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+<?xml version="1.0"?>
+<doc>
+ <assembly>
+ <name>Microsoft.Z3</name>
+ </assembly>
+ <members>
+ <member name="T:Microsoft.Z3.AlgebraicNum">
+ <summary>
+ Algebraic numbers
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ArithExpr">
+ <summary>
+ Arithmetic expressions (int/real)
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Expr">
+ <summary>
+ Expressions are terms.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.AST">
+ <summary>
+ The abstract syntax tree (AST) class.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3Object">
+ <summary>
+ Internal base class for interfacing with native Z3 objects.
+ Should not be used externally.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Z3Object.Finalize">
+ <summary>
+ Finalizer.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Z3Object.Dispose">
+ <summary>
+ Disposes of the underlying native Z3 object.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.AST.op_Equality(Microsoft.Z3.AST,Microsoft.Z3.AST)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <param name="a">An AST</param>
+ <param name="b">An AST</param>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> are from the same context
+ and represent the same sort; false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AST.op_Inequality(Microsoft.Z3.AST,Microsoft.Z3.AST)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <param name="a">An AST</param>
+ <param name="b">An AST</param>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> are not from the same context
+ or represent different sorts; false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AST.Equals(System.Object)">
+ <summary>
+ Object comparison.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.AST.CompareTo(System.Object)">
+ <summary>
+ Object Comparison.
+ </summary>
+ <param name="other">Another AST</param>
+ <returns>Negative if the object should be sorted before <paramref name="other"/>, positive if after else zero.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AST.GetHashCode">
+ <summary>
+ The AST's hash code.
+ </summary>
+ <returns>A hash code</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AST.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the AST to the Context <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A copy of the AST which is associated with <paramref name="ctx"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.AST.ToString">
+ <summary>
+ A string representation of the AST.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.AST.SExpr">
+ <summary>
+ A string representation of the AST in s-expression notation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.Id">
+ <summary>
+ A unique identifier for the AST (unique among all ASTs).
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.ASTKind">
+ <summary>
+ The kind of the AST.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsExpr">
+ <summary>
+ Indicates whether the AST is an Expr
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsApp">
+ <summary>
+ Indicates whether the AST is an application
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsVar">
+ <summary>
+ Indicates whether the AST is a BoundVariable
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsQuantifier">
+ <summary>
+ Indicates whether the AST is a Quantifier
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsSort">
+ <summary>
+ Indicates whether the AST is a Sort
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.AST.IsFuncDecl">
+ <summary>
+ Indicates whether the AST is a FunctionDeclaration
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.IDecRefQueue">
+ <summary>
+ DecRefQueue interface
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.IDecRefQueue.SetLimit(System.UInt32)">
+ <summary>
+ Sets the limit on numbers of objects that are kept back at GC collection.
+ </summary>
+ <param name="l"></param>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.Simplify(Microsoft.Z3.Params)">
+ <summary>
+ Returns a simplified version of the expression.
+ </summary>
+ <param name="p">A set of parameters to configure the simplifier</param>
+ <seealso cref="M:Microsoft.Z3.Context.SimplifyHelp"/>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.Update(Microsoft.Z3.Expr[])">
+ <summary>
+ Update the arguments of the expression using the arguments <paramref name="args"/>
+ The number of new arguments should coincide with the current number of arguments.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr[],Microsoft.Z3.Expr[])">
+ <summary>
+ Substitute every occurrence of <c>from[i]</c> in the expression with <c>to[i]</c>, for <c>i</c> smaller than <c>num_exprs</c>.
+ </summary>
+ <remarks>
+ The result is the new expression. The arrays <c>from</c> and <c>to</c> must have size <c>num_exprs</c>.
+ For every <c>i</c> smaller than <c>num_exprs</c>, we must have that
+ sort of <c>from[i]</c> must be equal to sort of <c>to[i]</c>.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr,Microsoft.Z3.Expr)">
+ <summary>
+ Substitute every occurrence of <c>from</c> in the expression with <c>to</c>.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr[],Microsoft.Z3.Expr[])"/>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.SubstituteVars(Microsoft.Z3.Expr[])">
+ <summary>
+ Substitute the free variables in the expression with the expressions in <paramref name="to"/>
+ </summary>
+ <remarks>
+ For every <c>i</c> smaller than <c>num_exprs</c>, the variable with de-Bruijn index <c>i</c> is replaced with term <c>to[i]</c>.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the term to the Context <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A copy of the term which is associated with <paramref name="ctx"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.ToString">
+ <summary>
+ Returns a string representation of the expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Expr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary>
+ Constructor for Expr
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.FuncDecl">
+ <summary>
+ The function declaration of the function that is applied in this expression.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.BoolValue">
+ <summary>
+ Indicates whether the expression is the true or false expression
+ or something else (Z3_L_UNDEF).
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.NumArgs">
+ <summary>
+ The number of arguments of the expression.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.Args">
+ <summary>
+ The arguments of the expression.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsNumeral">
+ <summary>
+ Indicates whether the term is a numeral
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsWellSorted">
+ <summary>
+ Indicates whether the term is well-sorted.
+ </summary>
+ <returns>True if the term is well-sorted, false otherwise.</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.Sort">
+ <summary>
+ The Sort of the term.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsConst">
+ <summary>
+ Indicates whether the term represents a constant.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIntNum">
+ <summary>
+ Indicates whether the term is an integer numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRatNum">
+ <summary>
+ Indicates whether the term is a real numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsAlgebraicNumber">
+ <summary>
+ Indicates whether the term is an algebraic number
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBool">
+ <summary>
+ Indicates whether the term has Boolean sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsTrue">
+ <summary>
+ Indicates whether the term is the constant true.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFalse">
+ <summary>
+ Indicates whether the term is the constant false.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsEq">
+ <summary>
+ Indicates whether the term is an equality predicate.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsDistinct">
+ <summary>
+ Indicates whether the term is an n-ary distinct predicate (every argument is mutually distinct).
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsITE">
+ <summary>
+ Indicates whether the term is a ternary if-then-else term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsAnd">
+ <summary>
+ Indicates whether the term is an n-ary conjunction
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsOr">
+ <summary>
+ Indicates whether the term is an n-ary disjunction
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIff">
+ <summary>
+ Indicates whether the term is an if-and-only-if (Boolean equivalence, binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsXor">
+ <summary>
+ Indicates whether the term is an exclusive or
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsNot">
+ <summary>
+ Indicates whether the term is a negation
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsImplies">
+ <summary>
+ Indicates whether the term is an implication
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsInterpolant">
+ <summary>
+ Indicates whether the term is marked for interpolation.
+ </summary>
+ <remarks></remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsInt">
+ <summary>
+ Indicates whether the term is of integer sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsReal">
+ <summary>
+ Indicates whether the term is of sort real.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsArithmeticNumeral">
+ <summary>
+ Indicates whether the term is an arithmetic numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsLE">
+ <summary>
+ Indicates whether the term is a less-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsGE">
+ <summary>
+ Indicates whether the term is a greater-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsLT">
+ <summary>
+ Indicates whether the term is a less-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsGT">
+ <summary>
+ Indicates whether the term is a greater-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsAdd">
+ <summary>
+ Indicates whether the term is addition (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSub">
+ <summary>
+ Indicates whether the term is subtraction (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsUMinus">
+ <summary>
+ Indicates whether the term is a unary minus
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsMul">
+ <summary>
+ Indicates whether the term is multiplication (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsDiv">
+ <summary>
+ Indicates whether the term is division (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIDiv">
+ <summary>
+ Indicates whether the term is integer division (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRemainder">
+ <summary>
+ Indicates whether the term is remainder (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsModulus">
+ <summary>
+ Indicates whether the term is modulus (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIntToReal">
+ <summary>
+ Indicates whether the term is a coercion of integer to real (unary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRealToInt">
+ <summary>
+ Indicates whether the term is a coercion of real to integer (unary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRealIsInt">
+ <summary>
+ Indicates whether the term is a check that tests whether a real is integral (unary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsArray">
+ <summary>
+ Indicates whether the term is of an array sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsStore">
+ <summary>
+ Indicates whether the term is an array store.
+ </summary>
+ <remarks>It satisfies select(store(a,i,v),j) = if i = j then v else select(a,j).
+ Array store takes at least 3 arguments. </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSelect">
+ <summary>
+ Indicates whether the term is an array select.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsConstantArray">
+ <summary>
+ Indicates whether the term is a constant array.
+ </summary>
+ <remarks>For example, select(const(v),i) = v holds for every v and i. The function is unary.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsDefaultArray">
+ <summary>
+ Indicates whether the term is a default array.
+ </summary>
+ <remarks>For example default(const(v)) = v. The function is unary.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsArrayMap">
+ <summary>
+ Indicates whether the term is an array map.
+ </summary>
+ <remarks>It satisfies map[f](a1,..,a_n)[i] = f(a1[i],...,a_n[i]) for every i.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsAsArray">
+ <summary>
+ Indicates whether the term is an as-array term.
+ </summary>
+ <remarks>An as-array term is n array value that behaves as the function graph of the
+ function passed as parameter.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSetUnion">
+ <summary>
+ Indicates whether the term is set union
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSetIntersect">
+ <summary>
+ Indicates whether the term is set intersection
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSetDifference">
+ <summary>
+ Indicates whether the term is set difference
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSetComplement">
+ <summary>
+ Indicates whether the term is set complement
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSetSubset">
+ <summary>
+ Indicates whether the term is set subset
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBV">
+ <summary>
+ Indicates whether the terms is of bit-vector sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVNumeral">
+ <summary>
+ Indicates whether the term is a bit-vector numeral
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVBitOne">
+ <summary>
+ Indicates whether the term is a one-bit bit-vector with value one
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVBitZero">
+ <summary>
+ Indicates whether the term is a one-bit bit-vector with value zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVUMinus">
+ <summary>
+ Indicates whether the term is a bit-vector unary minus
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVAdd">
+ <summary>
+ Indicates whether the term is a bit-vector addition (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSub">
+ <summary>
+ Indicates whether the term is a bit-vector subtraction (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVMul">
+ <summary>
+ Indicates whether the term is a bit-vector multiplication (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSDiv">
+ <summary>
+ Indicates whether the term is a bit-vector signed division (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVUDiv">
+ <summary>
+ Indicates whether the term is a bit-vector unsigned division (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSRem">
+ <summary>
+ Indicates whether the term is a bit-vector signed remainder (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVURem">
+ <summary>
+ Indicates whether the term is a bit-vector unsigned remainder (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSMod">
+ <summary>
+ Indicates whether the term is a bit-vector signed modulus
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSDiv0">
+ <summary>
+ Indicates whether the term is a bit-vector signed division by zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVUDiv0">
+ <summary>
+ Indicates whether the term is a bit-vector unsigned division by zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSRem0">
+ <summary>
+ Indicates whether the term is a bit-vector signed remainder by zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVURem0">
+ <summary>
+ Indicates whether the term is a bit-vector unsigned remainder by zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSMod0">
+ <summary>
+ Indicates whether the term is a bit-vector signed modulus by zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVULE">
+ <summary>
+ Indicates whether the term is an unsigned bit-vector less-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSLE">
+ <summary>
+ Indicates whether the term is a signed bit-vector less-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVUGE">
+ <summary>
+ Indicates whether the term is an unsigned bit-vector greater-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSGE">
+ <summary>
+ Indicates whether the term is a signed bit-vector greater-than-or-equal
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVULT">
+ <summary>
+ Indicates whether the term is an unsigned bit-vector less-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSLT">
+ <summary>
+ Indicates whether the term is a signed bit-vector less-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVUGT">
+ <summary>
+ Indicates whether the term is an unsigned bit-vector greater-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSGT">
+ <summary>
+ Indicates whether the term is a signed bit-vector greater-than
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVAND">
+ <summary>
+ Indicates whether the term is a bit-wise AND
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVOR">
+ <summary>
+ Indicates whether the term is a bit-wise OR
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVNOT">
+ <summary>
+ Indicates whether the term is a bit-wise NOT
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVXOR">
+ <summary>
+ Indicates whether the term is a bit-wise XOR
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVNAND">
+ <summary>
+ Indicates whether the term is a bit-wise NAND
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVNOR">
+ <summary>
+ Indicates whether the term is a bit-wise NOR
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVXNOR">
+ <summary>
+ Indicates whether the term is a bit-wise XNOR
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVConcat">
+ <summary>
+ Indicates whether the term is a bit-vector concatenation (binary)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVSignExtension">
+ <summary>
+ Indicates whether the term is a bit-vector sign extension
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVZeroExtension">
+ <summary>
+ Indicates whether the term is a bit-vector zero extension
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVExtract">
+ <summary>
+ Indicates whether the term is a bit-vector extraction
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVRepeat">
+ <summary>
+ Indicates whether the term is a bit-vector repetition
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVReduceOR">
+ <summary>
+ Indicates whether the term is a bit-vector reduce OR
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVReduceAND">
+ <summary>
+ Indicates whether the term is a bit-vector reduce AND
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVComp">
+ <summary>
+ Indicates whether the term is a bit-vector comparison
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVShiftLeft">
+ <summary>
+ Indicates whether the term is a bit-vector shift left
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVShiftRightLogical">
+ <summary>
+ Indicates whether the term is a bit-vector logical shift right
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVShiftRightArithmetic">
+ <summary>
+ Indicates whether the term is a bit-vector arithmetic shift left
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVRotateLeft">
+ <summary>
+ Indicates whether the term is a bit-vector rotate left
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVRotateRight">
+ <summary>
+ Indicates whether the term is a bit-vector rotate right
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVRotateLeftExtended">
+ <summary>
+ Indicates whether the term is a bit-vector rotate left (extended)
+ </summary>
+ <remarks>Similar to Z3_OP_ROTATE_LEFT, but it is a binary operator instead of a parametric one.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVRotateRightExtended">
+ <summary>
+ Indicates whether the term is a bit-vector rotate right (extended)
+ </summary>
+ <remarks>Similar to Z3_OP_ROTATE_RIGHT, but it is a binary operator instead of a parametric one.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIntToBV">
+ <summary>
+ Indicates whether the term is a coercion from integer to bit-vector
+ </summary>
+ <remarks>This function is not supported by the decision procedures. Only the most
+ rudimentary simplification rules are applied to this function.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVToInt">
+ <summary>
+ Indicates whether the term is a coercion from bit-vector to integer
+ </summary>
+ <remarks>This function is not supported by the decision procedures. Only the most
+ rudimentary simplification rules are applied to this function.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVCarry">
+ <summary>
+ Indicates whether the term is a bit-vector carry
+ </summary>
+ <remarks>Compute the carry bit in a full-adder. The meaning is given by the
+ equivalence (carry l1 l2 l3) &lt;=&gt; (or (and l1 l2) (and l1 l3) (and l2 l3)))</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsBVXOR3">
+ <summary>
+ Indicates whether the term is a bit-vector ternary XOR
+ </summary>
+ <remarks>The meaning is given by the equivalence (xor3 l1 l2 l3) &lt;=&gt; (xor (xor l1 l2) l3)</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsLabel">
+ <summary>
+ Indicates whether the term is a label (used by the Boogie Verification condition generator).
+ </summary>
+ <remarks>The label has two parameters, a string and a Boolean polarity. It takes one argument, a formula.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsLabelLit">
+ <summary>
+ Indicates whether the term is a label literal (used by the Boogie Verification condition generator).
+ </summary>
+ <remarks>A label literal has a set of string parameters. It takes no arguments.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsString">
+ <summary>
+ Check whether expression is a string constant.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.String">
+ <summary>
+ Retrieve string corresponding to string constant.
+ </summary>
+ <remarks>the expression should be a string constant, (IsString should be true).</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsConcat">
+ <summary>
+ Check whether expression is a concatentation.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsPrefix">
+ <summary>
+ Check whether expression is a prefix.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsSuffix">
+ <summary>
+ Check whether expression is a suffix.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsContains">
+ <summary>
+ Check whether expression is a contains.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsExtract">
+ <summary>
+ Check whether expression is an extract.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsReplace">
+ <summary>
+ Check whether expression is a replace.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsAt">
+ <summary>
+ Check whether expression is an at.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsLength">
+ <summary>
+ Check whether expression is a sequence length.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIndex">
+ <summary>
+ Check whether expression is a sequence index.
+ </summary>
+ <returns>a Boolean</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsOEQ">
+ <summary>
+ Indicates whether the term is a binary equivalence modulo namings.
+ </summary>
+ <remarks>This binary predicate is used in proof terms.
+ It captures equisatisfiability and equivalence modulo renamings.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofTrue">
+ <summary>
+ Indicates whether the term is a Proof for the expression 'true'.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofAsserted">
+ <summary>
+ Indicates whether the term is a proof for a fact asserted by the user.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofGoal">
+ <summary>
+ Indicates whether the term is a proof for a fact (tagged as goal) asserted by the user.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofModusPonens">
+ <summary>
+ Indicates whether the term is proof via modus ponens
+ </summary>
+ <remarks>
+ Given a proof for p and a proof for (implies p q), produces a proof for q.
+ T1: p
+ T2: (implies p q)
+ [mp T1 T2]: q
+ The second antecedents may also be a proof for (iff p q).</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofReflexivity">
+ <summary>
+ Indicates whether the term is a proof for (R t t), where R is a reflexive relation.
+ </summary>
+ <remarks>This proof object has no antecedents.
+ The only reflexive relations that are used are
+ equivalence modulo namings, equality and equivalence.
+ That is, R is either '~', '=' or 'iff'.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofSymmetry">
+ <summary>
+ Indicates whether the term is proof by symmetricity of a relation
+ </summary>
+ <remarks>
+ Given an symmetric relation R and a proof for (R t s), produces a proof for (R s t).
+ T1: (R t s)
+ [symmetry T1]: (R s t)
+ T1 is the antecedent of this proof object.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofTransitivity">
+ <summary>
+ Indicates whether the term is a proof by transitivity of a relation
+ </summary>
+ <remarks>
+ Given a transitive relation R, and proofs for (R t s) and (R s u), produces a proof
+ for (R t u).
+ T1: (R t s)
+ T2: (R s u)
+ [trans T1 T2]: (R t u)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofTransitivityStar">
+ <summary>
+ Indicates whether the term is a proof by condensed transitivity of a relation
+ </summary>
+ <remarks>
+ Condensed transitivity proof. This proof object is only used if the parameter PROOF_MODE is 1.
+ It combines several symmetry and transitivity proofs.
