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authorSebastien Douheret <sebastien.douheret@iot.bzh>2017-09-21 11:45:54 +0200
committerSebastien Douheret <sebastien.douheret@iot.bzh>2017-09-21 11:45:54 +0200
commit6dcba7a8ce6a8f70de56b7f3de40b49014f21a9c (patch)
treee85c5e7b4e6a5ff92b9a404bb7de99aeb2d05343 /README.md
parent655677b4527bf2a8ce7d686755e5ab2e411e515f (diff)
Move docs into xds-docs repo (published on http://docs.automotivelinux.org)
Signed-off-by: Sebastien Douheret <sebastien.douheret@iot.bzh>
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-# xds-gdb: wrapper on gdb for XDS
+# xds-gdb
`xds-gdb` is a wrapper on gdb debugger for X(cross) Development System.
-This tool allows you to debug an application built with an xds-server without the
-need to install gdb or any cross tool.
+This tool allows you to debug an application built with an xds-server without
+the need to install gdb or any cross tool.
-Two debugging models are supported:
+## Documentation
-1. XDS remote debugging requiring an XDS server and allowing cross debug your
- application.
-1. native debugging
+Please find XDS User's Guide online at :
- By default XDS remote debug is used and you need to define `XDS_NATIVE_GDB`
-variable to use native gdb debug mode instead.
+[http://docs.automotivelinux.org/docs/devguides/en/dev/#xcross-development-system-user's-guide](http://docs.automotivelinux.org/docs/devguides/en/dev/#xcross-development-system-user's-guide)
-> **SEE ALSO**: [xds-server](https://github.com/iotbzh/xds-server), a web server
-used to remotely cross build applications.
-> **SEE ALSO**: [xds-exec](https://github.com/iotbzh/xds-exec),
-wrappers on `exec` command that allows to cross build your application through `xds-server`.
+and `xds-gdb` advanced documentation at :
-## Getting Started
-
-## Installing xds-gdb
-
-Download latest `xds-gdb` release on [https://github.com/iotbzh/xds-gdb/releases](https://github.com/iotbzh/xds-gdb/releases).
-
-Extract the tarball anywhere you want, for example:
-
-```bash
-mkdir -p ~/opt/bin
-unzip -j $DOWNLOAD_DIR/xds-gdb_linux-amd64-v1.0.0.zip xds-gdb/xds-gdb ~/opt/bin
-```
-
-## Configuration
-
- `xds-gdb` configuration is defined by variables (see listed below).
- These variables may be set using :
-
-- environment variables (inherited),
-- or a config file set with `XDS_CONFIG` environment variable, for example:
- `XDS_CONFIG=/tmp/my_xds_gdb_config.env xds-gdb`
-- or by setting variables within a gdb ini file (see details below),
-- or a "user" config file located in following directory (first found is taken):
- 1. $(CURRENT_DIRECTORY)/.xds-gdb.env
- 1. $(CURRENT_DIRECTORY)/../xds-gdb.env
- 1. $(CURRENT_DIRECTORY)/target/xds-gdb.env
- 1. $(HOME)/.config/xds/xds-gdb.env
-
-### Configuration Variables
-
- `XDS_CONFIG` :
- Config file defining `XDS_xxx` configuration variables. Variables of this file
- will overwrite inherited environment variables. Variables definition may be
- prefixed or not by "export" keyword.
- Here is an example of
-
-```bash
-cat $HOME/myProject/xds-gdb.env
-
-export XDS_SERVER_URL=http://xds-docker:8000
-export XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject
-export XDS_SDK_ID=poky-agl_aarch64_3.99.1+snapshot
-```
-
-`XDS_LOGLEVEL` :
-Set logging level (supported levels: panic, fatal, error, warn, info, debug)
-
-`XDS_LOGFILE` :
-Set logging file, default `/tmp/xds-gdb.log`.
-
-`XDS_NATIVE_GDB` :
-Use native gdb mode instead of remote XDS server mode.
