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author | Marcus Fritzsch <marcus_fritzsch@mentor.com> | 2017-06-26 16:41:15 +0200 |
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committer | Marcus Fritzsch <marcus_fritzsch@mentor.com> | 2017-08-08 17:24:00 +0200 |
commit | 5aa433d98ea286bed658cc71998b581bf3fbc752 (patch) | |
tree | d7b7970bfdb7113f2aa9f25316a2ade77da37775 | |
parent | 3187dc90b7d8ee0066e8405f9f0ba93d9793d185 (diff) |
wayland: controller_surface() sets surface visibility, less lookups
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
-rw-r--r-- | src/wayland.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/wayland.cpp b/src/wayland.cpp index 119b19f..16e2361 100644 --- a/src/wayland.cpp +++ b/src/wayland.cpp @@ -238,9 +238,9 @@ void controller::controller_surface(uint32_t id) { this->surfaces[id] = std::make_unique<struct surface>(id, this); add_task("fullscreen surface", [id](struct controller *c) { - c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w, - c->output_size.h); - c->surfaces[id]->set_visibility(1); + auto &s = c->surfaces[id]; + s->set_destination_rectangle(0, 0, c->output_size.w, c->output_size.h); + s->set_visibility(1); uint32_t lid = id == 0x16180 ? 1000 : 100; c->layers[lid]->add_surface(s.get()); logdebug("Surface %u now fullscreen on layer %u", id, lid); |