+ Example:
+ T1: (R a b)
+ T2: (R c b)
+ T3: (R c d)
+ [trans* T1 T2 T3]: (R a d)
+ R must be a symmetric and transitive relation.
+
+ Assuming that this proof object is a proof for (R s t), then
+ a proof checker must check if it is possible to prove (R s t)
+ using the antecedents, symmetry and transitivity. That is,
+ if there is a path from s to t, if we view every
+ antecedent (R a b) as an edge between a and b.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofMonotonicity">
+ <summary>
+ Indicates whether the term is a monotonicity proof object.
+ </summary>
+ <remarks>
+ T1: (R t_1 s_1)
+ ...
+ Tn: (R t_n s_n)
+ [monotonicity T1 ... Tn]: (R (f t_1 ... t_n) (f s_1 ... s_n))
+ Remark: if t_i == s_i, then the antecedent Ti is suppressed.
+ That is, reflexivity proofs are supressed to save space.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofQuantIntro">
+ <summary>
+ Indicates whether the term is a quant-intro proof
+ </summary>
+ <remarks>
+ Given a proof for (~ p q), produces a proof for (~ (forall (x) p) (forall (x) q)).
+ T1: (~ p q)
+ [quant-intro T1]: (~ (forall (x) p) (forall (x) q))
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofDistributivity">
+ <summary>
+ Indicates whether the term is a distributivity proof object.
+ </summary>
+ <remarks>
+ Given that f (= or) distributes over g (= and), produces a proof for
+ (= (f a (g c d))
+ (g (f a c) (f a d)))
+ If f and g are associative, this proof also justifies the following equality:
+ (= (f (g a b) (g c d))
+ (g (f a c) (f a d) (f b c) (f b d)))
+ where each f and g can have arbitrary number of arguments.
+
+ This proof object has no antecedents.
+ Remark. This rule is used by the CNF conversion pass and
+ instantiated by f = or, and g = and.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofAndElimination">
+ <summary>
+ Indicates whether the term is a proof by elimination of AND
+ </summary>
+ <remarks>
+ Given a proof for (and l_1 ... l_n), produces a proof for l_i
+ T1: (and l_1 ... l_n)
+ [and-elim T1]: l_i
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofOrElimination">
+ <summary>
+ Indicates whether the term is a proof by eliminiation of not-or
+ </summary>
+ <remarks>
+ Given a proof for (not (or l_1 ... l_n)), produces a proof for (not l_i).
+ T1: (not (or l_1 ... l_n))
+ [not-or-elim T1]: (not l_i)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofRewrite">
+ <summary>
+ Indicates whether the term is a proof by rewriting
+ </summary>
+ <remarks>
+ A proof for a local rewriting step (= t s).
+ The head function symbol of t is interpreted.
+
+ This proof object has no antecedents.
+ The conclusion of a rewrite rule is either an equality (= t s),
+ an equivalence (iff t s), or equi-satisfiability (~ t s).
+ Remark: if f is bool, then = is iff.
+
+ Examples:
+ (= (+ x 0) x)
+ (= (+ x 1 2) (+ 3 x))
+ (iff (or x false) x)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofRewriteStar">
+ <summary>
+ Indicates whether the term is a proof by rewriting
+ </summary>
+ <remarks>
+ A proof for rewriting an expression t into an expression s.
+ This proof object is used if the parameter PROOF_MODE is 1.
+ This proof object can have n antecedents.
+ The antecedents are proofs for equalities used as substitution rules.
+ The object is also used in a few cases if the parameter PROOF_MODE is 2.
+ The cases are:
+ - When applying contextual simplification (CONTEXT_SIMPLIFIER=true)
+ - When converting bit-vectors to Booleans (BIT2BOOL=true)
+ - When pulling ite expression up (PULL_CHEAP_ITE_TREES=true)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofPullQuant">
+ <summary>
+ Indicates whether the term is a proof for pulling quantifiers out.
+ </summary>
+ <remarks>
+ A proof for (iff (f (forall (x) q(x)) r) (forall (x) (f (q x) r))). This proof object has no antecedents.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofPullQuantStar">
+ <summary>
+ Indicates whether the term is a proof for pulling quantifiers out.
+ </summary>
+ <remarks>
+ A proof for (iff P Q) where Q is in prenex normal form.
+ This proof object is only used if the parameter PROOF_MODE is 1.
+ This proof object has no antecedents
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofPushQuant">
+ <summary>
+ Indicates whether the term is a proof for pushing quantifiers in.
+ </summary>
+ <remarks>
+ A proof for:
+ (iff (forall (x_1 ... x_m) (and p_1[x_1 ... x_m] ... p_n[x_1 ... x_m]))
+ (and (forall (x_1 ... x_m) p_1[x_1 ... x_m])
+ ...
+ (forall (x_1 ... x_m) p_n[x_1 ... x_m])))
+ This proof object has no antecedents
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofElimUnusedVars">
+ <summary>
+ Indicates whether the term is a proof for elimination of unused variables.
+ </summary>
+ <remarks>
+ A proof for (iff (forall (x_1 ... x_n y_1 ... y_m) p[x_1 ... x_n])
+ (forall (x_1 ... x_n) p[x_1 ... x_n]))
+
+ It is used to justify the elimination of unused variables.
+ This proof object has no antecedents.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofDER">
+ <summary>
+ Indicates whether the term is a proof for destructive equality resolution
+ </summary>
+ <remarks>
+ A proof for destructive equality resolution:
+ (iff (forall (x) (or (not (= x t)) P[x])) P[t])
+ if x does not occur in t.
+
+ This proof object has no antecedents.
+
+ Several variables can be eliminated simultaneously.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofQuantInst">
+ <summary>
+ Indicates whether the term is a proof for quantifier instantiation
+ </summary>
+ <remarks>
+ A proof of (or (not (forall (x) (P x))) (P a))
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofHypothesis">
+ <summary>
+ Indicates whether the term is a hypthesis marker.
+ </summary>
+ <remarks>Mark a hypothesis in a natural deduction style proof.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofLemma">
+ <summary>
+ Indicates whether the term is a proof by lemma
+ </summary>
+ <remarks>
+ T1: false
+ [lemma T1]: (or (not l_1) ... (not l_n))
+
+ This proof object has one antecedent: a hypothetical proof for false.
+ It converts the proof in a proof for (or (not l_1) ... (not l_n)),
+ when T1 contains the hypotheses: l_1, ..., l_n.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofUnitResolution">
+ <summary>
+ Indicates whether the term is a proof by unit resolution
+ </summary>
+ <remarks>
+ T1: (or l_1 ... l_n l_1' ... l_m')
+ T2: (not l_1)
+ ...
+ T(n+1): (not l_n)
+ [unit-resolution T1 ... T(n+1)]: (or l_1' ... l_m')
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofIFFTrue">
+ <summary>
+ Indicates whether the term is a proof by iff-true
+ </summary>
+ <remarks>
+ T1: p
+ [iff-true T1]: (iff p true)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofIFFFalse">
+ <summary>
+ Indicates whether the term is a proof by iff-false
+ </summary>
+ <remarks>
+ T1: (not p)
+ [iff-false T1]: (iff p false)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofCommutativity">
+ <summary>
+ Indicates whether the term is a proof by commutativity
+ </summary>
+ <remarks>
+ [comm]: (= (f a b) (f b a))
+
+ f is a commutative operator.
+
+ This proof object has no antecedents.
+ Remark: if f is bool, then = is iff.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofDefAxiom">
+ <summary>
+ Indicates whether the term is a proof for Tseitin-like axioms
+ </summary>
+ <remarks>
+ Proof object used to justify Tseitin's like axioms:
+
+ (or (not (and p q)) p)
+ (or (not (and p q)) q)
+ (or (not (and p q r)) p)
+ (or (not (and p q r)) q)
+ (or (not (and p q r)) r)
+ ...
+ (or (and p q) (not p) (not q))
+ (or (not (or p q)) p q)
+ (or (or p q) (not p))
+ (or (or p q) (not q))
+ (or (not (iff p q)) (not p) q)
+ (or (not (iff p q)) p (not q))
+ (or (iff p q) (not p) (not q))
+ (or (iff p q) p q)
+ (or (not (ite a b c)) (not a) b)
+ (or (not (ite a b c)) a c)
+ (or (ite a b c) (not a) (not b))
+ (or (ite a b c) a (not c))
+ (or (not (not a)) (not a))
+ (or (not a) a)
+
+ This proof object has no antecedents.
+ Note: all axioms are propositional tautologies.
+ Note also that 'and' and 'or' can take multiple arguments.
+ You can recover the propositional tautologies by
+ unfolding the Boolean connectives in the axioms a small
+ bounded number of steps (=3).
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofDefIntro">
+ <summary>
+ Indicates whether the term is a proof for introduction of a name
+ </summary>
+ <remarks>
+ Introduces a name for a formula/term.
+ Suppose e is an expression with free variables x, and def-intro
+ introduces the name n(x). The possible cases are:
+
+ When e is of Boolean type:
+ [def-intro]: (and (or n (not e)) (or (not n) e))
+
+ or:
+ [def-intro]: (or (not n) e)
+ when e only occurs positively.
+
+ When e is of the form (ite cond th el):
+ [def-intro]: (and (or (not cond) (= n th)) (or cond (= n el)))
+
+ Otherwise:
+ [def-intro]: (= n e)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofApplyDef">
+ <summary>
+ Indicates whether the term is a proof for application of a definition
+ </summary>
+ <remarks>
+ [apply-def T1]: F ~ n
+ F is 'equivalent' to n, given that T1 is a proof that
+ n is a name for F.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofIFFOEQ">
+ <summary>
+ Indicates whether the term is a proof iff-oeq
+ </summary>
+ <remarks>
+ T1: (iff p q)
+ [iff~ T1]: (~ p q)
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofNNFPos">
+ <summary>
+ Indicates whether the term is a proof for a positive NNF step
+ </summary>
+ <remarks>
+ Proof for a (positive) NNF step. Example:
+
+ T1: (not s_1) ~ r_1
+ T2: (not s_2) ~ r_2
+ T3: s_1 ~ r_1'
+ T4: s_2 ~ r_2'
+ [nnf-pos T1 T2 T3 T4]: (~ (iff s_1 s_2)
+ (and (or r_1 r_2') (or r_1' r_2)))
+
+ The negation normal form steps NNF_POS and NNF_NEG are used in the following cases:
+ (a) When creating the NNF of a positive force quantifier.
+ The quantifier is retained (unless the bound variables are eliminated).
+ Example
+ T1: q ~ q_new
+ [nnf-pos T1]: (~ (forall (x T) q) (forall (x T) q_new))
+
+ (b) When recursively creating NNF over Boolean formulas, where the top-level
+ connective is changed during NNF conversion. The relevant Boolean connectives
+ for NNF_POS are 'implies', 'iff', 'xor', 'ite'.
+ NNF_NEG furthermore handles the case where negation is pushed
+ over Boolean connectives 'and' and 'or'.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofNNFNeg">
+ <summary>
+ Indicates whether the term is a proof for a negative NNF step
+ </summary>
+ <remarks>
+ Proof for a (negative) NNF step. Examples:
+
+ T1: (not s_1) ~ r_1
+ ...
+ Tn: (not s_n) ~ r_n
+ [nnf-neg T1 ... Tn]: (not (and s_1 ... s_n)) ~ (or r_1 ... r_n)
+ and
+ T1: (not s_1) ~ r_1
+ ...
+ Tn: (not s_n) ~ r_n
+ [nnf-neg T1 ... Tn]: (not (or s_1 ... s_n)) ~ (and r_1 ... r_n)
+ and
+ T1: (not s_1) ~ r_1
+ T2: (not s_2) ~ r_2
+ T3: s_1 ~ r_1'
+ T4: s_2 ~ r_2'
+ [nnf-neg T1 T2 T3 T4]: (~ (not (iff s_1 s_2))
+ (and (or r_1 r_2) (or r_1' r_2')))
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofNNFStar">
+ <summary>
+ Indicates whether the term is a proof for (~ P Q) here Q is in negation normal form.
+ </summary>
+ <remarks>
+ A proof for (~ P Q) where Q is in negation normal form.
+
+ This proof object is only used if the parameter PROOF_MODE is 1.
+
+ This proof object may have n antecedents. Each antecedent is a PR_DEF_INTRO.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofCNFStar">
+ <summary>
+ Indicates whether the term is a proof for (~ P Q) where Q is in conjunctive normal form.
+ </summary>
+ <remarks>
+ A proof for (~ P Q) where Q is in conjunctive normal form.
+ This proof object is only used if the parameter PROOF_MODE is 1.
+ This proof object may have n antecedents. Each antecedent is a PR_DEF_INTRO.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofSkolemize">
+ <summary>
+ Indicates whether the term is a proof for a Skolemization step
+ </summary>
+ <remarks>
+ Proof for:
+
+ [sk]: (~ (not (forall x (p x y))) (not (p (sk y) y)))
+ [sk]: (~ (exists x (p x y)) (p (sk y) y))
+
+ This proof object has no antecedents.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofModusPonensOEQ">
+ <summary>
+ Indicates whether the term is a proof by modus ponens for equi-satisfiability.
+ </summary>
+ <remarks>
+ Modus ponens style rule for equi-satisfiability.
+ T1: p
+ T2: (~ p q)
+ [mp~ T1 T2]: q
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsProofTheoryLemma">
+ <summary>
+ Indicates whether the term is a proof for theory lemma
+ </summary>
+ <remarks>
+ Generic proof for theory lemmas.
+
+ The theory lemma function comes with one or more parameters.
+ The first parameter indicates the name of the theory.
+ For the theory of arithmetic, additional parameters provide hints for
+ checking the theory lemma.
+ The hints for arithmetic are:
+ - farkas - followed by rational coefficients. Multiply the coefficients to the
+ inequalities in the lemma, add the (negated) inequalities and obtain a contradiction.
+ - triangle-eq - Indicates a lemma related to the equivalence:
+ (iff (= t1 t2) (and (&lt;= t1 t2) (&lt;= t2 t1)))
+ - gcd-test - Indicates an integer linear arithmetic lemma that uses a gcd test.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelation">
+ <summary>
+ Indicates whether the term is of relation sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationStore">
+ <summary>
+ Indicates whether the term is an relation store
+ </summary>
+ <remarks>
+ Insert a record into a relation.
+ The function takes <c>n+1</c> arguments, where the first argument is the relation and the remaining <c>n</c> elements
+ correspond to the <c>n</c> columns of the relation.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsEmptyRelation">
+ <summary>
+ Indicates whether the term is an empty relation
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsIsEmptyRelation">
+ <summary>
+ Indicates whether the term is a test for the emptiness of a relation
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationalJoin">
+ <summary>
+ Indicates whether the term is a relational join
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationUnion">
+ <summary>
+ Indicates whether the term is the union or convex hull of two relations.
+ </summary>
+ <remarks>The function takes two arguments.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationWiden">
+ <summary>
+ Indicates whether the term is the widening of two relations
+ </summary>
+ <remarks>The function takes two arguments.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationProject">
+ <summary>
+ Indicates whether the term is a projection of columns (provided as numbers in the parameters).
+ </summary>
+ <remarks>The function takes one argument.</remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationFilter">
+ <summary>
+ Indicates whether the term is a relation filter
+ </summary>
+ <remarks>
+ Filter (restrict) a relation with respect to a predicate.
+ The first argument is a relation.
+ The second argument is a predicate with free de-Brujin indices
+ corresponding to the columns of the relation.
+ So the first column in the relation has index 0.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationNegationFilter">
+ <summary>
+ Indicates whether the term is an intersection of a relation with the negation of another.
+ </summary>
+ <remarks>
+ Intersect the first relation with respect to negation
+ of the second relation (the function takes two arguments).
+ Logically, the specification can be described by a function
+
+ target = filter_by_negation(pos, neg, columns)
+
+ where columns are pairs c1, d1, .., cN, dN of columns from pos and neg, such that
+ target are elements in x in pos, such that there is no y in neg that agrees with
+ x on the columns c1, d1, .., cN, dN.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationRename">
+ <summary>
+ Indicates whether the term is the renaming of a column in a relation
+ </summary>
+ <remarks>
+ The function takes one argument.
+ The parameters contain the renaming as a cycle.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationComplement">
+ <summary>
+ Indicates whether the term is the complement of a relation
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationSelect">
+ <summary>
+ Indicates whether the term is a relational select
+ </summary>
+ <remarks>
+ Check if a record is an element of the relation.
+ The function takes <c>n+1</c> arguments, where the first argument is a relation,
+ and the remaining <c>n</c> arguments correspond to a record.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsRelationClone">
+ <summary>
+ Indicates whether the term is a relational clone (copy)
+ </summary>
+ <remarks>
+ Create a fresh copy (clone) of a relation.
