diff options
-rw-r--r-- | docs/part-2/1_xds-server/4_debug.md | 12 | ||||
-rw-r--r-- | docs/part-2/2_xds-agent/4_debug.md | 93 | ||||
-rw-r--r-- | docs/part-2/3_xds-cli/4_debug.md | 64 | ||||
-rw-r--r-- | docs/part-2/4_xds-gdb/3_debug.md | 39 |
4 files changed, 159 insertions, 49 deletions
diff --git a/docs/part-2/1_xds-server/4_debug.md b/docs/part-2/1_xds-server/4_debug.md index 2b36697..dbd6dfd 100644 --- a/docs/part-2/1_xds-server/4_debug.md +++ b/docs/part-2/1_xds-server/4_debug.md @@ -20,7 +20,7 @@ The server part is written in *Go* and web app (basic HTML) in *Angular4*. | +-- Makefile # makefile including | -+-- README.md # ++-- README.md # readme | +-- scripts/ # hold various scripts used for installation or startup | @@ -33,4 +33,14 @@ The server part is written in *Go* and web app (basic HTML) in *Angular4*. +-- webapp/ # source client basic web application ``` +## Debug server part (Go code) + +Install first [Visual Studio Code](https://code.visualstudio.com/) and +[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go) +(`ext install lukehoban.Go`) + Visual Studio Code launcher settings can be found into `.vscode/launch.json`. + +Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code), +knowing that you execute these same instructions in `xds-server` repo, in other words +by replacing *xds-agent* references by *xds-server*. diff --git a/docs/part-2/2_xds-agent/4_debug.md b/docs/part-2/2_xds-agent/4_debug.md index 9490c4b..a84c0bc 100644 --- a/docs/part-2/2_xds-agent/4_debug.md +++ b/docs/part-2/2_xds-agent/4_debug.md @@ -18,7 +18,7 @@ The agent part is written in *Go* and the webapp / dashboard is in *typescript + | +-- Makefile makefile including | -+-- README.md this readme ++-- README.md readme | +-- scripts/ hold various scripts used for installation or startup | @@ -29,41 +29,102 @@ The agent part is written in *Go* and the webapp / dashboard is in *typescript + +-- webapp/ source client basic webapp / dashboard ``` -## Debug +## Debug xds-agent (Go code) + +Install first [Visual Studio Code](https://code.visualstudio.com/) and +[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go) +(`ext install lukehoban.Go`) Visual Studio Code launcher settings can be found into `.vscode/launch.json`. +The important think is to correctly set `GOPATH` in launch.json in order to +build xds-agent and debug it within Visual Studio Code. + +Here is an example of launch.json: + +```json +{ + "version": "0.2.0", + "configurations": [{ + "name": "XDS-Agent", + "type": "go", + "request": "launch", + "mode": "debug", + "remotePath": "", + "port": 2345, + "host": "127.0.0.1", + "program": "${workspaceRoot}", + "env": { + "GOPATH": "${workspaceRoot}/../../../../../..:${env:GOPATH}", + }, + "args": ["-log", "debug", "-c", "__agent-config_local_dev.json"], + "showLog": false + } + ] +} +``` + +And `__agent-config_local_dev.json` file content is as follow : + +```json +{ + "webAppDir": "./webapp/dist", + "logsDir": "${HOME}/tmp/xds-agent/logs", + "xdsServers": [ + { + "url": "http://localhost:8000" + } + ], + "syncthing": { + "binDir": "./bin", + "home": "${HOME}/tmp/xds_local_dev/syncthing-config", + "gui-address": "http://localhost:8386", + } +} +``` + +### Tricks to debug both xds-agent and xds-server ->**Tricks:** -> ->To debug both `xds-agent` and `xds-server` or common code ->`xds-common`, it may be useful use the same local sources. -> ->So you should replace `xds-server` + `xds-common` in `vendor` directory by a symlink. -> ->So clone first `xds-server` + `xds-common` sources next to `xds-agent` directory. +To debug both `xds-agent` and `xds-server` or common code `xds-common`, it may +be useful use the same local sources. + +A trick to do that is to replace `xds-server` + `xds-common` in `vendor` +directory by a symlink that points to local sources. + +So clone first `xds-server` + `xds-common` sources next to `xds-agent` directory. You should have the following tree: ```bash -tree -L 5 --charset=ascii src/ +tree -L 5 src/ src/ `-- gerrit.automotivelinux.org `-- gerrit `-- src `-- xds - |-- backup.sh |-- xds-agent - |-- xds-cli |-- xds-common - |-- xds-docs - |-- xds-gdb `-- xds-server ``` -Then invoke `vendor/debug` Makefile rule to create a symlink inside vendor +Then invoke `vendor/debug` Makefile rule to create symbolic links inside vendor directory : ```bash cd src/gerrit.automotivelinux.org/gerrit/src/xds/xds-agent make vendor/debug ``` + +## Debug dashboard part (Typescript / angular code) + +Start `xds-agent` either from command line or in debug mode (see previous +chapter) and in another terminal start a watcher daemon so that type typescript +sources of webapp / dashboard are automatically "transpiled" using following +command : + +```bash +cd webapp +npm run watch +``` + +Then open the XDS Dashboard page ([http://localhost:8800](http://localhost:8800)) +and open the developer tool of web browser (for example `Ctrl+Shift+I` in Chrome). diff --git a/docs/part-2/3_xds-cli/4_debug.md b/docs/part-2/3_xds-cli/4_debug.md index 38628db..e7d0775 100644 --- a/docs/part-2/3_xds-cli/4_debug.md +++ b/docs/part-2/3_xds-cli/4_debug.md @@ -1,38 +1,40 @@ -# Debug +# Debugging -Visual Studio Code launcher settings can be found into `.vscode/launch.json`. - ->**Tricks:** -> ->To debug both `xds-cli` and `xds-agent` (REST API part) or common -code `xds-common`, it may be useful use the same local sources. -> ->So you should replace `xds-agent` + `xds-common` in `vendor` directory by a symlink. -> ->So clone first `xds-agent` + `xds-common` sources next to `xds-cli` directory. +## XDS cli architecture -You should have the following tree: +This tool is written in *Go*. ```bash -tree -L 5 --charset=ascii src/ -src/ -`-- gerrit.automotivelinux.org - `-- gerrit - `-- src - `-- xds - |-- backup.sh - |-- xds-agent - |-- xds-cli - |-- xds-common - |-- xds-docs - |-- xds-gdb - `-- xds-server +| ++-- bin/ # where xds-cli binary will be built +| ++-- cmd-XXX.go # GO sources of each sub-commands +| ++-- conf.d/ # Linux configuration and startup files (systemd user service) +| ++-- glide.yaml # Go package dependency file +| ++-- LICENSE # XDS cli license +| ++-- main.go # main entry point (Go) +| ++-- Makefile # makefile including +| ++-- README.md # readme +| ++-- scripts/ # hold various scripts used for installation +| ++-- vendor/ # temporary directory to hold Go dependencies packages ``` -Then invoke `vendor/debug` Makefile rule to create a symlink inside vendor -directory : +## Debug -```bash -cd src/gerrit.automotivelinux.org/gerrit/src/xds/xds-cli -make vendor/debug -``` +Install first [Visual Studio Code](https://code.visualstudio.com/) and +[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go) +(`ext install lukehoban.Go`) + +Visual Studio Code launcher settings can be found into `.vscode/launch.json`. + +Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code), +knowing that you execute these same instructions in `xds-cli` repo, in other words +by replacing *xds-agent* references by *xds-cli*. diff --git a/docs/part-2/4_xds-gdb/3_debug.md b/docs/part-2/4_xds-gdb/3_debug.md index 80554ec..c43e51e 100644 --- a/docs/part-2/4_xds-gdb/3_debug.md +++ b/docs/part-2/4_xds-gdb/3_debug.md @@ -1,3 +1,40 @@ -# Debug +# Debugging + +## XDS gdb architecture + +This tool is written in *Go*. + +```bash +| ++-- bin/ # where xds-gdb binary will be built +| ++-- gdb-XXX.go # xds-gdb Go sources +| ++-- conf.d/ # Linux configuration and startup files (systemd user service) +| ++-- glide.yaml # Go package dependency file +| ++-- LICENSE # XDS gdb license +| ++-- main.go # main entry point (Go) +| ++-- Makefile # makefile including +| ++-- README.md # readme +| ++-- scripts/ # hold various scripts used for installation +| ++-- vendor/ # temporary directory to hold Go dependencies packages +``` + +## Debug + +Install first [Visual Studio Code](https://code.visualstudio.com/) and +[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go) +(`ext install lukehoban.Go`) Visual Studio Code launcher settings can be found into `.vscode/launch.json`. + +Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code), +knowing that you execute these same instructions in `xds-gdb` repo, in other words +by replacing *xds-agent* references by *xds-gdb*. |