACT,IAAImO,EAAqB,CAAzB,CACIC,EAAkB,CADtB,CAEIC,EAAoB,CAFxB,CAGIC,EAAiB,CAGrB/M,EAAA,CAAQ7B,CAAR,CAAiB,QAAQ,CAACA,CAAD,CAAU,CACjC,GAruCWuB,CAquCX,EAAIvB,CAAAwB,SAAJ,CAAsC,CAChCqN,CAAAA,CAAgB5B,CAAA6B,iBAAA,CAAyB9O,CAAzB,CAAhB6O,EAAqD,EAGzDJ,EAAA,CAAqBM,IAAAC,IAAA,CAASC,CAAA,CADAJ,CAAAK,CAAcC,CAAdD,CA5FnBE,UA4FmBF,CACA,CAAT,CAAgDT,CAAhD,CAGrBC,EAAA,CAAmBK,IAAAC,IAAA,CAASC,CAAA,CADDJ,CAAAQ,CAAcF,CAAdE,CA7FnBC,OA6FmBD,CACC,CAAT;AAA6CX,CAA7C,CAGnBE,EAAA,CAAmBG,IAAAC,IAAA,CAASC,CAAA,CAAaJ,CAAA,CAAcU,CAAd,CAjGjCD,OAiGiC,CAAb,CAAT,CAAkEV,CAAlE,CAEnB,KAAIY,EAAaP,CAAA,CAAaJ,CAAA,CAAcU,CAAd,CArGnBH,UAqGmB,CAAb,CAED,EAAhB,CAAII,CAAJ,GACEA,CADF,EACeC,QAAA,CAASZ,CAAA,CAAcU,CAAd,CArGIG,gBAqGJ,CAAT,CAAwE,EAAxE,CADf,EAC8F,CAD9F,CAGAf,EAAA,CAAoBI,IAAAC,IAAA,CAASQ,CAAT,CAAoBb,CAApB,CAjBgB,CADL,CAAnC,CAqBArO,EAAA,CAAO,CACLqP,MAAO,CADF,CAELjB,gBAAiBA,CAFZ,CAGLD,mBAAoBA,CAHf,CAILG,eAAgBA,CAJX,CAKLD,kBAAmBA,CALd,CAOHH,EAAJ,GACEjB,CAAA,CAAYiB,CAAZ,CADF,CAC0BlO,CAD1B,CAnCS,CAuCX,MAAOA,EAzC8C,CA4CvD2O,QAASA,EAAY,CAACW,CAAD,CAAM,CACzB,IAAIC,EAAW,CACXC,EAAAA,CAAS1P,EAAA,CAASwP,CAAT,CAAA,CACXA,CAAA7L,MAAA,CAAU,SAAV,CADW,CAEX,EACFlC,EAAA,CAAQiO,CAAR,CAAgB,QAAQ,CAACrP,CAAD,CAAQ,CAC9BoP,CAAA,CAAWd,IAAAC,IAAA,CAASe,UAAA,CAAWtP,CAAX,CAAT,EAA8B,CAA9B,CAAiCoP,CAAjC,CADmB,CAAhC,CAGA,OAAOA,EARkB,CAqB3BG,QAASA,EAAY,CAAClK,CAAD,CAAiB9F,CAAjB,CAA0B0E,CAA1B,CAAqCuL,CAArC,CAA6C,CAC5D/M,CAAAA,CAAqE,CAArEA,EAAa,CAAC,UAAD,CAAY,UAAZ,CAAuB,SAAvB,CAAAgN,QAAA,CAA0CxL,CAA1C,CAEjB,KAAI8J,CAAJ,CAZIpG,EAYuBpI,CAZPwJ,OAAA,EAYpB,CAXI2G,EAAW/H,CAAA9H,KAAA,CAnIW8P,gBAmIX,CACVD,EAAL,GACE/H,CAAA9H,KAAA,CArIwB8P,gBAqIxB,CAA0C,EAAEC,CAA5C,CACA,CAAAF,CAAA,CAAWE,CAFb,CAIA,EAAA,CAAOF,CAAP;AAAkB,GAAlB,CAAwB/O,CAAA,CAMGpB,CANH,CAAAsQ,aAAA,CAAyC,OAAzC,CAOpBC,KAAAA,EAAgB/B,CAAhB+B,CAA2B,GAA3BA,CAAiC7L,CAAjC6L,CACAC,EAAYjD,CAAA,CAAYgD,CAAZ,CAAA,CAA6B,EAAEhD,CAAA,CAAYgD,CAAZ,CAAAZ,MAA/B,CAAkE,CAD9EY,CAGAE,EAAU,EACd,IAAgB,CAAhB,CAAID,CAAJ,CAAmB,CACjB,IAAIE,EAAmBhM,CAAnBgM,CAA+B,UAAnC,CACIC,EAAkBnC,CAAlBmC,CAA6B,GAA7BA,CAAmCD,CAGvC,EAFIE,CAEJ,CAFmB,CAACrD,CAAA,CAAYoD,CAAZ,CAEpB,GAAgBvO,CAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B0Q,CAA3B,CAEhBD,EAAA,CAAUlC,CAAA,CAA2BvO,CAA3B,CAAoC2Q,CAApC,CAEVC,EAAA,EAAgBxO,CAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0Q,CAA9B,CATC,CAYnBtO,CAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B0E,CAA3B,CAEImM,KAAAA,EAAa7Q,CAAAM,KAAA,CAhKW+N,qBAgKX,CAAbwC,EAAsD,EAAtDA,CACAC,EAAUvC,CAAA,CAA2BvO,CAA3B,CAAoCuQ,CAApC,CACV9B,EAAAA,CAAqBqC,CAAArC,mBACrBE,EAAAA,CAAoBmC,CAAAnC,kBAExB,IAAIzL,CAAJ,EAAyC,CAAzC,GAAkBuL,CAAlB,EAAoE,CAApE,GAA8CE,CAA9C,CAEE,MADAvM,EAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0E,CAA9B,CACO,CAAA,CAAA,CAGLqM,EAAAA,CAAkBd,CAAlBc,EAA6B7N,CAA7B6N,EAAgE,CAAhEA,CAA2CtC,CAC3CuC,EAAAA,CAAqC,CAArCA,CAAiBrC,CAAjBqC,EAC0C,CAD1CA,CACiBP,CAAA7B,eADjBoC,EAE+C,CAF/CA,GAEiBP,CAAA9B,kBAGrB3O,EAAAM,KAAA,CAhL4B+N,qBAgL5B,CAAsC,CACpCoC,QAASA,CAD2B,CAEpCjC,SAAU+B,CAF0B,CAGpCpO,QAAS0O,CAAA1O,QAATA,EAA+B,CAHK,CAIpCqO,UAAWA,CAJyB,CAKpCO,gBAAiBA,CALmB,CAMpCzC,kBAPsBuC,CAAAvC,kBAOtBA;AAPsD,EAClB,CAAtC,CASInH,EAAAA,CAAO/F,CAAA,CAAmBpB,CAAnB,CAEP+Q,EAAJ,GACEE,CAAA,CAAiB9J,CAAjB,CAAuB,CAAA,CAAvB,CACA,CAAI8I,CAAJ,EACEjQ,CAAAgI,IAAA,CAAYiI,CAAZ,CAHJ,CAOIe,EAAJ,GACkB7J,CAsKlB+J,MAAA,CAAW3B,CAAX,CA3W4B4B,WA2W5B,CAvKA,CAuK8D,QAvK9D,CAIA,OAAO,CAAA,CA5DyD,CA+DlEC,QAASA,EAAU,CAACtL,CAAD,CAAiB9F,CAAjB,CAA0B0E,CAA1B,CAAqC2M,CAArC,CAA8DpB,CAA9D,CAAsE,CAuHvFqB,QAASA,EAAK,EAAG,CACftR,CAAAuR,IAAA,CAAYC,CAAZ,CAAiCC,CAAjC,CACArP,EAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0R,CAA9B,CACAtP,EAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B2R,CAA9B,CACIC,EAAJ,EACE1E,CAAAhF,OAAA,CAAgB0J,CAAhB,CAEFC,EAAA,CAAa7R,CAAb,CAAsB0E,CAAtB,CACA,KAAIyC,EAAO/F,CAAA,CAAmBpB,CAAnB,CAAX,CACSqB,CAAT,KAASA,CAAT,GAAcyQ,EAAd,CACE3K,CAAA+J,MAAAa,eAAA,CAA0BD,CAAA,CAAczQ,CAAd,CAA1B,CAVa,CAcjBoQ,QAASA,EAAmB,CAACxM,CAAD,CAAQ,CAClCA,CAAA+M,gBAAA,EACA,KAAIC,EAAKhN,CAAAiN,cAALD,EAA4BhN,CAC5BkN,EAAAA,CAAYF,CAAAG,iBAAZD,EAAmCF,CAAAE,UAAnCA,EAAmDrE,IAAAC,IAAA,EAInDsE,EAAAA,CAActC,UAAA,CAAWkC,CAAAI,YAAAC,QAAA,CApVKC,CAoVL,CAAX,CASdxD,KAAAC,IAAA,CAASmD,CAAT,CAAqBK,CAArB,CAAgC,CAAhC,CAAJ,EAA0CC,CAA1C,EAA0DJ,CAA1D,EAAyEK,CAAzE,EACErB,CAAA,EAjBgC,CApIpC,IAAIlK,EAAO/F,CAAA,CAAmBpB,CAAnB,CACPoO,EAAAA,CAAcpO,CAAAM,KAAA,CA3MU+N,qBA2MV,CAClB,IAAsD,EAAtD,EAAIlH,CAAAmJ,aAAA,CAAkB,OAAlB,CAAAJ,QAAA,CAAmCxL,CAAnC,CAAJ;AAA4D0J,CAA5D,CAAA,CAKA,IAAIsD,EAAkB,EAAtB,CACIC,EAAmB,EACvB9P,EAAA,CAAQ6C,CAAAX,MAAA,CAAgB,GAAhB,CAAR,CAA8B,QAAQ,CAAC4B,CAAD,CAAQtE,CAAR,CAAW,CAC/C,IAAIsR,GAAc,CAAJ,CAAAtR,CAAA,CAAQ,GAAR,CAAc,EAAxBsR,EAA8BhN,CAClC+L,EAAA,EAAmBiB,CAAnB,CAA4B,SAC5BhB,EAAA,EAAoBgB,CAApB,CAA6B,UAHkB,CAAjD,CAOA,KAAIb,EAAgB,EAApB,CACItB,EAAYpC,CAAAoC,UADhB,CAEIC,EAAUrC,CAAAqC,QAFd,CAGImC,EAAc,CAClB,IAAgB,CAAhB,CAAIpC,CAAJ,CAAmB,CACbqC,CAAAA,CAAyB,CACC,EAA9B,CAAIpC,CAAA/B,gBAAJ,EAAkE,CAAlE,GAAmC+B,CAAAhC,mBAAnC,GACEoE,CADF,CAC2BpC,CAAA/B,gBAD3B,CACqD8B,CADrD,CAIA,KAAIsC,EAAwB,CACC,EAA7B,CAAIrC,CAAA7B,eAAJ,EAAgE,CAAhE,GAAkC6B,CAAA9B,kBAAlC,GACEmE,CACA,CADwBrC,CAAA7B,eACxB,CADiD4B,CACjD,CAAAsB,CAAA5M,KAAA,CAAmB6N,CAAnB,CAAgC,sBAAhC,CAFF,CAKAH,EAAA,CAAc7D,IAAAiE,MAAA,CAAqE,GAArE,CAAWjE,IAAAC,IAAA,CAAS6D,CAAT,CAAiCC,CAAjC,CAAX,CAAd,CAA0F,GAZzE,CAedF,CAAL,GACExQ,CAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B0R,CAA3B,CACA,CAAItD,CAAA2C,gBAAJ,EACEE,CAAA,CAAiB9J,CAAjB,CAAuB,CAAA,CAAvB,CAHJ,CAQA,KAAI2J,EAAUvC,CAAA,CAA2BvO,CAA3B,CADMoO,CAAAI,SACN,CAD6B,GAC7B,CADmCkD,CACnC,CAAd,CACIgB,EAAc3D,IAAAC,IAAA,CAAS8B,CAAArC,mBAAT,CAAqCqC,CAAAnC,kBAArC,CAClB,IAAoB,CAApB;AAAI+D,CAAJ,CACEtQ,CAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0R,CAA9B,CAEA,CADAG,CAAA,CAAa7R,CAAb,CAAsB0E,CAAtB,CACA,CAAA2M,CAAA,EAHF,KAAA,CAOKuB,CAAAA,CAAL,EAAoB3C,CAApB,EAA2D,CAA3D,CAA8B1L,MAAA0O,KAAA,CAAYhD,CAAZ,CAAA5P,OAA9B,GACOyQ,CAAArC,mBAIL,GAHEzO,CAAAgI,IAAA,CAAY,YAAZ,CAA0B8I,CAAAnC,kBAA1B,CAAsD,cAAtD,CACA,CAAAmD,CAAA5M,KAAA,CAAmB,YAAnB,CAEF,EAAAlF,CAAAgI,IAAA,CAAYiI,CAAZ,CALF,CAQIiD,KAAAA,EAAWnE,IAAAC,IAAA,CAAS8B,CAAApC,gBAAT,CAAkCoC,CAAAlC,eAAlC,CAAXsE,CACAT,EApQWU,GAoQXV,CAAeS,CAEQ,EAA3B,CAAIpB,CAAAzR,OAAJ,GAIM+S,CAIJ,CAJejM,CAAAmJ,aAAA,CAAkB,OAAlB,CAIf,EAJ6C,EAI7C,CAH6C,GAG7C,GAHI8C,CAAAjN,OAAA,CAAgBiN,CAAA/S,OAAhB,CAAkC,CAAlC,CAGJ,GAFE+S,CAEF,EAFc,GAEd,EAAAjM,CAAAkM,aAAA,CAAkB,OAAlB,CAA2BD,CAA3B,CAxDUlC,GAwDV,CARF,CAWA,KAAIsB,EAAY1E,IAAAC,IAAA,EAAhB,CACIyD,EAAsB8B,CAAtB9B,CAA2C,GAA3CA,CAAiD+B,CADrD,CAGI5F,EApRWwF,GAoRXxF,EAAqBiF,CAArBjF,CArRoB6F,GAqRpB7F,EADqBuF,CACrBvF,CADgC+E,CAChC/E,EAHJ,CAKIiE,CACc,EAAlB,CAAIgB,CAAJ,GACExQ,CAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B2R,CAA3B,CACA,CAAAC,CAAA,CAAiB1E,CAAA,CAAS,QAAQ,EAAG,CACnC0E,CAAA,CAAiB,IAEgB,EAAjC,CAAId,CAAArC,mBAAJ,EACEwC,CAAA,CAAiB9J,CAAjB,CAAuB,CAAA,CAAvB,CAE8B,EAAhC,CAAI2J,CAAAnC,kBAAJ,GACkBxH,CAsEtB+J,MAAA,CAAW3B,CAAX;AA3W4B4B,WA2W5B,CAvEI,CAuEqE,EAvErE,CAIA/O,EAAAoI,SAAA,CAAkBxK,CAAlB,CAA2B0R,CAA3B,CACAtP,EAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B2R,CAA9B,CAEI1B,EAAJ,GACqC,CAInC,GAJIa,CAAArC,mBAIJ,EAHEzO,CAAAgI,IAAA,CAAY,YAAZ,CAA0B8I,CAAAnC,kBAA1B,CAAsD,cAAtD,CAGF,CADA3O,CAAAgI,IAAA,CAAYiI,CAAZ,CACA,CAAA6B,CAAA5M,KAAA,CAAmB,YAAnB,CALF,CAbmC,CAApB,CAzRJiO,GAyRI,CAoBdP,CApBc,CAoBY,CAAA,CApBZ,CAFnB,CAyBA5S,EAAAyT,GAAA,CAAWjC,CAAX,CAAgCC,CAAhC,CACArD,EAAAE,kBAAApJ,KAAA,CAAmC,QAAQ,EAAG,CAC5CoM,CAAA,EACAD,EAAA,EAF4C,CAA9C,CAKAjD,EAAAjM,QAAA,EACAuL,EAAA,CAAsB1N,CAAtB,CAA+B2N,CAA/B,CACA,OAAO2D,EApEP,CA3CA,CAAA,IACED,EAAA,EAJqF,CA2JzFJ,QAASA,EAAgB,CAAC9J,CAAD,CAAOuM,CAAP,CAAa,CACpCvM,CAAA+J,MAAA,CAAW/B,CAAX,CA1WiBwE,UA0WjB,CAAA,CAA6CD,CAAA,CAAO,MAAP,CAAgB,EADzB,CAQtCE,QAASA,EAAa,CAAC9N,CAAD,CAAiB9F,CAAjB,CAA0B0E,CAA1B,CAAqCuL,CAArC,CAA6C,CACjE,GAAID,CAAA,CAAalK,CAAb,CAA6B9F,CAA7B,CAAsC0E,CAAtC,CAAiDuL,CAAjD,CAAJ,CACE,MAAO,SAAQ,CAACtF,CAAD,CAAY,CACzBA,CAAA,EAAakH,CAAA,CAAa7R,CAAb,CAAsB0E,CAAtB,CADY,CAFoC,CAQnEmP,QAASA,EAAY,CAAC/N,CAAD,CAAiB9F,CAAjB,CAA0B0E,CAA1B,CAAqCoP,CAArC,CAA6D7D,CAA7D,CAAqE,CACxF,GAAIjQ,CAAAM,KAAA,CArXwB+N,qBAqXxB,CAAJ,CACE,MAAO+C,EAAA,CAAWtL,CAAX,CAA2B9F,CAA3B,CAAoC0E,CAApC,CAA+CoP,CAA/C,CAAuE7D,CAAvE,CAEP4B,EAAA,CAAa7R,CAAb,CAAsB0E,CAAtB,CACAoP,EAAA,EALsF,CAS1FhI,QAASA,EAAO,CAAChG,CAAD,CAAiB9F,CAAjB,CAA0B0E,CAA1B,CAAqCqP,CAArC,CAAwDlQ,CAAxD,CAAiE,CAI/E,IAAImQ;AAAwBJ,CAAA,CAAc9N,CAAd,CAA8B9F,CAA9B,CAAuC0E,CAAvC,CAAkDb,CAAAoD,KAAlD,CAC5B,IAAK+M,CAAL,CAAA,CAWA,IAAI9L,EAAS8L,CACbxG,EAAA,CAAYxN,CAAZ,CAAqB,QAAQ,EAAG,CAI9BkI,CAAA,CAAS2L,CAAA,CAAa/N,CAAb,CAA6B9F,CAA7B,CAAsC0E,CAAtC,CAAiDqP,CAAjD,CAAoElQ,CAAAqD,GAApE,CAJqB,CAAhC,CAOA,OAAO,SAAQ,CAACyD,CAAD,CAAY,CACzB,CAACzC,CAAD,EAAWtG,CAAX,EAAiB+I,CAAjB,CADyB,CAnB3B,CACEyC,CAAA,EACA2G,EAAA,EAP6E,CA6BjFlC,QAASA,EAAY,CAAC7R,CAAD,CAAU0E,CAAV,CAAqB,CACxCtC,CAAA+G,YAAA,CAAqBnJ,CAArB,CAA8B0E,CAA9B,CACA,KAAIpE,EAAON,CAAAM,KAAA,CA5ZiB+N,qBA4ZjB,CACP/N,EAAJ,GACMA,CAAA6B,QAGJ,EAFE7B,CAAA6B,QAAA,EAEF,CAAK7B,CAAA6B,QAAL,EAAsC,CAAtC,GAAqB7B,CAAA6B,QAArB,EACEnC,CAAAkL,WAAA,CAlawBmD,qBAkaxB,CALJ,CAHwC,CA0F1C4F,QAASA,EAAa,CAACpP,CAAD,CAAUqP,CAAV,CAAkB,CACtC,IAAIxP,EAAY,EAChBG,EAAA,CAAU7C,EAAA,CAAQ6C,CAAR,CAAA,CAAmBA,CAAnB,CAA6BA,CAAAd,MAAA,CAAc,KAAd,CACvClC,EAAA,CAAQgD,CAAR,CAAiB,QAAQ,CAACc,CAAD,CAAQtE,CAAR,CAAW,CAC9BsE,CAAJ,EAA4B,CAA5B,CAAaA,CAAAtF,OAAb,GACEqE,CADF,GACoB,CAAJ,CAAArD,CAAA,CAAQ,GAAR,CAAc,EAD9B,EACoCsE,CADpC,CAC4CuO,CAD5C,CADkC,CAApC,CAKA,OAAOxP,EAR+B,CAxhB0C,IAE9EqO,EAAa,EAFiE,CAE7D5D,CAF6D,CAE5CoE,CAF4C,CAEvBhE,CAFuB,CAEP+D,CAUvE5T,EAAAyU,gBAAJ,GAA+BvU,CAA/B,EAA4CF,CAAA0U,sBAA5C,GAA6ExU,CAA7E,EACEmT,CAEA,CAFa,UAEb,CADA5D,CACA,CADkB,kBAClB,CAAAoE,CAAA,CAAsB,mCAHxB;CAKEpE,CACA,CADkB,YAClB,CAAAoE,CAAA,CAAsB,eANxB,CASI7T,EAAA2U,eAAJ,GAA8BzU,CAA9B,EAA2