+ The function is logically the identity, but
+ in the context of a register machine allows
+ for terms of kind <seealso cref="P:Microsoft.Z3.Expr.IsRelationUnion"/>
+ to perform destructive updates to the first argument.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFiniteDomain">
+ <summary>
+ Indicates whether the term is of an array sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFiniteDomainLT">
+ <summary>
+ Indicates whether the term is a less than predicate over a finite domain.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFP">
+ <summary>
+ Indicates whether the terms is of floating-point sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRM">
+ <summary>
+ Indicates whether the terms is of floating-point rounding mode sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPNumeral">
+ <summary>
+ Indicates whether the term is a floating-point numeral
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMNumeral">
+ <summary>
+ Indicates whether the term is a floating-point rounding mode numeral
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMRoundNearestTiesToEven">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMRoundNearestTiesToAway">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardNegative">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardNegative
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardPositive">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardPositive
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardZero">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardZero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExprRNE">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExprRNA">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTN">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardNegative
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTP">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardPositive
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTZ">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardZero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRMExpr">
+ <summary>
+ Indicates whether the term is a floating-point rounding mode numeral
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPPlusInfinity">
+ <summary>
+ Indicates whether the term is a floating-point +oo
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPMinusInfinity">
+ <summary>
+ Indicates whether the term is a floating-point -oo
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPNaN">
+ <summary>
+ Indicates whether the term is a floating-point NaN
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPPlusZero">
+ <summary>
+ Indicates whether the term is a floating-point +zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPMinusZero">
+ <summary>
+ Indicates whether the term is a floating-point -zero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPAdd">
+ <summary>
+ Indicates whether the term is a floating-point addition term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPSub">
+ <summary>
+ Indicates whether the term is a floating-point subtraction term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPNeg">
+ <summary>
+ Indicates whether the term is a floating-point negation term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPMul">
+ <summary>
+ Indicates whether the term is a floating-point multiplication term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPDiv">
+ <summary>
+ Indicates whether the term is a floating-point divison term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRem">
+ <summary>
+ Indicates whether the term is a floating-point remainder term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPAbs">
+ <summary>
+ Indicates whether the term is a floating-point term absolute value term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPMin">
+ <summary>
+ Indicates whether the term is a floating-point minimum term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPMax">
+ <summary>
+ Indicates whether the term is a floating-point maximum term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPFMA">
+ <summary>
+ Indicates whether the term is a floating-point fused multiply-add term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPSqrt">
+ <summary>
+ Indicates whether the term is a floating-point square root term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPRoundToIntegral">
+ <summary>
+ Indicates whether the term is a floating-point roundToIntegral term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPEq">
+ <summary>
+ Indicates whether the term is a floating-point equality term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPLt">
+ <summary>
+ Indicates whether the term is a floating-point less-than term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPGt">
+ <summary>
+ Indicates whether the term is a floating-point greater-than term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPLe">
+ <summary>
+ Indicates whether the term is a floating-point less-than or equal term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPGe">
+ <summary>
+ Indicates whether the term is a floating-point greater-than or erqual term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisNaN">
+ <summary>
+ Indicates whether the term is a floating-point isNaN predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisInf">
+ <summary>
+ Indicates whether the term is a floating-point isInf predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisZero">
+ <summary>
+ Indicates whether the term is a floating-point isZero predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisNormal">
+ <summary>
+ Indicates whether the term is a floating-point isNormal term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisSubnormal">
+ <summary>
+ Indicates whether the term is a floating-point isSubnormal predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisNegative">
+ <summary>
+ Indicates whether the term is a floating-point isNegative predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPisPositive">
+ <summary>
+ Indicates whether the term is a floating-point isPositive predicate term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPFP">
+ <summary>
+ Indicates whether the term is a floating-point constructor term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToFp">
+ <summary>
+ Indicates whether the term is a floating-point conversion term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToFpUnsigned">
+ <summary>
+ Indicates whether the term is a floating-point conversion from unsigned bit-vector term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToUBV">
+ <summary>
+ Indicates whether the term is a floating-point conversion to unsigned bit-vector term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToSBV">
+ <summary>
+ Indicates whether the term is a floating-point conversion to signed bit-vector term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToReal">
+ <summary>
+ Indicates whether the term is a floating-point conversion to real term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.IsFPToIEEEBV">
+ <summary>
+ Indicates whether the term is a floating-point conversion to IEEE-754 bit-vector term
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Expr.Index">
+ <summary>
+ The de-Burijn index of a bound variable.
+ </summary>
+ <remarks>
+ Bound variables are indexed by de-Bruijn indices. It is perhaps easiest to explain
+ the meaning of de-Bruijn indices by indicating the compilation process from
+ non-de-Bruijn formulas to de-Bruijn format.
+ <code>
+ abs(forall (x1) phi) = forall (x1) abs1(phi, x1, 0)
+ abs(forall (x1, x2) phi) = abs(forall (x1) abs(forall (x2) phi))
+ abs1(x, x, n) = b_n
+ abs1(y, x, n) = y
+ abs1(f(t1,...,tn), x, n) = f(abs1(t1,x,n), ..., abs1(tn,x,n))
+ abs1(forall (x1) phi, x, n) = forall (x1) (abs1(phi, x, n+1))
+ </code>
+ The last line is significant: the index of a bound variable is different depending
+ on the scope in which it appears. The deeper x appears, the higher is its
+ index.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for ArithExpr </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical divsion operator (over reals) </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Division(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Division(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_UnaryNegation(Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Addition(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Addition(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,System.Int32)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,System.Double)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(System.Int32,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(System.Double,Microsoft.Z3.ArithExpr)">
+ <summary> Operator overloading for arithmetical operator </summary>
+ </member>
+ <member name="M:Microsoft.Z3.AlgebraicNum.ToUpper(System.UInt32)">
+ <summary>
+ Return a upper bound for a given real algebraic number.
+ The interval isolating the number is smaller than 1/10^<paramref name="precision"/>.
+ <seealso cref="P:Microsoft.Z3.Expr.IsAlgebraicNumber"/>
+ </summary>
+ <param name="precision">the precision of the result</param>
+ <returns>A numeral Expr of sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AlgebraicNum.ToLower(System.UInt32)">
+ <summary>
+ Return a lower bound for the given real algebraic number.
+ The interval isolating the number is smaller than 1/10^<paramref name="precision"/>.
+ <seealso cref="P:Microsoft.Z3.Expr.IsAlgebraicNumber"/>
+ </summary>
+ <param name="precision"></param>
+ <returns>A numeral Expr of sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.AlgebraicNum.ToDecimal(System.UInt32)">
+ <summary>
+ Returns a string representation in decimal notation.
+ </summary>
+ <remarks>The result has at most <paramref name="precision"/> decimal places.</remarks>
+ </member>
+ <member name="T:Microsoft.Z3.ApplyResult">
+ <summary>
+ ApplyResult objects represent the result of an application of a
+ tactic to a goal. It contains the subgoals that were produced.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ApplyResult.ConvertModel(System.UInt32,Microsoft.Z3.Model)">
+ <summary>
+ Convert a model for the subgoal <paramref name="i"/> into a model for the original
+ goal <c>g</c>, that the ApplyResult was obtained from.
+ </summary>
+ <returns>A model for <c>g</c></returns>
+ </member>
+ <member name="M:Microsoft.Z3.ApplyResult.ToString">
+ <summary>
+ A string representation of the ApplyResult.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ApplyResult.NumSubgoals">
+ <summary>
+ The number of Subgoals.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ApplyResult.Subgoals">
+ <summary>
+ Retrieves the subgoals from the ApplyResult.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ArithSort">
+ <summary>
+ An arithmetic sort, i.e., Int or Real.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Sort">
+ <summary>
+ The Sort class implements type information for ASTs.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.op_Equality(Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <param name="a">A Sort</param>
+ <param name="b">A Sort</param>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> are from the same context
+ and represent the same sort; false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.op_Inequality(Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <param name="a">A Sort</param>
+ <param name="b">A Sort</param>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> are not from the same context
+ or represent different sorts; false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.Equals(System.Object)">
+ <summary>
+ Equality operator for objects of type Sort.
+ </summary>
+ <param name="o"></param>
+ <returns></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.GetHashCode">
+ <summary>
+ Hash code generation for Sorts
+ </summary>
+ <returns>A hash code</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.ToString">
+ <summary>
+ A string representation of the sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the sort to the Context <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A copy of the sort which is associated with <paramref name="ctx"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Sort.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary>
+ Sort constructor
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Sort.Id">
+ <summary>
+ Returns a unique identifier for the sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Sort.SortKind">
+ <summary>
+ The kind of the sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Sort.Name">
+ <summary>
+ The name of the sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ArrayExpr">
+ <summary>
+ Array expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ArrayExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for ArrayExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ArraySort">
+ <summary>
+ Array sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ArraySort.Domain">
+ <summary>
+ The domain of the array sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ArraySort.Range">
+ <summary>
+ The range of the array sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ASTMap">
+ <summary>
+ Map from AST to AST
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.Contains(Microsoft.Z3.AST)">
+ <summary>
+ Checks whether the map contains the key <paramref name="k"/>.
+ </summary>
+ <param name="k">An AST</param>
+ <returns>True if <paramref name="k"/> is a key in the map, false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.Find(Microsoft.Z3.AST)">
+ <summary>
+ Finds the value associated with the key <paramref name="k"/>.
+ </summary>
+ <remarks>
+ This function signs an error when <paramref name="k"/> is not a key in the map.
+ </remarks>
+ <param name="k">An AST</param>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.Insert(Microsoft.Z3.AST,Microsoft.Z3.AST)">
+ <summary>
+ Stores or replaces a new key/value pair in the map.
+ </summary>
+ <param name="k">The key AST</param>
+ <param name="v">The value AST</param>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.Erase(Microsoft.Z3.AST)">
+ <summary>
+ Erases the key <paramref name="k"/> from the map.
+ </summary>
+ <param name="k">An AST</param>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.Reset">
+ <summary>
+ Removes all keys from the map.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTMap.ToString">
+ <summary>
+ Retrieves a string representation of the map.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ASTMap.Size">
+ <summary>
+ The size of the map
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ASTMap.Keys">
+ <summary>
+ The keys stored in the map.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ASTVector">
+ <summary>
+ Vectors of ASTs.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.Resize(System.UInt32)">
+ <summary>
+ Resize the vector to <paramref name="newSize"/>.
+ </summary>
+ <param name="newSize">The new size of the vector.</param>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.Push(Microsoft.Z3.AST)">
+ <summary>
+ Add the AST <paramref name="a"/> to the back of the vector. The size
+ is increased by 1.
+ </summary>
+ <param name="a">An AST</param>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates all ASTs in the vector to <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A new ASTVector</returns>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToString">
+ <summary>
+ Retrieves a string representation of the vector.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToArray">
+ <summary>
+ Translates an AST vector into an AST[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToExprArray">
+ <summary>
+ Translates an ASTVector into an Expr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToBoolExprArray">
+ <summary>
+ Translates an ASTVector into a BoolExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToBitVecExprArray">
+ <summary>
+ Translates an ASTVector into a BitVecExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToArithExprArray">
+ <summary>
+ Translates an ASTVector into a ArithExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToArrayExprArray">
+ <summary>
+ Translates an ASTVector into a ArrayExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToDatatypeExprArray">
+ <summary>
+ Translates an ASTVector into a DatatypeExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToFPExprArray">
+ <summary>
+ Translates an ASTVector into a FPExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToFPRMExprArray">
+ <summary>
+ Translates an ASTVector into a FPRMExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToIntExprArray">
+ <summary>
+ Translates an ASTVector into a IntExpr[]
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ASTVector.ToRealExprArray">
+ <summary>
+ Translates an ASTVector into a RealExpr[]
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ASTVector.Size">
+ <summary>
+ The size of the vector
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ASTVector.Item(System.UInt32)">
+ <summary>
+ Retrieves the i-th object in the vector.
+ </summary>
+ <remarks>May throw an IndexOutOfBoundsException when <paramref name="i"/> is out of range.</remarks>
+ <param name="i">Index</param>
+ <returns>An AST</returns>
+ </member>
+ <member name="T:Microsoft.Z3.BitVecExpr">
+ <summary>
+ Bit-vector expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BitVecExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for BitVecExpr </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecExpr.SortSize">
+ <summary>
+ The size of the sort of a bit-vector term.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.BitVecNum">
+ <summary>
+ Bit-vector numerals
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BitVecNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecNum.UInt64">
+ <summary>
+ Retrieve the 64-bit unsigned integer value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecNum.Int">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecNum.Int64">
+ <summary>
+ Retrieve the 64-bit int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecNum.UInt">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecNum.BigInteger">
+ <summary>
+ Retrieve the BigInteger value.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.BitVecSort">
+ <summary>
+ Bit-vector sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.BitVecSort.Size">
+ <summary>
+ The size of the bit-vector sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.BoolExpr">
+ <summary>
+ Boolean expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BoolExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for BoolExpr </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BoolExpr.op_BitwiseOr(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary> Disjunction of Boolean expressions </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BoolExpr.op_BitwiseAnd(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary> Conjunction of Boolean expressions </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BoolExpr.op_ExclusiveOr(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary> Xor of Boolean expressions </summary>
+ </member>
+ <member name="M:Microsoft.Z3.BoolExpr.op_LogicalNot(Microsoft.Z3.BoolExpr)">
+ <summary> Negation </summary>
+ </member>
+ <member name="T:Microsoft.Z3.BoolSort">
+ <summary>
+ A Boolean sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Constructor">
+ <summary>
+ Constructors are used for datatype sorts.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Constructor.Finalize">
+ <summary>
+ Destructor.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Constructor.NumFields">
+ <summary>
+ The number of fields of the constructor.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Constructor.ConstructorDecl">
+ <summary>
+ The function declaration of the constructor.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Constructor.TesterDecl">
+ <summary>
+ The function declaration of the tester.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Constructor.AccessorDecls">
+ <summary>
+ The function declarations of the accessors
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ConstructorList">
+ <summary>
+ Lists of constructors
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ConstructorList.Finalize">
+ <summary>
+ Destructor.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Context">
+ <summary>
+ The main interaction with Z3 happens via the Context.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.#ctor">
+ <summary>
+ Constructor.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.#ctor(System.Collections.Generic.Dictionary{System.String,System.String})">
+ <summary>
+ Constructor.
+ </summary>
+ <remarks>
+ The following parameters can be set:
+ - proof (Boolean) Enable proof generation
+ - debug_ref_count (Boolean) Enable debug support for Z3_ast reference counting
+ - trace (Boolean) Tracing support for VCC
+ - trace_file_name (String) Trace out file for VCC traces
+ - timeout (unsigned) default timeout (in milliseconds) used for solvers
+ - well_sorted_check type checker
+ - auto_config use heuristics to automatically select solver and configure it
+ - model model generation for solvers, this parameter can be overwritten when creating a solver
+ - model_validate validate models produced by solvers
+ - unsat_core unsat-core generation for solvers, this parameter can be overwritten when creating a solver
+ Note that in previous versions of Z3, this constructor was also used to set global and module parameters.
+ For this purpose we should now use <see cref="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSymbol(System.Int32)">
+ <summary>
+ Creates a new symbol using an integer.
+ </summary>
+ <remarks>
+ Not all integers can be passed to this function.
+ The legal range of unsigned integers is 0 to 2^30-1.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSymbol(System.String)">
+ <summary>
+ Create a symbol using a string.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSymbols(System.String[])">
+ <summary>
+ Create an array of symbols.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBoolSort">
+ <summary>
+ Create a new Boolean sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUninterpretedSort(Microsoft.Z3.Symbol)">
+ <summary>
+ Create a new uninterpreted sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUninterpretedSort(System.String)">
+ <summary>
+ Create a new uninterpreted sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIntSort">
+ <summary>
+ Create a new integer sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRealSort">
+ <summary>
+ Create a real sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBitVecSort(System.UInt32)">
+ <summary>
+ Create a new bit-vector sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSeqSort(Microsoft.Z3.Sort)">
+ <summary>
+ Create a new sequence sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReSort(Microsoft.Z3.SeqSort)">
+ <summary>
+ Create a new regular expression sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Create a new array sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort[],Microsoft.Z3.Sort)">
+ <summary>
+ Create a new n-ary array sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkTupleSort(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[])">
+ <summary>
+ Create a new tuple sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEnumSort(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[])">
+ <summary>
+ Create a new enumeration sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEnumSort(System.String,System.String[])">
+ <summary>
+ Create a new enumeration sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkListSort(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)">
+ <summary>
+ Create a new list sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkListSort(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Create a new list sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFiniteDomainSort(Microsoft.Z3.Symbol,System.UInt64)">
+ <summary>
+ Create a new finite domain sort.
+ <returns>The result is a sort</returns>
+ </summary>
+ <param name="name">The name used to identify the sort</param>
+ <param name="size">The size of the sort</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFiniteDomainSort(System.String,System.UInt64)">
+ <summary>
+ Create a new finite domain sort.
+ <returns>The result is a sort</returns>
+ Elements of the sort are created using <seealso cref="M:Microsoft.Z3.Context.MkNumeral(System.UInt64,Microsoft.Z3.Sort)"/>,
+ and the elements range from 0 to <tt>size-1</tt>.
+ </summary>
+ <param name="name">The name used to identify the sort</param>
+ <param name="size">The size of the sort</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConstructor(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],System.UInt32[])">
+ <summary>
+ Create a datatype constructor.
+ </summary>
+ <param name="name">constructor name</param>
+ <param name="recognizer">name of recognizer function.</param>
+ <param name="fieldNames">names of the constructor fields.</param>
+ <param name="sorts">field sorts, 0 if the field sort refers to a recursive sort.</param>
+ <param name="sortRefs">reference to datatype sort that is an argument to the constructor;
+ if the corresponding sort reference is 0, then the value in sort_refs should be an index
+ referring to one of the recursive datatypes that is declared.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConstructor(System.String,System.String,System.String[],Microsoft.Z3.Sort[],System.UInt32[])">
+ <summary>
+ Create a datatype constructor.
+ </summary>
+ <param name="name"></param>
+ <param name="recognizer"></param>
+ <param name="fieldNames"></param>
+ <param name="sorts"></param>
+ <param name="sortRefs"></param>
+ <returns></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDatatypeSort(Microsoft.Z3.Symbol,Microsoft.Z3.Constructor[])">
+ <summary>
+ Create a new datatype sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDatatypeSort(System.String,Microsoft.Z3.Constructor[])">
+ <summary>
+ Create a new datatype sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDatatypeSorts(Microsoft.Z3.Symbol[],Microsoft.Z3.Constructor[][])">
+ <summary>
+ Create mutually recursive datatypes.
+ </summary>
+ <param name="names">names of datatype sorts</param>
+ <param name="c">list of constructors, one list per sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDatatypeSorts(System.String[],Microsoft.Z3.Constructor[][])">
+ <summary>
+ Create mutually recursive data-types.
+ </summary>
+ <param name="names"></param>
+ <param name="c"></param>
+ <returns></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUpdateField(Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr,Microsoft.Z3.Expr)">
+ <summary>
+ Update a datatype field at expression t with value v.
+ The function performs a record update at t. The field
+ that is passed in as argument is updated with value v,
+ the remainig fields of t are unchanged.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFuncDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFuncDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFreshFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)">
+ <summary>
+ Creates a fresh function declaration with a name prefixed with <paramref name="prefix"/>.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConstDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new constant function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConstDecl(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new constant function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFreshConstDecl(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a fresh constant function declaration with a name prefixed with <paramref name="prefix"/>.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBound(System.UInt32,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new bound variable.
+ </summary>
+ <param name="index">The de-Bruijn index of the variable</param>
+ <param name="ty">The sort of the variable</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPattern(Microsoft.Z3.Expr[])">
+ <summary>
+ Create a quantifier pattern.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConst(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new Constant of sort <paramref name="range"/> and named <paramref name="name"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConst(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a new Constant of sort <paramref name="range"/> and named <paramref name="name"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFreshConst(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Creates a fresh Constant of sort <paramref name="range"/> and a
+ name prefixed with <paramref name="prefix"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConst(Microsoft.Z3.FuncDecl)">
+ <summary>
+ Creates a fresh constant from the FuncDecl <paramref name="f"/>.
