diff options
-rw-r--r-- | CMakeLists.txt | 40 | ||||
-rw-r--r-- | LICENSE | 54 | ||||
-rw-r--r-- | libsoundmanager.pc.in | 11 | ||||
-rw-r--r-- | src/CMakeLists.txt | 50 | ||||
-rw-r--r-- | src/libsoundmanager.cpp | 640 | ||||
-rw-r--r-- | src/libsoundmanager.hpp | 92 |
6 files changed, 0 insertions, 887 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt deleted file mode 100644 index 8c9b2ce..0000000 --- a/CMakeLists.txt +++ /dev/null @@ -1,40 +0,0 @@ -# -# Copyright (c) 2017 TOYOTA MOTOR CORPORATION -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# - -project(libsoundmanager CXX) - -cmake_minimum_required(VERSION 2.8) - -set(PROJECT_NAME "Soundmanager client library") -set(PROJECT_VERSION "1.0") -set(PROJECT_PRETTY_NAME "libsm") -set(PROJECT_INCLUDEDIR ${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}) -set(PROJECT_LIBDIR ${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}) - -# get pkgconfig -INCLUDE(FindPkgConfig) -link_libraries(-Wl,--as-needed -Wl,--gc-sections -Wl,--no-undefined) - -set(CMAKE_BUILD_TYPE Debug) -add_definitions(-DDEBUGMODE) - -add_subdirectory(src) - -#generate configure file -configure_file(libsoundmanager.pc.in libsoundmanager.pc @ONLY) -INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libsoundmanager.pc - DESTINATION - ${CMAKE_INSTALL_LIBDIR}/pkgconfig) diff --git a/LICENSE b/LICENSE deleted file mode 100644 index 31c692a..0000000 --- a/LICENSE +++ /dev/null @@ -1,54 +0,0 @@ -Apache License - -Version 2.0, January 2004 - -http://www.apache.org/licenses/ - -TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION - -1. Definitions. - -"License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. - -"Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. - -"Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. 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You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. - -8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. - -9. Accepting Warranty or Additional Liability. 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However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. - -END OF TERMS AND CONDITIONS diff --git a/libsoundmanager.pc.in b/libsoundmanager.pc.in deleted file mode 100644 index 0ab1481..0000000 --- a/libsoundmanager.pc.in +++ /dev/null @@ -1,11 +0,0 @@ -includedir=@PROJECT_INCLUDEDIR@ -libdir=@PROJECT_LIBDIR@ - -Name: @PROJECT_PRETTY_NAME@ -Description: @PROJECT_DESCRIPTION@ -Version: @PROJECT_VERSION@ -URL: @PROJECT_URL@ - -Requires: json-c libafbwsc -Cflags: -I${includedir} -Libs: -L${libdir} -lsoundmanager diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt deleted file mode 100644 index 1a34347..0000000 --- a/src/CMakeLists.txt +++ /dev/null @@ -1,50 +0,0 @@ -# -# Copyright (c) 2017 TOYOTA MOTOR CORPORATION -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# - - -cmake_minimum_required(VERSION 2.8) - -set(TARGET_LIBSM soundmanager) -add_definitions("-std=c++11") - -pkg_check_modules(libsm_depends json-c libafbwsc libsystemd) -set(libsm_sources libsoundmanager.cpp) - -link_libraries(-Wl,--as-needed -Wl,--gc-sections -Wl,--no-undefined) - -add_library(${TARGET_LIBSM} SHARED ${libsm_sources}) -target_compile_options(${TARGET_LIBSM} PUBLIC ${libsm_depends_CFLAGS}) - -if(DEFINED DEBUGMODE) - target_compile_options(${TARGET_LIBSM} PRIVATE -g -O0) -else(DEFINED DEBUGMODE) - target_compile_options(${TARGET_LIBSM} PRIVATE -g -O2) -endif(DEFINED DEBUGMODE) - -include_directories(${TARGET_LIBSM} ${libsm_depends_INCLUDE_DIRS}) -target_link_libraries(${TARGET_LIBSM} afbwsc ${link_libraries} ${libsm_depends_LIBRARIES}) - -if(DEFINED CMAKE_INSTALL_LIBDIR) - INSTALL(TARGETS ${TARGET_LIBSM} - LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}) -endif(DEFINED CMAKE_INSTALL_LIBDIR) -if(DEFINED CMAKE_INSTALL_INCLUDEDIR) - INSTALL(FILES libsoundmanager.hpp DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) -endif(DEFINED CMAKE_INSTALL_INCLUDEDIR) - -##################### -#add_subdirectory(test) - diff --git a/src/libsoundmanager.cpp b/src/libsoundmanager.cpp deleted file mode 100644 index 6ddd09b..0000000 --- a/src/libsoundmanager.cpp +++ /dev/null @@ -1,640 +0,0 @@ -/* - * Copyright (c) 2017 TOYOTA MOTOR CORPORATION - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <stdarg.h> -#include <sys/socket.h> -#include <iostream> -#include <algorithm> -#include "libsoundmanager.hpp" - -#define ELOG(args,...) _ELOG(__FUNCTION__,__LINE__,args,##__VA_ARGS__) -#ifdef DEBUGMODE - #define DLOG(args,...) _DLOG(__FUNCTION__,__LINE__,args,##__VA_ARGS__) -#else - #define DLOG(args,...) -#endif -static void _DLOG(const char* func, const int line, const char* log, ...); -static void _ELOG(const char* func, const int line, const char* log, ...); - -using namespace std; - -static bool has_verb(const std::string& verb); -static const char API[] = "soundmanager"; -static int eventIndent(const string& event); - -static const std::vector<std::string> api_list{ - std::string("connect"), - std::string("disconnect"), - std::string("setVolume"), - std::string("volumeStep"), - std::string("setSinkMuteState"), - std::string("getListMainConnections"), - std::string("ackConnect"), - std::string("ackDisconnect"), - std::string("ackSetSourceState"), - std::string("registerSource"), - std::string("deregisterSource"), - std::string("subscribe"), - std::string("unsubscribe") -}; - -static const std::vector<std::string> event_list{ - std::string("asyncSetSourceState"), - std::string("newMainConnection"), - std::string("volumeChanged"), - std::string("removedMainConnection"), - std::string("sinkMuteStateChanged"), - std::string("mainConnectionStateChanged"), - std::string("setRoutingReady"), - std::string("setRoutingRundown"), - std::string("asyncConnect") -}; - -static void _on_hangup_static(void *closure, struct afb_wsj1 *wsj) -{ - static_cast<LibSoundmanager*>(closure)->on_hangup(NULL,wsj); -} - -static void _on_call_static(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg) -{ - /* LibSoundmanager is not called from other process */ -} - -static void _on_event_static(void* closure, const char* event, struct afb_wsj1_msg *msg) -{ - static_cast<LibSoundmanager*>(closure)->on_event(NULL,event,msg); -} - -static void _on_reply_static(void *closure, struct afb_wsj1_msg *msg) -{ - static_cast<LibSoundmanager*>(closure)->on_reply(NULL,msg); -} - -LibSoundmanager::LibSoundmanager() -{ -} - -LibSoundmanager::~LibSoundmanager() -{ - if(mploop) - { - sd_event_unref(mploop); - } - if(sp_websock != NULL) - { - afb_wsj1_unref(sp_websock); - } -} - - -/** - * This function is initialization function - * - * #### Parameters - * - port [in] : This argument should be specified to the port number to be used for websocket - * - token [in] : This argument should be specified to the token to be used for websocket - * - * #### Return - * Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * - */ -int LibSoundmanager::init(int port, const string& token) -{ - int ret; - if(port > 0 && token.size() > 0) - { - mport = port; - mtoken = token; - } - else - { - ELOG("port and token should be > 0, Initial port and token uses."); - return -1; - } - - ret = initialize_websocket(); - if(ret != 0 ) - { - ELOG("Failed to initialize websocket"); - return -1; - } - ret = init_event(); - if(ret != 0 ) - { - ELOG("Failed to initialize websocket"); - return -1; - } - return 0; -} - -int LibSoundmanager::initialize_websocket() -{ - mploop = NULL; - onEvent = nullptr; - onReply = nullptr; - int ret = sd_event_default(&mploop); - if(ret < 0) - { - ELOG("Failed to create event loop"); - goto END; - } - /* Initialize interface from websocket */ - { - minterface.on_hangup = _on_hangup_static; - minterface.on_call = _on_call_static; - minterface.on_event = _on_event_static; - string muri = "ws://localhost:" + to_string(mport) + "/api?token=" + mtoken; - sp_websock = afb_ws_client_connect_wsj1(mploop, muri.c_str(), &minterface, this); - } - if(sp_websock == NULL) - { - ELOG("Failed to create websocket connection"); - goto END; - } - - return 0; -END: - if(mploop) - { - sd_event_unref(mploop); - } - return -1; -} - -int LibSoundmanager::init_event(){ - /* subscribe most important event for sound right */ - return subscribe(string("asyncSetSourceState")); -} - -/** - * This function registers callback function for reply/event message from sound manager - * - * #### Parameters - * - event_cb [in] : This argument should be specified to the callback for subscribed event - - - - * - reply_cb [in] : This argument should be specified to the reply callback for call function - * - hangup_cb [in] : This argument should be specified to the hangup callback for call function. nullptr is defaulty set. - * - * #### Return - * - * #### Note - * Event callback is invoked by sound manager for event you subscribed. - * If you would like to get event, please call subscribe function before/after this function - */ -void LibSoundmanager::register_callback( - void (*event_cb)(const string& event, struct json_object* event_contents), - void (*reply_cb)(struct json_object* reply_contents), - void (*hangup_cb)(void)) -{ - onEvent = event_cb; - onReply = reply_cb; - onHangup = hangup_cb; -} - -/** - * This function is overload of register_callback. This registers callback function for reply/event message from sound manager - * - * #### Parameters - * - reply_cb [in] : This argument should be specified to the reply callback for call function - * - hangup_cb [in] : This argument should be specified to the hangup callback for call function. nullptr is defaulty set. - * - * #### Return - * - * #### Note - * Event callback is invoked by sound manager for event you subscribed. - * This function for convinience for user uses set_event_handler - * If you would like to get event, please call subscribe function before/after this function - */ -void LibSoundmanager::register_callback( - void (*reply_cb)(struct json_object* reply_contents), - void (*hangup_cb)(void)) -{ - onReply = reply_cb; - onHangup = hangup_cb; -} - -/** - * This function calls registerSource of Audio Manager via WebSocket - * registerSource is registration as source for policy management - * - * #### Parameters - * - sourceName [in] : This argument should be specified to the source name (e.g. "MediaPlayer") - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function must be called to get source ID - * mainConnectionID is returned by async reply function - * - */ -int LibSoundmanager::registerSource(const string& sourceName) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - struct json_object* jsn = json_object_new_string(sourceName.c_str()); - json_object_object_add(j_obj, "appname", jsn); - return this->call(__FUNCTION__, j_obj); -} - -/** - * This function calls connect of Audio Manager via WebSocket - * connect is to get sound right - * - * #### Parameters - * - sourceID [in] : This argument should be specified to the sourceID as int. This parameter is returned value of registerSource - * - sinkID [in] : This argument should be specified to the sinkID as int. ID is specified by AudioManager - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function must be called to get source right - * connectionID is - * - */ -int LibSoundmanager::connect(int sourceID, int sinkID) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - struct json_object* jsource = json_object_new_int(sourceID); - struct json_object* jsink = json_object_new_int(sinkID); - json_object_object_add(j_obj, "sourceID", jsource); - json_object_object_add(j_obj, "sinkID", jsink); - return this->call(__FUNCTION__, j_obj); -} - -/** - * This function calls the connect of Audio Manager via WebSocket - * This function is overload of connect - * Instead of sinkID as the number, abstract sinkName will be supported. - * For now, "default" is only supported - * - * #### Parameters - * - sourceID [in] : This argument should be specified to the sourceID as