CF,CAAA4U,qBAA3C,GAA2E1U,CAA3E,EACEmT,CAEA,CAFa,UAEb,CADAxD,CACA,CADiB,iBACjB,CAAA+D,CAAA,CAAqB,iCAHvB,GAKE/D,CACA,CADiB,WACjB,CAAA+D,CAAA,CAAqB,cANvB,CAoBA,KAAI/F,EAAc,EAAlB,CACI8C,EAAgB,CADpB,CAEI/C,EAAuB,EAF3B,CAGID,CAHJ,CA8BIY,EAAe,IA9BnB,CA+BID,EAAmB,CA/BvB,CAgCIJ,EAAwB,EAkY5B,OAAO,CACL9B,QAASA,QAAQ,CAAC9L,CAAD,CAAU0E,CAAV,CAAqBuC,CAArB,CAA2BC,CAA3B,CAA+BqN,CAA/B,CAAmD1Q,CAAnD,CAA4D,CAC3EA,CAAA,CAAUA,CAAV,EAAqB,EACrBA,EAAAoD,KAAA,CAAeA,CACfpD,EAAAqD,GAAA,CAAaA,CACb,OAAO4E,EAAA,CAAQ,SAAR,CAAmB9L,CAAnB,CAA4B0E,CAA5B,CAAuC6P,CAAvC,CAA2D1Q,CAA3D,CAJoE,CADxE,CAQLmI,MAAOA,QAAQ,CAAChM,CAAD,CAAUuU,CAAV,CAA8B1Q,CAA9B,CAAuC,CACpDA,CAAA,CAAUA,CAAV,EAAqB,EACrB,OAAOiI,EAAA,CAAQ,OAAR,CAAiB9L,CAAjB,CAA0B,UAA1B,CAAsCuU,CAAtC,CAA0D1Q,CAA1D,CAF6C,CARjD,CAaLoI,MAAOA,QAAQ,CAACjM,CAAD,CAAUuU,CAAV,CAA8B1Q,CAA9B,CAAuC,CACpDA,CAAA,CAAUA,CAAV,EAAqB,EACrB,OAAOiI,EAAA,CAAQ,OAAR,CAAiB9L,CAAjB,CAA0B,UAA1B,CAAsCuU,CAAtC,CAA0D1Q,CAA1D,CAF6C,CAbjD,CAkBLqI,KAAMA,QAAQ,CAAClM,CAAD,CAAUuU,CAAV,CAA8B1Q,CAA9B,CAAuC,CACnDA,CAAA,CAAUA,CAAV,EAAqB,EACrB,OAAOiI,EAAA,CAAQ,MAAR,CAAgB9L,CAAhB,CAAyB,SAAzB;AAAoCuU,CAApC,CAAwD1Q,CAAxD,CAF4C,CAlBhD,CAuBL2Q,eAAgBA,QAAQ,CAACxU,CAAD,CAAUoM,CAAV,CAAeC,CAAf,CAAuBkI,CAAvB,CAA2C1Q,CAA3C,CAAoD,CAC1EA,CAAA,CAAUA,CAAV,EAAqB,EACjBa,EAAAA,CAAYuP,CAAA,CAAc5H,CAAd,CAAsB,SAAtB,CAAZ3H,CAA+C,GAA/CA,CACYuP,CAAA,CAAc7H,CAAd,CAAmB,MAAnB,CAEhB,IADIqI,CACJ,CADyBb,CAAA,CAAc,UAAd,CAA0B5T,CAA1B,CAAmC0E,CAAnC,CAA8Cb,CAAAoD,KAA9C,CACzB,CAEE,MADAuG,EAAA,CAAYxN,CAAZ,CAAqBuU,CAArB,CACOE,CAAAA,CAETrH,EAAA,EACAmH,EAAA,EAV0E,CAvBvE,CAoCLG,eAAgBA,QAAQ,CAAC1U,CAAD,CAAU0E,CAAV,CAAqB6P,CAArB,CAAyC1Q,CAAzC,CAAkD,CACxEA,CAAA,CAAUA,CAAV,EAAqB,EAErB,IADI4Q,CACJ,CADyBb,CAAA,CAAc,UAAd,CAA0B5T,CAA1B,CAAmCiU,CAAA,CAAcvP,CAAd,CAAyB,MAAzB,CAAnC,CAAqEb,CAAAoD,KAArE,CACzB,CAEE,MADAuG,EAAA,CAAYxN,CAAZ,CAAqBuU,CAArB,CACOE,CAAAA,CAETrH,EAAA,EACAmH,EAAA,EARwE,CApCrE,CA+CLI,kBAAmBA,QAAQ,CAAC3U,CAAD,CAAU0E,CAAV,CAAqB6P,CAArB,CAAyC1Q,CAAzC,CAAkD,CAC3EA,CAAA,CAAUA,CAAV,EAAqB,EAErB,IADI4Q,CACJ,CADyBb,CAAA,CAAc,aAAd,CAA6B5T,CAA7B,CAAsCiU,CAAA,CAAcvP,CAAd,CAAyB,SAAzB,CAAtC,CAA2Eb,CAAAoD,KAA3E,CACzB,CAEE,MADAuG,EAAA,CAAYxN,CAAZ,CAAqBuU,CAArB,CACOE,CAAAA,CAETrH,EAAA,EACAmH,EAAA,EAR2E,CA/CxE,CA0DLpI,SAAUA,QAAQ,CAACnM,CAAD,CAAUoM,CAAV,CAAeC,CAAf,CAAuBkI,CAAvB,CAA2C1Q,CAA3C,CAAoD,CACpEA,CAAA,CAAUA,CAAV,EAAqB,EACrBwI,EAAA,CAAS4H,CAAA,CAAc5H,CAAd,CAAsB,SAAtB,CACTD,EAAA,CAAM6H,CAAA,CAAc7H,