diff options
author | Christian Gromm <christian.gromm@microchip.com> | 2016-12-08 13:51:04 +0100 |
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committer | Christian Gromm <christian.gromm@microchip.com> | 2016-12-08 13:51:04 +0100 |
commit | 8c5f2324d7aa61669324aec1a0ad091fe1379489 (patch) | |
tree | 29cbdcdbe3657e1400d596ec3d560a2573d80817 /Src/Network/IndustrialStack_ApiV1.h | |
parent | e89ba11bd9111f02a940f227cf979f1947e975ac (diff) |
src: unicens: import sources
This patch adds the source tree of the NetworkManager v3.0.4.
Additionally, it provides the needed configuration scripts.
Change-Id: I23778b51423b51a4f87741957e0fb208bceb79b3
Signed-off-by: Christian Gromm <christian.gromm@microchip.com>
Diffstat (limited to 'Src/Network/IndustrialStack_ApiV1.h')
-rw-r--r-- | Src/Network/IndustrialStack_ApiV1.h | 712 |
1 files changed, 712 insertions, 0 deletions
diff --git a/Src/Network/IndustrialStack_ApiV1.h b/Src/Network/IndustrialStack_ApiV1.h new file mode 100644 index 0000000..1c7f45a --- /dev/null +++ b/Src/Network/IndustrialStack_ApiV1.h @@ -0,0 +1,712 @@ +/* + * Video On Demand Samples + * + * Copyright (C) 2015 Microchip Technology Germany II GmbH & Co. KG + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + * + * You may also obtain this software under a propriety license from Microchip. + * Please contact Microchip for further information. + * + */ + +/*----------------------------------------------------------*/ +/*! \file + * \brief This file contains the CIndustrialStack class (API V1 commands). + */ +/*----------------------------------------------------------*/ + +#ifndef INDUSTRIAL_STACK_API_V1_H +#define INDUSTRIAL_STACK_API_V1_H + +#define ISO_PACKET_SIZE 188 + +#include "IndustrialStack.h" +#include "Network.h" +#include "Types.h" + +class CV1_OnMostRx : public CSInternalEvent +{ +private: + CNetworkDevice *device; +public: + CV1_OnMostRx(CNetworkDevice *d) : device(d) + { + } + + virtual ISReturn_t OnMostMessage(CIndustrialStack *iStack, CISMostMsg *r) + { + assert(NULL != device); + assert(r->IsValid); + if (0x0 == r->FBlock) //INIC Block + { + switch (r->Func) + { + case 0x30E: //Change EUI48 + if (CISOpType_STATUS == r->OpType && r->PayloadLen >= 6) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnMostMacAddress(device, true, + r->SourceAddress, r->Payload[0], r->Payload[1], + r->Payload[2], r->Payload[3], r->Payload[4], r->Payload[5]); + } + else if (CISOpType_ERROR == r->OpType) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnMostMacAddress(device, false, + r->SourceAddress, 0,0,0,0,0,0); + } + break; + } + } + return ISReturn_NoChange; + } + + virtual void OnControlReadEnd(CIndustrialStack *iStack) + { + assert(NULL != device); + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnControlChannelReadEnd(device); + } +}; + +class CV1_ChangeEUI48 : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; +public: + CV1_ChangeEUI48(CNetworkDevice *d, uint16_t nodeAddress, + uint8_t macAddress1, uint8_t macAddress2, uint8_t macAddress3, + uint8_t macAddress4, uint8_t macAddress5, uint8_t macAddress6, + bool persistent) : device(d) + { + ElementName = "CV1_ChangeEUI48"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x30E; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 7; + Request.Payload[0] = macAddress1; + Request.Payload[1] = macAddress2; + Request.Payload[2] = macAddress3; + Request.Payload[3] = macAddress4; + Request.Payload[4] = macAddress5; + Request.Payload[5] = macAddress6; + Request.Payload[6] = persistent; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + assert(this == element); + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 6; + if (success) + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnMostMacAddress(device, true, + Request.TargetAddress, Response.Payload[0],Response.Payload[1], + Response.Payload[2], Response.Payload[3], Response.Payload[4], + Response.Payload[5]); + else + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnMostMacAddress(device, false, + Request.TargetAddress, 0, 0, 0, 0, 0, 0); + } +}; + +class CV1_NetworkStartup : public CISWaitElement +{ +private: + CNetworkDevice *device; +public: + CV1_NetworkStartup(CNetworkDevice *d, bool isTimingMaster, uint16_t packetBW) : device(d) + { + ElementName = "CV1_NetworkStartup is not implemented!"; + timeout = 1; + } +}; + +class CV1_NetworkShutdown : public CISWaitElement +{ +private: + CNetworkDevice *device; +public: + CV1_NetworkShutdown(CNetworkDevice *d) : device(d) + { + ElementName = "CV1_NetworkShutdown is not implemented!"; + timeout = 1; + } +}; + +class CV1_TsiPortCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; +public: + CV1_TsiPortCreate(CNetworkDevice *d, uint16_t nodeAddress, V1TsiPortInstance_t tsiPort, V1TsiPortMode tsiMode) : device(d) + { + ElementName = "CV2_TsiPortCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x400; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 2; + Request.Payload[0] = tsiPort; + Request.Payload[1] = tsiMode; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnOpenTsiV1(device, (ISReturn_Success == result), Request.TargetAddress); + } +}; + +class CV1_TsiSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + V1TsiPortInstance_t tsiPort; + EPDataType_t epType; + EPDirection_t epDir; + uint16_t blockWidthTsi; + uint32_t tag; +public: + CV1_TsiSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, V1TsiPortInstance_t tp, + EPDataType_t ept, EPDirection_t epd, uint16_t bw, uint32_t t) : + device(d), tsiPort(tp), epType(ept), epDir(epd), blockWidthTsi(bw), tag(t) + { + if ( EP_Isochron != epType ) + { + ConsolePrintf( PRIO_ERROR, RED"CV1_TsiSocketCreate: Unsupported Data type"RESETCOLOR"\n" ); + return; + } + ElementName = "CV1_TsiSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 7; + Request.Payload[0] = tsiPort; + Request.Payload[1] = epDir; + Request.Payload[2] = epType; + Request.Payload[3] = blockWidthTsi / 256; + Request.Payload[4] = blockWidthTsi % 256; + Request.Payload[5] = ISO_PACKET_SIZE / 256; + Request.Payload[6] = ISO_PACKET_SIZE % 256; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t tsiPortHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + tsiPortHandle = Response.Payload[0]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateTsiSocketV1(device, success, Request.TargetAddress, tsiPort, + epType, epDir, blockWidthTsi, tsiPortHandle, tag); + } +}; + +class CV1_MlbPortCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; +public: + CV1_MlbPortCreate(CNetworkDevice *d, uint16_t nodeAddress, MlbPortSpeed_t mlbSpeed) : device(d) + { + ElementName = "CV2_MlbPortCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x400; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 4; + Request.Payload[0] = 0x00; //SCM_PORT_ID_MEDIALB; + Request.Payload[1] = 0xFF; + Request.Payload[2] = 0x00; //SCM_PORT_CFG_MLB_MODE_CTL; + Request.Payload[3] = mlbSpeed; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnOpenMlbV1(device, (ISReturn_Success == result), Request.TargetAddress); + } +}; + +class CV1_MlbSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + EPDataType_t epType; + EPDirection_t epDir; + uint16_t mlbChannelAddress; + uint16_t blockWidthMlb; + uint32_t tag; +public: + CV1_MlbSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, EPDataType_t ept, EPDirection_t epd, + uint16_t mlb, uint16_t bw, uint32_t t) : device(d), epType(ept), epDir(epd), + mlbChannelAddress(mlb), blockWidthMlb(bw), tag(t) + { + ElementName = "CV1_MlbSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 7; + Request.Payload[0] = 0x00; //SCM_PORT_ID_MEDIALB + Request.Payload[1] = epDir; + Request.Payload[2] = epType; + Request.Payload[3] = blockWidthMlb / 256; + Request.Payload[4] = blockWidthMlb % 256; + Request.Payload[5] = mlbChannelAddress / 256; + Request.Payload[6] = mlbChannelAddress % 256; + if ( EP_Isochron == epType ) + { + Request.PayloadLen = 10; + Request.Payload[7] = ISO_PACKET_SIZE / 256; + Request.Payload[8] = ISO_PACKET_SIZE % 256; + Request.Payload[9] = 0x1; //SCM_FLOW_CONTROL_ON + } + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t mlbPortHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + mlbPortHandle = Response.Payload[0]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateMlbSocketV1(device, success, Request.TargetAddress, epType, + epDir, blockWidthMlb, mlbChannelAddress, mlbPortHandle, tag); + } +}; + +class CV1_SplittedMlbSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + EPDataType_t epType; + EPDirection_t epDir; + uint16_t mlbChannelAddress; + uint16_t blockWidthMlb; + uint16_t splittedOffset; + uint16_t blockWidthCombined; + uint32_t tag; +public: + CV1_SplittedMlbSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, + EPDataType_t ept, EPDirection_t epd, uint16_t mlb, uint16_t