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author | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-20 23:36:23 +0900 |
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committer | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-22 09:02:55 +0900 |
commit | 17cf21bcf8a2e29d2cbcf0a313474d2a4ee44f5d (patch) | |
tree | 582a9768558d9eaf261ca5df6136e9de54c95816 /service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp | |
parent | 9e86046cdb356913ae026f616e5bf17f6f238aa5 (diff) |
Re-organized sub-directory by category
Since all the sub-directories were placed in the
first level, created sub-directories, "hal", "module",
and "service" for classification and relocated each component.
Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
Change-Id: Ifdf743ac0d1893bd8e445455cf0d2c199a011d5c
Diffstat (limited to 'service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp')
-rwxr-xr-x | service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp b/service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp new file mode 100755 index 0000000..8b361fa --- /dev/null +++ b/service/native/framework_unified/client/NS_FrameworkCore/src/statemachine/frameworkunified_sm_finalstate.cpp @@ -0,0 +1,79 @@ +/* + * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/////////////////////////////////////////////////////////////////////////////////////////////////// +/// \defgroup <<Group Tag>> <<Group Name>> +/// \ingroup tag_NSFramework +/// . +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////// +/// \ingroup tag_NSFramework +/// \brief +/// +/// This file has the CFrameworkunifiedFinalState class definitions. CFrameworkunifiedFinalState is derived from C +/// FrameworkunifiedState class.This class implements the additional functionality supported by HSM Final +/// state. +/// +/////////////////////////////////////////////////////////////////////////////////////////////////// + +#include <native_service/frameworkunified_sm_hsm.h> +#include <string> +#include "frameworkunified_sm_finalstate.h" +/////////////////////////////////////////////////////////////////////////////////////////// +/// ~CFrameworkunifiedFinalState +/// Class destructor +/////////////////////////////////////////////////////////////////////////////////////////// +CFrameworkunifiedFinalState::~CFrameworkunifiedFinalState() { + FRAMEWORKUNIFIEDLOG(ZONE_NS_INFO, __FUNCTION__, "CFrameworkunifiedFinalState destructor"); +} + +/////////////////////////////////////////////////////////////////////////////////////////// +/// CFrameworkunifiedFinalState +/// Parameterized constructor +/////////////////////////////////////////////////////////////////////////////////////////// +CFrameworkunifiedFinalState::CFrameworkunifiedFinalState(std::string f_pName): CFrameworkunifiedState(f_pName) { +} + +/////////////////////////////////////////////////////////////////////////////////////////// +/// FrameworkunifiedOnEntry +/// state initialization can be performed in this function. +/////////////////////////////////////////////////////////////////////////////////////////// +EFrameworkunifiedStatus CFrameworkunifiedFinalState::FrameworkunifiedOnEntry(CEventDataPtr f_pEventData) { + FRAMEWORKUNIFIEDLOG(ZONE_NS_SM_USR_INFO, __FUNCTION__, " Entering state %s ", m_strStateName.c_str()); + return eFrameworkunifiedStatusOK; +} + +/////////////////////////////////////////////////////////////////////////////////////////// +/// FrameworkunifiedOnExit +/// state cleanup can be performed in this function. +/////////////////////////////////////////////////////////////////////////////////////////// +EFrameworkunifiedStatus CFrameworkunifiedFinalState::FrameworkunifiedOnExit(CEventDataPtr f_pEventData) { + FRAMEWORKUNIFIEDLOG(ZONE_NS_SM_USR_INFO, __FUNCTION__, " Leaving state %s ", m_strStateName.c_str()); + return eFrameworkunifiedStatusOK; +} + +CFrameworkunifiedState *CFrameworkunifiedFinalState::FrameworkunifiedGetActiveState() { + return this; +} + +//////////////////////////////////////////////////////////////////////////////////////////////////// +/// UpdateHistory +/// This function stores the last active state +//////////////////////////////////////////////////////////////////////////////////////////////////// +EFrameworkunifiedStatus CFrameworkunifiedFinalState::UpdateHistory() { + return eFrameworkunifiedStatusOK; +} |