int. This parameter is returned value of registerSource - * - sinkName [in] : This argument should be specified to the sinkID as int. ID is aliased by SoundManager (e.g: "default") - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * For now, aliase(hardware abstraction) like "DriverZone:Speaker" is under hard consideration - * Just "default" is usable. - * - */ -int LibSoundmanager::connect(int sourceID, const string& sinkName) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - struct json_object* jsource = json_object_new_int(sourceID); - //struct json_object* jsink = json_object_new_int(1); - struct json_object* jsink = json_object_new_string(sinkName.c_str()); - json_object_object_add(j_obj, "sourceID", jsource); - json_object_object_add(j_obj, "sinkID", jsink); - return this->call(__FUNCTION__, j_obj); -} - -/** - * This function calls the disconnect of Audio Manager via WebSocket - * - * #### Parameters - * - connectionID [in] : This parameter is returned value of connect - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * - * - */ -int LibSoundmanager::disconnect(int connectionID) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - struct json_object* jconnection = json_object_new_int(connectionID); - json_object_object_add(j_obj, "mainConnectionID", jconnection); - return this->call(__FUNCTION__, j_obj); -} - -/** - * This function calls the ackSetSourceState of Audio Manager via WebSocket - * - * #### Parameters - * - sourceID [in] : This parameter is returned value of ackSetSourceState - * - handle [in] : This parameter is returned value of ackSetSourceState - * - errno [in] : If you have some errors, input ohter than 0. 0 means acknowledge - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function must be called when application get asyncSetSourceState event - * Input handle number attached in asyncSetSourceState and error number(0 is acknowledge) - */ -int LibSoundmanager::ackSetSourceState(int handle, int error) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - struct json_object* jhandle = json_object_new_int(handle); - struct json_object* jerrno = json_object_new_int(error); - json_object_object_add(j_obj, "handle", jhandle); - json_object_object_add(j_obj, "error", jerrno); - return this->call(__FUNCTION__, j_obj); -} - -/** - * This function calls the API of Audio Manager via WebSocket - * - * #### Parameters - * - verb [in] : This argument should be specified to the API name (e.g. "connect") - * - arg [in] : This argument should be specified to the argument of API. And this argument expects JSON object - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * To call Audio Manager's APIs, the application should set its function name, arguments to JSON format. - * - */ -int LibSoundmanager::call(const string& verb, struct json_object* arg) -{ - int ret; - if(!sp_websock) - { - return -1; - } - if (!has_verb(verb)) - { - ELOG("verb doesn't exit"); - return -1; - } - ret = afb_wsj1_call_j(sp_websock, API, verb.c_str(), arg, _on_reply_static, this); - if (ret < 0) { - ELOG("Failed to call verb:%s",verb.c_str()); - } - return ret; -} - -/** - * This function calls the API of Audio Manager via WebSocket - * This function is overload function of "call" - * - * #### Parameters - * - verb [in] : This argument should be specified to the API name (e.g. "connect") - * - arg [in] : This argument should be specified to the argument of API. And this argument expects JSON object - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * To call Audio Manager's APIs, the application should set its function name, arguments to JSON format. - * - */ -int LibSoundmanager::call(const char* verb, struct json_object* arg) -{ - int ret; - if(!sp_websock) - { - return -1; - } - if (!has_verb(string(verb))) - { - ELOG("verb doesn't exit"); - return -1; - } - ret = afb_wsj1_call_j(sp_websock, API, verb, arg, _on_reply_static, this); - if (ret < 0) { - ELOG("Failed to call verb:%s",verb); - } - return