bw, + uint16_t so, uint16_t bwc, uint32_t t) + : device(d), epType(ept), epDir(epd), mlbChannelAddress(mlb), + blockWidthMlb(bw), splittedOffset(so), blockWidthCombined(bwc), tag(t) + { + ElementName = "CV1_SplittedMlbSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 9; + Request.Payload[0] = 0x00; //SCM_PORT_ID_MEDIALB + Request.Payload[1] = epDir; + Request.Payload[2] = epType; + Request.Payload[3] = blockWidthMlb / 256; + Request.Payload[4] = blockWidthMlb % 256; + Request.Payload[5] = mlbChannelAddress / 256; + Request.Payload[6] = mlbChannelAddress % 256; + Request.Payload[7] = ( uint8_t )( splittedOffset & 0xFF ); + Request.Payload[8] = ( uint8_t )( blockWidthCombined & 0xFF ); + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t mlbPortHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + mlbPortHandle = Response.Payload[0]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateMlbSocketV1(device, success, Request.TargetAddress, epType, + epDir, blockWidthMlb, mlbChannelAddress, mlbPortHandle, tag); + } +}; + +class CV1_MostSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + EPDataType_t epType; + EPDirection_t epDir; + uint16_t connectionLabel; + uint16_t blockWidthMost; + uint32_t tag; +public: + CV1_MostSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, EPDataType_t ept, EPDirection_t epd, + uint16_t cl, uint16_t bw, uint32_t t) : device(d), epType(ept), epDir(epd), + connectionLabel(cl), blockWidthMost(bw), tag(t) + { + ElementName = "CV1_MostSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.Payload[0] = 0x02; //SCM_PORT_ID_MOST + Request.Payload[1] = epDir; + Request.Payload[2] = epType; + Request.Payload[3] = blockWidthMost / 256; + Request.Payload[4] = blockWidthMost % 256; + switch( epType ) + { + case EP_Isochron: + Request.Payload[5] = ISO_PACKET_SIZE / 256; + Request.Payload[6] = ISO_PACKET_SIZE % 256; + if( SCM_IN == epDir ) + { + Request.PayloadLen = 10; + Request.Payload[7] = 0x1; //SCM_PA_CL + Request.Payload[8] = connectionLabel / 256; + Request.Payload[9] = connectionLabel % 256; + } + else + { + Request.PayloadLen = 8; + Request.Payload[7] = 0x0; //SCM_NOT_PA + } + break; + case EP_Synchron: + if( SCM_IN == epDir ) + { + Request.PayloadLen = 8; + Request.Payload[5] = 0x1; //SCM_PA_CL + Request.Payload[6] = connectionLabel / 256; + Request.Payload[7] = connectionLabel % 256; + } + else + { + Request.PayloadLen = 6; + Request.Payload[5] = 0x0; //SCM_NOT_PA + } + break; + default: + timeout = 1; + ConsolePrintf( PRIO_ERROR, RED"CreateMostSocket: Unsupported Data type"RESETCOLOR"\n" ); + return; + } + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t usbSocketHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + usbSocketHandle = Response.Payload[0]; + if( success && SCM_OUT == epDir && Response.PayloadLen >= 4) + connectionLabel = ( Response.Payload[2] << 8) | Response.Payload[3]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateMostSocketV1(device, success, Request.TargetAddress, epType, + epDir, blockWidthMost, connectionLabel, usbSocketHandle, tag); + } +}; + +class CV1_ConnectSockets : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + uint16_t nodeAddress; + EPDataType_t epType; + uint16_t inHandle; + uint16_t outHandle; + uint32_t tag; +public: + CV1_ConnectSockets(CNetworkDevice *d, uint16_t nodeAddress, uint16_t iH, + uint16_t oH, uint32_t t) : device(d), inHandle(iH), outHandle(oH), tag(t) + { + ElementName = "CV1_ConnectSockets"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x405; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 2; + Request.Payload[0] = inHandle; + Request.Payload[1] = outHandle; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t conHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + conHandle = Response.Payload[0]; + + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnConnectSocketsV1(device, success, + Request.TargetAddress, inHandle, outHandle, conHandle, tag); + } +}; + +class CV1_DestroySocket : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + uint8_t handle; + uint32_t tag; +public: + CV1_DestroySocket(CNetworkDevice *d, int16_t nodeAddress, uint8_t h, + uint32_t t) : device(d), handle(h), tag(t) + { + ElementName = "CV1_DestroySocket"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x404; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 1; + Request.Payload[0] = handle; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnDestroySocketV1(device, (ISReturn_Success == result), + Request.TargetAddress, handle, tag); + } +}; + +class CV1_DisconnectSockets : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + uint8_t handle; + uint32_t tag; +public: + CV1_DisconnectSockets(CNetworkDevice *d, int16_t nodeAddress, uint8_t h, + uint32_t t) : device(d), handle(h), tag(t) + { + ElementName = "CV1_DisconnectSockets"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x406; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 1; + Request.Payload[0] = handle; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnDisconnectSocketsV1(device, (ISReturn_Success == result), + Request.TargetAddress, handle, tag); + } +}; + +class CV1_StreamPortOpen : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + V1I2SPortClkDriveMode_t portMode; + V1I2SStreamingPortMode_t streamPortMode; + V1I2SStreamingDataFormat_t format; + uint32_t tag; +public: + CV1_StreamPortOpen(CNetworkDevice *d, int16_t nodeAddress, + V1I2SPortClkDriveMode_t pm, V1I2SStreamingPortMode_t spm, + V1I2SStreamingDataFormat_t f, uint32_t t) : device(d), portMode(pm), + streamPortMode(spm), format(f), tag(t) + { + ElementName = "CV1_StreamPortOpen"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x400; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 4; + Request.Payload[0] = 0x03; //Streaming Port + Request.Payload[1] = portMode; + Request.Payload[2] = streamPortMode; + Request.Payload[3] = format; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnOpenI2SPortV1(device, (ISReturn_Success == result), + Request.TargetAddress, portMode, format, tag); + } +}; + +class CV1_StreamSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + EPDirection_t epDir; + uint16_t blockWidthI2S; + V1I2SPin_t pin; + uint32_t tag; +public: + CV1_StreamSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, EPDirection_t epd, + uint16_t bw, V1I2SPin_t p, uint32_t t) : device(d), epDir(epd), + blockWidthI2S(bw), pin(p), tag(t) + { + ElementName = "CV1_StreamSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 6; + Request.Payload[0] = 0x03; //Streaming Port + Request.Payload[1] = epDir; + Request.Payload[2] = 0x0; //SyncData + Request.Payload[3] = blockWidthI2S / 256; + Request.Payload[4] = blockWidthI2S % 256; + Request.Payload[5] = (uint8_t)pin; + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t i2sSocketHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + i2sSocketHandle = Response.Payload[0]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateI2SSocketV1(device, success, + Request.TargetAddress, epDir, blockWidthI2S, pin, i2sSocketHandle, tag); + } +}; + +class CV1_SplittedStreamSocketCreate : public CISSendMostMsgElement, public IISElementCallback +{ +private: + CNetworkDevice *device; + EPDirection_t epDir; + uint16_t blockWidthI2S; + V1I2SPin_t pin; + uint32_t tag; +public: + CV1_SplittedStreamSocketCreate(CNetworkDevice *d, uint16_t nodeAddress, EPDirection_t epd, + uint16_t bw, uint16_t splittedOffset, uint16_t blockWidthCombined, V1I2SPin_t p, + uint32_t t) : device(d), epDir(epd), blockWidthI2S(bw), pin(p), tag(t) + { + ElementName = "CV1_SplittedStreamSocketCreate"; + WaitForResponse = true; + WaitForResponseOpType = CISOpType_RESULT; + Callback = this; + + Request.IsValid = true; + Request.SourceAddress = 0x2; + Request.TargetAddress = nodeAddress; + Request.FBlock = 0x0; + Request.Func = 0x403; + Request.Inst = 0x00; + Request.OpType = CISOpType_STARTRESULT; + Request.PayloadLen = 7; + Request.Payload[0] = 0x03; //Streaming Port + Request.Payload[1] = epDir; + Request.Payload[2] = 0x0; //SyncData + Request.Payload[3] = blockWidthI2S / 256; + Request.Payload[4] = blockWidthI2S % 256; + Request.Payload[5] = (uint8_t)pin; + Request.Payload[6] = ( uint8_t )( splittedOffset & 0xFF ); + } + + virtual void ElementProcessed(CIndustrialStack *iStack, ISReturn_t result, IISElement *element) + { + uint8_t i2sSocketHandle = 0xFF; + bool success = (ISReturn_Success == result) && Response.PayloadLen >= 1; + if (success) + i2sSocketHandle = Response.Payload[0]; + for( uint32_t i = 0; NULL != device && i < device->GetAmountOfListners(); i++ ) + device->GetListener( i )->OnCreateI2SSocketV1(device, success, + Request.TargetAddress, epDir, blockWidthI2S, pin, i2sSocketHandle, tag); + } +}; + +#endif //INDUSTRIAL_STACK_API_V1_H
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