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/*
* Copyright (c) 2017 TOYOTA MOTOR CORPORATION
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wmhandler.h"
#include <unistd.h>
void WmHandler::init(LibWindowmanager *p_wm, std::string applabel)
{
mp_wm = p_wm;
m_applabel = applabel;
}
void WmHandler::slotActivateSurface() {
json_object *obj = json_object_new_object();
json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(m_applabel.c_str()));
json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
mp_wm->activateSurface(obj);
}
WmHandler::WmHandler(QObject *parent)
:QObject(parent)
{
}
WmHandler::~WmHandler() { }
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