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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-10-23 03:31:21 +0000
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-10-23 03:31:21 +0000
commit8fdabf2110b13f1e3aea6e27df938d12894e9b01 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src
parenta69692ae83501b7af5dd94cde4d57b8844cac514 (diff)
Revert "Ported from agl-service-soundmanager-2017"
This reverts commit a69692ae83501b7af5dd94cde4d57b8844cac514. Change-Id: I02ba58ea3ad205e286c5c962cf9411a9bee02d0d Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt50
-rw-r--r--src/libsoundmanager.cpp640
-rw-r--r--src/libsoundmanager.hpp92
3 files changed, 0 insertions, 782 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
deleted file mode 100644
index 1a34347..0000000
--- a/src/CMakeLists.txt
+++ /dev/null
@@ -1,50 +0,0 @@
-#
-# Copyright (c) 2017 TOYOTA MOTOR CORPORATION
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-
-
-cmake_minimum_required(VERSION 2.8)
-
-set(TARGET_LIBSM soundmanager)
-add_definitions("-std=c++11")
-
-pkg_check_modules(libsm_depends json-c libafbwsc libsystemd)
-set(libsm_sources libsoundmanager.cpp)
-
-link_libraries(-Wl,--as-needed -Wl,--gc-sections -Wl,--no-undefined)
-
-add_library(${TARGET_LIBSM} SHARED ${libsm_sources})
-target_compile_options(${TARGET_LIBSM} PUBLIC ${libsm_depends_CFLAGS})
-
-if(DEFINED DEBUGMODE)
- target_compile_options(${TARGET_LIBSM} PRIVATE -g -O0)
-else(DEFINED DEBUGMODE)
- target_compile_options(${TARGET_LIBSM} PRIVATE -g -O2)
-endif(DEFINED DEBUGMODE)
-
-include_directories(${TARGET_LIBSM} ${libsm_depends_INCLUDE_DIRS})
-target_link_libraries(${TARGET_LIBSM} afbwsc ${link_libraries} ${libsm_depends_LIBRARIES})
-
-if(DEFINED CMAKE_INSTALL_LIBDIR)
- INSTALL(TARGETS ${TARGET_LIBSM}
- LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(DEFINED CMAKE_INSTALL_LIBDIR)
-if(DEFINED CMAKE_INSTALL_INCLUDEDIR)
- INSTALL(FILES libsoundmanager.hpp DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
-endif(DEFINED CMAKE_INSTALL_INCLUDEDIR)
-
-#####################
-#add_subdirectory(test)
-
diff --git a/src/libsoundmanager.cpp b/src/libsoundmanager.cpp
deleted file mode 100644
index 6ddd09b..0000000
--- a/src/libsoundmanager.cpp
+++ /dev/null
@@ -1,640 +0,0 @@
-/*
- * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdarg.h>
-#include <sys/socket.h>
-#include <iostream>
-#include <algorithm>
-#include "libsoundmanager.hpp"
-
-#define ELOG(args,...) _ELOG(__FUNCTION__,__LINE__,args,##__VA_ARGS__)
-#ifdef DEBUGMODE
- #define DLOG(args,...) _DLOG(__FUNCTION__,__LINE__,args,##__VA_ARGS__)
-#else
- #define DLOG(args,...)
