diff options
author | Marcus Fritzsch <marcus_fritzsch@mentor.com> | 2017-06-29 14:27:57 +0200 |
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committer | Marcus Fritzsch <marcus_fritzsch@mentor.com> | 2017-08-08 17:24:00 +0200 |
commit | 1a4f20e844123e3b77e4bd25e8d588e50bde664f (patch) | |
tree | 2af4a32933abb1ca22be0c09fa0508f92731456a | |
parent | eca853b284d4e1c099555de10b96f3424f6f28a1 (diff) |
wayland: genivi object events are called with their respective object
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
-rw-r--r-- | src/wayland.cpp | 113 | ||||
-rw-r--r-- | src/wayland.hpp | 38 |
2 files changed, 77 insertions, 74 deletions
diff --git a/src/wayland.cpp b/src/wayland.cpp index 800c8da..3162d4e 100644 --- a/src/wayland.cpp +++ b/src/wayland.cpp @@ -262,55 +262,55 @@ void layer_visibility(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, int32_t visibility) { auto l = static_cast<struct layer *>(data); - l->parent->layer_visibility(l->id, visibility); + l->parent->layer_visibility(l, visibility); } void layer_opacity(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, wl_fixed_t opacity) { auto l = static_cast<struct layer *>(data); - l->parent->layer_opacity(l->id, float(wl_fixed_to_double(opacity))); + l->parent->layer_opacity(l, float(wl_fixed_to_double(opacity))); } void layer_source_rectangle( void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, int32_t x, int32_t y, int32_t width, int32_t height) { auto l = static_cast<struct layer *>(data); - l->parent->layer_source_rectangle(l->id, x, y, width, height); + l->parent->layer_source_rectangle(l, x, y, width, height); } void layer_destination_rectangle( void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, int32_t x, int32_t y, int32_t width, int32_t height) { auto l = static_cast<struct layer *>(data); - l->parent->layer_destination_rectangle(l->id, x, y, width, height); + l->parent->layer_destination_rectangle(l, x, y, width, height); } void layer_configuration(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, int32_t width, int32_t height) { auto l = static_cast<struct layer *>(data); - l->parent->layer_configuration(l->id, width, height); + l->parent->layer_configuration(l, width, height); } void layer_orientation(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, int32_t orientation) { auto l = static_cast<struct layer *>(data); - l->parent->layer_orientation(l->id, orientation); + l->parent->layer_orientation(l, orientation); } void layer_screen(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/, struct wl_output *screen) { auto l = static_cast<struct layer *>(data); - l->parent->layer_screen(l->id, screen); + l->parent->layer_screen(l, screen); } void layer_destroyed(void *data, struct ivi_controller_layer * /*ivi_controller_layer*/) { auto l = static_cast<struct layer *>(data); - l->parent->layer_destroyed(l->id); + l->parent->layer_destroyed(l); } constexpr struct ivi_controller_layer_listener layer_listener = { @@ -393,52 +393,54 @@ void layer::set_render_order(std::vector<uint32_t> const &ro) { ivi_controller_layer_set_render_order(this->proxy.get(), &wlro); } -void controller::layer_visibility(uint32_t id, int32_t visibility) { +void controller::layer_visibility(struct layer *l, int32_t visibility) { logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy.get(), visibility); - this->layers[id]->visibility = visibility; + l->visibility = visibility; } -void controller::layer_opacity(uint32_t id, float opacity) { +void controller::layer_opacity(struct layer *l, float opacity) { logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy.get(), opacity); - this->layers[id]->opacity = opacity; + l->opacity = opacity; } -void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y, +void controller::layer_source_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height) { logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy.get(), x, y, width, height); - this->layers[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y}; + l->src_rect = rect{uint32_t(width), uint32_t(height), x, y}; } -void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, - int32_t width, int32_t height) { +void controller::layer_destination_rectangle(struct layer *l, int32_t x, + int32_t y, int32_t width, + int32_t height) { logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy.get(), x, y, width, height); - this->layers[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y}; + l->dst_rect = rect{uint32_t(width), uint32_t(height), x, y}; } -void controller::layer_configuration(uint32_t id, int32_t width, +void controller::layer_configuration(struct layer *l, int32_t width, int32_t height) { logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy.get(), width, height); - this->layers[id]->size = size{uint32_t(width), uint32_t(height)}; + l->size = size{uint32_t(width), uint32_t(height)}; } -void controller::layer_orientation(uint32_t id, int32_t orientation) { +void controller::layer_orientation(struct layer *l, int32_t orientation) { logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy.get(), orientation); - this->layers[id]->orientation = orientation; + l->orientation = orientation; } -void controller::layer_screen(uint32_t /*id*/, struct wl_output *screen) { +void controller::layer_screen(struct layer *l, struct wl_output *screen) { logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy.get(), screen); + } -void controller::layer_destroyed(uint32_t id) { +void controller::layer_destroyed(struct layer *l) { logdebug("genivi::layer %s @ %p", __func__, this->proxy.get()); add_task("remove layer", - [id](struct controller *c) { c->layers.erase(id); }); + [l](struct controller *c) { c->layers.erase(l->id); }); } // __ @@ -453,56 +455,56 @@ void surface_visibility( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t visibility) { auto s = static_cast<struct surface *>(data); - s->parent->surface_visibility(s->id, visibility); + s->parent->surface_visibility(s, visibility); } void surface_opacity(void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, wl_fixed_t opacity) { auto s = static_cast<struct surface *>(data); - s->parent->surface_opacity(s->id, float(wl_fixed_to_double(opacity))); + s->parent->surface_opacity(s, float(wl_fixed_to_double(opacity))); } void surface_source_rectangle( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t x, int32_t y, int32_t width, int32_t height) { auto s = static_cast<struct surface *>(data); - s->parent->surface_source_rectangle(s->id, x, y, width, height); + s->parent->surface_source_rectangle(s, x, y, width, height); } void surface_destination_rectangle( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t x, int32_t y, int32_t width, int32_t height) { auto s = static_cast<struct surface *>(data); - s->parent->surface_destination_rectangle(s->id, x, y, width, height); + s->parent->surface_destination_rectangle(s, x, y, width, height); } void surface_configuration( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t width, int32_t height) { auto s = static_cast<struct surface *>(data); - s->parent->surface_configuration(s->id, width, height); + s->parent->surface_configuration(s, width, height); } void surface_orientation( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t orientation) { auto s = static_cast<struct surface *>(data); - s->parent->surface_orientation(s->id, orientation); + s->parent->surface_orientation(s, orientation); } void surface_pixelformat( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t pixelformat) { auto s = static_cast<struct surface *>(data); - s->parent->surface_pixelformat(s->id, pixelformat); + s->parent->surface_pixelformat(s, pixelformat); } void surface_layer(void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, struct ivi_controller_layer *layer) { auto s = static_cast<struct surface *>(data); - s->parent->surface_layer(s->id, layer); + s->parent->surface_layer(s, layer); } void surface_stats(void *data, @@ -511,21 +513,21 @@ void surface_stats(void *data, uint32_t update_count, uint32_t pid, const char *process_name) { auto s = static_cast<struct surface *>(data); - s->parent->surface_stats(s->id, redraw_count, frame_count, update_count, pid, + s->parent->surface_stats(s, redraw_count, frame_count, update_count, pid, process_name); } void surface_destroyed( void *data, struct ivi_controller_surface * /*ivi_controller_surface*/) { auto s = static_cast<struct surface *>(data); - s->parent->surface_destroyed(s->id); + s->parent->surface_destroyed(s); } void surface_content(void *data, struct ivi_controller_surface * /*ivi_controller_surface*/, int32_t content_state) { auto s = static_cast<struct surface *>(data); - s->parent->surface_content(s->id, content_state); + s->parent->surface_content(s, content_state); } constexpr struct ivi_controller_surface_listener surface_listener = { @@ -602,58 +604,59 @@ void surface::destroy(int32_t destroy_scene_object) { ivi_controller_surface_destroy(this->proxy.get(), destroy_scene_object); } -void controller::surface_visibility(uint32_t id, int32_t visibility) { +void controller::surface_visibility(struct surface *s, int32_t visibility) { logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy.get(), visibility); - this->surfaces[id]->visibility = visibility; + s->visibility = visibility; } -void controller::surface_opacity(uint32_t id, float opacity) { +void controller::surface_opacity(struct surface *s, float opacity) { logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy.get(), opacity); - this->surfaces[id]->opacity = opacity; + s->opacity = opacity; } -void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y, - int32_t width, int32_t height) { +void controller::surface_source_rectangle(struct surface *s, int32_t x, + int32_t y, int32_t width, + int32_t height) { logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__, this->proxy.get(), x, y, width, height); - this->surfaces[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y}; + s->src_rect = rect{uint32_t(width), uint32_t(height), x, y}; } -void controller::surface_destination_rectangle(uint32_t id, int32_t x, +void controller::surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height) { logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__, this->proxy.get(), x, y, width, height); - this->surfaces[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y}; + s->dst_rect = rect{uint32_t(width), uint32_t(height), x, y}; } -void controller::surface_configuration(uint32_t id, int32_t width, +void controller::surface_configuration(struct surface *s, int32_t width, int32_t height) { logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy.get(), width, height); - this->surfaces[id]->size = size{uint32_t(width), uint32_t(height)}; + s->size = size{uint32_t(width), uint32_t(height)}; } -void controller::surface_orientation(uint32_t id, int32_t orientation) { +void controller::surface_orientation(struct surface *s, int32_t orientation) { logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy.get(), orientation); - this->surfaces[id]->orientation = orientation; + s->orientation = orientation; } -void controller::surface_pixelformat(uint32_t /*id*/, int32_t pixelformat) { +void controller::surface_pixelformat(struct surface *s, int32_t pixelformat) { logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy.get(), pixelformat); } -void controller::surface_layer(uint32_t /*id*/, +void controller::surface_layer(struct surface *s, struct ivi_controller_layer *layer) { logdebug("genivi::surface %s @ %p l %u @ %p", __func__, this->proxy.get(), this->layer_proxy_to_id[uintptr_t(layer)], layer); } -void controller::surface_stats(uint32_t /*id*/, uint32_t redraw_count, +void controller::surface_stats(struct surface *s, uint32_t redraw_count, uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name) { logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__, @@ -661,17 +664,17 @@ void controller::surface_stats(uint32_t /*id*/, uint32_t redraw_count, process_name); } -void controller::surface_destroyed(uint32_t id) { +void controller::surface_destroyed(struct surface *s) { logdebug("genivi::surface %s @ %p", __func__, this->proxy.get()); - this->surfaces.erase(id); + this->surfaces.erase(s->id); } -void controller::surface_content(uint32_t id, int32_t content_state) { +void controller::surface_content(struct surface *s, int32_t content_state) { logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy.get(), content_state); if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) { add_task("remove surface", - [id](struct controller *c) { c->surfaces.erase(id); }); + [s](struct controller *c) { c->surfaces.erase(s->id); }); } } diff --git a/src/wayland.hpp b/src/wayland.hpp index 5917abf..973e063 100644 --- a/src/wayland.hpp +++ b/src/wayland.hpp @@ -277,33 +277,33 @@ struct controller : public wayland_proxy<struct ivi_controller> { int32_t error_code, char const *error_text); // surface - void surface_visibility(uint32_t id, int32_t visibility); - void surface_opacity(uint32_t id, float opacity); - void surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_visibility(struct surface *s, int32_t visibility); + void surface_opacity(struct surface *s, float opacity); + void surface_source_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_configuration(uint32_t id, int32_t width, int32_t height); - void surface_orientation(uint32_t id, int32_t orientation); - void surface_pixelformat(uint32_t id, int32_t pixelformat); - void surface_layer(uint32_t id, struct ivi_controller_layer *layer); - void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count, + void surface_configuration(struct surface *s, int32_t width, int32_t height); + void surface_orientation(struct surface *s, int32_t orientation); + void surface_pixelformat(struct surface *s, int32_t pixelformat); + void surface_layer(struct surface *s, struct ivi_controller_layer *layer); + void surface_stats(struct surface *s, uint32_t redraw_count, uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name); - void surface_destroyed(uint32_t id); - void surface_content(uint32_t id, int32_t content_state); + void surface_destroyed(struct surface *s); + void surface_content(struct surface *s, int32_t content_state); // layer - void layer_visibility(uint32_t id, int32_t visibility); - void layer_opacity(uint32_t id, float opacity); - void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width, + void layer_visibility(struct layer *l, int32_t visibility); + void layer_opacity(struct layer *l, float opacity); + void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height); - void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height); - void layer_configuration(uint32_t id, int32_t width, int32_t height); - void layer_orientation(uint32_t id, int32_t orientation); - void layer_screen(uint32_t id, struct wl_output *screen); - void layer_destroyed(uint32_t id); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); + void layer_destroyed(struct layer *l); }; } |