+ </summary>
+ <param name="f">A decl of a 0-arity function</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBoolConst(Microsoft.Z3.Symbol)">
+ <summary>
+ Create a Boolean constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBoolConst(System.String)">
+ <summary>
+ Create a Boolean constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIntConst(Microsoft.Z3.Symbol)">
+ <summary>
+ Creates an integer constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIntConst(System.String)">
+ <summary>
+ Creates an integer constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRealConst(Microsoft.Z3.Symbol)">
+ <summary>
+ Creates a real constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRealConst(System.String)">
+ <summary>
+ Creates a real constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVConst(Microsoft.Z3.Symbol,System.UInt32)">
+ <summary>
+ Creates a bit-vector constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVConst(System.String,System.UInt32)">
+ <summary>
+ Creates a bit-vector constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkApp(Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr[])">
+ <summary>
+ Create a new function application.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkApp(Microsoft.Z3.FuncDecl,System.Collections.Generic.IEnumerable{Microsoft.Z3.Expr})">
+ <summary>
+ Create a new function application.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkTrue">
+ <summary>
+ The true Term.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFalse">
+ <summary>
+ The false Term.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBool(System.Boolean)">
+ <summary>
+ Creates a Boolean value.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEq(Microsoft.Z3.Expr,Microsoft.Z3.Expr)">
+ <summary>
+ Creates the equality <paramref name="x"/> = <paramref name="y"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDistinct(Microsoft.Z3.Expr[])">
+ <summary>
+ Creates a <c>distinct</c> term.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNot(Microsoft.Z3.BoolExpr)">
+ <summary>
+ Mk an expression representing <c>not(a)</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkITE(Microsoft.Z3.BoolExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)">
+ <summary>
+ Create an expression representing an if-then-else: <c>ite(t1, t2, t3)</c>.
+ </summary>
+ <param name="t1">An expression with Boolean sort</param>
+ <param name="t2">An expression </param>
+ <param name="t3">An expression with the same sort as <paramref name="t2"/></param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIff(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary>
+ Create an expression representing <c>t1 iff t2</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkImplies(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary>
+ Create an expression representing <c>t1 -> t2</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkXor(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary>
+ Create an expression representing <c>t1 xor t2</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAnd(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Create an expression representing <c>t[0] and t[1] and ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAnd(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Create an expression representing <c>t[0] and t[1] and ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkOr(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Create an expression representing <c>t[0] or t[1] or ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkOr(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Create an expression representing <c>t[0] or t[1] or ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAdd(Microsoft.Z3.ArithExpr[])">
+ <summary>
+ Create an expression representing <c>t[0] + t[1] + ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAdd(System.Collections.Generic.IEnumerable{Microsoft.Z3.ArithExpr})">
+ <summary>
+ Create an expression representing <c>t[0] + t[1] + ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkMul(Microsoft.Z3.ArithExpr[])">
+ <summary>
+ Create an expression representing <c>t[0] * t[1] * ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkMul(System.Collections.Generic.IEnumerable{Microsoft.Z3.ArithExpr})">
+ <summary>
+ Create an expression representing <c>t[0] * t[1] * ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSub(Microsoft.Z3.ArithExpr[])">
+ <summary>
+ Create an expression representing <c>t[0] - t[1] - ...</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUnaryMinus(Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>-t</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkDiv(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 / t2</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkMod(Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)">
+ <summary>
+ Create an expression representing <c>t1 mod t2</c>.
+ </summary>
+ <remarks>The arguments must have int type.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRem(Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)">
+ <summary>
+ Create an expression representing <c>t1 rem t2</c>.
+ </summary>
+ <remarks>The arguments must have int type.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPower(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 ^ t2</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkLt(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 &lt; t2</c>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkLe(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 &lt;= t2</c>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkGt(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 &gt; t2</c>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkGe(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Create an expression representing <c>t1 &gt;= t2</c>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt2Real(Microsoft.Z3.IntExpr)">
+ <summary>
+ Coerce an integer to a real.
+ </summary>
+ <remarks>
+ There is also a converse operation exposed. It follows the semantics prescribed by the SMT-LIB standard.
+
+ You can take the floor of a real by creating an auxiliary integer Term <c>k</c> and
+ and asserting <c>MakeInt2Real(k) &lt;= t1 &lt; MkInt2Real(k)+1</c>.
+ The argument must be of integer sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal2Int(Microsoft.Z3.RealExpr)">
+ <summary>
+ Coerce a real to an integer.
+ </summary>
+ <remarks>
+ The semantics of this function follows the SMT-LIB standard for the function to_int.
+ The argument must be of real sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIsInteger(Microsoft.Z3.RealExpr)">
+ <summary>
+ Creates an expression that checks whether a real number is an integer.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVNot(Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise negation.
+ </summary>
+ <remarks>The argument must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRedAND(Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Take conjunction of bits in a vector, return vector of length 1.
+ </summary>
+ <remarks>The argument must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRedOR(Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Take disjunction of bits in a vector, return vector of length 1.
+ </summary>
+ <remarks>The argument must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVAND(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise conjunction.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise disjunction.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVXOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise XOR.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVNAND(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise NAND.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVNOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise NOR.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVXNOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bitwise XNOR.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVNeg(Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Standard two's complement unary minus.
+ </summary>
+ <remarks>The arguments must have a bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVAdd(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement addition.
+ </summary>
+ <remarks>The arguments must have the same bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSub(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement subtraction.
+ </summary>
+ <remarks>The arguments must have the same bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVMul(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement multiplication.
+ </summary>
+ <remarks>The arguments must have the same bit-vector sort.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVUDiv(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned division.
+ </summary>
+ <remarks>
+ It is defined as the floor of <c>t1/t2</c> if \c t2 is
+ different from zero. If <c>t2</c> is zero, then the result
+ is undefined.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSDiv(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Signed division.
+ </summary>
+ <remarks>
+ It is defined in the following way:
+
+ - The \c floor of <c>t1/t2</c> if \c t2 is different from zero, and <c>t1*t2 >= 0</c>.
+
+ - The \c ceiling of <c>t1/t2</c> if \c t2 is different from zero, and <c>t1*t2 &lt; 0</c>.
+
+ If <c>t2</c> is zero, then the result is undefined.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVURem(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned remainder.
+ </summary>
+ <remarks>
+ It is defined as <c>t1 - (t1 /u t2) * t2</c>, where <c>/u</c> represents unsigned division.
+ If <c>t2</c> is zero, then the result is undefined.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSRem(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Signed remainder.
+ </summary>
+ <remarks>
+ It is defined as <c>t1 - (t1 /s t2) * t2</c>, where <c>/s</c> represents signed division.
+ The most significant bit (sign) of the result is equal to the most significant bit of \c t1.
+
+ If <c>t2</c> is zero, then the result is undefined.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSMod(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement signed remainder (sign follows divisor).
+ </summary>
+ <remarks>
+ If <c>t2</c> is zero, then the result is undefined.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVULT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned less-than
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSLT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement signed less-than
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVULE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned less-than or equal to.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSLE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement signed less-than or equal to.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVUGE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned greater than or equal to.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSGE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement signed greater than or equal to.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVUGT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Unsigned greater-than.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSGT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Two's complement signed greater-than.
+ </summary>
+ <remarks>
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bit-vector concatenation.
+ </summary>
+ <remarks>
+ The arguments must have a bit-vector sort.
+ </remarks>
+ <returns>
+ The result is a bit-vector of size <c>n1+n2</c>, where <c>n1</c> (<c>n2</c>)
+ is the size of <c>t1</c> (<c>t2</c>).
+ </returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkExtract(System.UInt32,System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bit-vector extraction.
+ </summary>
+ <remarks>
+ Extract the bits <paramref name="high"/> down to <paramref name="low"/> from a bitvector of
+ size <c>m</c> to yield a new bitvector of size <c>n</c>, where
+ <c>n = high - low + 1</c>.
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSignExt(System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bit-vector sign extension.
+ </summary>
+ <remarks>
+ Sign-extends the given bit-vector to the (signed) equivalent bitvector of
+ size <c>m+i</c>, where \c m is the size of the given bit-vector.
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkZeroExt(System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bit-vector zero extension.
+ </summary>
+ <remarks>
+ Extend the given bit-vector with zeros to the (unsigned) equivalent
+ bitvector of size <c>m+i</c>, where \c m is the size of the
+ given bit-vector.
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRepeat(System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Bit-vector repetition.
+ </summary>
+ <remarks>
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSHL(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Shift left.
+ </summary>
+ <remarks>
+ It is equivalent to multiplication by <c>2^x</c> where \c x is the value of <paramref name="t2"/>.
+
+ NB. The semantics of shift operations varies between environments. This
+ definition does not necessarily capture directly the semantics of the
+ programming language or assembly architecture you are modeling.
+
+ The arguments must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVLSHR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Logical shift right
+ </summary>
+ <remarks>
+ It is equivalent to unsigned division by <c>2^x</c> where \c x is the value of <paramref name="t2"/>.
+
+ NB. The semantics of shift operations varies between environments. This
+ definition does not necessarily capture directly the semantics of the
+ programming language or assembly architecture you are modeling.
+
+ The arguments must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVASHR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Arithmetic shift right
+ </summary>
+ <remarks>
+ It is like logical shift right except that the most significant
+ bits of the result always copy the most significant bit of the
+ second argument.
+
+ NB. The semantics of shift operations varies between environments. This
+ definition does not necessarily capture directly the semantics of the
+ programming language or assembly architecture you are modeling.
+
+ The arguments must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRotateLeft(System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Rotate Left.
+ </summary>
+ <remarks>
+ Rotate bits of \c t to the left \c i times.
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRotateRight(System.UInt32,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Rotate Right.
+ </summary>
+ <remarks>
+ Rotate bits of \c t to the right \c i times.
+ The argument <paramref name="t"/> must have a bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRotateLeft(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Rotate Left.
+ </summary>
+ <remarks>
+ Rotate bits of <paramref name="t1"/> to the left <paramref name="t2"/> times.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVRotateRight(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Rotate Right.
+ </summary>
+ <remarks>
+ Rotate bits of <paramref name="t1"/> to the right<paramref name="t2"/> times.
+ The arguments must have the same bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt2BV(System.UInt32,Microsoft.Z3.IntExpr)">
+ <summary>
+ Create an <paramref name="n"/> bit bit-vector from the integer argument <paramref name="t"/>.
+ </summary>
+ <remarks>
+ NB. This function is essentially treated as uninterpreted.
+ So you cannot expect Z3 to precisely reflect the semantics of this function
+ when solving constraints with this function.
+
+ The argument must be of integer sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV2Int(Microsoft.Z3.BitVecExpr,System.Boolean)">
+ <summary>
+ Create an integer from the bit-vector argument <paramref name="t"/>.
+ </summary>
+ <remarks>
+ If \c is_signed is false, then the bit-vector \c t1 is treated as unsigned.
+ So the result is non-negative and in the range <c>[0..2^N-1]</c>, where
+ N are the number of bits in <paramref name="t"/>.
+ If \c is_signed is true, \c t1 is treated as a signed bit-vector.
+
+ NB. This function is essentially treated as uninterpreted.
+ So you cannot expect Z3 to precisely reflect the semantics of this function
+ when solving constraints with this function.
+
+ The argument must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVAddNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)">
+ <summary>
+ Create a predicate that checks that the bit-wise addition does not overflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVAddNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create a predicate that checks that the bit-wise addition does not underflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSubNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create a predicate that checks that the bit-wise subtraction does not overflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSubNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)">
+ <summary>
+ Create a predicate that checks that the bit-wise subtraction does not underflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVSDivNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create a predicate that checks that the bit-wise signed division does not overflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVNegNoOverflow(Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create a predicate that checks that the bit-wise negation does not overflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVMulNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)">
+ <summary>
+ Create a predicate that checks that the bit-wise multiplication does not overflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBVMulNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create a predicate that checks that the bit-wise multiplication does not underflow.
+ </summary>
+ <remarks>
+ The arguments must be of bit-vector sort.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkArrayConst(Microsoft.Z3.Symbol,Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Create an array constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkArrayConst(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)">
+ <summary>
+ Create an array constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)">
+ <summary>
+ Array read.
+ </summary>
+ <remarks>
+ The argument <c>a</c> is the array and <c>i</c> is the index
+ of the array that gets read.
+
+ The node <c>a</c> must have an array sort <c>[domain -&gt; range]</c>,
+ and <c>i</c> must have the sort <c>domain</c>.
+ The sort of the result is <c>range</c>.
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr[])">
+ <summary>
+ Array read.
+ </summary>
+ <remarks>
+ The argument <c>a</c> is the array and <c>args</c> are the indices
+ of the array that gets read.
+
+ The node <c>a</c> must have an array sort <c>[domain1,..,domaink -&gt; range]</c>,
+ and <c>args</c> must have the sort <c>domain1,..,domaink</c>.
+ The sort of the result is <c>range</c>.
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)">
+ <summary>
+ Array update.
+ </summary>
+ <remarks>
+ The node <c>a</c> must have an array sort <c>[domain -&gt; range]</c>,
+ <c>i</c> must have sort <c>domain</c>,
+ <c>v</c> must have sort range. The sort of the result is <c>[domain -&gt; range]</c>.
+ The semantics of this function is given by the theory of arrays described in the SMT-LIB
+ standard. See http://smtlib.org for more details.
+ The result of this function is an array that is equal to <c>a</c>
+ (with respect to <c>select</c>)
+ on all indices except for <c>i</c>, where it maps to <c>v</c>
+ (and the <c>select</c> of <c>a</c> with
+ respect to <c>i</c> may be a different value).
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr[])"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr[],Microsoft.Z3.Expr)">
+ <summary>
+ Array update.
+ </summary>
+ <remarks>
+ The node <c>a</c> must have an array sort <c>[domain1,..,domaink -&gt; range]</c>,
+ <c>args</c> must have sort <c>domain1,..,domaink</c>,
+ <c>v</c> must have sort range. The sort of the result is <c>[domain -&gt; range]</c>.
+ The semantics of this function is given by the theory of arrays described in the SMT-LIB
+ standard. See http://smtlib.org for more details.
+ The result of this function is an array that is equal to <c>a</c>
+ (with respect to <c>select</c>)
+ on all indices except for <c>args</c>, where it maps to <c>v</c>
+ (and the <c>select</c> of <c>a</c> with
+ respect to <c>args</c> may be a different value).
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr[])"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConstArray(Microsoft.Z3.Sort,Microsoft.Z3.Expr)">
+ <summary>
+ Create a constant array.
+ </summary>
+ <remarks>
+ The resulting term is an array, such that a <c>select</c>on an arbitrary index
+ produces the value <c>v</c>.
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkMap(Microsoft.Z3.FuncDecl,Microsoft.Z3.ArrayExpr[])">
+ <summary>
+ Maps f on the argument arrays.
+ </summary>
+ <remarks>
+ Eeach element of <c>args</c> must be of an array sort <c>[domain_i -&gt; range_i]</c>.
+ The function declaration <c>f</c> must have type <c> range_1 .. range_n -&gt; range</c>.
+ <c>v</c> must have sort range. The sort of the result is <c>[domain_i -&gt; range]</c>.
+ <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/>
+ <seealso cref="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkTermArray(Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Access the array default value.
+ </summary>
+ <remarks>
+ Produces the default range value, for arrays that can be represented as
+ finite maps with a default range value.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkArrayExt(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Create Extentionality index. Two arrays are equal if and only if they are equal on the index returned by MkArrayExt.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetSort(Microsoft.Z3.Sort)">
+ <summary>
+ Create a set type.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEmptySet(Microsoft.Z3.Sort)">
+ <summary>
+ Create an empty set.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFullSet(Microsoft.Z3.Sort)">
+ <summary>
+ Create the full set.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetAdd(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)">
+ <summary>
+ Add an element to the set.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetDel(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)">
+ <summary>
+ Remove an element from a set.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetUnion(Microsoft.Z3.ArrayExpr[])">
+ <summary>
+ Take the union of a list of sets.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetIntersection(Microsoft.Z3.ArrayExpr[])">
+ <summary>
+ Take the intersection of a list of sets.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetDifference(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Take the difference between two sets.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetComplement(Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Take the complement of a set.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetMembership(Microsoft.Z3.Expr,Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Check for set membership.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSetSubset(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)">
+ <summary>
+ Check for subsetness of sets.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEmptySeq(Microsoft.Z3.Sort)">
+ <summary>
+ Create the empty sequence.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUnit(Microsoft.Z3.Expr)">
+ <summary>
+ Create the singleton sequence.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkString(System.String)">
+ <summary>
+ Create a string constant.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.IntToString(Microsoft.Z3.Expr)">
+ <summary>
+ Convert an integer expression to a string.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.StringToInt(Microsoft.Z3.Expr)">
+ <summary>
+ Convert an integer expression to a string.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.SeqExpr[])">
+ <summary>
+ Concatentate sequences.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkLength(Microsoft.Z3.SeqExpr)">
+ <summary>
+ Retrieve the length of a given sequence.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPrefixOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)">
+ <summary>
+ Check for sequence prefix.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSuffixOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)">
+ <summary>
+ Check for sequence suffix.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkContains(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)">
+ <summary>
+ Check for sequence containment of s2 in s1.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAt(Microsoft.Z3.SeqExpr,Microsoft.Z3.IntExpr)">
+ <summary>
+ Retrieve sequence of length one at index.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkExtract(Microsoft.Z3.SeqExpr,Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)">
+ <summary>
+ Extract subsequence.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIndexOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr,Microsoft.Z3.ArithExpr)">
+ <summary>
+ Extract index of sub-string starting at offset.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReplace(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)">
+ <summary>
+ Replace the first occurrence of src by dst in s.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkToRe(Microsoft.Z3.SeqExpr)">
+ <summary>
+ Convert a regular expression that accepts sequence s.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInRe(Microsoft.Z3.SeqExpr,Microsoft.Z3.ReExpr)">
+ <summary>
+ Check for regular expression membership.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkStar(Microsoft.Z3.ReExpr)">
+ <summary>
+ Take the Kleene star of a regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkLoop(Microsoft.Z3.ReExpr,System.UInt32,System.UInt32)">
+ <summary>
+ Take the bounded Kleene star of a regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPlus(Microsoft.Z3.ReExpr)">
+ <summary>
+ Take the Kleene plus of a regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkOption(Microsoft.Z3.ReExpr)">
+ <summary>
+ Create the optional regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkComplement(Microsoft.Z3.ReExpr)">
+ <summary>
+ Create the complement regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.ReExpr[])">
+ <summary>
+ Create the concatenation of regular languages.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkUnion(Microsoft.Z3.ReExpr[])">
+ <summary>
+ Create the union of regular languages.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkIntersect(Microsoft.Z3.ReExpr[])">
+ <summary>
+ Create the intersection of regular languages.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkEmptyRe(Microsoft.Z3.Sort)">
+ <summary>
+ Create the empty regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFullRe(Microsoft.Z3.Sort)">
+ <summary>
+ Create the full regular expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkRange(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)">
+ <summary>
+ Create a range expression.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAtMost(Microsoft.Z3.BoolExpr[],System.UInt32)">
+ <summary>
+ Create an at-most-k constraint.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkAtLeast(Microsoft.Z3.BoolExpr[],System.UInt32)">
+ <summary>
+ Create an at-least-k constraint.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPBLe(System.Int32[],Microsoft.Z3.BoolExpr[],System.Int32)">
+ <summary>
+ Create a pseudo-Boolean less-or-equal constraint.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPBGe(System.Int32[],Microsoft.Z3.BoolExpr[],System.Int32)">
+ <summary>
+ Create a pseudo-Boolean greater-or-equal constraint.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkPBEq(System.Int32[],Microsoft.Z3.BoolExpr[],System.Int32)">
+ <summary>
+ Create a pseudo-Boolean equal constraint.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNumeral(System.String,Microsoft.Z3.Sort)">
+ <summary>
+ Create a Term of a given sort.