-#endif
-static void _DLOG(const char* func, const int line, const char* log, ...);
-static void _ELOG(const char* func, const int line, const char* log, ...);
-
-using namespace std;
-
-static bool has_verb(const std::string& verb);
-static const char API[] = "soundmanager";
-static int eventIndent(const string& event);
-
-static const std::vector<std::string> api_list{
- std::string("connect"),
- std::string("disconnect"),
- std::string("setVolume"),
- std::string("volumeStep"),
- std::string("setSinkMuteState"),
- std::string("getListMainConnections"),
- std::string("ackConnect"),
- std::string("ackDisconnect"),
- std::string("ackSetSourceState"),
- std::string("registerSource"),
- std::string("deregisterSource"),
- std::string("subscribe"),
- std::string("unsubscribe")
-};
-
-static const std::vector<std::string> event_list{
- std::string("asyncSetSourceState"),
- std::string("newMainConnection"),
- std::string("volumeChanged"),
- std::string("removedMainConnection"),
- std::string("sinkMuteStateChanged"),
- std::string("mainConnectionStateChanged"),
- std::string("setRoutingReady"),
- std::string("setRoutingRundown"),
- std::string("asyncConnect")
-};
-
-static void _on_hangup_static(void *closure, struct afb_wsj1 *wsj)
-{
- static_cast<LibSoundmanager*>(closure)->on_hangup(NULL,wsj);
-}
-
-static void _on_call_static(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg)
-{
- /* LibSoundmanager is not called from other process */
-}
-
-static void _on_event_static(void* closure, const char* event, struct afb_wsj1_msg *msg)
-{
- static_cast<LibSoundmanager*>(closure)->on_event(NULL,event,msg);
-}
-
-static void _on_reply_static(void *closure, struct afb_wsj1_msg *msg)
-{
- static_cast<LibSoundmanager*>(closure)->on_reply(NULL,msg);
-}
-
-LibSoundmanager::LibSoundmanager()
-{
-}
-
-LibSoundmanager::~LibSoundmanager()
-{
- if(mploop)
- {
- sd_event_unref(mploop);
- }
- if(sp_websock != NULL)
- {
- afb_wsj1_unref(sp_websock);
- }
-}
-
-
-/**
- * This function is initialization function
- *
- * #### Parameters
- * - port [in] : This argument should be specified to the port number to be used for websocket
- * - token [in] : This argument should be specified to the token to be used for websocket
- *
- * #### Return
- * Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- *
- */
-int LibSoundmanager::init(int port, const string& token)
-{
- int ret;
- if(port > 0 && token.size() > 0)
- {
- mport = port;
- mtoken = token;
- }
- else
- {
- ELOG("port and token should be > 0, Initial port and token uses.");
- return -1;
- }
-
- ret = initialize_websocket();
- if(ret != 0 )
- {
- ELOG("Failed to initialize websocket");
- return -1;
- }
- ret = init_event();
- if(ret != 0 )
- {
- ELOG("Failed to initialize websocket");
- return -1;
- }
- return 0;
-}
-
-int LibSoundmanager::initialize_websocket()
-{
- mploop = NULL;
- onEvent = nullptr;
- onReply = nullptr;
- int ret = sd_event_default(&mploop);
- if(ret < 0)
- {
- ELOG("Failed to create event loop");
- goto END;
- }
- /* Initialize interface from websocket */
- {
- minterface.on_hangup = _on_hangup_static;
- minterface.on_call = _on_call_static;
- minterface.on_event = _on_event_static;
- string muri = "ws://localhost:" + to_string(mport) + "/api?token=" + mtoken;
- sp_websock = afb_ws_client_connect_wsj1(mploop, muri.c_str(), &minterface, this);
- }
- if(sp_websock == NULL)
- {
- ELOG("Failed to create websocket connection");
- goto END;
- }
-
- return 0;
-END:
- if(mploop)
- {
- sd_event_unref(mploop);
- }
- return -1;
-}
-
-int LibSoundmanager::init_event(){
- /* subscribe most important event for sound right */
- return subscribe(string("asyncSetSourceState"));
-}
-
-/**
- * This function registers callback function for reply/event message from sound manager
- *
- * #### Parameters
- * - event_cb [in] : This argument should be specified to the callback for subscribed event
-
-
-
- * - reply_cb [in] : This argument should be specified to the reply callback for call function
- * - hangup_cb [in] : This argument should be specified to the hangup callback for call function. nullptr is defaulty set.
- *
- * #### Return
- *
- * #### Note
- * Event callback is invoked by sound manager for event you subscribed.
- * If you would like to get event, please call subscribe function before/after this function
- */
-void LibSoundmanager::register_callback(
- void (*event_cb)(const string& event, struct json_object* event_contents),
- void (*reply_cb)(struct json_object* reply_contents),
- void (*hangup_cb)(void))
-{
- onEvent = event_cb;
- onReply = reply_cb;
- onHangup = hangup_cb;
-}
-
-/**
- * This function is overload of register_callback. This registers callback function for reply/event message from sound manager
- *
- * #### Parameters
- * - reply_cb [in] : This argument should be specified to the reply callback for call function
- * - hangup_cb [in] : This argument should be specified to the hangup callback for call function. nullptr is defaulty set.
- *
- * #### Return
- *
- * #### Note
- * Event callback is invoked by sound manager for event you subscribed.
