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author | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-20 23:36:23 +0900 |
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committer | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-22 09:02:55 +0900 |
commit | 17cf21bcf8a2e29d2cbcf0a313474d2a4ee44f5d (patch) | |
tree | 582a9768558d9eaf261ca5df6136e9de54c95816 /service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h | |
parent | 9e86046cdb356913ae026f616e5bf17f6f238aa5 (diff) |
Re-organized sub-directory by category
Since all the sub-directories were placed in the
first level, created sub-directories, "hal", "module",
and "service" for classification and relocated each component.
Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
Change-Id: Ifdf743ac0d1893bd8e445455cf0d2c199a011d5c
Diffstat (limited to 'service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h')
-rwxr-xr-x | service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h b/service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h new file mode 100755 index 0000000..20ed3f6 --- /dev/null +++ b/service/native/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h @@ -0,0 +1,97 @@ +/* + * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/////////////////////////////////////////////////////////////////////////////// +/// \ingroup tag_StateMachine +/// \brief +/// +/// This file has the CFrameworkunifiedFinalState class definitions. CFrameworkunifiedFinalState is derived from +/// CFrameworkunifiedState class.This class implements the additional functionality supported by HSM Final +/// state. +/// +/////////////////////////////////////////////////////////////////////////////// +//@{ + +#ifndef FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_ +#define FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_ + + +#include <native_service/frameworkunified_sm_state.h> + +/////////////////////////////////////////////////////////////////////////////////////////////////// +/// This class implements the additional functionality supported by HSM Final state. +/////////////////////////////////////////////////////////////////////////////////////////////////// +class CFrameworkunifiedFinalState : public CFrameworkunifiedState { + public : + + /////////////////////////////////////////////////////////////////////////////////////////// + /// CFrameworkunifiedFinalState + /// Parameterized constructor + /// \param [in] f_pName + /// string - Name of the state + /// + /// \return none + /////////////////////////////////////////////////////////////////////////////////////////// + CFrameworkunifiedFinalState(std::string f_pName); // NOLINT (readability/nolint) + + /////////////////////////////////////////////////////////////////////////////////////////// + /// ~CFrameworkunifiedFinalState + /// Class destructor + /// + /// \return none + /////////////////////////////////////////////////////////////////////////////////////////// + virtual ~CFrameworkunifiedFinalState(); + + virtual CFrameworkunifiedState *FrameworkunifiedGetActiveState(); + + /////////////////////////////////////////////////////////////////////////////////////////// + /// UpdateHistory + /// This function stores the last active state + /// + /// \return EFrameworkunifiedStatus + /// EFrameworkunifiedStatus - Returns status of operation + /////////////////////////////////////////////////////////////////////////////////////////// + EFrameworkunifiedStatus UpdateHistory(); + + protected : + + /////////////////////////////////////////////////////////////////////////////////////////// + /// FrameworkunifiedOnEntry + /// state initialization can be performed in this function. + /// + /// \param [in] f_pEventData + /// CEventDataPtr - Event data + /// + /// \return EFrameworkunifiedStatus + /// EFrameworkunifiedStatus - Returns status of operation + /////////////////////////////////////////////////////////////////////////////////////////// + virtual EFrameworkunifiedStatus FrameworkunifiedOnEntry(CEventDataPtr f_pEventData); + + /////////////////////////////////////////////////////////////////////////////////////////// + /// FrameworkunifiedOnExit + /// state cleanup can be performed in this function. + /// + /// \param [in] f_pEventData + /// CEventDataPtr - Event data + /// + /// \return EFrameworkunifiedStatus + /// EFrameworkunifiedStatus - Returns status of operation + /////////////////////////////////////////////////////////////////////////////////////////// + virtual EFrameworkunifiedStatus FrameworkunifiedOnExit(CEventDataPtr f_pEventData); +}; + +#endif // FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_ +// @} |