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author | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-20 23:36:23 +0900 |
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committer | Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> | 2020-11-22 09:02:55 +0900 |
commit | 17cf21bcf8a2e29d2cbcf0a313474d2a4ee44f5d (patch) | |
tree | 582a9768558d9eaf261ca5df6136e9de54c95816 /service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h | |
parent | 9e86046cdb356913ae026f616e5bf17f6f238aa5 (diff) |
Re-organized sub-directory by category
Since all the sub-directories were placed in the
first level, created sub-directories, "hal", "module",
and "service" for classification and relocated each component.
Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
Change-Id: Ifdf743ac0d1893bd8e445455cf0d2c199a011d5c
Diffstat (limited to 'service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h')
-rwxr-xr-x | service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h b/service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h new file mode 100755 index 0000000..b1042fb --- /dev/null +++ b/service/native/notification_persistent_service/server/include/ns_npp_personalization_manager.h @@ -0,0 +1,132 @@ +/* + * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +//////////////////////////////////////////////////////////////////////////////////////////////////// +/// \defgroup <<Group Tag>> <<Group Name>> +/// \ingroup tag_NS_NPPService +/// . +//////////////////////////////////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////////////////////////////////// +/// \ingroup tag_NS_NPPService +/// \brief This file contains declaration of singleton class CnotificationpersistentservicePersonalizationManager which is +/// used to manage information of personality. +/// +//////////////////////////////////////////////////////////////////////////////////////////////////// + +#ifndef NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_PERSONALIZATION_MANAGER_H_ +#define NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_PERSONALIZATION_MANAGER_H_ + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Include Files +//////////////////////////////////////////////////////////////////////////////////////////////////// + +#include <string> +#include <map> +#include "ns_npp_personality.h" + +typedef std::map<std::string, CNotificationpersistentservicePersonality *> Personality_Type; + +/** + * This class maintains information on creation of new personality or + * change of personality. + */ +class CnotificationpersistentservicePersonalizationManager { + private: + Personality_Type *m_pmPersonality; ///< list of personality + + UI_32 m_uiUserId; ///< unique user id + + std::string m_cCurrentPersonality; ///< current personality name + + //////////////////////////////////////////////////////////////////////////////////////////////// + /// CreatePersonality + /// This function is used to create new Personality. + /// + /// \param [IN] f_cpersonalityname + /// std::string - Personality name + /// + /// \return EFrameworkunifiedStatus + // EFrameworkunifiedStatus - success or failure status + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + EFrameworkunifiedStatus CreatePersonality(const std::string &f_cpersonalityname); + + public: + //////////////////////////////////////////////////////////////////////////////////////////////// + /// CnotificationpersistentservicePersonalizationManager + /// Constructor of CnotificationpersistentservicePersonalizationManager class + /// + /// \param + /// + /// \return + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + CnotificationpersistentservicePersonalizationManager(); + + //////////////////////////////////////////////////////////////////////////////////////////////// + /// ~CnotificationpersistentservicePersonalizationManager + /// Destructor of CnotificationpersistentservicePersonalizationManager class + /// + /// \param + /// + /// \return + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + ~CnotificationpersistentservicePersonalizationManager(); + + //////////////////////////////////////////////////////////////////////////////////////////////// + /// NotificationpersistentserviceGetPersonality + /// This function is used to get the current personality. + /// + /// \param [OUT] f_cpersonalityname + /// std::string - Personality name + /// + /// \return EFrameworkunifiedStatus + // EFrameworkunifiedStatus - success or failure status + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + EFrameworkunifiedStatus NotificationpersistentserviceGetPersonality(std::string &f_cpersonalityname); // NOLINT (runtime/references) + + //////////////////////////////////////////////////////////////////////////////////////////////// + /// NotificationpersistentserviceSetPersonality + /// This function is used to set the new personality. + /// + /// \param [IN] f_cpersonalityname + /// std::string - Personality name + /// + /// \return EFrameworkunifiedStatus + // EFrameworkunifiedStatus - success or failure status + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + EFrameworkunifiedStatus NotificationpersistentserviceSetPersonality(const std::string f_cpersonalityname); + + //////////////////////////////////////////////////////////////////////////////////////////////// + /// NotificationpersistentserviceIsValidPersonality + /// Check if user is valid or not. + /// + /// \param [IN] f_cpersonalityname + /// std::string - Personality name + /// + /// \return BOOL + /// TRUE - Valid user + /// FALSE - Not a valid user + /// + //////////////////////////////////////////////////////////////////////////////////////////////// + BOOL NotificationpersistentserviceIsValidPersonality(const std::string f_cpersonalityname); +}; + +#endif // NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_PERSONALIZATION_MANAGER_H_ |