+ </summary>
+ <param name="v">A string representing the Term value in decimal notation. If the given sort is a real, then the Term can be a rational, that is, a string of the form <c>[num]* / [num]*</c>.</param>
+ <param name="ty">The sort of the numeral. In the current implementation, the given sort can be an int, real, or bit-vectors of arbitrary size. </param>
+ <returns>A Term with value <paramref name="v"/> and sort <paramref name="ty"/> </returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNumeral(System.Int32,Microsoft.Z3.Sort)">
+ <summary>
+ Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer.
+ It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string.
+ </summary>
+ <param name="v">Value of the numeral</param>
+ <param name="ty">Sort of the numeral</param>
+ <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNumeral(System.UInt32,Microsoft.Z3.Sort)">
+ <summary>
+ Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer.
+ It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string.
+ </summary>
+ <param name="v">Value of the numeral</param>
+ <param name="ty">Sort of the numeral</param>
+ <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNumeral(System.Int64,Microsoft.Z3.Sort)">
+ <summary>
+ Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer.
+ It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string.
+ </summary>
+ <param name="v">Value of the numeral</param>
+ <param name="ty">Sort of the numeral</param>
+ <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkNumeral(System.UInt64,Microsoft.Z3.Sort)">
+ <summary>
+ Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer.
+ It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string.
+ </summary>
+ <param name="v">Value of the numeral</param>
+ <param name="ty">Sort of the numeral</param>
+ <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.Int32,System.Int32)">
+ <summary>
+ Create a real from a fraction.
+ </summary>
+ <param name="num">numerator of rational.</param>
+ <param name="den">denominator of rational.</param>
+ <returns>A Term with value <paramref name="num"/>/<paramref name="den"/> and sort Real</returns>
+ <seealso cref="M:Microsoft.Z3.Context.MkNumeral(System.String,Microsoft.Z3.Sort)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.String)">
+ <summary>
+ Create a real numeral.
+ </summary>
+ <param name="v">A string representing the Term value in decimal notation.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.Int32)">
+ <summary>
+ Create a real numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.UInt32)">
+ <summary>
+ Create a real numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.Int64)">
+ <summary>
+ Create a real numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkReal(System.UInt64)">
+ <summary>
+ Create a real numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Real</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt(System.String)">
+ <summary>
+ Create an integer numeral.
+ </summary>
+ <param name="v">A string representing the Term value in decimal notation.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt(System.Int32)">
+ <summary>
+ Create an integer numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Integer</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt(System.UInt32)">
+ <summary>
+ Create an integer numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Integer</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt(System.Int64)">
+ <summary>
+ Create an integer numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Integer</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkInt(System.UInt64)">
+ <summary>
+ Create an integer numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <returns>A Term with value <paramref name="v"/> and sort Integer</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.String,System.UInt32)">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="v">A string representing the value in decimal notation.</param>
+ <param name="size">the size of the bit-vector</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.Int32,System.UInt32)">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <param name="size">the size of the bit-vector</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.UInt32,System.UInt32)">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <param name="size">the size of the bit-vector</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.Int64,System.UInt32)">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <param name="size">the size of the bit-vector</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.UInt64,System.UInt32)">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="v">value of the numeral.</param>
+ <param name="size">the size of the bit-vector</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkBV(System.Boolean[])">
+ <summary>
+ Create a bit-vector numeral.
+ </summary>
+ <param name="bits">An array of bits representing the bit-vector. Least signficant bit is at position 0.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create a universal Quantifier.
+ </summary>
+ <remarks>
+ Creates a forall formula, where <paramref name="weight"/> is the weight,
+ <paramref name="patterns"/> is an array of patterns, <paramref name="sorts"/> is an array
+ with the sorts of the bound variables, <paramref name="names"/> is an array with the
+ 'names' of the bound variables, and <paramref name="body"/> is the body of the
+ quantifier. Quantifiers are associated with weights indicating the importance of
+ using the quantifier during instantiation.
+ Note that the bound variables are de-Bruijn indices created using <see cref="M:Microsoft.Z3.Context.MkBound(System.UInt32,Microsoft.Z3.Sort)"/>.
+ Z3 applies the convention that the last element in <paramref name="names"/> and
+ <paramref name="sorts"/> refers to the variable with index 0, the second to last element
+ of <paramref name="names"/> and <paramref name="sorts"/> refers to the variable
+ with index 1, etc.
+ </remarks>
+ <param name="sorts">the sorts of the bound variables.</param>
+ <param name="names">names of the bound variables</param>
+ <param name="body">the body of the quantifier.</param>
+ <param name="weight">quantifiers are associated with weights indicating the importance of using the quantifier during instantiation. By default, pass the weight 0.</param>
+ <param name="patterns">array containing the patterns created using <c>MkPattern</c>.</param>
+ <param name="noPatterns">array containing the anti-patterns created using <c>MkPattern</c>.</param>
+ <param name="quantifierID">optional symbol to track quantifier.</param>
+ <param name="skolemID">optional symbol to track skolem constants.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create a universal Quantifier.
+ </summary>
+ <remarks>
+ Creates a universal quantifier using a list of constants that will
+ form the set of bound variables.
+ <seealso cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkExists(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create an existential Quantifier.
+ </summary>
+ <remarks>
+ Creates an existential quantifier using de-Brujin indexed variables.
+ (<see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>).
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkExists(Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create an existential Quantifier.
+ </summary>
+ <remarks>
+ Creates an existential quantifier using a list of constants that will
+ form the set of bound variables.
+ <seealso cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkQuantifier(System.Boolean,Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create a Quantifier.
+ </summary>
+ <see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkQuantifier(System.Boolean,Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Create a Quantifier.
+ </summary>
+ <see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ParseSMTLIB2String(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])">
+ <summary>
+ Parse the given string using the SMT-LIB2 parser.
+ </summary>
+ <returns>A conjunction of assertions in the scope (up to push/pop) at the end of the string.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ParseSMTLIB2File(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])">
+ <summary>
+ Parse the given file using the SMT-LIB2 parser.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Context.ParseSMTLIB2String(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkGoal(System.Boolean,System.Boolean,System.Boolean)">
+ <summary>
+ Creates a new Goal.
+ </summary>
+ <remarks>
+ Note that the Context must have been created with proof generation support if
+ <paramref name="proofs"/> is set to true here.
+ </remarks>
+ <param name="models">Indicates whether model generation should be enabled.</param>
+ <param name="unsatCores">Indicates whether unsat core generation should be enabled.</param>
+ <param name="proofs">Indicates whether proof generation should be enabled.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkParams">
+ <summary>
+ Creates a new ParameterSet.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.TacticDescription(System.String)">
+ <summary>
+ Returns a string containing a description of the tactic with the given name.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkTactic(System.String)">
+ <summary>
+ Creates a new Tactic.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.AndThen(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic[])">
+ <summary>
+ Create a tactic that applies <paramref name="t1"/> to a Goal and
+ then <paramref name="t2"/> to every subgoal produced by <paramref name="t1"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Then(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic[])">
+ <summary>
+ Create a tactic that applies <paramref name="t1"/> to a Goal and
+ then <paramref name="t2"/> to every subgoal produced by <paramref name="t1"/>.
+ </summary>
+ <remarks>
+ Shorthand for <c>AndThen</c>.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.OrElse(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)">
+ <summary>
+ Create a tactic that first applies <paramref name="t1"/> to a Goal and
+ if it fails then returns the result of <paramref name="t2"/> applied to the Goal.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.TryFor(Microsoft.Z3.Tactic,System.UInt32)">
+ <summary>
+ Create a tactic that applies <paramref name="t"/> to a goal for <paramref name="ms"/> milliseconds.
+ </summary>
+ <remarks>
+ If <paramref name="t"/> does not terminate within <paramref name="ms"/> milliseconds, then it fails.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.When(Microsoft.Z3.Probe,Microsoft.Z3.Tactic)">
+ <summary>
+ Create a tactic that applies <paramref name="t"/> to a given goal if the probe
+ <paramref name="p"/> evaluates to true.
+ </summary>
+ <remarks>
+ If <paramref name="p"/> evaluates to false, then the new tactic behaves like the <c>skip</c> tactic.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Cond(Microsoft.Z3.Probe,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)">
+ <summary>
+ Create a tactic that applies <paramref name="t1"/> to a given goal if the probe
+ <paramref name="p"/> evaluates to true and <paramref name="t2"/> otherwise.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Repeat(Microsoft.Z3.Tactic,System.UInt32)">
+ <summary>
+ Create a tactic that keeps applying <paramref name="t"/> until the goal is not
+ modified anymore or the maximum number of iterations <paramref name="max"/> is reached.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Skip">
+ <summary>
+ Create a tactic that just returns the given goal.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Fail">
+ <summary>
+ Create a tactic always fails.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.FailIf(Microsoft.Z3.Probe)">
+ <summary>
+ Create a tactic that fails if the probe <paramref name="p"/> evaluates to false.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.FailIfNotDecided">
+ <summary>
+ Create a tactic that fails if the goal is not triviall satisfiable (i.e., empty)
+ or trivially unsatisfiable (i.e., contains `false').
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.UsingParams(Microsoft.Z3.Tactic,Microsoft.Z3.Params)">
+ <summary>
+ Create a tactic that applies <paramref name="t"/> using the given set of parameters <paramref name="p"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.With(Microsoft.Z3.Tactic,Microsoft.Z3.Params)">
+ <summary>
+ Create a tactic that applies <paramref name="t"/> using the given set of parameters <paramref name="p"/>.
+ </summary>
+ <remarks>Alias for <c>UsingParams</c></remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ParOr(Microsoft.Z3.Tactic[])">
+ <summary>
+ Create a tactic that applies the given tactics in parallel until one of them succeeds (i.e., the first that doesn't fail).
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ParAndThen(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)">
+ <summary>
+ Create a tactic that applies <paramref name="t1"/> to a given goal and then <paramref name="t2"/>
+ to every subgoal produced by <paramref name="t1"/>. The subgoals are processed in parallel.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Interrupt">
+ <summary>
+ Interrupt the execution of a Z3 procedure.
+ </summary>
+ <remarks>This procedure can be used to interrupt: solvers, simplifiers and tactics.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ProbeDescription(System.String)">
+ <summary>
+ Returns a string containing a description of the probe with the given name.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkProbe(System.String)">
+ <summary>
+ Creates a new Probe.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.ConstProbe(System.Double)">
+ <summary>
+ Create a probe that always evaluates to <paramref name="val"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Lt(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/>
+ is less than the value returned by <paramref name="p2"/>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Gt(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/>
+ is greater than the value returned by <paramref name="p2"/>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Le(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/>
+ is less than or equal the value returned by <paramref name="p2"/>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Ge(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/>
+ is greater than or equal the value returned by <paramref name="p2"/>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Eq(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/>
+ is equal to the value returned by <paramref name="p2"/>
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.And(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value <paramref name="p1"/>
+ and <paramref name="p2"/> evaluate to "true".
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Or(Microsoft.Z3.Probe,Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value <paramref name="p1"/>
+ or <paramref name="p2"/> evaluate to "true".
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Not(Microsoft.Z3.Probe)">
+ <summary>
+ Create a probe that evaluates to "true" when the value <paramref name="p"/>
+ does not evaluate to "true".
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Symbol)">
+ <summary>
+ Creates a new (incremental) solver.
+ </summary>
+ <remarks>
+ This solver also uses a set of builtin tactics for handling the first
+ check-sat command, and check-sat commands that take more than a given
+ number of milliseconds to be solved.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSolver(System.String)">
+ <summary>
+ Creates a new (incremental) solver.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Symbol)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSimpleSolver">
+ <summary>
+ Creates a new (incremental) solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Tactic)">
+ <summary>
+ Creates a solver that is implemented using the given tactic.
+ </summary>
+ <remarks>
+ The solver supports the commands <c>Push</c> and <c>Pop</c>, but it
+ will always solve each check from scratch.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFixedpoint">
+ <summary>
+ Create a Fixedpoint context.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkOptimize">
+ <summary>
+ Create an Optimization context.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundingModeSort">
+ <summary>
+ Create the floating-point RoundingMode sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundNearestTiesToEven">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the NearestTiesToEven rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRNE">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the NearestTiesToEven rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundNearestTiesToAway">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the NearestTiesToAway rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRNA">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the NearestTiesToAway rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundTowardPositive">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardPositive rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRTP">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardPositive rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundTowardNegative">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardNegative rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRTN">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardNegative rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundTowardZero">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardZero rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRTZ">
+ <summary>
+ Create a numeral of RoundingMode sort which represents the RoundTowardZero rounding mode.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSort(System.UInt32,System.UInt32)">
+ <summary>
+ Create a FloatingPoint sort.
+ </summary>
+ <param name="ebits">exponent bits in the FloatingPoint sort.</param>
+ <param name="sbits">significand bits in the FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSortHalf">
+ <summary>
+ Create the half-precision (16-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSort16">
+ <summary>
+ Create the half-precision (16-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSortSingle">
+ <summary>
+ Create the single-precision (32-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSort32">
+ <summary>
+ Create the single-precision (32-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSortDouble">
+ <summary>
+ Create the double-precision (64-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSort64">
+ <summary>
+ Create the double-precision (64-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSortQuadruple">
+ <summary>
+ Create the quadruple-precision (128-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSort128">
+ <summary>
+ Create the quadruple-precision (128-bit) FloatingPoint sort.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNaN(Microsoft.Z3.FPSort)">
+ <summary>
+ Create a NaN of sort s.
+ </summary>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPInf(Microsoft.Z3.FPSort,System.Boolean)">
+ <summary>
+ Create a floating-point infinity of sort s.
+ </summary>
+ <param name="s">FloatingPoint sort.</param>
+ <param name="negative">indicates whether the result should be negative.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPZero(Microsoft.Z3.FPSort,System.Boolean)">
+ <summary>
+ Create a floating-point zero of sort s.
+ </summary>
+ <param name="s">FloatingPoint sort.</param>
+ <param name="negative">indicates whether the result should be negative.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Single,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a float.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Double,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a float.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Int32,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from an int.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Boolean,System.UInt32,System.Int32,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a sign bit and two integers.
+ </summary>
+ <param name="sgn">the sign.</param>
+ <param name="sig">the significand.</param>
+ <param name="exp">the exponent.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Boolean,System.Int64,System.UInt64,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a sign bit and two 64-bit integers.
+ </summary>
+ <param name="sgn">the sign.</param>
+ <param name="sig">the significand.</param>
+ <param name="exp">the exponent.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(System.Single,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a float.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(System.Double,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a float.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(System.Int32,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from an int.
+ </summary>
+ <param name="v">numeral value.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(System.Boolean,System.Int32,System.UInt32,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a sign bit and two integers.
+ </summary>
+ <param name="sgn">the sign.</param>
+ <param name="exp">the exponent.</param>
+ <param name="sig">the significand.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(System.Boolean,System.Int64,System.UInt64,Microsoft.Z3.FPSort)">
+ <summary>
+ Create a numeral of FloatingPoint sort from a sign bit and two 64-bit integers.
+ </summary>
+ <param name="sgn">the sign.</param>
+ <param name="exp">the exponent.</param>
+ <param name="sig">the significand.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPAbs(Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point absolute value
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPNeg(Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point negation
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPAdd(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point addition
+ </summary>
+ <param name="rm">rounding mode term</param>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSub(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point subtraction
+ </summary>
+ <param name="rm">rounding mode term</param>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPMul(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point multiplication
+ </summary>
+ <param name="rm">rounding mode term</param>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPDiv(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point division
+ </summary>
+ <param name="rm">rounding mode term</param>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPFMA(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point fused multiply-add
+ </summary>
+ <remarks>
+ The result is round((t1 * t2) + t3)
+ </remarks>
+ <param name="rm">rounding mode term</param>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ <param name="t3">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPSqrt(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point square root
+ </summary>
+ <param name="rm">rounding mode term</param>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRem(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point remainder
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPRoundToIntegral(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point roundToIntegral. Rounds a floating-point number to
+ the closest integer, again represented as a floating-point number.
+ </summary>
+ <param name="rm">term of RoundingMode sort</param>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPMin(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Minimum of floating-point numbers.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPMax(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Maximum of floating-point numbers.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPLEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point less than or equal.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPLt(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point less than.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPGEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point greater than or equal.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPGt(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point greater than.
+ </summary>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Floating-point equality.
+ </summary>
+ <remarks>
+ Note that this is IEEE 754 equality (as opposed to standard =).
+ </remarks>
+ <param name="t1">floating-point term</param>
+ <param name="t2">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsNormal(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a normal floating-point number.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsSubnormal(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a subnormal floating-point number.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsZero(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a floating-point number with zero value, i.e., +0 or -0.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsInfinite(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a floating-point number representing +oo or -oo.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsNaN(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a NaN.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsNegative(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a negative floating-point number.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPIsPositive(Microsoft.Z3.FPExpr)">
+ <summary>
+ Predicate indicating whether t is a positive floating-point number.
