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author | 2016-11-30 20:11:48 +0900 | |
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committer | 2016-11-30 20:11:48 +0900 | |
commit | f8ca548fa047968383e9275ead76eacce90fd0a8 (patch) | |
tree | f442935d6e2bc0964ef10760d6e6486b5bfd233e /sample-qml/imports/components/InShadow.qml | |
parent | 75a4e94d7610db25c98f05cdda9491f4e7c0a4db (diff) |
Add sample qml application
It is sample application(HVAC).
This app is used for debuging, for reference of HomeScreen API use and so on.
Signed-off-by: Kazumasa Mitsunari <kazumasa_mitsunari_za@mail.toyota.co.jp>
Diffstat (limited to 'sample-qml/imports/components/InShadow.qml')
-rw-r--r-- | sample-qml/imports/components/InShadow.qml | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/sample-qml/imports/components/InShadow.qml b/sample-qml/imports/components/InShadow.qml new file mode 100644 index 0000000..2d64c2a --- /dev/null +++ b/sample-qml/imports/components/InShadow.qml @@ -0,0 +1,33 @@ +/* Copyright (C) 2015, Jaguar Land Rover. All Rights Reserved. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +import QtQuick 2.0 + +ShaderEffect { + anchors.fill: parent + property color color + property real radius: 16 + + fragmentShader: " +uniform lowp float radius; +uniform lowp float height; +uniform lowp float width; +uniform lowp float qt_Opacity; +uniform lowp vec4 color; +varying highp vec2 qt_TexCoord0; + +void main(void) { + lowp vec2 dist = min(qt_TexCoord0, vec2(1.0) - qt_TexCoord0); + // Border shadow + lowp float xval = smoothstep(0.0, radius, dist.x * width); + lowp float yval = smoothstep(0.0, radius, dist.y * height); + lowp float borderVal = sqrt(yval * xval) * 0.5 + 0.5; + + lowp vec4 borderColor = mix(color, vec4(0.0, 0.0, 0.0, 1.0), borderVal); + gl_FragColor = borderColor * qt_Opacity; +} + " +} |