- * This function for convinience for user uses set_event_handler
- * If you would like to get event, please call subscribe function before/after this function
- */
-void LibSoundmanager::register_callback(
- void (*reply_cb)(struct json_object* reply_contents),
- void (*hangup_cb)(void))
-{
- onReply = reply_cb;
- onHangup = hangup_cb;
-}
-
-/**
- * This function calls registerSource of Audio Manager via WebSocket
- * registerSource is registration as source for policy management
- *
- * #### Parameters
- * - sourceName [in] : This argument should be specified to the source name (e.g. "MediaPlayer")
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function must be called to get source ID
- * mainConnectionID is returned by async reply function
- *
- */
-int LibSoundmanager::registerSource(const string& sourceName)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- struct json_object* jsn = json_object_new_string(sourceName.c_str());
- json_object_object_add(j_obj, "appname", jsn);
- return this->call(__FUNCTION__, j_obj);
-}
-
-/**
- * This function calls connect of Audio Manager via WebSocket
- * connect is to get sound right
- *
- * #### Parameters
- * - sourceID [in] : This argument should be specified to the sourceID as int. This parameter is returned value of registerSource
- * - sinkID [in] : This argument should be specified to the sinkID as int. ID is specified by AudioManager
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function must be called to get source right
- * connectionID is
- *
- */
-int LibSoundmanager::connect(int sourceID, int sinkID)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- struct json_object* jsource = json_object_new_int(sourceID);
- struct json_object* jsink = json_object_new_int(sinkID);
- json_object_object_add(j_obj, "sourceID", jsource);
- json_object_object_add(j_obj, "sinkID", jsink);
- return this->call(__FUNCTION__, j_obj);
-}
-
-/**
- * This function calls the connect of Audio Manager via WebSocket
- * This function is overload of connect
- * Instead of sinkID as the number, abstract sinkName will be supported.
- * For now, "default" is only supported
- *
- * #### Parameters
- * - sourceID [in] : This argument should be specified to the sourceID as int. This parameter is returned value of registerSource
- * - sinkName [in] : This argument should be specified to the sinkID as int. ID is aliased by SoundManager (e.g: "default")
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * For now, aliase(hardware abstraction) like "DriverZone:Speaker" is under hard consideration
- * Just "default" is usable.
- *
- */
-int LibSoundmanager::connect(int sourceID, const string& sinkName)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- struct json_object* jsource = json_object_new_int(sourceID);
- //struct json_object* jsink = json_object_new_int(1);
- struct json_object* jsink = json_object_new_string(sinkName.c_str());
- json_object_object_add(j_obj, "sourceID", jsource);
- json_object_object_add(j_obj, "sinkID", jsink);
- return this->call(__FUNCTION__, j_obj);
-}
-
-/**
- * This function calls the disconnect of Audio Manager via WebSocket
- *
- * #### Parameters
- * - connectionID [in] : This parameter is returned value of connect
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- *
- *
- */
-int LibSoundmanager::disconnect(int connectionID)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- struct json_object* jconnection = json_object_new_int(connectionID);
- json_object_object_add(j_obj, "mainConnectionID", jconnection);
- return this->call(__FUNCTION__, j_obj);
-}
-
-/**
- * This function calls the ackSetSourceState of Audio Manager via WebSocket
- *
- * #### Parameters
- * - sourceID [in] : This parameter is returned value of ackSetSourceState
- * - handle [in] : This parameter is returned value of ackSetSourceState
- * - errno [in] : If you have some errors, input ohter than 0. 0 means acknowledge
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function must be called when application get asyncSetSourceState event
- * Input handle number attached in asyncSetSourceState and error number(0 is acknowledge)
- */
-int LibSoundmanager::ackSetSourceState(int handle, int error)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- struct json_object* jhandle = json_object_new_int(handle);
- struct json_object* jerrno = json_object_new_int(error);
- json_object_object_add(j_obj, "handle", jhandle);
- json_object_object_add(j_obj, "error", jerrno);
- return this->call(__FUNCTION__, j_obj);
-}
-
-/**
- * This function calls the API of Audio Manager via WebSocket
- *
- * #### Parameters
- * - verb [in] : This argument should be specified to the API name (e.g. "connect")
- * - arg [in] : This argument should be specified to the argument of API. And this argument expects JSON object
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * To call Audio Manager's APIs, the application should set its function name, arguments to JSON format.
- *
- */
-int LibSoundmanager::call(const string& verb, struct json_object* arg)
-{
- int ret;
- if(!sp_websock)
- {
- return -1;
- }
- if (!has_verb(verb))
- {
- ELOG("verb doesn't exit");
- return -1;
- }
- ret = afb_wsj1_call_j(sp_websock, API, verb.c_str(), arg, _on_reply_static, this);
- if (ret < 0) {
- ELOG("Failed to call verb:%s",verb.c_str());
- }
- return ret;
-}
-
-/**
- * This function calls the API of Audio Manager via WebSocket
- * This function is overload function of "call"
- *
- * #### Parameters
- * - verb [in] : This argument should be specified to the API name (e.g. "connect")
- * - arg [in] : This argument should be specified to the argument of API. And this argument expects JSON object
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * To call Audio Manager's APIs, the application should set its function name, arguments to JSON format.