+ </summary>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFP(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)">
+ <summary>
+ Create an expression of FloatingPoint sort from three bit-vector expressions.
+ </summary>
+ <remarks>
+ This is the operator named `fp' in the SMT FP theory definition.
+ Note that sgn is required to be a bit-vector of size 1. Significand and exponent
+ are required to be greater than 1 and 2 respectively. The FloatingPoint sort
+ of the resulting expression is automatically determined from the bit-vector sizes
+ of the arguments.
+ </remarks>
+ <param name="sgn">bit-vector term (of size 1) representing the sign.</param>
+ <param name="sig">bit-vector term representing the significand.</param>
+ <param name="exp">bit-vector term representing the exponent.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.BitVecExpr,Microsoft.Z3.FPSort)">
+ <summary>
+ Conversion of a single IEEE 754-2008 bit-vector into a floating-point number.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of a bit-vector term bv to a
+ floating-point term of sort s. The bit-vector size of bv (m) must be equal
+ to ebits+sbits of s. The format of the bit-vector is as defined by the
+ IEEE 754-2008 interchange format.
+ </remarks>
+ <param name="bv">bit-vector value (of size m).</param>
+ <param name="s">FloatingPoint sort (ebits+sbits == m)</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPSort)">
+ <summary>
+ Conversion of a FloatingPoint term into another term of different FloatingPoint sort.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of a floating-point term t to a
+ floating-point term of sort s. If necessary, the result will be rounded according
+ to rounding mode rm.
+ </remarks>
+ <param name="rm">RoundingMode term.</param>
+ <param name="t">FloatingPoint term.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.RealExpr,Microsoft.Z3.FPSort)">
+ <summary>
+ Conversion of a term of real sort into a term of FloatingPoint sort.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of term t of real sort into a
+ floating-point term of sort s. If necessary, the result will be rounded according
+ to rounding mode rm.
+ </remarks>
+ <param name="rm">RoundingMode term.</param>
+ <param name="t">term of Real sort.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.BitVecExpr,Microsoft.Z3.FPSort,System.Boolean)">
+ <summary>
+ Conversion of a 2's complement signed bit-vector term into a term of FloatingPoint sort.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of the bit-vector term t into a
+ floating-point term of sort s. The bit-vector t is taken to be in signed
+ 2's complement format (when signed==true, otherwise unsigned). If necessary, the
+ result will be rounded according to rounding mode rm.
+ </remarks>
+ <param name="rm">RoundingMode term.</param>
+ <param name="t">term of bit-vector sort.</param>
+ <param name="s">FloatingPoint sort.</param>
+ <param name="signed">flag indicating whether t is interpreted as signed or unsigned bit-vector.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPSort,Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)">
+ <summary>
+ Conversion of a floating-point number to another FloatingPoint sort s.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of a floating-point term t to a different
+ FloatingPoint sort s. If necessary, rounding according to rm is applied.
+ </remarks>
+ <param name="s">FloatingPoint sort</param>
+ <param name="rm">floating-point rounding mode term</param>
+ <param name="t">floating-point term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToBV(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,System.UInt32,System.Boolean)">
+ <summary>
+ Conversion of a floating-point term into a bit-vector.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of the floating-poiunt term t into a
+ bit-vector term of size sz in 2's complement format (signed when signed==true). If necessary,
+ the result will be rounded according to rounding mode rm.
+ </remarks>
+ <param name="rm">RoundingMode term.</param>
+ <param name="t">FloatingPoint term</param>
+ <param name="sz">Size of the resulting bit-vector.</param>
+ <param name="signed">Indicates whether the result is a signed or unsigned bit-vector.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToReal(Microsoft.Z3.FPExpr)">
+ <summary>
+ Conversion of a floating-point term into a real-numbered term.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of the floating-poiunt term t into a
+ real number. Note that this type of conversion will often result in non-linear
+ constraints over real terms.
+ </remarks>
+ <param name="t">FloatingPoint term</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToIEEEBV(Microsoft.Z3.FPExpr)">
+ <summary>
+ Conversion of a floating-point term into a bit-vector term in IEEE 754-2008 format.
+ </summary>
+ <remarks>
+ The size of the resulting bit-vector is automatically determined. Note that
+ IEEE 754-2008 allows multiple different representations of NaN. This conversion
+ knows only one NaN and it will always produce the same bit-vector represenatation of
+ that NaN.
+ </remarks>
+ <param name="t">FloatingPoint term.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.IntExpr,Microsoft.Z3.RealExpr,Microsoft.Z3.FPSort)">
+ <summary>
+ Conversion of a real-sorted significand and an integer-sorted exponent into a term of FloatingPoint sort.
+ </summary>
+ <remarks>
+ Produces a term that represents the conversion of sig * 2^exp into a
+ floating-point term of sort s. If necessary, the result will be rounded
+ according to rounding mode rm.
+ </remarks>
+ <param name="rm">RoundingMode term.</param>
+ <param name="exp">Exponent term of Int sort.</param>
+ <param name="sig">Significand term of Real sort.</param>
+ <param name="s">FloatingPoint sort.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.WrapAST(System.IntPtr)">
+ <summary>
+ Wraps an AST.
+ </summary>
+ <remarks>This function is used for transitions between native and
+ managed objects. Note that <paramref name="nativeObject"/> must be a
+ native object obtained from Z3 (e.g., through <seealso cref="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)"/>)
+ and that it must have a correct reference count (see e.g.,
+ <seealso cref="M:Microsoft.Z3.Native.Z3_inc_ref(System.IntPtr,System.IntPtr)"/>.</remarks>
+ <seealso cref="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)"/>
+ <param name="nativeObject">The native pointer to wrap.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)">
+ <summary>
+ Unwraps an AST.
+ </summary>
+ <remarks>This function is used for transitions between native and
+ managed objects. It returns the native pointer to the AST. Note that
+ AST objects are reference counted and unwrapping an AST disables automatic
+ reference counting, i.e., all references to the IntPtr that is returned
+ must be handled externally and through native calls (see e.g.,
+ <seealso cref="M:Microsoft.Z3.Native.Z3_inc_ref(System.IntPtr,System.IntPtr)"/>).</remarks>
+ <seealso cref="M:Microsoft.Z3.Context.WrapAST(System.IntPtr)"/>
+ <param name="a">The AST to unwrap.</param>
+ </member>
+ <member name="M:Microsoft.Z3.Context.SimplifyHelp">
+ <summary>
+ Return a string describing all available parameters to <c>Expr.Simplify</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.UpdateParamValue(System.String,System.String)">
+ <summary>
+ Update a mutable configuration parameter.
+ </summary>
+ <remarks>
+ The list of all configuration parameters can be obtained using the Z3 executable:
+ <c>z3.exe -p</c>
+ Only a few configuration parameters are mutable once the context is created.
+ An exception is thrown when trying to modify an immutable parameter.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Finalize">
+ <summary>
+ Finalizer.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Context.Dispose">
+ <summary>
+ Disposes of the context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.BoolSort">
+ <summary>
+ Retrieves the Boolean sort of the context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.IntSort">
+ <summary>
+ Retrieves the Integer sort of the context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.RealSort">
+ <summary>
+ Retrieves the Real sort of the context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.StringSort">
+ <summary>
+ Retrieves the String sort of the context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.PrintMode">
+ <summary>
+ Selects the format used for pretty-printing expressions.
+ </summary>
+ <remarks>
+ The default mode for pretty printing expressions is to produce
+ SMT-LIB style output where common subexpressions are printed
+ at each occurrence. The mode is called Z3_PRINT_SMTLIB_FULL.
+ To print shared common subexpressions only once,
+ use the Z3_PRINT_LOW_LEVEL mode.
+ To print in way that conforms to SMT-LIB standards and uses let
+ expressions to share common sub-expressions use Z3_PRINT_SMTLIB_COMPLIANT.
+ </remarks>
+ <seealso cref="M:Microsoft.Z3.AST.ToString"/>
+ <seealso cref="M:Microsoft.Z3.Pattern.ToString"/>
+ <seealso cref="M:Microsoft.Z3.FuncDecl.ToString"/>
+ <seealso cref="M:Microsoft.Z3.Sort.ToString"/>
+ </member>
+ <member name="P:Microsoft.Z3.Context.NumTactics">
+ <summary>
+ The number of supported tactics.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.TacticNames">
+ <summary>
+ The names of all supported tactics.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.NumProbes">
+ <summary>
+ The number of supported Probes.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.ProbeNames">
+ <summary>
+ The names of all supported Probes.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.SimplifyParameterDescriptions">
+ <summary>
+ Retrieves parameter descriptions for simplifier.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.AST_DRQ">
+ <summary>
+ AST DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.ASTMap_DRQ">
+ <summary>
+ ASTMap DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.ASTVector_DRQ">
+ <summary>
+ ASTVector DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.ApplyResult_DRQ">
+ <summary>
+ ApplyResult DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.FuncEntry_DRQ">
+ <summary>
+ FuncEntry DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.FuncInterp_DRQ">
+ <summary>
+ FuncInterp DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Goal_DRQ">
+ <summary>
+ Goal DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Model_DRQ">
+ <summary>
+ Model DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Params_DRQ">
+ <summary>
+ Params DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.ParamDescrs_DRQ">
+ <summary>
+ ParamDescrs DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Probe_DRQ">
+ <summary>
+ Probe DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Solver_DRQ">
+ <summary>
+ Solver DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Statistics_DRQ">
+ <summary>
+ Statistics DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Tactic_DRQ">
+ <summary>
+ Tactic DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Fixedpoint_DRQ">
+ <summary>
+ FixedPoint DRQ
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Context.Optimize_DRQ">
+ <summary>
+ Optimize DRQ
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.DatatypeExpr">
+ <summary>
+ Datatype expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.DatatypeExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for DatatypeExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.DatatypeSort">
+ <summary>
+ Datatype sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.DatatypeSort.NumConstructors">
+ <summary>
+ The number of constructors of the datatype sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.DatatypeSort.Constructors">
+ <summary>
+ The constructors.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.DatatypeSort.Recognizers">
+ <summary>
+ The recognizers.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.DatatypeSort.Accessors">
+ <summary>
+ The constructor accessors.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Deprecated">
+ <summary>
+ The main interaction with Z3 happens via the Context.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_lbool">
+ <summary>Z3_lbool</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_symbol_kind">
+ <summary>Z3_symbol_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_parameter_kind">
+ <summary>Z3_parameter_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_sort_kind">
+ <summary>Z3_sort_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_ast_kind">
+ <summary>Z3_ast_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_decl_kind">
+ <summary>Z3_decl_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_param_kind">
+ <summary>Z3_param_kind</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_ast_print_mode">
+ <summary>Z3_ast_print_mode</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_error_code">
+ <summary>Z3_error_code</summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3_goal_prec">
+ <summary>Z3_goal_prec</summary>
+ </member>
+ <member name="T:Microsoft.Z3.EnumSort">
+ <summary>
+ Enumeration sorts.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.EnumSort.ConstDecl(System.UInt32)">
+ <summary>
+ Retrieves the inx'th constant declaration in the enumeration.
+ </summary>
+ <param name="inx"></param>
+ <returns></returns>
+ </member>
+ <member name="M:Microsoft.Z3.EnumSort.Const(System.UInt32)">
+ <summary>
+ Retrieves the inx'th constant in the enumeration.
+ </summary>
+ <param name="inx"></param>
+ <returns></returns>
+ </member>
+ <member name="M:Microsoft.Z3.EnumSort.TesterDecl(System.UInt32)">
+ <summary>
+ Retrieves the inx'th tester/recognizer declaration in the enumeration.
+ </summary>
+ <param name="inx"></param>
+ <returns></returns>
+ </member>
+ <member name="P:Microsoft.Z3.EnumSort.ConstDecls">
+ <summary>
+ The function declarations of the constants in the enumeration.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.EnumSort.Consts">
+ <summary>
+ The constants in the enumeration.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.EnumSort.TesterDecls">
+ <summary>
+ The test predicates (recognizers) for the constants in the enumeration.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FiniteDomainExpr">
+ <summary>
+ Finite-domain expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FiniteDomainExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for DatatypeExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FiniteDomainNum">
+ <summary>
+ Finite-domain numerals
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FiniteDomainNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainNum.UInt64">
+ <summary>
+ Retrieve the 64-bit unsigned integer value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainNum.Int">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainNum.Int64">
+ <summary>
+ Retrieve the 64-bit int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainNum.UInt">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainNum.BigInteger">
+ <summary>
+ Retrieve the BigInteger value.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FiniteDomainSort">
+ <summary>
+ Finite domain sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FiniteDomainSort.Size">
+ <summary>
+ The size of the finite domain sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Fixedpoint">
+ <summary>
+ Object for managing fixedpoints
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Assert(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Assert a constraint (or multiple) into the fixedpoint solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Add(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.RegisterRelation(Microsoft.Z3.FuncDecl)">
+ <summary>
+ Register predicate as recursive relation.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.AddRule(Microsoft.Z3.BoolExpr,Microsoft.Z3.Symbol)">
+ <summary>
+ Add rule into the fixedpoint solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.AddFact(Microsoft.Z3.FuncDecl,System.UInt32[])">
+ <summary>
+ Add table fact to the fixedpoint solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Query(Microsoft.Z3.BoolExpr)">
+ <summary>
+ Query the fixedpoint solver.
+ A query is a conjunction of constraints. The constraints may include the recursively defined relations.
+ The query is satisfiable if there is an instance of the query variables and a derivation for it.
+ The query is unsatisfiable if there are no derivations satisfying the query variables.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Query(Microsoft.Z3.FuncDecl[])">
+ <summary>
+ Query the fixedpoint solver.
+ A query is an array of relations.
+ The query is satisfiable if there is an instance of some relation that is non-empty.
+ The query is unsatisfiable if there are no derivations satisfying any of the relations.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Push">
+ <summary>
+ Creates a backtracking point.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Fixedpoint.Pop"/>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.Pop">
+ <summary>
+ Backtrack one backtracking point.
+ </summary>
+ <remarks>Note that an exception is thrown if Pop is called without a corresponding <c>Push</c></remarks>
+ <seealso cref="M:Microsoft.Z3.Fixedpoint.Push"/>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.UpdateRule(Microsoft.Z3.BoolExpr,Microsoft.Z3.Symbol)">
+ <summary>
+ Update named rule into in the fixedpoint solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.GetAnswer">
+ <summary>
+ Retrieve satisfying instance or instances of solver,
+ or definitions for the recursive predicates that show unsatisfiability.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.GetReasonUnknown">
+ <summary>
+ Retrieve explanation why fixedpoint engine returned status Unknown.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.GetNumLevels(Microsoft.Z3.FuncDecl)">
+ <summary>
+ Retrieve the number of levels explored for a given predicate.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.GetCoverDelta(System.Int32,Microsoft.Z3.FuncDecl)">
+ <summary>
+ Retrieve the cover of a predicate.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.AddCover(System.Int32,Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr)">
+ <summary>
+ Add <tt>property</tt> about the <tt>predicate</tt>.
+ The property is added at <tt>level</tt>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.ToString">
+ <summary>
+ Retrieve internal string representation of fixedpoint object.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.SetPredicateRepresentation(Microsoft.Z3.FuncDecl,Microsoft.Z3.Symbol[])">
+ <summary>
+ Instrument the Datalog engine on which table representation to use for recursive predicate.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.ToString(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Convert benchmark given as set of axioms, rules and queries to a string.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.ParseFile(System.String)">
+ <summary>
+ Parse an SMT-LIB2 file with fixedpoint rules.
+ Add the rules to the current fixedpoint context.
+ Return the set of queries in the file.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Fixedpoint.ParseString(System.String)">
+ <summary>
+ Similar to ParseFile. Instead it takes as argument a string.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.Help">
+ <summary>
+ A string that describes all available fixedpoint solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.Parameters">
+ <summary>
+ Sets the fixedpoint solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.ParameterDescriptions">
+ <summary>
+ Retrieves parameter descriptions for Fixedpoint solver.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.Rules">
+ <summary>
+ Retrieve set of rules added to fixedpoint context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.Assertions">
+ <summary>
+ Retrieve set of assertions added to fixedpoint context.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Fixedpoint.Statistics">
+ <summary>
+ Fixedpoint statistics.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPExpr">
+ <summary>
+ FloatingPoint Expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for FPExpr </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPExpr.EBits">
+ <summary>
+ The number of exponent bits.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPExpr.SBits">
+ <summary>
+ The number of significand bits.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPNum">
+ <summary>
+ FloatiungPoint Numerals
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPNum.Exponent(System.Boolean)">
+ <summary>
+ Return the (biased) exponent value of a floating-point numeral as a string
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPNum.ExponentInt64(System.Boolean)">
+ <summary>
+ Return the exponent value of a floating-point numeral as a signed 64-bit integer
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPNum.ExponentBV(System.Boolean)">
+ <summary>
+ The exponent of a floating-point numeral as a bit-vector expression
+ </summary>
+ <remarks>
+ +oo, -oo and NaN's do not have a bit-vector exponent, so they are invalid arguments.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.FPNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.SignBV">
+ <summary>
+ The sign of a floating-point numeral as a bit-vector expression
+ </summary>
+ <remarks>
+ NaN's do not have a bit-vector sign, so they are invalid arguments.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.Sign">
+ <summary>
+ Retrieves the sign of a floating-point literal
+ </summary>
+ <remarks>
+ Remarks: returns true if the numeral is negative
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.Significand">
+ <summary>
+ The significand value of a floating-point numeral as a string
+ </summary>
+ <remarks>
+ The significand s is always 0 &lt; s &lt; 2.0; the resulting string is long
+ enough to represent the real significand precisely.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.SignificandUInt64">
+ <summary>
+ The significand value of a floating-point numeral as a UInt64
+ </summary>
+ <remarks>
+ This function extracts the significand bits, without the
+ hidden bit or normalization. Throws an exception if the
+ significand does not fit into a UInt64.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.SignificandBV">
+ <summary>
+ The significand of a floating-point numeral as a bit-vector expression
+ </summary>
+ <remarks>
+ +oo, -oo and NaN's do not have a bit-vector significand, so they are invalid arguments.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsNaN">
+ <summary>
+ Indicates whether the numeral is a NaN.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsInf">
+ <summary>
+ Indicates whether the numeral is a +oo or -oo.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsZero">
+ <summary>
+ Indicates whether the numeral is +zero or -zero.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsNormal">
+ <summary>
+ Indicates whether the numeral is normal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsSubnormal">
+ <summary>
+ Indicates whether the numeral is subnormal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsPositive">
+ <summary>
+ Indicates whether the numeral is positive.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPNum.IsNegative">
+ <summary>
+ Indicates whether the numeral is negative.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPRMExpr">
+ <summary>
+ FloatingPoint RoundingMode Expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPRMExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for FPRMExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPRMNum">
+ <summary>
+ Floating-point rounding mode numerals
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPRMNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FPRMNum.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for FPRMNum </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRoundNearestTiesToEven">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRNE">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRoundNearestTiesToAway">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRNA">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardPositive">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardPositive
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRTP">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardPositive
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardNegative">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardNegative
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRTN">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardNegative
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardZero">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardZero
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPRMNum.isRTZ">
+ <summary>
+ Indicates whether the term is the floating-point rounding numeral roundTowardZero
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPRMSort">
+ <summary>
+ The FloatingPoint RoundingMode sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FPSort">
+ <summary>
+ FloatingPoint sort
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPSort.EBits">
+ <summary>
+ The number of exponent bits.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FPSort.SBits">
+ <summary>
+ The number of significand bits.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FuncDecl">
+ <summary>
+ Function declarations.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.op_Equality(Microsoft.Z3.FuncDecl,Microsoft.Z3.FuncDecl)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> share the same context and are equal, false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.op_Inequality(Microsoft.Z3.FuncDecl,Microsoft.Z3.FuncDecl)">
+ <summary>
+ Comparison operator.
