diff options
Diffstat (limited to 'rba.model.core.edit/plugin.properties')
-rw-r--r-- | rba.model.core.edit/plugin.properties | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/rba.model.core.edit/plugin.properties b/rba.model.core.edit/plugin.properties new file mode 100644 index 0000000..d2590ab --- /dev/null +++ b/rba.model.core.edit/plugin.properties @@ -0,0 +1,227 @@ +# + +pluginName = RBA Tool RBACore Edit Support +providerName =DENSO CORPORATION + + +_UI_CreateChild_text = {0} +_UI_CreateChild_text2 = {1} {0} +_UI_CreateChild_text3 = {1} +_UI_CreateChild_tooltip = Create New {0} Under {1} Feature +_UI_CreateChild_description = Create a new child of type {0} for the {1} feature of the selected {2}. +_UI_CreateSibling_description = Create a new sibling of type {0} for the selected {2}, under the {1} feature of their parent. + +_UI_PropertyDescriptor_description = The {0} of the {1} + +_UI_ModelElement_type = Model Element +_UI_NamedElement_type = Named Element +_UI_Allocatable_type = Allocatable +_UI_Project_type = Project +_UI_PackagableElement_type = Packagable Element +_UI_Package_type = Package +_UI_RuleObject_type = Rule Object +_UI_AbstractContent_type = Abstract Content +_UI_AbstractScene_type = Abstract Scene +_UI_Scene_type = Scene +_UI_Content_type = Content +_UI_ContentSet_type = Content Set +_UI_ContentState_type = Content State +_UI_AbstractProperty_type = Abstract Property +_UI_IntegerProperty_type = Integer Property +_UI_AbstractConstraint_type = Abstract Constraint +_UI_Constraint_type = Constraint +_UI_Expression_type = Expression +_UI_Operator_type = Operator +_UI_ObjectReference_type = Object Reference +_UI_PreviousModifier_type = Previous Modifier +_UI_GreaterThanOperator_type = Greater Than Operator +_UI_MuchGreaterThanOperator_type = Much Greater Than Operator +_UI_LowerThanOperator_type = Lower Than Operator +_UI_ComparisonOperator_type = Comparison Operator +_UI_EqualToOperator_type = Equal To Operator +_UI_ComparisonAnd_type = Comparison And +_UI_LogicalOperator_type = Logical Operator +_UI_AndOperator_type = And Operator +_UI_OrOperator_type = Or Operator +_UI_NotOperator_type = Not Operator +_UI_ExclusiveOrOperator_type = Exclusive Or Operator +_UI_IsEqualToOperator_type = Is Equal To Operator +_UI_IsGreaterThanOperator_type = Is Greater Than Operator +_UI_IsLowerThanOperator_type = Is Lower Than Operator +_UI_IsGreaterThanEqualOperator_type = Is Greater Than Equal Operator +_UI_IsLowerThanEqualOperator_type = Is Lower Than Equal Operator +_UI_ArithmeticOperator_type = Arithmetic Operator +_UI_PlusOperator_type = Plus Operator +_UI_ImpliesOperator_type = Implies Operator +_UI_ContentOperator_type = Content Operator +_UI_IsActive_type = Is Active +_UI_GetAllocatables_type = Get Allocatables +_UI_IsDefeatedBy_type = Is Defeated By +_UI_Defeats_type = Defeats +_UI_IsDisappeared_type = Is Disappeared +_UI_IsCanceled_type = Is Canceled +_UI_ObjectCompare_type = Object Compare +_UI_ThatOfOperator_type = That Of Operator +_UI_ValueExpression_type = Value Expression +_UI_MaxValue_type = Max Value +_UI_MinValue_type = Min Value +_UI_NoneValue_type = None Value +_UI_StandardValue_type = Standard Value +_UI_IntegerValue_type = Integer Value +_UI_SetExpression_type = Set Expression +_UI_SetOperator_type = Set Operator +_UI_ExistsOperator_type = Exists Operator +_UI_ForAllOperator_type = For All Operator +_UI_SetOfOperator_type = Set Of Operator +_UI_LambdaExpression_type = Lambda Expression +_UI_Variable_type = Variable +_UI_LambdaContext_type = Lambda Context +_UI_IfStatement_type = If Statement +_UI_SceneOperator_type = Scene Operator +_UI_IsOn_type = Is On +_UI_AllocatableOperator_type = Allocatable Operator +_UI_ContentValue_type = Content Value +_UI_GetContentsList_type = Get Contents List +_UI_PropertyOperator_type = Property Operator +_UI_SetSceneProperty_type = Set Scene Property +_UI_GetSceneProperty_type = Get Scene Property +_UI_OffScene_type = Off Scene +_UI_OnScene_type = On Scene +_UI_ActivateContent_type = Activate Content +_UI_OpaqueAction_type = Opaque Action +_UI_DeactivateContent_type = Deactivate Content +_UI_Unknown_type = Object + +_UI_Unknown_datatype= Value + +_UI_ModelElement_description_feature = Description +_UI_NamedElement_name_feature = Name +_UI_Allocatable_contents_feature = Contents +_UI_Package_packagableelement_feature = Packagableelement +_UI_Scene_global_feature = Global +_UI_Scene_properties_feature = Properties +_UI_Content_loserType_feature = Loser Type +_UI_Content_states_feature = States +_UI_Content_allocatable_feature = Allocatable +_UI_ContentSet_target_feature = Target +_UI_ContentState_value_feature = Value +_UI_ContentState_owner_feature = Owner +_UI_ContentState_infoAmount_feature = Info Amount +_UI_AbstractProperty_owner_feature = Owner +_UI_IntegerProperty_value_feature = Value +_UI_AbstractConstraint_expression_feature = Expression +_UI_Constraint_runtime_feature = Runtime +_UI_Expression_type_feature = Type +_UI_Expression_expression_feature = Expression +_UI_Operator_operand_feature = Operand +_UI_ObjectReference_refObject_feature = Ref Object +_UI_PreviousModifier_objReference_feature = Obj Reference +_UI_IntegerValue_value_feature = Value +_UI_LambdaExpression_context_feature = Context +_UI_LambdaExpression_x_feature = X +_UI_LambdaExpression_bodyText_feature = Body Text +_UI_Variable_type_feature = Type +_UI_LambdaContext_lambda_feature = Lambda +_UI_IfStatement_condition_feature = Condition +_UI_IfStatement_thenExpression_feature = Then Expression +_UI_IfStatement_elseExpression_feature = Else Expression +_UI_State_contentState_feature = Content State +_UI_ActivateContent_target_feature = Target +_UI_DeactivateContent_target_feature = Target +_UI_Unknown_feature = Unspecified + +_UI_ArbitrationPolicy_DEFAULT_literal = DEFAULT +_UI_ArbitrationPolicy_LAST_COME_FIRST_literal = LAST_COME_FIRST +_UI_ArbitrationPolicy_FIRST_COME_FIRST_literal = FIRST_COME_FIRST +_UI_InfoAmount_IN_A_BLINK_literal = IN_A_BLINK +_UI_InfoAmount_A_NUMBER_literal = A_NUMBER +_UI_InfoAmount_SIMPLE_PICTURE_literal = SIMPLE_PICTURE +_UI_InfoAmount_SHORT_SENTENCE_literal = SHORT_SENTENCE +_UI_InfoAmount_COMPLEX_PICTURE_literal = COMPLEX_PICTURE +_UI_InfoAmount_LONG_SENTENCE_literal = LONG_SENTENCE +_UI_ExpressionType_VALUE_literal = VALUE +_UI_ExpressionType_BOOLEAN_literal = BOOLEAN +_UI_ExpressionType_AREA_literal = AREA +_UI_ExpressionType_CONTENT_literal = CONTENT +_UI_ExpressionType_SET_OF_AREA_literal = SET_OF_AREA +_UI_ExpressionType_SET_OF_CONTENT_literal = SET_OF_CONTENT +_UI_ExpressionType_LAMBDA_literal = LAMBDA +_UI_ExpressionType_SCENE_literal = SCENE +_UI_ExpressionType_ZONE_literal = ZONE +_UI_ExpressionType_SET_OF_ZONE_literal = SET_OF_ZONE +_UI_ExpressionType_SOUND_literal = SOUND +_UI_ExpressionType_SET_OF_SOUND_literal = SET_OF_SOUND +_UI_ExpressionType_PROPERTY_literal = PROPERTY +_UI_LoserType_NEVER_GIVEUP_literal = NEVER_GIVEUP +_UI_LoserType_GOOD_LOSER_literal = GOOD_LOSER +_UI_LoserType_DO_NOT_GIVEUP_UNTIL_WIN_literal = DO_NOT_GIVEUP_UNTIL_WIN +_UI_State_children_feature = Children +_UI_SetProperty_type = Set Property +_UI_GetProperty_type = Get Property +_UI_AbstractAllocatable_type = Abstract Allocatable +_UI_AllocatableSet_type = Allocatable Set +_UI_AllocatedContent_type = Allocated Content +_UI_AbstractAllocatable_contents_feature = Contents +_UI_AbstractAllocatable_group_feature = Group +_UI_AllocatableSet_target_feature = Target +_UI_Allocatable_arbitrationPolicy_feature = Arbitration Policy +_UI_Allocatable_visibility_feature = Visibility +_UI_Allocatable_visibilityValue_feature = Visibility Value +_UI_ArbitrationPolicy_PRIORITY_FIRST_COME_FIRST_literal = PRIORITY_FIRST_COME_FIRST +_UI_ArbitrationPolicy_PRIORITY_LAST_COME_FIRST_literal = PRIORITY_LAST_COME_FIRST +_UI_AbstractContent_group_feature = Group +_UI_AbstractContent_allocatable_feature = Allocatable +_UI_Stereotype_type = Stereotype +_UI_Tag_type = Tag +_UI_ClosureExpression_type = Closure Expression +_UI_VariableDeclaration_type = Variable Declaration +_UI_IsTypeOf_type = Is Type Of +_UI_HasBeenDisplayed_type = Has Been Displayed +_UI_HasBeenCanceled_type = Has Been Canceled +_UI_ActiveState_type = Active State +_UI_EnumExpression_type = Enum Expression +_UI_LoserTypeExpression_type = Loser Type Expression +_UI_ArbitrationPolicyExpression_type = Arbitration Policy Expression +_UI_SizeOperator_type = Size Operator +_UI_MaxOperator_type = Max Operator +_UI_MinOperator_type = Min Operator +_UI_SelectOperator_type = Select Operator +_UI_ActiveContents_type = Active Contents +_UI_StateValue_type = State Value +_UI_HasComeLaterThan_type = Has Come Later Than +_UI_HasComeEarlierThan_type = Has Come Earlier Than +_UI_SugarExpression_type = Sugar Expression +_UI_SugarExpressionBase_type = Sugar Expression Base +_UI_ObjectCompareNot_type = Object Compare Not +_UI_IsAllocatedTo_type = Is Allocated To +_UI_IsChanged_type = Is Changed +_UI_IsTranslatedTo_type = Is Translated To +_UI_GetState_type = Get State +_UI_SetState_type = Set State +_UI_AbstractAllocatable_allocatableGroup_feature = Allocatable Group +_UI_Stereotype_targetModelName_feature = Target Model Name +_UI_Stereotype_bodyText_feature = Body Text +_UI_Stereotype_variables_feature = Variables +_UI_Tag_stereotype_feature = Stereotype +_UI_Tag_values_feature = Values +_UI_RuleObject_tags_feature = Tags +_UI_AbstractContent_contentGroup_feature = Content Group +_UI_ClosureExpression_expressions_feature = Expressions +_UI_VariableDeclaration_value_feature = Value +_UI_LoserTypeExpression_value_feature = Value +_UI_ArbitrationPolicyExpression_value_feature = Value +_UI_ExpressionType_CONTENT_STATE_literal = CONTENT_STATE +_UI_ExpressionType_ENUM_literal = ENUM +_UI_ContentStateOperator_type = Content State Operator +_UI_ExpressionType_TIMER_literal = TIMER +_UI_LetStatement_type = Let Statement +_UI_Expression_letStatements_feature = Let Statements +_UI_LetStatement_variable_feature = Variable +_UI_LetStatement_body_feature = Body +_UI_ComplexExpression_type = Complex Expression +_UI_ComplexExpression_otherExpression_feature = Other Expression +_UI_IsTypeOf_tagName_feature = Tag Name +_UI_NullExpression_type = Null Expression +_UI_ExpressionType_NULL_literal = NULL +_UI_Project_version_feature = Version +_UI_Project_dummyName_feature = Dummy Name |