- *
- */
-int LibSoundmanager::call(const char* verb, struct json_object* arg)
-{
- int ret;
- if(!sp_websock)
- {
- return -1;
- }
- if (!has_verb(string(verb)))
- {
- ELOG("verb doesn't exit");
- return -1;
- }
- ret = afb_wsj1_call_j(sp_websock, API, verb, arg, _on_reply_static, this);
- if (ret < 0) {
- ELOG("Failed to call verb:%s",verb);
- }
- return ret;
-}
-
-/**
- * Register callback function for each event
- *
- * #### Parameters
- * - event_name [in] : This argument should be specified to the event name
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function enables to get an event to your callback function.
- * Regarding the list of event name, please refer to CommandSender API and RountingSender API.
- *
- */
-int LibSoundmanager::subscribe(const string& event_name)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- json_object_object_add(j_obj, "event", json_object_new_string(event_name.c_str()));
-
- int ret = afb_wsj1_call_j(sp_websock, API, "subscribe", j_obj, _on_reply_static, this);
- if (ret < 0) {
- ELOG("Failed to call verb:%s",__FUNCTION__);
- }
- return ret;
-}
-
-/**
- * Unregister callback function for each event
- *
- * #### Parameters
- * - event_name [in] : This argument should be specified to the event name
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function disables to get an event to your callback function.
- *
- */
-int LibSoundmanager::unsubscribe(const string& event_name)
-{
- if(!sp_websock)
- {
- return -1;
- }
- struct json_object* j_obj = json_object_new_object();
- json_object_object_add(j_obj, "event", json_object_new_string(event_name.c_str()));
-
- int ret = afb_wsj1_call_j(sp_websock, API, "unsubscribe", j_obj, _on_reply_static, this);
- if (ret < 0) {
- ELOG("Failed to call verb:%s",__FUNCTION__);
- }
- return ret;
-}
-
-/**
- * This function calls the ackSetSourceState of Audio Manager via WebSocket
- *
- * #### Parameters
- * - EventType_AsyncSetSourceState [in] : This parameter is EventType of soundmanager
- * - handler_func [in] : This parameter is callback function
- *
- * #### Return
- * - Returns 0 on success or -1 in case of transmission error.
- *
- * #### Note
- * This function must be called when application get asyncSetSourceState event
- * Input handle number attached in asyncSetSourceState and error number(0 is acknowledge)
- */
-void LibSoundmanager::set_event_handler(enum EventType_SM et, handler_fun f)
-{
- if (et > 1 && et < NumItems) {
- this->handlers[et] = std::move(f);
- }
-}
-
-
-/************* Callback Function *************/
-
-void LibSoundmanager::on_hangup(void *closure, struct afb_wsj1 *wsj)
-{
- DLOG("%s called", __FUNCTION__);
- if(onHangup != nullptr)
- {
- onHangup();
- }
-}
-
-void LibSoundmanager::on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg)
-{
-}
-
-/*
-* event is like "soundmanager/newMainConnection"
-* msg is like {"event":"soundmanager\/newMainConnection","data":{"mainConnectionID":3,"sourceID":101,"sinkID":100,"delay":0,"connectionState":4},"jtype":"afb-event"})}
-* ^key^ ^^^^^^^^^^^^ value ^^^^^^^^^^^^
-* so you can get
- event name : struct json_object obj = json_object_object_get(msg,"event")
-*/
-void LibSoundmanager::on_event(void *closure, const char *event, struct afb_wsj1_msg *msg)
-{
- /* check event is for us */
- string ev = string(event);
- if (ev.find(API) == string::npos) {
- /* It's not us */
- return;
- }
- struct json_object* ev_contents = afb_wsj1_msg_object_j(msg);
- if(onEvent != nullptr)
- {
- onEvent(ev, ev_contents);
- }
- else{}
-
- dispatch_event(ev, ev_contents);
-
- json_object_put(ev_contents);
-}
-
-void LibSoundmanager::on_reply(void *closure, struct afb_wsj1_msg *msg)
-{
- struct json_object* reply = afb_wsj1_msg_object_j(msg);
- /*struct json_object *json_data = json_object_object_get(reply, "response");
- struct json_object *jverb = json_object_object_get(json_data, "verb");
- const char* cverb = json_object_get_string(jverb);
- DLOG("cverb is %s",cverb);
- string verb = string(cverb);
- DLOG("verb is %s",verb.c_str());
-
- if(verb == "registerSource"){
- struct json_object *jsourceID = json_object_object_get(json_data, "sourceID");
- int sourceID = json_object_get_int(jsourceID);
- msourceIDs.push_back(sourceID);
- DLOG("my sourceID is created: %d", sourceID);
- }*/
- if(onReply != nullptr)
- {
- onReply(reply);
- }
- json_object_put(reply);
-}
-
-int LibSoundmanager::dispatch_event(const string &event , json_object* event_contents){
- //dipatch event
- EventType_SM x;
-
- if(event.find(event_list[0].c_str())){
- x = Event_AsyncSetSourceState;
- }
- else{
- return -1;
- }
- auto i = this->handlers.find(x);
- if(i != handlers.end()){
- i->second(event_contents);
- return 0;
- }
- return -1;
-}
-
-/* Internal Function in libsoundmanager */
-
-static void _ELOG(const char* func, const int line, const char* log, ...)
