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-rw-r--r--docs/part-1/4-2_build-first-app-cmd.md8
1 files changed, 6 insertions, 2 deletions
diff --git a/docs/part-1/4-2_build-first-app-cmd.md b/docs/part-1/4-2_build-first-app-cmd.md
index fbfdc41..c878d08 100644
--- a/docs/part-1/4-2_build-first-app-cmd.md
+++ b/docs/part-1/4-2_build-first-app-cmd.md
@@ -63,15 +63,19 @@ You are now ready to use XDS to for example cross build your project.
Here is an example to build a project based on CMakefile:
```bash
+# First, grab your target IP address, or it's DNS name
+export TARGET_ADDRESS=<target_adress>
+
# Go into your project directory and create a build directory
cd $MY_PROJECT_DIR
mkdir build
# Generate build system using cmake
-xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && cmake .."
+# RSYNC_* variables must be set to allow deployment/populate widgets on target (see app-template doc for more info)
+xds-cli exec --id=4021617e --sdkid=c226821b -- "export RSYNC_TARGET=root@${TARGET_ADDRESS} ; export RSYNC_PREFIX=/opt ; cd build && cmake .."
# Build the project
-xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && make all"
+xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && make widget"
```
<!-- section-note -->