+ </summary>
+ <returns>True if <paramref name="a"/> and <paramref name="b"/> do not share the same context or are not equal, false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.Equals(System.Object)">
+ <summary>
+ Object comparison.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.GetHashCode">
+ <summary>
+ A hash code.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.ToString">
+ <summary>
+ A string representations of the function declaration.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the function declaration to the Context <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A copy of the function declaration which is associated with <paramref name="ctx"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.FuncDecl.Apply(Microsoft.Z3.Expr[])">
+ <summary>
+ Create expression that applies function to arguments.
+ </summary>
+ <param name="args"></param>
+ <returns></returns>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Id">
+ <summary>
+ Returns a unique identifier for the function declaration.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Arity">
+ <summary>
+ The arity of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.DomainSize">
+ <summary>
+ The size of the domain of the function declaration
+ <seealso cref="P:Microsoft.Z3.FuncDecl.Arity"/>
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Domain">
+ <summary>
+ The domain of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Range">
+ <summary>
+ The range of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.DeclKind">
+ <summary>
+ The kind of the function declaration.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Name">
+ <summary>
+ The name of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.NumParameters">
+ <summary>
+ The number of parameters of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameters">
+ <summary>
+ The parameters of the function declaration
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Item(Microsoft.Z3.Expr[])">
+ <summary>
+ Create expression that applies function to arguments.
+ </summary>
+ <param name="args"></param>
+ <returns></returns>
+ </member>
+ <member name="T:Microsoft.Z3.FuncDecl.Parameter">
+ <summary>
+ Function declarations can have Parameters associated with them.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.Int">
+ <summary>The int value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.Double">
+ <summary>The double value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.Symbol">
+ <summary>The Symbol value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.Sort">
+ <summary>The Sort value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.AST">
+ <summary>The AST value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.FuncDecl">
+ <summary>The FunctionDeclaration value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.Rational">
+ <summary>The rational string value of the parameter.</summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncDecl.Parameter.ParameterKind">
+ <summary>
+ The kind of the parameter.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FuncInterp">
+ <summary>
+ A function interpretation is represented as a finite map and an 'else' value.
+ Each entry in the finite map represents the value of a function given a set of arguments.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncInterp.ToString">
+ <summary>
+ A string representation of the function interpretation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.NumEntries">
+ <summary>
+ The number of entries in the function interpretation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Entries">
+ <summary>
+ The entries in the function interpretation
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Else">
+ <summary>
+ The (symbolic) `else' value of the function interpretation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Arity">
+ <summary>
+ The arity of the function interpretation
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.FuncInterp.Entry">
+ <summary>
+ An Entry object represents an element in the finite map used to encode
+ a function interpretation.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.FuncInterp.Entry.ToString">
+ <summary>
+ A string representation of the function entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Entry.Value">
+ <summary>
+ Return the (symbolic) value of this entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Entry.NumArgs">
+ <summary>
+ The number of arguments of the entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.FuncInterp.Entry.Args">
+ <summary>
+ The arguments of the function entry.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Global">
+ <summary>
+ Global functions for Z3.
+ </summary>
+ <remarks>
+ This (static) class contains functions that effect the behaviour of Z3
+ globally across contexts, etc.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)">
+ <summary>
+ Set a global (or module) parameter, which is shared by all Z3 contexts.
+ </summary>
+ <remarks>
+ When a Z3 module is initialized it will use the value of these parameters
+ when Z3_params objects are not provided.
+ The name of parameter can be composed of characters [a-z][A-Z], digits [0-9], '-' and '_'.
+ The character '.' is a delimiter (more later).
+ The parameter names are case-insensitive. The character '-' should be viewed as an "alias" for '_'.
+ Thus, the following parameter names are considered equivalent: "pp.decimal-precision" and "PP.DECIMAL_PRECISION".
+ This function can be used to set parameters for a specific Z3 module.
+ This can be done by using [module-name].[parameter-name].
+ For example:
+ Z3_global_param_set('pp.decimal', 'true')
+ will set the parameter "decimal" in the module "pp" to true.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Global.GetParameter(System.String)">
+ <summary>
+ Get a global (or module) parameter.
+ </summary>
+ <remarks>
+ Returns null if the parameter <param name="id"/> does not exist.
+ The caller must invoke #Z3_global_param_del_value to delete the value returned at \c param_value.
+ This function cannot be invoked simultaneously from different threads without synchronization.
+ The result string stored in param_value is stored in a shared location.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Global.ResetParameters">
+ <summary>
+ Restore the value of all global (and module) parameters.
+ </summary>
+ <remarks>
+ This command will not affect already created objects (such as tactics and solvers)
+ </remarks>
+ <seealso cref="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Global.ToggleWarningMessages(System.Boolean)">
+ <summary>
+ Enable/disable printing of warning messages to the console.
+ </summary>
+ <remarks>Note that this function is static and effects the behaviour of
+ all contexts globally.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Global.EnableTrace(System.String)">
+ <summary>
+ Enable tracing messages tagged as `tag' when Z3 is compiled in debug mode.
+ </summary>
+ <remarks>
+ It is a NOOP otherwise.
+ </remarks>
+ <param name="tag">trace tag</param>
+ </member>
+ <member name="M:Microsoft.Z3.Global.DisableTrace(System.String)">
+ <summary>
+ Disable tracing messages tagged as `tag' when Z3 is compiled in debug mode.
+ </summary>
+ <remarks>
+ It is a NOOP otherwise.
+ </remarks>
+ <param name="tag">trace tag</param>
+ </member>
+ <member name="T:Microsoft.Z3.Goal">
+ <summary>
+ A goal (aka problem). A goal is essentially a set
+ of formulas, that can be solved and/or transformed using
+ tactics and solvers.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.Assert(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Adds the <paramref name="constraints"/> to the given goal.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.Add(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.Reset">
+ <summary>
+ Erases all formulas from the given goal.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the Goal to the target Context <paramref name="ctx"/>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.Simplify(Microsoft.Z3.Params)">
+ <summary>
+ Simplifies the goal.
+ </summary>
+ <remarks>Essentially invokes the `simplify' tactic on the goal.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.ToString">
+ <summary>
+ Goal to string conversion.
+ </summary>
+ <returns>A string representation of the Goal.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Goal.AsBoolExpr">
+ <summary>
+ Goal to BoolExpr conversion.
+ </summary>
+ <returns>A string representation of the Goal.</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.Precision">
+ <summary>
+ The precision of the goal.
+ </summary>
+ <remarks>
+ Goals can be transformed using over and under approximations.
+ An under approximation is applied when the objective is to find a model for a given goal.
+ An over approximation is applied when the objective is to find a proof for a given goal.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsPrecise">
+ <summary>
+ Indicates whether the goal is precise.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsUnderApproximation">
+ <summary>
+ Indicates whether the goal is an under-approximation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsOverApproximation">
+ <summary>
+ Indicates whether the goal is an over-approximation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsGarbage">
+ <summary>
+ Indicates whether the goal is garbage (i.e., the product of over- and under-approximations).
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.Inconsistent">
+ <summary>
+ Indicates whether the goal contains `false'.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.Depth">
+ <summary>
+ The depth of the goal.
+ </summary>
+ <remarks>
+ This tracks how many transformations were applied to it.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.Size">
+ <summary>
+ The number of formulas in the goal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.Formulas">
+ <summary>
+ The formulas in the goal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.NumExprs">
+ <summary>
+ The number of formulas, subformulas and terms in the goal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsDecidedSat">
+ <summary>
+ Indicates whether the goal is empty, and it is precise or the product of an under approximation.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Goal.IsDecidedUnsat">
+ <summary>
+ Indicates whether the goal contains `false', and it is precise or the product of an over approximation.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.InterpolationContext">
+ <summary>
+ The InterpolationContext is suitable for generation of interpolants.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the C/C++ API, which is well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.#ctor">
+ <summary>
+ Constructor.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.#ctor(System.Collections.Generic.Dictionary{System.String,System.String})">
+ <summary>
+ Constructor.
+ </summary>
+ <remarks><seealso cref="T:Microsoft.Z3.Context"/></remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.MkInterpolant(Microsoft.Z3.BoolExpr)">
+ <summary>
+ Create an expression that marks a formula position for interpolation.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.GetInterpolant(Microsoft.Z3.Expr,Microsoft.Z3.Expr,Microsoft.Z3.Params)">
+ <summary>
+ Computes an interpolant.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_get_interpolant in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.ComputeInterpolant(Microsoft.Z3.Expr,Microsoft.Z3.Params,Microsoft.Z3.BoolExpr[]@,Microsoft.Z3.Model@)">
+ <summary>
+ Computes an interpolant.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_compute_interpolant in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.InterpolationProfile">
+ <summary>
+ Return a string summarizing cumulative time used for interpolation.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_interpolation_profile in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.CheckInterpolant(Microsoft.Z3.Expr[],System.UInt32[],Microsoft.Z3.BoolExpr[],System.String@,Microsoft.Z3.Expr[])">
+ <summary>
+ Checks the correctness of an interpolant.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_check_interpolant in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.ReadInterpolationProblem(System.String,Microsoft.Z3.Expr[]@,System.UInt32[]@,System.String@,Microsoft.Z3.Expr[]@)">
+ <summary>
+ Reads an interpolation problem from a file.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_read_interpolation_problem in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.InterpolationContext.WriteInterpolationProblem(System.String,Microsoft.Z3.Expr[],System.UInt32[],Microsoft.Z3.Expr[])">
+ <summary>
+ Writes an interpolation problem to a file.
+ </summary>
+ <remarks>For more information on interpolation please refer
+ too the function Z3_write_interpolation_problem in the C/C++ API, which is
+ well documented.</remarks>
+ </member>
+ <member name="T:Microsoft.Z3.IntExpr">
+ <summary>
+ Int expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.IntExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for IntExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.IntNum">
+ <summary>
+ Integer Numerals
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.IntNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntNum.UInt64">
+ <summary>
+ Retrieve the 64-bit unsigned integer value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntNum.Int">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntNum.Int64">
+ <summary>
+ Retrieve the 64-bit int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntNum.UInt">
+ <summary>
+ Retrieve the int value.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntNum.BigInteger">
+ <summary>
+ Retrieve the BigInteger value.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.IntSort">
+ <summary>
+ An Integer sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.IntSymbol">
+ <summary>
+ Numbered symbols
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Symbol">
+ <summary>
+ Symbols are used to name several term and type constructors.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.IsIntSymbol">
+ <summary>
+ Indicates whether the symbol is of Int kind
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.IsStringSymbol">
+ <summary>
+ Indicates whether the symbol is of string kind.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.ToString">
+ <summary>
+ A string representation of the symbol.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.op_Equality(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Equality overloading.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.op_Inequality(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Equality overloading.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.Equals(System.Object)">
+ <summary>
+ Object comparison.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.GetHashCode">
+ <summary>
+ The Symbols's hash code.
+ </summary>
+ <returns>A hash code</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Symbol.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary>
+ Symbol constructor
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Symbol.Kind">
+ <summary>
+ The kind of the symbol (int or string)
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.IntSymbol.Int">
+ <summary>
+ The int value of the symbol.
+ </summary>
+ <remarks>Throws an exception if the symbol is not of int kind. </remarks>
+ </member>
+ <member name="T:Microsoft.Z3.ListSort">
+ <summary>
+ List sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.NilDecl">
+ <summary>
+ The declaration of the nil function of this list sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.Nil">
+ <summary>
+ The empty list.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.IsNilDecl">
+ <summary>
+ The declaration of the isNil function of this list sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.ConsDecl">
+ <summary>
+ The declaration of the cons function of this list sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.IsConsDecl">
+ <summary>
+ The declaration of the isCons function of this list sort.
+ </summary>
+
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.HeadDecl">
+ <summary>
+ The declaration of the head function of this list sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ListSort.TailDecl">
+ <summary>
+ The declaration of the tail function of this list sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Log">
+ <summary>
+ Interaction logging for Z3.
+ </summary>
+ <remarks>
+ Note that this is a global, static log and if multiple Context
+ objects are created, it logs the interaction with all of them.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Log.Open(System.String)">
+ <summary>
+ Open an interaction log file.
+ </summary>
+ <param name="filename">the name of the file to open</param>
+ <returns>True if opening the log file succeeds, false otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Log.Close">
+ <summary>
+ Closes the interaction log.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Log.Append(System.String)">
+ <summary>
+ Appends the user-provided string <paramref name="s"/> to the interaction log.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Log.isOpen">
+ <summary>
+ Checks whether the interaction log is opened.
+ </summary>
+ <returns>True if the interaction log is open, false otherwise.</returns>
+ </member>
+ <member name="T:Microsoft.Z3.Model">
+ <summary>
+ A Model contains interpretations (assignments) of constants and functions.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Model.ConstInterp(Microsoft.Z3.Expr)">
+ <summary>
+ Retrieves the interpretation (the assignment) of <paramref name="a"/> in the model.
+ </summary>
+ <param name="a">A Constant</param>
+ <returns>An expression if the constant has an interpretation in the model, null otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Model.ConstInterp(Microsoft.Z3.FuncDecl)">
+ <summary>
+ Retrieves the interpretation (the assignment) of <paramref name="f"/> in the model.
+ </summary>
+ <param name="f">A function declaration of zero arity</param>
+ <returns>An expression if the function has an interpretation in the model, null otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Model.FuncInterp(Microsoft.Z3.FuncDecl)">
+ <summary>
+ Retrieves the interpretation (the assignment) of a non-constant <paramref name="f"/> in the model.
+ </summary>
+ <param name="f">A function declaration of non-zero arity</param>
+ <returns>A FunctionInterpretation if the function has an interpretation in the model, null otherwise.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Model.Eval(Microsoft.Z3.Expr,System.Boolean)">
+ <summary>
+ Evaluates the expression <paramref name="t"/> in the current model.
+ </summary>
+ <remarks>
+ This function may fail if <paramref name="t"/> contains quantifiers,
+ is partial (MODEL_PARTIAL enabled), or if <paramref name="t"/> is not well-sorted.
+ In this case a <c>ModelEvaluationFailedException</c> is thrown.
+ </remarks>
+ <param name="t">An expression</param>
+ <param name="completion">
+ When this flag is enabled, a model value will be assigned to any constant
+ or function that does not have an interpretation in the model.
+ </param>
+ <returns>The evaluation of <paramref name="t"/> in the model.</returns>
+ </member>
+ <member name="M:Microsoft.Z3.Model.Evaluate(Microsoft.Z3.Expr,System.Boolean)">
+ <summary>
+ Alias for <c>Eval</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Model.SortUniverse(Microsoft.Z3.Sort)">
+ <summary>
+ The finite set of distinct values that represent the interpretation for sort <paramref name="s"/>.
+ </summary>
+ <seealso cref="P:Microsoft.Z3.Model.Sorts"/>
+ <param name="s">An uninterpreted sort</param>
+ <returns>An array of expressions, where each is an element of the universe of <paramref name="s"/></returns>
+ </member>
+ <member name="M:Microsoft.Z3.Model.ToString">
+ <summary>
+ Conversion of models to strings.
+ </summary>
+ <returns>A string representation of the model.</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Model.NumConsts">
+ <summary>
+ The number of constants that have an interpretation in the model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.ConstDecls">
+ <summary>
+ The function declarations of the constants in the model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.Consts">
+ <summary>
+ Enumerate constants in model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.NumFuncs">
+ <summary>
+ The number of function interpretations in the model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.FuncDecls">
+ <summary>
+ The function declarations of the function interpretations in the model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.Decls">
+ <summary>
+ All symbols that have an interpretation in the model.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.NumSorts">
+ <summary>
+ The number of uninterpreted sorts that the model has an interpretation for.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Model.Sorts">
+ <summary>
+ The uninterpreted sorts that the model has an interpretation for.
+ </summary>
+ <remarks>
+ Z3 also provides an intepretation for uninterpreted sorts used in a formula.
+ The interpretation for a sort is a finite set of distinct values. We say this finite set is
+ the "universe" of the sort.
+ </remarks>
+ <seealso cref="P:Microsoft.Z3.Model.NumSorts"/>
+ <seealso cref="M:Microsoft.Z3.Model.SortUniverse(Microsoft.Z3.Sort)"/>
+ </member>
+ <member name="T:Microsoft.Z3.Model.ModelEvaluationFailedException">
+ <summary>
+ A ModelEvaluationFailedException is thrown when an expression cannot be evaluated by the model.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Z3Exception">
+ <summary>
+ The exception base class for error reporting from Z3
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Z3Exception.#ctor">
+ <summary>
+ Constructor.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Z3Exception.#ctor(System.String)">
+ <summary>
+ Constructor.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Z3Exception.#ctor(System.String,System.Exception)">
+ <summary>
+ Constructor.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Model.ModelEvaluationFailedException.#ctor">
+ <summary>
+ An exception that is thrown when model evaluation fails.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Optimize">
+ <summary>
+ Object for managing optimizization context
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Assert(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Assert a constraint (or multiple) into the optimize solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Assert(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Assert a constraint (or multiple) into the optimize solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Add(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Add(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.AddConstraints(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Assert a constraint (or multiple) into the optimize solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.AssertSoft(Microsoft.Z3.BoolExpr,System.UInt32,System.String)">
+ <summary>
+ Assert soft constraint
+ </summary>
+ <remarks>
+ Return an objective which associates with the group of constraints.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Check">
+ <summary>
+ Check satisfiability of asserted constraints.
