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+# Build using a source code editor / IDE
+
+First create an XDS config file or reuse the previous one, for example we use
+here aarch64 SDK to cross build application for a Renesas Gen3 board.
+
+```bash
+# create file at root directory of your project
+# for example:
+# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
+cat > $MY_PROJECT_DIR/xds-project.conf << EOF
+ export XDS_AGENT_URL=localhost:8800
+ export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
+ export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
+EOF
+```
+
+## NetBeans
+
+This chapter will show you how to create 2 configurations, one to compile your
+project natively (using native GNU gcc) and one to cross-compile your project
+using XDS.
+
+You can easily switch from one to other configuration using menu
+**Run -> Set Project Configuration**.
+
+__Netbeans 8.x :__
+
+- Open menu **Tools** -> **Options**
+ - Open **C/C++** tab, in **Build Tools** sub-tab, click on **Add** button:
+
+ ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+ - Then, you should set **Make Command** and **Debugger Command** to point to xds tools:
+
+ ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+ - Finally click on **OK** button.
+
+- Now create we first declare project into NetBeans and create first a native
+ configuration. To do that, open menu **File** -> **New Project**
+
+- Select **C/C++ Project with Existing Sources** ;
+ Click on **Next** button
+
+- Specify your project directory and set **Select Configuration Mode** to
+ **Custom**. Keep **Tool Collection** to **Default GNU** in order to create a
+ *native configuration* based on native GNU GCC. Finally click on **Next** button.
+
+ ![Select Model panel](./pictures/nb_new-project-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+- Just update **Run in Folder** field and add `build_native` suffix so that
+ resulting build files will be located into `build_native` sub-directory.
+ Keep all others settings to default value and click on **Next** button.
+
+ ![Select Model panel](./pictures/nb_new-project-2.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+- Click several times on **Next button** (always keep default settings) and
+ click on **Finish** button to complete creation of native configuration.
+
+- Now we will create a **cross configuration** based on XDS tools.
+ Edit project properties (using menu **File** -> **Project Properties**) to add a new configuration that will use XDS to cross-compile your application for example for a Renesas Gen3 board.
+
+ - in **Build** category, click on **Manage Configurations** button and then **New** button to add a new configuration named for example "Gen3 board"
+
+ ![Select Build category](./pictures/nb_new-project-3.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+ - Click on **Set Active** button
+
+ - Select **Pre-Build** sub-category, and set:
+ - Working Directory: `build_gen3`
+ - Command Line: `xds-cli exec -c ../xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ..`
+ - Pre-build First: `ticked`
+
+ - Select **Make** sub-category, and set:
+ - Working Directory: `build_gen3`
+ - Build Command: `xds-cli exec -c ../xds-project.conf -- make remote-target-populate`
+ - Clean Command: `xds-cli exec -c ../xds-project.conf -- make clean`
+
+ ![Select Make sub-category](./pictures/nb_new-project-4.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+ - Select **Run** sub-category, and set:
+ - Run Command: `target/start-on-root@renesas-gen3.sh`
+ - Run Directory: `build-gen3`
+
+ ![Select Run sub-category](./pictures/nb_new-project-5.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
+
+ - Click on **OK** button to save settings
+
+By changing configuration from **Default** to **Gen3 board**, you can now simply
+compile your helloworld application natively (**Default** configuration) or
+cross-compile your application through XDS for the Renesas Gen3 board
+(**Gen3 board** configuration).
+
+## Visual Studio Code
+
+Open your project in VS Code
+
+```bash
+cd $MY_PROJECT_DIR
+code . &
+```
+
+Add new tasks : press `Ctrl+Shift+P` and select the `Tasks: Configure Task`
+command and you will see a list of task runner templates.
+
+And define your own tasks, here is an example to build
+[helloworld-native-application](https://github.com/iotbzh/helloworld-native-application)
+AGL helloworld application based on cmake template.
+
+```json
+{
+ "version": "2.0.0",
+ "type": "shell",
+ "presentation": {
+ "reveal": "always"
+ },
+ "tasks": [
+ {
+ "taskName": "clean",
+ "command": "/bin/rm -rf ${workspaceFolder}/build/* && mkdir -p build && echo Cleanup done.",
+ "problemMatcher": []
+ },
+ {
+ "taskName": "pre-build",
+ "group": "build",
+ "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ../",
+ "problemMatcher": [
+ "$gcc"
+ ]
+ },
+ {
+ "taskName": "build",
+ "group": "build",
+ "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget",
+ "problemMatcher": [
+ "$gcc"
+ ]
+ },
+ {
+ "taskName": "populate",
+ "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget-target-install",
+ "problemMatcher": []
+ }
+ ]
+}
+```
+
+> **Note:**
+>
+> You can also add your own keybindings to trig above tasks, for example:
+>
+> ```json
+> // Build
+> {
+> "key": "alt+f9",
+> "command": "workbench.action.tasks.runTask",
+> "args": "clean"
+> },
+> {
+> "key": "alt+f10",
+> "command": "workbench.action.tasks.runTask",
+> "args": "pre-build"
+> },
+> {
+> "key": "alt+f11",
+> "command": "workbench.action.tasks.runTask",
+> "args": "build"
+> },
+> {
+> "key": "alt+f12",
+> "command": "workbench.action.tasks.runTask",
+> "args": "populate"
+> },
+> ```
+>
+> More details about VSC keybindings [here](https://code.visualstudio.com/docs/editor/tasks#_binding-keyboard-shortcuts-to-tasks)
+>
+> More details about VSC tasks [here](https://code.visualstudio.com/docs/editor/tasks)
+
+## Qt Creator
+
+Please refer to [agl-hello-qml](https://github.com/radiosound-com/agl-hello-qml#clone--build-project) project.
+Thanks to Dennis for providing this useful example.
+
+## Others IDE
+
+*Coming soon...*