-{
- char *message;
- va_list args;
- va_start(args, log);
- if (log == NULL || vasprintf(&message, log, args) < 0)
- message = NULL;
- cout << "[ERROR: soundmanager]" << func << "(" << line << "):" << message << endl;
- va_end(args);
- free(message);
-}
-
-static void _DLOG(const char* func, const int line, const char* log, ...)
-{
- char *message;
- va_list args;
- va_start(args, log);
- if (log == NULL || vasprintf(&message, log, args) < 0)
- message = NULL;
- cout << "[DEBUG: soundmanager]" << func << "(" << line << "):" << message << endl;
- va_end(args);
- free(message);
-}
-
-static bool has_verb(const string& verb)
-{
- if(find(api_list.begin(), api_list.end(), verb) != api_list.end())
- return true;
- else
- return false;
-}
diff --git a/src/libsoundmanager.hpp b/src/libsoundmanager.hpp
deleted file mode 100644
index 8b81204..0000000
--- a/src/libsoundmanager.hpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef LIBSOUNDMANAGER_H
-#define LIBSOUNDMANAGER_H
-#include <vector>
-#include <map>
-#include <string>
-#include <functional>
-#include <json-c/json.h>
-#include <systemd/sd-event.h>
-extern "C"
-{
-#include <afb/afb-wsj1.h>
-#include <afb/afb-ws-client.h>
-}
-
-class LibSoundmanager
-{
-public:
- LibSoundmanager();
- ~LibSoundmanager();
- LibSoundmanager(const LibSoundmanager &) = delete;
- LibSoundmanager &operator=(const LibSoundmanager &) = delete;
- int init(int port, const std::string& token);
-
- using handler_fun = std::function<void(struct json_object*)>;
-
- enum EventType_SM {
- Event_AsyncSetSourceState = 1 /*arg key: {sourceID, handle, sourceState}*/
- };
-
- /* Method */
- int registerSource(const std::string& sourceName);
- int connect(int sourceID, int sinkID);
- int connect(int sourceID, const std::string& sinkName);
- int disconnect(int connectionID);
- int ackSetSourceState(int handle, int error);
-
- int call(const std::string& verb, struct json_object* arg);
- int call(const char* verb, struct json_object* arg);
- int subscribe(const std::string& event_name);
- int unsubscribe(const std::string& event_name);
- void set_event_handler(enum EventType_SM et, handler_fun f);
- void register_callback(
- void (*event_cb)(const std::string& event, struct json_object* event_contents),
- void (*reply_cb)(struct json_object* reply_contents),
- void (*hangup_cb)(void) = nullptr);
- void register_callback(
- void (*reply_cb)(struct json_object* reply_contents),
- void (*hangup_cb)(void) = nullptr);
-
-private:
- int init_event();
- int initialize_websocket();
- int dispatch_event(const std::string& event, struct json_object* ev_contents);
-
- void (*onEvent)(const std::string& event, struct json_object* event_contents);
- void (*onReply)(struct json_object* reply);
- void (*onHangup)(void);
-
- struct afb_wsj1* sp_websock;
- struct afb_wsj1_itf minterface;
- sd_event* mploop;
- int mport;
- std::string mtoken;
- std::vector<int> msourceIDs;
- std::map<EventType_SM, handler_fun> handlers;
- EventType_SM const NumItems = (EventType_SM)(Event_AsyncSetSourceState + 1);
-
-public:
- /* Don't use/ Internal only */
- void on_hangup(void *closure, struct afb_wsj1 *wsj);
- void on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg);
- void on_event(void *closure, const char *event, struct afb_wsj1_msg *msg);
- void on_reply(void *closure, struct afb_wsj1_msg *msg);
-};
-
-#endif /* LIBSOUNDMANAGER_H */