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authorSebastien Douheret <sebastien.douheret@iot.bzh>2018-01-18 09:44:34 +0100
committerSebastien Douheret <sebastien.douheret@iot.bzh>2018-01-18 09:44:34 +0100
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parent2a297d08d6b686abe9ab8404a15aa892f4832e25 (diff)
Split markdown files to have a detailed TOC/summary.
Change-Id: I7d578335ba0d1719030bc2efc6518da17a6150dc Signed-off-by: Sebastien Douheret <sebastien.douheret@iot.bzh>
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+# Debugging
+
+## XDS server architecture
+
+The server part is written in *Go* and web app (basic HTML) in *Angular4*.
+
+```bash
+|
++-- bin/ # where xds-server binary file will be built
+|
++-- conf.d/ # Linux configuration and startup files (systemd user service)
+|
++-- glide.yaml # Go package dependency file
+|
++-- lib/ # sources of server part (Go)
+|
++-- LICENSE # XDS server license
+|
++-- main.go # main entry point of of Web server (Go)
+|
++-- Makefile # makefile including
+|
++-- README.md #
+|
++-- scripts/ # hold various scripts used for installation or startup
+|
++-- test/ # XDS test suite
+|
++-- tools/ # temporary directory to hold development tools (like glide)
+|
++-- vendor/ # temporary directory to hold Go dependencies packages
+|
++-- webapp/ # source client basic web application
+```
+
+Visual Studio Code launcher settings can be found into `.vscode/launch.json`.