-
-`XDS_PROJECT_ID` : *(mandatory with XDS server mode)*
-Project ID you want to build
-
-`XDS_RPATH` :
-Relative path into project
-
-`XDS_SDK_ID` : *(mandatory with XDS server mode)*
-Cross Sdk ID to use to build project
-
-`XDS_SERVER_URL` : *(mandatory with XDS server mode)*
-Remote XDS server url
-
-### Configuration variables set within gdb init command file
-
-Above `XDS_xxx` variables may also be defined within gdb init command file
-(see --command or -x option of genuine Gdb).
-You must respect the following syntax: commented line including `:XDS-ENV:` tag
-
-Example of gdb init file where we define project and sdk ID:
-
-```bash
- # :XDS-ENV: XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject
- # :XDS-ENV: XDS_SDK_ID=poky-agl_aarch64_3.99.1+snapshot
-```
-
-## Using xds-gdb from command line
-
-### XDS remote debugging mode
-
-First the project you want to debug must be declared on an xds-server and this
-project may also has been built using this xds-server (see [xds-server](https://github.com/iotbzh/xds-server) for more details).
-
-So to debug it you need to know the xds-server url (eg. <http://xds-docker:8000>),
-you also need the project and sdk unique id. You can find these IDs in project
-page of XDS dashboard or you can get them from command line using the `--list`
-option.
-This option lists all existing projects ID:
-
-```bash
-XDS_SERVER_URL=http://xds-docker:8000 xds-gdb --list
-```
-
-Now to refer your project, just set `XDS_PROJECT_ID` and `XDS_SDK_ID` variables.
-
-You are now ready to use `xds-gdb` to for example cross debug your project.
-Here is an example to build and debug a project based on CMakefile and
-[AGL app-templates](https://git.automotivelinux.org/apps/app-templates/):
-
-```bash
-# Go into your project directory (for example helloworld-service)
-git clone https://github.com/iotbzh/helloworld-service.git
-cd helloworld-service
-
-# Declare your project on xds-server
-# <for now, you can only do this step using xds HTML dashboard (see xds-server doc)>
-
-# Define XDS config
-cat <<EOF >./xds-config.env
-XDS_SERVER_URL=http://xds-docker:8000
-XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject
-XDS_SDK_ID=poky-agl_aarch64_3.99.1+snapshot
-EOF
-
-# Tell to xds-exec and xds-gdb which is your config file
-export XDS_CONFIG=../xds-config.env
-
-# Create a new build directory
-mkdir build && cd build
-
-# Start remote cross build
-xds-exec -- cmake ..
-xds-exec -- make
-xds-exec -- make remote-target-populate
-
-# Start debugging
-xds-gdb -x target/gdb-on-root@myTarget.ini
-```
-
-> **Notes** : [Helloworld-service project](https://github.com/iotbzh/helloworld-service)
-is an AGL project based on app-templates that can be build and debug using XDS.
-
-### Native debugging
-
-To enable native debugging mode, you need to define `XDS_NATIVE_GDB` variable.
-
-## Using xds-gdb within an IDE
-
-### Netbeans
-
-__Netbeans 8.x :__
-Open menu Tools -> Options
-Then open C/C++ tab, in "Build Tools" sub-tab, click on "Add" button:
-![Add new tool panel](./docs/images/nb_newtool.jpg)
-
-Then, you should set *Debugger Command* to point to xds-gdb
-
-![Add new tool panel](./docs/images/nb_xds_options.jpg)
-
-### Others IDE
-
-*Coming soon...*
-
-## How to build xds-gdb from scratch
-
-### Prerequisites
-
- You must install and setup [Go](https://golang.org/doc/install) version 1.7 or
- higher to compile this tool.
-
-### Building
-
-Clone this repo into your `$GOPATH/src/github.com/iotbzh` and use delivered Makefile:
-
-```bash
- export GOPATH=$(realpath ~/workspace_go)
- mkdir -p $GOPATH/src/github.com/iotbzh
- cd $GOPATH/src/github.com/iotbzh
- git clone https://github.com/iotbzh/xds-gdb.git
- cd xds-gdb
- make
-```
-
-## Debug
-
-Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
+[http://docs.automotivelinux.org/docs/devguides/en/dev/reference/xds/part-2/4_xds-gdb.html](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/xds/part-2/4_xds-gdb.html)