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/*
* @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <native_service/frameworkunified_timer.h>
#include <native_service/frameworkunified_framework_if.h>
#include <native_service/ns_timer_if.h>
#include "frameworkunified_framework_core.h"
const UI_32 TIMER_CALLBACK_CMD_ID = 42; // The answer to life, the universe, and everything
const PCSTR TIMER_SERVICE_NAME = "TIMER";
HANDLE FrameworkunifiedAttachTimerCallback(HANDLE hApp, UI_32 initMS, UI_32 repeatMS, CbFuncPtr CbFn) {
HANDLE timer = NULL;
if ((frameworkunifiedCheckValidAppHandle(hApp)) && (NULL != CbFn)) {
FrameworkunifiedAttachCallbackToDispatcher(hApp, TIMER_SERVICE_NAME, TIMER_CALLBACK_CMD_ID, CbFn);
CFrameworkunifiedFrameworkApp *pApp = const_cast<CFrameworkunifiedFrameworkApp *>(reinterpret_cast<const CFrameworkunifiedFrameworkApp *>(hApp));
NSTimerInfo ti = { WholeSeconds(initMS),
MSToNS(RemainderMs(initMS)),
TIMER_CALLBACK_CMD_ID,
WholeSeconds(repeatMS),
MSToNS(RemainderMs(repeatMS))
};
timer = NS_TimerCreate(ti, CALLBACK_MESSAGE, pApp->hAppSndMsgQ);
}
return timer;
}
EFrameworkunifiedStatus FrameworkunifiedDetachTimerCallback(HANDLE hApp, HANDLE hTimer) {
EFrameworkunifiedStatus eStatus = eFrameworkunifiedStatusOK;
if (frameworkunifiedCheckValidAppHandle(hApp) && NULL != hTimer) {
EFrameworkunifiedStatus sDel = NS_TimerDelete(hTimer);
hTimer = NULL;
EFrameworkunifiedStatus sDet = FrameworkunifiedDetachCallbackFromDispatcher(hApp,
TIMER_SERVICE_NAME,
TIMER_CALLBACK_CMD_ID);
// out of coverage
// Since the above frameworkunifiedCheckValidAppHandle(hApp) && NULL != hTimer have been confirmed,
// the condition will not be satisfied.
if (eFrameworkunifiedStatusOK != sDel || eFrameworkunifiedStatusOK != sDet) {
eStatus = eFrameworkunifiedStatusFail;
}
} else {
eStatus = eFrameworkunifiedStatusInvldParam;
}
return eStatus;
}
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