CAAd,CAAmB,MAAnB,CAEN,OAAOyH,EAAA,CAAa,UAAb,CAAyB7T,CAAzB,CADSqM,CACT,CADkB,GAClB,CADwBD,CACxB,CAA6CmI,CAA7C,CAAiE1Q,CAAAqD,GAAjE,CAL6D,CA1DjE,CAkELsD,SAAUA,QAAQ,CAACxK,CAAD,CAAU0E,CAAV,CAAqB6P,CAArB,CAAyC1Q,CAAzC,CAAkD,CAClEA,CAAA,CAAUA,CAAV,EAAqB,EACrB,OAAOgQ,EAAA,CAAa,UAAb;AAAyB7T,CAAzB,CAAkCiU,CAAA,CAAcvP,CAAd,CAAyB,MAAzB,CAAlC,CAAoE6P,CAApE,CAAwF1Q,CAAAqD,GAAxF,CAF2D,CAlE/D,CAuELiC,YAAaA,QAAQ,CAACnJ,CAAD,CAAU0E,CAAV,CAAqB6P,CAArB,CAAyC1Q,CAAzC,CAAkD,CACrEA,CAAA,CAAUA,CAAV,EAAqB,EACrB,OAAOgQ,EAAA,CAAa,aAAb,CAA4B7T,CAA5B,CAAqCiU,CAAA,CAAcvP,CAAd,CAAyB,SAAzB,CAArC,CAA0E6P,CAA1E,CAA8F1Q,CAAAqD,GAA9F,CAF8D,CAvElE,CA3c2E,CADtD,CAA9B,CArnC4E,CAAtE,CApDV,CAxYsC,CAArC,CAAD,CAwlEGxH,MAxlEH,CAwlEWA,MAAAC,QAxlEX;",
+"sources":["angular-animate.js"],
+"names":["window","angular","undefined","module","directive","scope","element","attrs","val","ngAnimateChildren","isString","length","data","NG_ANIMATE_CHILDREN","$watch","value","factory","$$rAF","$document","bod","body","fn","offsetWidth","config","$provide","$animateProvider","extractElementNode","i","elm","ELEMENT_NODE","nodeType","isMatchingElement","elm1","elm2","noop","forEach","selectors","$$selectors","isArray","isObject","rootAnimateState","running","$$jqLite","decorator","$delegate","$$q","$injector","$sniffer","$rootElement","$$asyncCallback","$rootScope","$templateRequest","$$$jqLite","classBasedAnimationsBlocked","setter","NG_ANIMATE_STATE","structural","disabled","runAnimationPostDigest","cancelFn","defer","promise","$$cancelFn","defer.promise.$$cancelFn","$$postDigest","resolve","parseAnimateOptions","options","tempClasses","split","resolveElementClasses","cache","runningAnimations","lookup","selector","s","hasClasses","Object","create","attr","className","toAdd","toRemove","classes","status","hasClass","matchingAnimation","event","push","join","name","matches","flagMap","substr","transitions","animations","get","klass","selectorFactoryName","animationRunner","animationEvent","registerAnimation","animationFactory","afterFn","beforeFn","charAt","toUpperCase","after","before","run","fns","cancellations","allCompleteFn","animation","count","index","progress","classNameAdd","classNameRemove","from","to","node","isSetClassOperation","isClassBased","currentClassName","isAnimatableClassName","beforeComplete","beforeCancel","afterComplete","afterCancel","animationLookup","replace","