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renderAppToAreaAllowed.
Background is that an application wants to know if it is allowed to be rendered before it creates its own surface.
If it is not allowed, it does not need to allocate resources.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Add new signal surfaceVisibilityChanged to homescreen and windowmanager API.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This function can be used to request, if it is allowed to render a surface in a layout area in preparation of the real renderSurfaceToArea command. This call will not change anything, it is only a request.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change parameter for renderSurfaceToArea.
Remove getLayoutRenderAreaForSurfaceId.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This is useful if an application wants to render more than one surface.
By default, one surface is placed in one layout render area. With the new homescreen.xml
introspection, apps can place their surfaces as they wish (limited to the boundries
of the assigned layou render area!).
The functionality is not fully implemented, but the shared lib already provides the interface.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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HomeScreen, one for apps, one for popups.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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WindowManager to control layer and surfaces (ongoing).
Defining three layouts. Adding combobox selection feature to popup widget.
Known issue: IVI-shell is currently disabled in AGL due to issues (porting to Yocto 2.1.1).
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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apps and to launch apps.
This acts as a template for other app framework adoptions.
Using the weston ivi shell to control surfaces.
Using the input event manager to dispatch hard key inputs.
This is a bigger update, so I increased the version number from 0.1.1 to 0.2.0.
Some parts are under development.
I created the components "WindowsManager" and "InputEventManager" because they are not defined in AGL right now.
As soon as they are defined, we should switch to them.
Find more information on the official wiki page:
https://wiki.automotivelinux.org/homescreen
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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