ret; -} - -/** - * Register callback function for each event - * - * #### Parameters - * - event_name [in] : This argument should be specified to the event name - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function enables to get an event to your callback function. - * Regarding the list of event name, please refer to CommandSender API and RountingSender API. - * - */ -int LibSoundmanager::subscribe(const string& event_name) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - json_object_object_add(j_obj, "event", json_object_new_string(event_name.c_str())); - - int ret = afb_wsj1_call_j(sp_websock, API, "subscribe", j_obj, _on_reply_static, this); - if (ret < 0) { - ELOG("Failed to call verb:%s",__FUNCTION__); - } - return ret; -} - -/** - * Unregister callback function for each event - * - * #### Parameters - * - event_name [in] : This argument should be specified to the event name - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function disables to get an event to your callback function. - * - */ -int LibSoundmanager::unsubscribe(const string& event_name) -{ - if(!sp_websock) - { - return -1; - } - struct json_object* j_obj = json_object_new_object(); - json_object_object_add(j_obj, "event", json_object_new_string(event_name.c_str())); - - int ret = afb_wsj1_call_j(sp_websock, API, "unsubscribe", j_obj, _on_reply_static, this); - if (ret < 0) { - ELOG("Failed to call verb:%s",__FUNCTION__); - } - return ret; -} - -/** - * This function calls the ackSetSourceState of Audio Manager via WebSocket - * - * #### Parameters - * - EventType_AsyncSetSourceState [in] : This parameter is EventType of soundmanager - * - handler_func [in] : This parameter is callback function - * - * #### Return - * - Returns 0 on success or -1 in case of transmission error. - * - * #### Note - * This function must be called when application get asyncSetSourceState event - * Input handle number attached in asyncSetSourceState and error number(0 is acknowledge) - */ -void LibSoundmanager::set_event_handler(enum EventType_SM et, handler_fun f) -{ - if (et > 1 && et < NumItems) { - this->handlers[et] = std::move(f); - } -} - - -/************* Callback Function *************/ - -void LibSoundmanager::on_hangup(void *closure, struct afb_wsj1 *wsj) -{ - DLOG("%s called", __FUNCTION__); - if(onHangup != nullptr) - { - onHangup(); - } -} - -void LibSoundmanager::on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg) -{ -} - -/* -* event is like "soundmanager/newMainConnection" -* msg is like {"event":"soundmanager\/newMainConnection","data":{"mainConnectionID":3,"sourceID":101,"sinkID":100,"delay":0,"connectionState":4},"jtype":"afb-event"})} -* ^key^ ^^^^^^^^^^^^ value ^^^^^^^^^^^^ -* so you can get - event name : struct json_object obj = json_object_object_get(msg,"event") -*/ -void LibSoundmanager::on_event(void *closure, const char *event, struct afb_wsj1_msg *msg) -{ - /* check event is for us */ - string ev = string(event); - if (ev.find(API) == string::npos) { - /* It's not us */ - return; - } - struct json_object* ev_contents = afb_wsj1_msg_object_j(msg); - if(onEvent != nullptr) - { - onEvent(ev, ev_contents); - } - else{} - - dispatch_event(ev, ev_contents); - - json_object_put(ev_contents); -} - -void LibSoundmanager::on_reply(void *closure, struct afb_wsj1_msg *msg) -{ - struct json_object* reply = afb_wsj1_msg_object_j(msg); - /*struct json_object *json_data = json_object_object_get(reply, "response"); - struct json_object *jverb = json_object_object_get(json_data, "verb"); - const char* cverb = json_object_get_string(jverb); - DLOG("cverb is %s",cverb); - string verb = string(cverb); - DLOG("verb is %s",verb.c_str()); - - if(verb == "registerSource"){ - struct json_object *jsourceID = json_object_object_get(json_data, "sourceID"); - int sourceID = json_object_get_int(jsourceID); - msourceIDs.push_back(sourceID); - DLOG("my sourceID is created: %d", sourceID); - }*/ - if(onReply != nullptr) - { - onReply(reply); - } - json_object_put(reply); -} - -int