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authorMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-08-17 16:45:56 +0200
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-09-04 16:53:49 +0200
commit6a4504b1fe5e17a09a019edf0377646cc5dd72aa (patch)
treee10f7da1767a327a017028e2d97f3214f68ac88e /src/layers.hpp
parent0c9c1107ad673bc9a4977d57041c936678429a1e (diff)
Implement surface names
* request_surface(name: string) -> id: int. * activate_surface(name: string). * names will be mapped to their respective layers by use of the layers' surface rola match, a regex. * the generated IDs are global and not reused. * allow wp-request to use -p, disable use of pygments even if found. Things missing: * surface removal does not remove already established mappings/names. * Mostly untested. Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
Diffstat (limited to 'src/layers.hpp')
-rw-r--r--src/layers.hpp32
1 files changed, 28 insertions, 4 deletions
diff --git a/src/layers.hpp b/src/layers.hpp
index 525a8b1..ae609fc 100644
--- a/src/layers.hpp
+++ b/src/layers.hpp
@@ -43,6 +43,9 @@ struct layer {
// That is; allow us to specify dimensions dependent on
// e.g. screen dimension, w/o knowing the actual screen size.
genivi::rect rect;
+ // Specify a role prefix for surfaces that should be
+ // put on this layer.
+ std::string role;
// XXX perhaps a zorder is needed here?
explicit layer(nlohmann::json const &j);
@@ -54,24 +57,45 @@ struct layer {
json to_json() const;
};
-// Actually, we shouldn't need a struct here ... but let's just keep it at that
-// for now, to contain its mapping type and the _single_ useful method.
struct layer_map {
using json = nlohmann::json;
typedef std::set<struct layer> storage_type;
typedef std::vector<unsigned int> layers_type;
+ typedef std::vector<std::pair<std::string, int>> role_to_layer_map;
+ typedef std::map<unsigned, unsigned> addsurf_layer_map;
- storage_type mapping;
- layers_type layers;
+ // XXX: we also will need a layer_id to layer map, perhaps
+ // make this the primary map, and the surface_id->layer a
+ // secondary map.
+
+ storage_type mapping; // map surface_id to layer
+ layers_type layers; // the actual layer IDs we have
int main_surface;
+ std::string main_surface_name;
+ role_to_layer_map roles;
+ addsurf_layer_map surfaces; // additional surfaces on layers
optional<int> get_layer_id(int surface_id);
+ optional<int> get_layer_id(std::string const &role);
+ optional<struct layer> get_layer(int layer_id) {
+ auto i = std::find_if(std::cbegin(this->mapping),
+ std::cend(this->mapping),
+ [layer_id](struct layer const &l) {
+ return layer_id == l.layer_id;
+ });
+ return i == this->mapping.end() ? nullopt : optional<struct layer>(*i);
+ }
+
optional<genivi::rect> get_layer_rect(int surface_id);
layers_type::size_type get_layers_count() const {
return this->layers.size();
}
+ void add_surface(unsigned surface_id, unsigned layer_id) {
+ this->surfaces[surface_id] = layer_id;
+ }
+
json to_json() const;
};