diff options
author | Fulup Ar Foll <fulup@iot.bzh> | 2017-08-23 01:00:20 +0200 |
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committer | Romain Forlot <romain.forlot@iot.bzh> | 2018-12-13 15:01:57 +0100 |
commit | 4921883434749752ac82a0cbab8e6e57120800c5 (patch) | |
tree | c60d2919e1c6941e95931231bf5f75720f9c959d /conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua | |
parent | 1abf8567328fc22b66f56782ea2061dae5a73d65 (diff) |
Restore Basic HTML5 testing Scenario as a Standalone Controller
Diffstat (limited to 'conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua')
-rw-r--r-- | conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua b/conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua deleted file mode 100644 index b423914..0000000 --- a/conf.d/project/lua.d/standalone-sample/onload-daemon-01.lua +++ /dev/null @@ -1,60 +0,0 @@ ---[[ - Copyright (C) 2016 "IoT.bzh" - Author Fulup Ar Foll <fulup@iot.bzh> - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. - - Note: this file should be called before any other to assert declare function - is loaded before anything else. - - References: - http://lua-users.org/wiki/DetectingUndefinedVariables - ---]] - --- Set Navigation lower sound when play -function _Control_Init(source, args) - - -- in strict mode every variables should be declared - local err=0 - - AFB:notice ("Control_Init args=%s", args); - AFB:success(source, args) - - return 0 -- control accepted -end - --- Set Navigation lower sound when play -function _Button_Press(source, args, query) - - -- in strict mode every variables should be declared - local err=0 - - AFB:notice ("Button_Press button=%s", args["button"]); - AFB:success(source, args) - - return 0 -- control accepted -end - --- Set Navigation lower sound when play -function _Event_Received(source, args, query) - - -- in strict mode every variables should be declared - local err=0 - - AFB:notice ("Event_Received event=%s", args["evtname"]); - AFB:success(source, args) - - return 0 -- control accepted -end - |