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authorScott Rifenbark <srifenbark@gmail.com>2019-05-06 18:00:13 -0700
committerScott Rifenbark <srifenbark@gmail.com>2019-05-06 18:00:13 -0700
commit4b76be7bc2ce86d49a7fe2a56c2736d1658564df (patch)
treed4dd02af806fe151e607049629308828f7039232 /docs
parent7b2ab7eb85414479524db75047697f391f97a771 (diff)
Fixed broken link in XDS debug command line
The link was going to an old named file. I fixed it. Change-Id: I3790b9dfe56fda2dc0faa7723df66b0025fc6c8b Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/part-1/debug-cmd-line.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/part-1/debug-cmd-line.md b/docs/part-1/debug-cmd-line.md
index 4d2ca84..2c25517 100644
--- a/docs/part-1/debug-cmd-line.md
+++ b/docs/part-1/debug-cmd-line.md
@@ -3,7 +3,7 @@
## XDS remote debugging mode
First the project you want to debug must be declared on an xds-server and this
-project may also has been built using using XDS (see [Create your first AGL application](./4_build-first-app.html) for more details).
+project may also has been built using using XDS (see [Create your first AGL application](../../../#create-your-first-agl-application) for more details).
So to debug it you need to have the XDS agent - server chain in place and
you also need the project and sdk unique id.