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+/**
+ * Copyright (c) 2019 DENSO CORPORATION.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/**
+ * Scene implementation class
+ */
+
+#include "RBASceneImpl.hpp"
+#include "RBAModelElementType.hpp"
+#include "RBAAbstractProperty.hpp"
+#include "RBAIntegerProperty.hpp"
+
+namespace rba
+{
+
+RBASceneImpl::RBASceneImpl(const std::string& name)
+ : RBAScene(),
+ RBARuleObject{name}
+{
+}
+
+std::string
+RBASceneImpl::getName() const
+{
+ return RBARuleObject::getElementName();
+}
+
+RBAModelElementType
+RBASceneImpl::getModelElementType() const
+{
+ return RBAModelElementType::Scene;
+}
+
+bool
+RBASceneImpl::isGlobal() const
+{
+ return global_;
+}
+
+const std::list<std::string>&
+RBASceneImpl::getPropertyNames() const
+{
+ return propertyNames_;
+}
+
+std::int32_t
+RBASceneImpl::getPropertyValue(const std::string& propertyName) const
+{
+ const RBAAbstractProperty* const prop {getProperty(propertyName)};
+ if(prop == nullptr) {
+ // Returns "-1" if the property is not registered
+ return -1;
+ }
+
+ // Returns default value
+ return prop->getValue();
+}
+
+const RBARuleObject* RBASceneImpl::getMember(const std::string& memberName) const
+{
+ return getProperty(memberName);
+}
+
+const RBAAbstractProperty*
+RBASceneImpl::getProperty(const std::string& propertyName) const
+{
+ auto p = nameToProperty_.find(propertyName);
+ if(p == nameToProperty_.end()) {
+ // Returns nullptr if the property is not registered
+ return nullptr;
+ }
+
+ return p->second;
+}
+
+void
+RBASceneImpl::setGlobal(const bool newGlobal)
+{
+ global_ = newGlobal;
+}
+
+const RBAAbstractProperty*
+RBASceneImpl::addProperty(const std::string& newName, std::int32_t newValue)
+{
+ auto p = nameToProperty_.find(newName);
+ if(p != nameToProperty_.end()) {
+ // No operation if the property is registered
+ return p->second;
+ }
+
+ // Registration
+ properties_.push_back(std::make_unique<RBAIntegerProperty>(this,
+ newName,
+ newValue));
+ propertyNames_.push_back(newName);
+ nameToProperty_[newName] = properties_.back().get();
+
+ return properties_.back().get();
+}
+
+}