LibSoundmanager::dispatch_event(const string &event , json_object* event_contents){ - //dipatch event - EventType_SM x; - - if(event.find(event_list[0].c_str())){ - x = Event_AsyncSetSourceState; - } - else{ - return -1; - } - auto i = this->handlers.find(x); - if(i != handlers.end()){ - i->second(event_contents); - return 0; - } - return -1; -} - -/* Internal Function in libsoundmanager */ - -static void _ELOG(const char* func, const int line, const char* log, ...) -{ - char *message; - va_list args; - va_start(args, log); - if (log == NULL || vasprintf(&message, log, args) < 0) - message = NULL; - cout << "[ERROR: soundmanager]" << func << "(" << line << "):" << message << endl; - va_end(args); - free(message); -} - -static void _DLOG(const char* func, const int line, const char* log, ...) -{ - char *message; - va_list args; - va_start(args, log); - if (log == NULL || vasprintf(&message, log, args) < 0) - message = NULL; - cout << "[DEBUG: soundmanager]" << func << "(" << line << "):" << message << endl; - va_end(args); - free(message); -} - -static bool has_verb(const string& verb) -{ - if(find(api_list.begin(), api_list.end(), verb) != api_list.end()) - return true; - else - return false; -} diff --git a/src/libsoundmanager.hpp b/src/libsoundmanager.hpp deleted file mode 100644 index 8b81204..0000000 --- a/src/libsoundmanager.hpp +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (c) 2017 TOYOTA MOTOR CORPORATION - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef LIBSOUNDMANAGER_H -#define LIBSOUNDMANAGER_H -#include <vector> -#include <map> -#include <string> -#include <functional> -#include <json-c/json.h> -#include <systemd/sd-event.h> -extern "C" -{ -#include <afb/afb-wsj1.h> -#include <afb/afb-ws-client.h> -} - -class LibSoundmanager -{ -public: - LibSoundmanager(); - ~LibSoundmanager(); - LibSoundmanager(const LibSoundmanager &) = delete; - LibSoundmanager &operator=(const LibSoundmanager &) = delete; - int init(int port, const std::string& token); - - using handler_fun = std::function<void(struct json_object*)>; - - enum EventType_SM { - Event_AsyncSetSourceState = 1 /*arg key: {sourceID, handle, sourceState}*/ - }; - - /* Method */ - int registerSource(const std::string& sourceName); - int connect(int sourceID, int sinkID); - int connect(int sourceID, const std::string& sinkName); - int disconnect(int connectionID); - int ackSetSourceState(int handle, int error); - - int call(const std::string& verb, struct json_object* arg); - int call(const char* verb, struct json_object* arg); - int subscribe(const std::string& event_name); - int unsubscribe(const std::string& event_name); - void set_event_handler(enum EventType_SM et, handler_fun f); - void register_callback( - void (*event_cb)(const std::string& event, struct json_object* event_contents), - void (*reply_cb)(struct json_object* reply_contents), - void (*hangup_cb)(void) = nullptr); - void register_callback( - void (*reply_cb)(struct json_object* reply_contents), - void (*hangup_cb)(void) = nullptr); - -private: - int init_event(); - int initialize_websocket(); - int dispatch_event(const std::string& event, struct json_object* ev_contents); - - void (*onEvent)(const std::string& event, struct json_object* event_contents); - void (*onReply)(struct json_object* reply); - void (*onHangup)(void); - - struct afb_wsj1* sp_websock; - struct afb_wsj1_itf minterface; - sd_event* mploop; - int mport; - std::string mtoken; - std::vector<int> msourceIDs; - std::map<EventType_SM, handler_fun> handlers; - EventType_SM const NumItems = (EventType_SM)(Event_AsyncSetSourceState + 1); - -public: - /* Don't use/ Internal only */ - void on_hangup(void *closure, struct afb_wsj1 *wsj); - void on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg); - void on_event(void *closure, const char *event, struct afb_wsj1_msg *msg); - void on_reply(void *closure, struct afb_wsj1_msg *msg); -}; - -#endif /* LIBSOUNDMANAGER_H */ |