created","applyStyles","css","extend","cancel","performAnimation","parentElement","afterElement","domOperation","doneCallback","fireDOMCallback","animationPhase","eventName","elementEvents","triggerHandler","fireBeforeCallbackAsync","fireAfterCallbackAsync","fireDOMOperation","hasBeenRun","closeAnimation","runner","removeClass","cleanup","localAnimationCount","_data","events","parent","animationsDisabled","ngAnimateState","active","totalActiveAnimations","totalActive","lastAnimation","last","skipAnimation","animationsToCancel","current","operation","one","e","state","activeLeaveAnimation","addClass","NG_ANIMATE_CLASS_NAME","globalAnimationCounter","cancelled","cancelChildAnimations","nodes","isFunction","getElementsByClassName","querySelectorAll","removeAnimations","removeData","allowChildAnimations","parentRunningAnimation","hasParent","isRoot","animateChildrenFlag","isDefined","deregisterWatch","totalPendingRequests","oldVal","classNameFilter","test","animate","done","enter","leave","move","setClass","add","remove","$$setClassImmediately","STORAGE_KEY","hasCache","c","parentNode","elementNode","$$addClassImmediately","$$removeClassImmediately","enabled","arguments","register","$window","$timeout","$$animateReflow","clearCacheAfterReflow","cancelAnimationReflow","animationReflowQueue","lookupCache","afterReflow","callback","animationCloseHandler","totalTime","animationElementQueue","futureTimestamp","Date","now","closingTimestamp","closingTimer","closeAllAnimations","elements","elementData","NG_ANIMATE_CSS_DATA_KEY","closeAnimationFns","getElementAnimationDetails","cacheKey","transitionDuration","transitionDelay","animationDuration","animationDelay","elementStyles","getComputedStyle","Math","max","parseMaxTime","transitionDurationStyle","TRANSITION_PROP","DURATION_KEY","transitionDelayStyle","DELAY_KEY","ANIMATION_PROP","aDuration","parseInt","ANIMATION_ITERATION_COUNT_KEY","total","str","maxValue","values","parseFloat","animateSetup","styles","indexOf","parentID","NG_ANIMATE_PARENT_KEY","parentCounter","getAttribute","eventCacheKey","itemIndex","stagger","staggerClassName","staggerCacheKey","applyClasses","formerData","timings","blockTransition","blockAnimation","blockTransitions","style","ANIMATION_PLAYSTATE_KEY","animateRun","activeAnimationComplete","onEnd","off","css3AnimationEvents","onAnimationProgress","activeClassName