1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
package agent
import "github.com/iotbzh/xds-agent/lib/syncthing"
// SEB TODO
// IPROJECT interface implementation for syncthing projects
// STProject .
type STProject struct {
*Context
server *XdsServer
folder *FolderConfig
}
// NewProjectST Create a new instance of STProject
func NewProjectST(ctx *Context, svr *XdsServer) *STProject {
p := STProject{
Context: ctx,
server: svr,
folder: &FolderConfig{},
}
return &p
}
// Add a new project
func (p *STProject) Add(cfg ProjectConfig) (*ProjectConfig, error) {
var err error
err = p.server.FolderAdd(p.server.ProjectToFolder(cfg), p.folder)
if err != nil {
return nil, err
}
svrPrj := p.GetProject()
// Declare project into local Syncthing
p.SThg.FolderChange(st.FolderChangeArg{
ID: cfg.ID,
Label: cfg.Label,
RelativePath: cfg.ClientPath,
SyncThingID: p.server.ServerConfig.Builder.SyncThingID,
})
return svrPrj, nil
}
// Delete a project
func (p *STProject) Delete() error {
return p.server.FolderDelete(p.folder.ID)
}
// GetProject Get public part of project config
func (p *STProject) GetProject() *ProjectConfig {
prj := p.server.FolderToProject(*p.folder)
prj.ServerID = p.server.ID
return &prj
}
// SetProject Set project config
func (p *STProject) SetProject(prj ProjectConfig) *ProjectConfig {
// SEB TODO
p.folder = p.server.ProjectToFolder(prj)
return p.GetProject()
}
// GetServer Get the XdsServer that holds this project
func (p *STProject) GetServer() *XdsServer {
// SEB TODO
return p.server
}
// GetFullPath returns the full path of a directory (from server POV)
func (p *STProject) GetFullPath(dir string) string {
/* SEB
if &dir == nil {
return p.folder.DataSTProject.ServerPath
}
return filepath.Join(p.folder.DataSTProject.ServerPath, dir)
*/
return "SEB TODO"
}
// Sync Force project files synchronization
func (p *STProject) Sync() error {
// SEB TODO
return nil
}
// IsInSync Check if project files are in-sync
func (p *STProject) IsInSync() (bool, error) {
// SEB TODO
return false, nil
}
|