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To switching between apps, controlling surface's
visiblity (on/off) does not work as intended.
It looks work well to set render order of layers properly.
TODO: switching between apps and navigation still doesn't
work. For develop, navigation icon is assgined to
'controls@0.1' and now, controls app doesn't make any
wl_surfaces (don't know why). Probably this causes issue
switching between apps <-> navigation.
Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
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This is not needed in general
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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The application is now installed in /usr/AGL/homescreen instead of in
/usr/AGL/HomeScreen, update the systemd unit files to match.
Signed-off-by: Scott Murray <scott.murray@konsulko.com>
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Still fighting with ilm API
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Using ilm_layerSetRenderOrder to set the order of the surfaces
inside the layer. This is neccessary to show the surfaces
on the screen.
Resolves: #SPEC-333
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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HomeScreen and its depending apps are started by default using systemd
user session.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This fixes a typo where only three of the available four layers were
shown on the screen.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change-Id: I11b6b535c2587c5e61dfb17c8cb56f2554e06c06
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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use $ make distclean if you want to clean binaries and Makefile
Change-Id: I4f9af670c8625f48a0f9f77d31117d2a1a1cbb22
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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replace #ifdef __arm__ with a definition that comes from availability
test
Change-Id: Id9fa4baefcc9f38acd3e98d40054040fc69029c6
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: I4d605d97d050fb60e1fef749926cb1b92071782e
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: I3649d5275b9da71feb216eb70c9d9fda73507d69
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Hardcoded:
nav: nav@0.1
media: media@0.1
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Add new signal surfaceVisibilityChanged to homescreen and windowmanager API.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Only one Layout for CES2017 needed.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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-Preparation for the new ApplicationFramework binding. The App Framework provides more information.
--Adding afm D-Bus-interface introspection
--Updating the AppInfo datatype to hold the new data:
The application info consists of:
string id;
string version;
int width;
int height;
string name;
string description;
string shortname;
string author;
string iconPath;
-When pressing the AppLauncher Button or the Settings Button, the app layer is hidden.
--Therefore, shideLayer and showLayer is introduced in the WindowManager API
-If an application does not create its surface instantly, the HomeScreen retries to show the surface related to the pid.
-New WindowManager function deleteLayoutById
-Implement the complete HomeScreen API in the libhomescreen
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This is useful if an application wants to render more than one surface.
By default, one surface is placed in one layout render area. With the new homescreen.xml
introspection, apps can place their surfaces as they wish (limited to the boundries
of the assigned layou render area!).
The functionality is not fully implemented, but the shared lib already provides the interface.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Use
QT_IVI_SURFACE_ID=1000 QT_WAYLAND_SHELL_INTEGRATION="ivi-shell" ./HomeScreen &
to launch HomeScreen.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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HomeScreen, one for apps, one for popups.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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WindowManager to control layer and surfaces (ongoing).
Defining three layouts. Adding combobox selection feature to popup widget.
Known issue: IVI-shell is currently disabled in AGL due to issues (porting to Yocto 2.1.1).
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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apps and to launch apps.
This acts as a template for other app framework adoptions.
Using the weston ivi shell to control surfaces.
Using the input event manager to dispatch hard key inputs.
This is a bigger update, so I increased the version number from 0.1.1 to 0.2.0.
Some parts are under development.
I created the components "WindowsManager" and "InputEventManager" because they are not defined in AGL right now.
As soon as they are defined, we should switch to them.
Find more information on the official wiki page:
https://wiki.automotivelinux.org/homescreen
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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