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-rw-r--r--WindowManager/src/windowmanager.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/WindowManager/src/windowmanager.cpp b/WindowManager/src/windowmanager.cpp
index 38889c7..cee7ad7 100644
--- a/WindowManager/src/windowmanager.cpp
+++ b/WindowManager/src/windowmanager.cpp
@@ -38,6 +38,14 @@
// the HomeScreen app has to have the surface id 1000
#define WINDOWMANAGER_HOMESCREEN_MAIN_SURFACE_ID 1000
+// Quick hack for scaling layer to fit non-FHD(1920x1080) screen
+// * source rect of layer should be 1920x1080
+// * destination rect of layer should fit physical display resolution
+// * source rect of surface shoud be based on 1920x1080
+// * destination rect of surface should be based on 1920x1080
+#define WINDOWMANAGER_HOMESCREEN_WIDTH 1080
+#define WINDOWMANAGER_HOMESCREEN_HEIGHT 1920
+
void* WindowManager::myThis = 0;
WindowManager::WindowManager(int displayId, QObject *parent) :
@@ -159,14 +167,16 @@ void WindowManager::createNewLayer(int layerId)
qDebug(" layerId %d", layerId);
t_ilm_layer newLayerId = layerId;
- ilm_layerCreateWithDimension(&newLayerId, m_screenWidth, m_screenHeight);
+ ilm_layerCreateWithDimension(&newLayerId,
+ WINDOWMANAGER_HOMESCREEN_WIDTH,
+ WINDOWMANAGER_HOMESCREEN_HEIGHT);
ilm_layerSetOpacity(newLayerId, 1.0);
ilm_layerSetVisibility(newLayerId, ILM_TRUE);
ilm_layerSetSourceRectangle(newLayerId,
0,
0,
- m_screenWidth,
- m_screenHeight);
+ WINDOWMANAGER_HOMESCREEN_WIDTH,
+ WINDOWMANAGER_HOMESCREEN_HEIGHT);
ilm_layerSetDestinationRectangle(newLayerId,
0,
0,
@@ -229,7 +239,9 @@ void WindowManager::addSurfaceToLayer(int surfaceId, int layerId)
ilm_getPropertiesOfSurface(surfaceId, &surfaceProperties);
// homescreen app always fullscreen in the back
- ilm_surfaceSetDestinationRectangle(surfaceId, 0, 0, m_screenWidth, m_screenHeight);
+ ilm_surfaceSetDestinationRectangle(surfaceId, 0, 0,
+ WINDOWMANAGER_HOMESCREEN_WIDTH,
+ WINDOWMANAGER_HOMESCREEN_HEIGHT);
//ilm_surfaceSetSourceRectangle(surfaceId, 0, 0, m_screenWidth, m_screenHeight);
ilm_surfaceSetOpacity(surfaceId, 1.0);
ilm_surfaceSetVisibility(surfaceId, ILM_TRUE);