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authorTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2020-11-20 23:17:04 +0900
committerTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2020-11-20 23:17:04 +0900
commit9e86046cdb356913ae026f616e5bf17f6f238aa5 (patch)
tree1bfe1ff416fcd3951dc41828d43f1a397944ec6a /video_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h
parent2219d0168f8f8418aee784a7542388ef064fa833 (diff)
Remove unused directories and files in video_in_hal
The directory video_in_hal contained a lot of unnecessary directories and files which supposed to have been accidentally copied from staging/toyota.git druing migration. Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com> Change-Id: I12f2d72562bc008080ae866831d966c0b751914c
Diffstat (limited to 'video_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h')
-rwxr-xr-xvideo_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h97
1 files changed, 0 insertions, 97 deletions
diff --git a/video_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h b/video_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h
deleted file mode 100755
index 20ed3f6..0000000
--- a/video_in_hal/nsframework/framework_unified/client/NS_FrameworkCore/include/statemachine/frameworkunified_sm_finalstate.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-///////////////////////////////////////////////////////////////////////////////
-/// \ingroup tag_StateMachine
-/// \brief
-///
-/// This file has the CFrameworkunifiedFinalState class definitions. CFrameworkunifiedFinalState is derived from
-/// CFrameworkunifiedState class.This class implements the additional functionality supported by HSM Final
-/// state.
-///
-///////////////////////////////////////////////////////////////////////////////
-//@{
-
-#ifndef FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_
-#define FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_
-
-
-#include <native_service/frameworkunified_sm_state.h>
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-/// This class implements the additional functionality supported by HSM Final state.
-///////////////////////////////////////////////////////////////////////////////////////////////////
-class CFrameworkunifiedFinalState : public CFrameworkunifiedState {
- public :
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// CFrameworkunifiedFinalState
- /// Parameterized constructor
- /// \param [in] f_pName
- /// string - Name of the state
- ///
- /// \return none
- ///////////////////////////////////////////////////////////////////////////////////////////
- CFrameworkunifiedFinalState(std::string f_pName); // NOLINT (readability/nolint)
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// ~CFrameworkunifiedFinalState
- /// Class destructor
- ///
- /// \return none
- ///////////////////////////////////////////////////////////////////////////////////////////
- virtual ~CFrameworkunifiedFinalState();
-
- virtual CFrameworkunifiedState *FrameworkunifiedGetActiveState();
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// UpdateHistory
- /// This function stores the last active state
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus UpdateHistory();
-
- protected :
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// FrameworkunifiedOnEntry
- /// state initialization can be performed in this function.
- ///
- /// \param [in] f_pEventData
- /// CEventDataPtr - Event data
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///////////////////////////////////////////////////////////////////////////////////////////
- virtual EFrameworkunifiedStatus FrameworkunifiedOnEntry(CEventDataPtr f_pEventData);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// FrameworkunifiedOnExit
- /// state cleanup can be performed in this function.
- ///
- /// \param [in] f_pEventData
- /// CEventDataPtr - Event data
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///////////////////////////////////////////////////////////////////////////////////////////
- virtual EFrameworkunifiedStatus FrameworkunifiedOnExit(CEventDataPtr f_pEventData);
-};
-
-#endif // FRAMEWORK_UNIFIED_CLIENT_NS_FRAMEWORKCORE_INCLUDE_STATEMACHINE_FRAMEWORKUNIFIED_SM_FINALSTATE_H_
-// @}