+ Produce a model that (when the objectives are bounded and
+ don't use strict inequalities) meets the objectives.
+ </summary>
+
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Push">
+ <summary>
+ Creates a backtracking point.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Optimize.Pop"/>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.Pop">
+ <summary>
+ Backtrack one backtracking point.
+ </summary>
+ <remarks>Note that an exception is thrown if Pop is called without a corresponding <c>Push</c></remarks>
+ <seealso cref="M:Microsoft.Z3.Optimize.Push"/>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.MkMaximize(Microsoft.Z3.Expr)">
+ <summary>
+ Declare an arithmetical maximization objective.
+ Return a handle to the objective. The handle is used as
+ to retrieve the values of objectives after calling Check.
+ The expression can be either an arithmetical expression or bit-vector.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.MkMinimize(Microsoft.Z3.Expr)">
+ <summary>
+ Declare an arithmetical minimization objective.
+ Similar to MkMaximize.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.GetLower(System.UInt32)">
+ <summary>
+ Retrieve a lower bound for the objective handle.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.GetUpper(System.UInt32)">
+ <summary>
+ Retrieve an upper bound for the objective handle.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.GetLowerAsVector(System.UInt32)">
+ <summary>
+ Retrieve a lower bound for the objective handle.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.GetUpperAsVector(System.UInt32)">
+ <summary>
+ Retrieve an upper bound for the objective handle.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.ToString">
+ <summary>
+ Print the context to a string (SMT-LIB parseable benchmark).
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.FromFile(System.String)">
+ <summary>
+ Parse an SMT-LIB2 file with optimization objectives and constraints.
+ The parsed constraints and objectives are added to the optimization context.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Optimize.FromString(System.String)">
+ <summary>
+ Similar to FromFile. Instead it takes as argument a string.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Help">
+ <summary>
+ A string that describes all available optimize solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Parameters">
+ <summary>
+ Sets the optimize solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.ParameterDescriptions">
+ <summary>
+ Retrieves parameter descriptions for Optimize solver.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Model">
+ <summary>
+ The model of the last <c>Check</c>.
+ </summary>
+ <remarks>
+ The result is <c>null</c> if <c>Check</c> was not invoked before,
+ if its results was not <c>SATISFIABLE</c>, or if model production is not enabled.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.ReasonUnknown">
+ <summary>
+ Return a string the describes why the last to check returned unknown
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Assertions">
+ <summary>
+ The set of asserted formulas.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Objectives">
+ <summary>
+ The set of asserted formulas.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Statistics">
+ <summary>
+ Optimize statistics.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Optimize.Handle">
+ <summary>
+ Handle to objectives returned by objective functions.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Handle.Lower">
+ <summary>
+ Retrieve a lower bound for the objective handle.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Handle.Upper">
+ <summary>
+ Retrieve an upper bound for the objective handle.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Handle.Value">
+ <summary>
+ Retrieve the value of an objective.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Handle.LowerAsVector">
+ <summary>
+ Retrieve a lower bound for the objective handle.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Optimize.Handle.UpperAsVector">
+ <summary>
+ Retrieve an upper bound for the objective handle.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ParamDescrs">
+ <summary>
+ A ParamDescrs describes a set of parameters.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ParamDescrs.Validate(Microsoft.Z3.Params)">
+ <summary>
+ validate a set of parameters.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ParamDescrs.GetKind(Microsoft.Z3.Symbol)">
+ <summary>
+ Retrieve kind of parameter.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ParamDescrs.GetDocumentation(Microsoft.Z3.Symbol)">
+ <summary>
+ Retrieve documentation of parameter.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ParamDescrs.ToString">
+ <summary>
+ Retrieves a string representation of the ParamDescrs.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ParamDescrs.Names">
+ <summary>
+ Retrieve all names of parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.ParamDescrs.Size">
+ <summary>
+ The size of the ParamDescrs.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Params">
+ <summary>
+ A Params objects represents a configuration in the form of Symbol/value pairs.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.Boolean)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.UInt32)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.Double)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.String)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(System.String,System.Boolean)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(System.String,System.UInt32)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(System.String,System.Double)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(System.String,Microsoft.Z3.Symbol)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.Add(System.String,System.String)">
+ <summary>
+ Adds a parameter setting.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Params.ToString">
+ <summary>
+ A string representation of the parameter set.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Pattern">
+ <summary>
+ Patterns comprise a list of terms. The list should be
+ non-empty. If the list comprises of more than one term, it is
+ also called a multi-pattern.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Pattern.ToString">
+ <summary>
+ A string representation of the pattern.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Pattern.NumTerms">
+ <summary>
+ The number of terms in the pattern.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Pattern.Terms">
+ <summary>
+ The terms in the pattern.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Probe">
+ <summary>
+ Probes are used to inspect a goal (aka problem) and collect information that may be used to decide
+ which solver and/or preprocessing step will be used.
+ The complete list of probes may be obtained using the procedures <c>Context.NumProbes</c>
+ and <c>Context.ProbeNames</c>.
+ It may also be obtained using the command <c>(help-tactic)</c> in the SMT 2.0 front-end.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Probe.Apply(Microsoft.Z3.Goal)">
+ <summary>
+ Execute the probe over the goal.
+ </summary>
+ <returns>A probe always produce a double value.
+ "Boolean" probes return 0.0 for false, and a value different from 0.0 for true.</returns>
+ </member>
+ <member name="P:Microsoft.Z3.Probe.Item(Microsoft.Z3.Goal)">
+ <summary>
+ Apply the probe to a goal.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Quantifier">
+ <summary>
+ Quantifier expressions.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Quantifier.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Translates (copies) the quantifier to the Context <paramref name="ctx"/>.
+ </summary>
+ <param name="ctx">A context</param>
+ <returns>A copy of the quantifier which is associated with <paramref name="ctx"/></returns>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.IsUniversal">
+ <summary>
+ Indicates whether the quantifier is universal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.IsExistential">
+ <summary>
+ Indicates whether the quantifier is existential.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.Weight">
+ <summary>
+ The weight of the quantifier.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.NumPatterns">
+ <summary>
+ The number of patterns.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.Patterns">
+ <summary>
+ The patterns.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.NumNoPatterns">
+ <summary>
+ The number of no-patterns.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.NoPatterns">
+ <summary>
+ The no-patterns.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.NumBound">
+ <summary>
+ The number of bound variables.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.BoundVariableNames">
+ <summary>
+ The symbols for the bound variables.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.BoundVariableSorts">
+ <summary>
+ The sorts of the bound variables.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Quantifier.Body">
+ <summary>
+ The body of the quantifier.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.RatNum">
+ <summary>
+ Rational Numerals
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.RealExpr">
+ <summary>
+ Real expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.RealExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for RealExpr </summary>
+ </member>
+ <member name="M:Microsoft.Z3.RatNum.ToDecimalString(System.UInt32)">
+ <summary>
+ Returns a string representation in decimal notation.
+ </summary>
+ <remarks>The result has at most <paramref name="precision"/> decimal places.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.RatNum.ToString">
+ <summary>
+ Returns a string representation of the numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RatNum.Numerator">
+ <summary>
+ The numerator of a rational numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RatNum.Denominator">
+ <summary>
+ The denominator of a rational numeral.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RatNum.BigIntNumerator">
+ <summary>
+ Converts the numerator of the rational to a BigInteger
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RatNum.BigIntDenominator">
+ <summary>
+ Converts the denominator of the rational to a BigInteger
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.RealSort">
+ <summary>
+ A real sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ReExpr">
+ <summary>
+ Regular expression expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.ReExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for ReExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.RelationSort">
+ <summary>
+ Relation sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RelationSort.Arity">
+ <summary>
+ The arity of the relation sort.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.RelationSort.ColumnSorts">
+ <summary>
+ The sorts of the columns of the relation sort.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.ReSort">
+ <summary>
+ A regular expression sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.SeqExpr">
+ <summary>
+ Sequence expressions
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.SeqExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)">
+ <summary> Constructor for SeqExpr </summary>
+ </member>
+ <member name="T:Microsoft.Z3.SeqSort">
+ <summary>
+ A Sequence sort
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.SetSort">
+ <summary>
+ Set sorts.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Solver">
+ <summary>
+ Solvers.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(System.String,System.Boolean)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(System.String,System.UInt32)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(System.String,System.Double)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(System.String,System.String)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(System.String,Microsoft.Z3.Symbol)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(Microsoft.Z3.Symbol,System.Boolean)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(Microsoft.Z3.Symbol,System.UInt32)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(Microsoft.Z3.Symbol,System.Double)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(Microsoft.Z3.Symbol,System.String)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Set(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)">
+ <summary>
+ Sets parameter on the solver
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Push">
+ <summary>
+ Creates a backtracking point.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Solver.Pop(System.UInt32)"/>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Pop(System.UInt32)">
+ <summary>
+ Backtracks <paramref name="n"/> backtracking points.
+ </summary>
+ <remarks>Note that an exception is thrown if <paramref name="n"/> is not smaller than <c>NumScopes</c></remarks>
+ <seealso cref="M:Microsoft.Z3.Solver.Push"/>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Reset">
+ <summary>
+ Resets the Solver.
+ </summary>
+ <remarks>This removes all assertions from the solver.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Assert(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Assert a constraint (or multiple) into the solver.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Add(Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Add(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Alias for Assert.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])">
+ <summary>
+ Assert multiple constraints into the solver, and track them (in the unsat) core
+ using the Boolean constants in ps.
+ </summary>
+ <remarks>
+ This API is an alternative to <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions for extracting unsat cores.
+ Both APIs can be used in the same solver. The unsat core will contain a combination
+ of the Boolean variables provided using <see cref="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])"/>
+ and the Boolean literals
+ provided using <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)">
+ <summary>
+ Assert a constraint into the solver, and track it (in the unsat) core
+ using the Boolean constant p.
+ </summary>
+ <remarks>
+ This API is an alternative to <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions for extracting unsat cores.
+ Both APIs can be used in the same solver. The unsat core will contain a combination
+ of the Boolean variables provided using <see cref="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])"/>
+ and the Boolean literals
+ provided using <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions.
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.FromFile(System.String)">
+ <summary>
+ Load solver assertions from a file.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.FromString(System.String)">
+ <summary>
+ Load solver assertions from a string.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])">
+ <summary>
+ Checks whether the assertions in the solver are consistent or not.
+ </summary>
+ <remarks>
+ <seealso cref="P:Microsoft.Z3.Solver.Model"/>
+ <seealso cref="P:Microsoft.Z3.Solver.UnsatCore"/>
+ <seealso cref="P:Microsoft.Z3.Solver.Proof"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Check(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})">
+ <summary>
+ Checks whether the assertions in the solver are consistent or not.
+ </summary>
+ <remarks>
+ <seealso cref="P:Microsoft.Z3.Solver.Model"/>
+ <seealso cref="P:Microsoft.Z3.Solver.UnsatCore"/>
+ <seealso cref="P:Microsoft.Z3.Solver.Proof"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Consequences(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr},System.Collections.Generic.IEnumerable{Microsoft.Z3.Expr},Microsoft.Z3.BoolExpr[]@)">
+ <summary>
+ Retrieve fixed assignments to the set of variables in the form of consequences.
+ Each consequence is an implication of the form
+
+ relevant-assumptions Implies variable = value
+
+ where the relevant assumptions is a subset of the assumptions that are passed in
+ and the equality on the right side of the implication indicates how a variable
+ is fixed.
+ </summary>
+ <remarks>
+ <seealso cref="P:Microsoft.Z3.Solver.Model"/>
+ <seealso cref="P:Microsoft.Z3.Solver.UnsatCore"/>
+ <seealso cref="P:Microsoft.Z3.Solver.Proof"/>
+ </remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.Translate(Microsoft.Z3.Context)">
+ <summary>
+ Create a clone of the current solver with respect to <c>ctx</c>.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Solver.ToString">
+ <summary>
+ A string representation of the solver.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Help">
+ <summary>
+ A string that describes all available solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Parameters">
+ <summary>
+ Sets the solver parameters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.ParameterDescriptions">
+ <summary>
+ Retrieves parameter descriptions for solver.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.NumScopes">
+ <summary>
+ The current number of backtracking points (scopes).
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Solver.Pop(System.UInt32)"/>
+ <seealso cref="M:Microsoft.Z3.Solver.Push"/>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.NumAssertions">
+ <summary>
+ The number of assertions in the solver.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Assertions">
+ <summary>
+ The set of asserted formulas.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Model">
+ <summary>
+ The model of the last <c>Check</c>.
+ </summary>
+ <remarks>
+ The result is <c>null</c> if <c>Check</c> was not invoked before,
+ if its results was not <c>SATISFIABLE</c>, or if model production is not enabled.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Proof">
+ <summary>
+ The proof of the last <c>Check</c>.
+ </summary>
+ <remarks>
+ The result is <c>null</c> if <c>Check</c> was not invoked before,
+ if its results was not <c>UNSATISFIABLE</c>, or if proof production is disabled.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.UnsatCore">
+ <summary>
+ The unsat core of the last <c>Check</c>.
+ </summary>
+ <remarks>
+ The unsat core is a subset of <c>Assertions</c>
+ The result is empty if <c>Check</c> was not invoked before,
+ if its results was not <c>UNSATISFIABLE</c>, or if core production is disabled.
+ </remarks>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.ReasonUnknown">
+ <summary>
+ A brief justification of why the last call to <c>Check</c> returned <c>UNKNOWN</c>.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Solver.Statistics">
+ <summary>
+ Solver statistics.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Statistics">
+ <summary>
+ Objects of this class track statistical information about solvers.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Statistics.ToString">
+ <summary>
+ A string representation of the statistical data.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Size">
+ <summary>
+ The number of statistical data.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entries">
+ <summary>
+ The data entries.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Keys">
+ <summary>
+ The statistical counters.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Item(System.String)">
+ <summary>
+ The value of a particular statistical counter.
+ </summary>
+ <remarks>Returns null if the key is unknown.</remarks>
+ </member>
+ <member name="T:Microsoft.Z3.Statistics.Entry">
+ <summary>
+ Statistical data is organized into pairs of [Key, Entry], where every
+ Entry is either a <c>DoubleEntry</c> or a <c>UIntEntry</c>
+ </summary>
+ </member>
+ <member name="F:Microsoft.Z3.Statistics.Entry.Key">
+ <summary>
+ The key of the entry.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Statistics.Entry.ToString">
+ <summary>
+ The string representation of the Entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entry.UIntValue">
+ <summary>
+ The uint-value of the entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entry.DoubleValue">
+ <summary>
+ The double-value of the entry.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entry.IsUInt">
+ <summary>
+ True if the entry is uint-valued.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entry.IsDouble">
+ <summary>
+ True if the entry is double-valued.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Statistics.Entry.Value">
+ <summary>
+ The string representation of the the entry's value.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Status">
+ <summary>
+ Status values.
+ </summary>
+ </member>
+ <member name="F:Microsoft.Z3.Status.UNSATISFIABLE">
+ <summary>
+ Used to signify an unsatisfiable status.
+ </summary>
+ </member>
+ <member name="F:Microsoft.Z3.Status.UNKNOWN">
+ <summary>
+ Used to signify an unknown status.
+ </summary>
+ </member>
+ <member name="F:Microsoft.Z3.Status.SATISFIABLE">
+ <summary>
+ Used to signify a satisfiable status.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.StringSymbol">
+ <summary>
+ Named symbols
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.StringSymbol.String">
+ <summary>
+ The string value of the symbol.
+ </summary>
+ <remarks>Throws an exception if the symbol is not of string kind.</remarks>
+ </member>
+ <member name="T:Microsoft.Z3.Tactic">
+ <summary>
+ Tactics are the basic building block for creating custom solvers for specific problem domains.
+ The complete list of tactics may be obtained using <c>Context.NumTactics</c>
+ and <c>Context.TacticNames</c>.
+ It may also be obtained using the command <c>(help-tactic)</c> in the SMT 2.0 front-end.
+ </summary>
+ </member>
+ <member name="M:Microsoft.Z3.Tactic.Apply(Microsoft.Z3.Goal,Microsoft.Z3.Params)">
+ <summary>
+ Execute the tactic over the goal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Tactic.Help">
+ <summary>
+ A string containing a description of parameters accepted by the tactic.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Tactic.ParameterDescriptions">
+ <summary>
+ Retrieves parameter descriptions for Tactics.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Tactic.Item(Microsoft.Z3.Goal)">
+ <summary>
+ Apply the tactic to a goal.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Tactic.Solver">
+ <summary>
+ Creates a solver that is implemented using the given tactic.
+ </summary>
+ <seealso cref="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Tactic)"/>
+ </member>
+ <member name="T:Microsoft.Z3.Tactic.DecRefQueue">
+ <summary>
+ DecRefQueue
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.TupleSort">
+ <summary>
+ Tuple sorts.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.TupleSort.MkDecl">
+ <summary>
+ The constructor function of the tuple.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.TupleSort.NumFields">
+ <summary>
+ The number of fields in the tuple.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.TupleSort.FieldDecls">
+ <summary>
+ The field declarations.
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.UninterpretedSort">
+ <summary>
+ Uninterpreted Sorts
+ </summary>
+ </member>
+ <member name="T:Microsoft.Z3.Version">
+ <summary>
+ Version information.
+ </summary>
+ <remarks>Note that this class is static.</remarks>
+ </member>
+ <member name="M:Microsoft.Z3.Version.ToString">
+ <summary>
+ A string representation of the version information.
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Version.Major">
+ <summary>
+ The major version
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Version.Minor">
+ <summary>
+ The minor version
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Version.Build">
+ <summary>
+ The build version
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Version.Revision">
+ <summary>
+ The revision
+ </summary>
+ </member>
+ <member name="P:Microsoft.Z3.Version.FullVersion">
+ <summary>
+ A full version string
+ </summary>
+ </member>
+ </members>
+</doc>