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author | Sebastien Douheret <sebastien.douheret@iot.bzh> | 2018-01-18 09:44:34 +0100 |
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committer | Sebastien Douheret <sebastien.douheret@iot.bzh> | 2018-01-18 09:44:34 +0100 |
commit | bd814eafac20a5264782bad69ce2df1599921c68 (patch) | |
tree | 7b2f14fec5457d1fdc1ed4a0d7236d6f09525dca /docs/part-1/5_debug-first-app.md | |
parent | 2a297d08d6b686abe9ab8404a15aa892f4832e25 (diff) |
Split markdown files to have a detailed TOC/summary.
Change-Id: I7d578335ba0d1719030bc2efc6518da17a6150dc
Signed-off-by: Sebastien Douheret <sebastien.douheret@iot.bzh>
Diffstat (limited to 'docs/part-1/5_debug-first-app.md')
-rw-r--r-- | docs/part-1/5_debug-first-app.md | 191 |
1 files changed, 5 insertions, 186 deletions
diff --git a/docs/part-1/5_debug-first-app.md b/docs/part-1/5_debug-first-app.md index 01a183e..e1bdffd 100644 --- a/docs/part-1/5_debug-first-app.md +++ b/docs/part-1/5_debug-first-app.md @@ -13,191 +13,10 @@ Two debugging models are supported: By default XDS debug model is used and you need to define `XDS_NATIVE_GDB` variable to use native gdb debug mode instead. -## Configuration +--- - `xds-gdb` configuration is defined by variables (see listed below). - These variables may be set using : +Links to subchapters : -- environment variables (inherited), -- or a config file set with `XDS_CONFIG` environment variable, for example: - `XDS_CONFIG=/tmp/my_xds_gdb_config.env xds-gdb` -- or by setting variables within a gdb ini file (see details below), -- or a "user" config file located in following directory (first found is taken): - 1. $(CURRENT_DIRECTORY)/.xds-gdb.env - 1. $(CURRENT_DIRECTORY)/../xds-gdb.env - 1. $(CURRENT_DIRECTORY)/target/xds-gdb.env - 1. $(HOME)/.config/xds/xds-gdb.env - -### Configuration Variables - -`XDS_CONFIG` Config file defining `XDS_xxx` configuration variables. - -Variables of this file will overwrite inherited environment variables. - -Variables definition may be prefixed or not by "export" keyword. - -Here is an example of configuration file: - -```bash -# for example: -# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application -cat > $MY_PROJECT_DIR/xds-gen3.conf << EOF -export XDS_AGENT_URL=localhost:8800 -export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b -export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03 -EOF -``` - -`XDS_LOGLEVEL` - -Set logging level (supported levels: panic, fatal, error, warn, info, debug) - -`XDS_LOGFILE` - -Set logging file, default `/tmp/xds-gdb.log`. - -`XDS_NATIVE_GDB` - -Use native gdb mode instead of remote XDS mode. - -`XDS_PROJECT_ID` *(mandatory in XDS mode)* - -Project ID you want to build - -`XDS_RPATH` - -Relative path into project - -`XDS_SDK_ID` *(mandatory in XDS mode)* - -Cross Sdk ID to use to build project - -`XDS_AGENT_URL` - -Local XDS agent url (default `http://localhost:8800`) - -### Configuration variables set within gdb init command file - -Above `XDS_xxx` variables may also be defined within gdb init command file -(see --command or -x option of genuine Gdb). - -You must respect the following syntax: commented line including `:XDS-ENV:` tag - -Example of gdb init file where we define project and sdk ID: - -```bash - # :XDS-ENV: XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b - # :XDS-ENV: XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03 -``` - -## Using xds-gdb from command line - -### XDS remote debugging mode - -First the project you want to debug must be declared on an xds-server and this -project may also has been built using using XDS (see [Create your first AGL application](./4_build-first-app.html) for more details). - -So to debug it you need to have the XDS agent - server chain in place and -you also need the project and sdk unique id. - -You can find these IDs in project page of XDS dashboard or you can get them from command line using the `--list` option. - -This option lists all existing projects ID: - -```bash -xds-gdb --list -``` - -Now to refer your project, just set `XDS_PROJECT_ID` and `XDS_SDK_ID` variables. - -You are now ready to use `xds-gdb` to for example cross debug your project. - -Here is an example to build and debug a project based on CMakefile and -[AGL app-templates](https://git.automotivelinux.org/apps/app-templates/): - -```bash -# Go into your project directory (for example helloworld-native-application) -cd ~/xds-workspace -git clone https://github.com/iotbzh/helloworld-native-application.git -cd helloworld-service - -# Declare your project on xds-server -# <for now, you can only do this step using xds HTML dashboard (see xds-server doc)> - -# Define XDS config -cat <<EOF >./xds-config.env -#optional if not default value: XDS_AGENT_URL=http://localhost:8800 -XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject -XDS_SDK_ID=poky-agl_aarch64_4.0.1 -EOF - -# Tell to xds-cli and xds-gdb which is your config file -export XDS_CONFIG=../xds-gen3.conf - -# Create a new build directory -mkdir build && cd build - -# Start remote cross build -xds-cli exec -- cmake -DRSYNC_TARGET=root@myTarget .. -xds-cli exec -- make -xds-cli exec -- make remote-target-populate - -# Start debugging -xds-gdb -x target/gdb-on-root@myTarget.ini -``` - -<!-- note --> -**Note:** : [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application) project is an AGL -project based on [app-templates](https://git.automotivelinux.org/apps/app-templates/) -(included as a git submodule). This CMake templating, used to develop application -with the AGL Application Framework, will automatically generate makefile rules -(eg. `remote-target-populate`) or scripts (eg. `build/target/xxx` scripts). - -For more info about app-template, please refer to [this documentation](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/sdk-devkit/docs/part-2/2_4-Use-app-templates.html). -<!-- endnote --> - -### Native debugging - -To enable native debugging mode, you need to define `XDS_NATIVE_GDB` variable. - -## Using xds-gdb within an IDE - -### Netbeans - -__Netbeans 8.x :__ - -- Open menu **Tools** -> **Options** - - Open **C/C++** tab, in **Build Tools** sub-tab, click on **Add** button: - - ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} - - - Then, you should set **Make Command** and **Debugger Command** to point to xds tools: - - ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} - - - Finally click on **OK** button. - -- Edit project properties (using menu **File** -> **Project Properties**) to update Debug settings: - - - Be sure that "Gen3 board" configuration is selected - - - Select **Run** category, and set: - - Run Command: `target/start-on-root@renesas-gen3.sh` - (_script name may depend of RSYNC_TARGET variable you set in pre-build command_) - - Run Directory: `build_gen3` - - - Select **Debug** category, and set: - - Debug command: `/bin/true` - - Working Directory: _empty field_ - - Gdb Init File: `target/gdb-on-root@renesas-gen3.ini` - (_script name may depend of RSYNC_TARGET variable you set in pre-build command_) - - ![Select Model panel](./pictures/nb_project_debug-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} - - - Click on **Apply** and then **OK** button to save settings - -You can now start debugging your application with menu **Debug** -> **Debug Project** (or **CTRL+F5** shortcut) - -### Others IDE - -*Coming soon...* +- [Configuration](./5-1_debug-first-app-config.html) +- [xds-gdb from command line](./5-2_debug-first-app-cmd.html) +- [xds-gdb within an IDE](./5-3_debug-first-app-ide.html) |