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-rw-r--r--sample-qml/imports/components/InShadow.qml33
1 files changed, 0 insertions, 33 deletions
diff --git a/sample-qml/imports/components/InShadow.qml b/sample-qml/imports/components/InShadow.qml
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--- a/sample-qml/imports/components/InShadow.qml
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-/* Copyright (C) 2015, Jaguar Land Rover. All Rights Reserved.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-import QtQuick 2.0
-
-ShaderEffect {
- anchors.fill: parent
- property color color
- property real radius: 16
-
- fragmentShader: "
-uniform lowp float radius;
-uniform lowp float height;
-uniform lowp float width;
-uniform lowp float qt_Opacity;
-uniform lowp vec4 color;
-varying highp vec2 qt_TexCoord0;
-
-void main(void) {
- lowp vec2 dist = min(qt_TexCoord0, vec2(1.0) - qt_TexCoord0);
- // Border shadow
- lowp float xval = smoothstep(0.0, radius, dist.x * width);
- lowp float yval = smoothstep(0.0, radius, dist.y * height);
- lowp float borderVal = sqrt(yval * xval) * 0.5 + 0.5;
-
- lowp vec4 borderColor = mix(color, vec4(0.0, 0.0, 0.0, 1.0), borderVal);
- gl_FragColor = borderColor * qt_Opacity;
-}
- "
-}