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-rw-r--r--interfaces/homescreen.xml29
1 files changed, 4 insertions, 25 deletions
diff --git a/interfaces/homescreen.xml b/interfaces/homescreen.xml
index 1cd390a..999b0e9 100644
--- a/interfaces/homescreen.xml
+++ b/interfaces/homescreen.xml
@@ -63,38 +63,17 @@
<annotation name="org.qtproject.QtDBus.QtTypeName.Out0" value="QList&lt;int&gt;"/>
</method>
<!--
- getLayoutRenderAreaForSurfaceId:
- @surfaceId: The surface that is requested.
- @renderArea: The layout render area in which the given surface is located.
-
- Before an application uses renderSurfaceToArea to render a surface into an area inside a layout area,
- this method should be used to get the dimension of the layout area, in which the surface
- currently is positioned.
- -->
- <method name="getLayoutRenderAreaForSurfaceId">
- <arg name="surfaceId" type="i" direction="in"/>
- <arg name="renderArea" type="(iiii)" direction="out"/>
- <annotation name="org.qtproject.QtDBus.QtTypeName.Out0" value="QRect"/>
- </method>
- <!--
renderSurfaceToArea:
@surfaceId: The surface that is requested.
- @renderArea: The render area inside the current layout area.
+ @layoutArea: The layout area where the surface shall be rendered.
This is a special case. In the normal use case, one layout area is always filled completely
- with one surface. By using this function, an app can request to position a surface in the
- layout area.
- Example:
- If the layout area is 500x500 pixel in size, the normal use case qould be, that a surface
- is positioned at x=0, y=0 with a width and a size of 500. With this function, an application can position surfaces
- free in this area.
- E.g.: Position surface 101 at x=10, y=30, width=300, height=100 and
- surface 104 at x=100, y=130, width=30, height=10
+ with the first surface, that the process creates (more precise: the surface with the lowest id).
+ By using this function, an app can request to position a different surface in the layout area.
-->
<method name="renderSurfaceToArea">
<arg name="surfaceId" type="i" direction="in"/>
- <arg name="renderArea" type="(iiii)" direction="in"/>
- <annotation name="org.qtproject.QtDBus.QtTypeName.In1" value="QRect"/>
+ <arg name="layoutArea" type="i" direction="in"/>
</method>
</interface>
</node>