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author | Scott Rifenbark <srifenbark@gmail.com> | 2019-05-06 13:53:15 -0700 |
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committer | Scott Rifenbark <srifenbark@gmail.com> | 2019-05-06 13:53:15 -0700 |
commit | 327daf1e12f950b4700f9a8d8c10e143fa126b86 (patch) | |
tree | 88e7adf1591962b4947c75e6a46860d07a6ff835 /docs/part-1/5-2_debug-first-app-cmd.md | |
parent | c4cabee5bacd0412ee29853a7f4d51b39b90089a (diff) |
XDS Debugging: Rename of files and update devguides-book.yml
The debugging section for XDS needs new file names and also
needs to fix the order in which the files appear as topics.
I have done both.
Change-Id: I57920f3c0860d1b5a7ab9299c538b57140579581
Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Diffstat (limited to 'docs/part-1/5-2_debug-first-app-cmd.md')
-rw-r--r-- | docs/part-1/5-2_debug-first-app-cmd.md | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/docs/part-1/5-2_debug-first-app-cmd.md b/docs/part-1/5-2_debug-first-app-cmd.md deleted file mode 100644 index 4d2ca84..0000000 --- a/docs/part-1/5-2_debug-first-app-cmd.md +++ /dev/null @@ -1,69 +0,0 @@ -# Debug using xds-gdb from command line - -## XDS remote debugging mode - -First the project you want to debug must be declared on an xds-server and this -project may also has been built using using XDS (see [Create your first AGL application](./4_build-first-app.html) for more details). - -So to debug it you need to have the XDS agent - server chain in place and -you also need the project and sdk unique id. - -You can find these IDs in project page of XDS dashboard or you can get them from command line using the `--list` option. - -This option lists all existing projects ID: - -```bash -xds-gdb --list -``` - -Now to refer your project, just set `XDS_PROJECT_ID` and `XDS_SDK_ID` variables. - -You are now ready to use `xds-gdb` to for example cross debug your project. - -Here is an example to build and debug a project based on CMakefile and -[cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/): - -```bash -# Go into your project directory (for example helloworld-native-application) -cd ~/xds-workspace -git clone https://github.com/iotbzh/helloworld-native-application.git -cd helloworld-service - -# Declare your project on xds-server -# <for now, you can only do this step using xds HTML dashboard (see xds-server doc)> - -# Define XDS config -cat <<EOF >./xds-config.env -#optional if not default value: XDS_AGENT_URL=http://localhost:8800 -XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject -XDS_SDK_ID=poky-agl_aarch64_4.0.1 -EOF - -# Tell to xds-cli and xds-gdb which is your config file -export XDS_CONFIG=../xds-gen3.conf - -# Create a new build directory -mkdir build && cd build - -# Start remote cross build -xds-cli exec -- cmake -DRSYNC_TARGET=root@myTarget .. -xds-cli exec -- make -xds-cli exec -- make remote-target-populate - -# Start debugging -xds-gdb -x target/gdb-on-root@myTarget.ini -``` - -<!-- section-note --> -**Note:** : [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application) project is an AGL -project based on [cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/) -(refer to install cmake module [instructions](../../cmakeafbtemplates/dev_guide/installing-cmake.html)). This CMake templating, used to develop application -with the AGL Application Framework, will automatically generate makefile rules -(eg. `remote-target-populate`) or scripts (eg. `build/target/xxx` scripts). - -For more info about app-template, please refer to [this documentation](../../../#using-the-cmake-applications-module). -<!-- end-section-note --> - -## Native debugging - -To enable native debugging mode, you need to define `XDS_NATIVE_GDB` variable. |