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authorScott Rifenbark <srifenbark@gmail.com>2019-05-13 10:20:49 -0700
committerScott Rifenbark <srifenbark@gmail.com>2019-05-13 10:20:49 -0700
commitb95a114ffacccac056ada90c5a71552f5c02e628 (patch)
tree3ff0d0f0a57a843eaa9969e33a525ea2e164008f /docs/part-1/debug-cmd-line.md
parent1f5d90ae52bcfe0b60c5e4a343a05548608a9a4a (diff)
XDS install and app (flounder) added
I have removed files no longer used for XDS installation and application creation. I have replaced with the appropriately named files. I have updated the devguides-book-yml file to be "flounder" specific. Change-Id: Ib0d4b44bf3c7668e00e9b2075b31a4f8d9a63918 Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
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+# Debug using xds-gdb from command line
+
+## XDS remote debugging mode
+
+First the project you want to debug must be declared on an xds-server and this
+project may also has been built using using XDS (see [Create your first AGL application](../../../#create-your-first-agl-application) for more details).
+
+So to debug it you need to have the XDS agent - server chain in place and
+you also need the project and sdk unique id.
+
+You can find these IDs in project page of XDS dashboard or you can get them from command line using the `--list` option.
+
+This option lists all existing projects ID:
+
+```bash
+xds-gdb --list
+```
+
+Now to refer your project, just set `XDS_PROJECT_ID` and `XDS_SDK_ID` variables.
+
+You are now ready to use `xds-gdb` to for example cross debug your project.
+
+Here is an example to build and debug a project based on CMakefile and
+[cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/):
+
+```bash
+# Go into your project directory (for example helloworld-native-application)
+cd ~/xds-workspace
+git clone https://github.com/iotbzh/helloworld-native-application.git
+cd helloworld-service
+
+# Declare your project on xds-server
+# <for now, you can only do this step using xds HTML dashboard (see xds-server doc)>
+
+# Define XDS config
+cat <<EOF >./xds-config.env
+#optional if not default value: XDS_AGENT_URL=http://localhost:8800
+XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject
+XDS_SDK_ID=poky-agl_aarch64_4.0.1
+EOF
+
+# Tell to xds-cli and xds-gdb which is your config file
+export XDS_CONFIG=../xds-gen3.conf
+
+# Create a new build directory
+mkdir build && cd build
+
+# Start remote cross build
+xds-cli exec -- cmake -DRSYNC_TARGET=root@myTarget ..
+xds-cli exec -- make
+xds-cli exec -- make remote-target-populate
+
+# Start debugging
+xds-gdb -x target/gdb-on-root@myTarget.ini
+```
+
+<!-- section-note -->
+**Note:** : [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application) project is an AGL
+project based on [cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/)
+(refer to install cmake module [instructions](../../cmakeafbtemplates/dev_guide/installing-cmake.html)). This CMake templating, used to develop application
+with the AGL Application Framework, will automatically generate makefile rules
+(eg. `remote-target-populate`) or scripts (eg. `build/target/xxx` scripts).
+
+For more info about app-template, please refer to [this documentation](../../../#using-the-cmake-applications-module).
+<!-- end-section-note -->
+
+## Native debugging
+
+To enable native debugging mode, you need to define `XDS_NATIVE_GDB` variable.