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/*
* Copyright (C) 2017 Konsulko Group
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MESSAGEENGINE_H
#define MESSAGEENGINE_H
#include <QMutex>
#include <QThread>
#include <QUrl>
#include <QWebSocket>
#include "message.h"
class MessageEngine : public QObject
{
Q_OBJECT
public:
explicit MessageEngine(const QUrl &url, QObject *parent = Q_NULLPTR);
bool sendMessage(Message *message);
unsigned int requestCallId();
Q_SIGNALS:
void disconnected();
void connected();
void messageReceived(MessageType type, Message *message);
private Q_SLOTS:
void onConnected();
void onDisconnected();
void onTextMessageReceived(QString message);
private:
QWebSocket m_websocket;
QMap<qint32, QByteArray> m_calls;
QUrl m_url;
QMutex m_mutex;
unsigned int m_callid;
};
#endif // MESSAGEENGINE_H
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