","pendingClassName","staggerTimeout","animateClose","appliedStyles","removeProperty","stopPropagation","ev","originalEvent","timeStamp","$manualTimeStamp","elapsedTime","toFixed","ELAPSED_TIME_MAX_DECIMAL_PLACES","startTime","maxDelayTime","maxDuration","prefix","staggerTime","transitionStaggerDelay","animationStaggerDelay","CSS_PREFIX","round","keys","maxDelay","ONE_SECOND","oldStyle","setAttribute","ANIMATIONEND_EVENT","TRANSITIONEND_EVENT","CLOSING_TIME_BUFFER","on","bool","PROPERTY_KEY","animateBefore","animateAfter","afterAnimationComplete","animationComplete","preReflowCancellation","suffixClasses","suffix","ontransitionend","onwebkittransitionend","onanimationend","onwebkitanimationend","animationCompleted","beforeSetClass","cancellationMethod","beforeAddClass","beforeRemoveClass"]
+}
diff --git a/afb-client/bower_components/angular-animate/bower.json b/afb-client/bower_components/angular-animate/bower.json
new file mode 100644
index 0000000..eb11f6a
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/bower.json
@@ -0,0 +1,9 @@
+{
+ "name": "angular-animate",
+ "version": "1.3.20",
+ "main": "./angular-animate.js",
+ "ignore": [],
+ "dependencies": {
+ "angular": "1.3.20"
+ }
+}
diff --git a/afb-client/bower_components/angular-animate/index.js b/afb-client/bower_components/angular-animate/index.js
new file mode 100644
index 0000000..6ec0a35
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/index.js
@@ -0,0 +1,2 @@
+require('./angular-animate');
+module.exports = 'ngAnimate';
diff --git a/afb-client/bower_components/angular-animate/package.json b/afb-client/bower_components/angular-animate/package.json
new file mode 100644
index 0000000..983094d
--- /dev/null
+++ b/afb-client/bower_components/angular-animate/package.json
@@ -0,0 +1,26 @@
+{
+ "name": "angular-animate",
+ "version": "1.3.20",
+ "description": "AngularJS module for animations",
+ "main": "index.js",
+ "scripts": {
+ "test": "echo \"Error: no test specified\" && exit 1"
+ },
+ "repository": {
+ "type": "git",
+ "url": "https://github.com/angular/angular.js.git"
+ },
+ "keywords": [
+ "angular",
+ "framework",
+ "browser",
+ "animation",
+ "client-side"
+ ],
+ "author": "Angular Core Team <angular-core+npm@google.com>",
+ "license": "MIT",
+ "bugs": {
+ "url": "https://github.com/angular/angular.js/issues"
+ },
+ "homepage": "http://angularjs.org"
+}